The document provides a comprehensive overview of C++ programming, covering its evolution from C, key features, and fundamental concepts of object-oriented programming. It includes topics such as constructors, inheritance, polymorphism, and operator overloading, as well as practical aspects like compiling and running C++ programs. Additionally, it addresses advanced topics like templates, exception handling, and file operations.
The document provides a comprehensive overview of C++ programming, covering its evolution from C, key features, and fundamental concepts of object-oriented programming. It includes topics such as constructors, inheritance, polymorphism, and operator overloading, as well as practical aspects like compiling and running C++ programs. Additionally, it addresses advanced topics like templates, exception handling, and file operations.
Starting with C++ • Copy o stru tor How C++ evolved from C? Defining member functions Features of C++ • Methods a d a ess odifiers Procedure-oriented programming Accessing class data and methods OOP vs. procedure-oriented programming Friend class and friendly functions The basic anatomy of a C++ program Returning objects Starting with a simple Hello World program Arrays of Objects Compiling, linking and running a C++ program
Object-Oriented Programming Concepts Function and Operator Overloading
Abstraction Function Overloading Inheritance • Usi g overloaded fu tio s Polymorphism • Rules for overloadi g Data Binding Operator overloading and its uses Encapsulation • Overloadi g u ary a d i ary Classes, subclasses and Objects operators • Overloadi g the assig e t The Basics of C++ operator Base Data Types and sizes • Overloadi g the << Operator User-defined Data Types • Overloadi g the i re e t a d Variable Declarations, Variable Names decrement operator Dynamic initialization of variables Constants and its types Dealing with strings using operators • Chara ter Co sta ts Converting data types • Stri g Co sta ts • Basi to lass type Standard input and standard output • Class to asi type • For atted i put –cin • Class to a other lass type • For atted output – cout • Use of << a d >> operators Reusing classes Using Functions/Procedures Inheritance-Base and Derived classes Why Functions? Inheritance types Anatomy of a Function Scope Resolution operator Returning values from functions Access Modifiers Arguments Passed by Value Access and Inheritance Passing Addresses of Arguments Constructors and Inheritance Concept of variable scope and scope rules Multiple & Multilevel Inheritance Static and automatic variables Calling base class constructor Global variables Overriding base class members Pointers and Arrays Pointers Virtual functions and Polymorphism • What is a Poi ter? Virtual & non-virtual Overriding • Poi ter I itializatio Virtual functions • Poi ter Operators Rules for virtual functions • The & Operator Pure virtual functions • Poi ter Arith eti Static and Dynamic Binding • Fu tio s a d poi ters Virtual base classes Understanding Arrays • Arrays • I itializi g Arrays Templates, Exception Handling • Passi g Arrays to Fu tio s Templates Pointers and Arrays Function templates Pointer to an Array Class templates Array of pointers Exception handling Strings Binding data and functions IOS Stream and File Handling Object Persistence Concept of a class Console I/O Opration Formatted & Unformatted, Defining a class IStream, FStream, SStream Classes, Creating an object Method Write (), Read (), Get (), Put (), E.t.c, Object Scope Data Abstraction Miscellaneous Topics Enforcing Data Encapsulation Aggregation, this Pointer ! Dynamic creation of objects Association, Constructors and Destructors Types of Objects, • The Default Co stru tor OOA & OOD, • The Destru tor UML,