The document provides guidance on using navigation tools in Fusion 360, including mouse shortcuts, trackpad gestures, and the ViewCube for orienting views. It details the Navigation Bar commands and Display Settings for customizing the visual experience. Additionally, it explains how to enable Multiple Views for simultaneous observation of model changes.
The document provides guidance on using navigation tools in Fusion 360, including mouse shortcuts, trackpad gestures, and the ViewCube for orienting views. It details the Navigation Bar commands and Display Settings for customizing the visual experience. Additionally, it explains how to enable Multiple Views for simultaneous observation of model changes.
Learn how to use the navigation tools in Fusion ● Enable Multiple Views. 360 so that you can move around your designs with ease.
o Navigation and display settings
Learning objectives:
● Use Mouse shortcuts.
● Use Trackpad gestures. ● Orient the ViewCube. ● Identify the Named Views. ● Locate the Navigation commands. ● View Display settings. Multiple Views in Fusion 360
1. Use Mouse shortcuts to zoom in and out,
pan, and orbit the view of the model.
Zoom In and Out: Scroll the mouse wheel
forward and backward.
Pan: Left-click and hold, then drag.
Orbit: Hold the Shift key, click and hold the
middle mouse button, then drag.
Zoom Extents: Double-click the middle
mouse button. Figure 1. Set Pan, Zoom, Orbit, and additional navigation settings in your Preferences. Note: Change Orbit type and navigation settings in your Preferences. Select your profile photo > Preferences > General (tab).
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2. If you have a computer with a touchpad or an Apple Magic Mouse, you can use multi- touch gestures to navigate the view.
Zoom In and Out: Use the 2-finger spread
and 2-finger pinch.
Pan: Use the 2-finger drag.
Orbit: Hold Shift and use the 2-finger drag.
Figure 2a. Zoom In and Out gestures
Figure 2b. Pan gesture
Figure 2c. Orbit gesture
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3. The ViewCube controls the camera view.
Orbit: Click and drag on the ViewCube to
orbit the viewpoint of design in the canvas.
Isometric views: Click the corners of the
ViewCube to rotate the camera to predefined isometric views.
Orthographic views: Click the named faces
of the ViewCube to rotate the camera to predefined orthographic views (e.g. Front, Figure 3. The ViewCube is located in the top- Top, Right). right corner of Fusion 360 Home view: Click the Home icon to return to the home view.
4. Named Views, which appear in the Fusion
360 Browser, map to the ViewCube views with the same name: Top, Front, Right, and Home. Each design file will include these four orthographic named views by default.
Create custom Named Views to help you
navigate your design. Orient the model in the Canvas to a view that you desire, right- click the Named Views folder in the Browser and select New Named View. Figure 4. The Fusion 360 Browser includes Named Views
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5. The Navigation Bar is positioned at the bottom of the Canvas of the current model. It contains the Navigation Commands from left to right:
Orbit: Rotates the current view around the
center mark (constrained orbit) or around the X and Y axes (free orbit).
Look At: Zooms and rotates the model to
display selected elements planar to the screen or a selected edge or line horizontal Figure 5. Navigation Commands and Display to the screen. Settings at the bottom of the Canvas
Pan: Drags the view in the canvas.
Zoom: Increases or decreases the
magnification of the current view. You can zoom while other commands are active.
Window: Defines a frame for the view. The
elements within the frame zoom to fill the canvas.
Fit: Positions the entire model within the
canvas.
6. Display Settings let you specify visual style,
mesh display, environment, effects, object visibility, camera settings, and ground plane offset. You can also enter full-screen mode.
Figure 6. Change Display Settings at the bottom
of the Fusion 360 Canvas
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7. Enable Multiple Views to display four viewports in the Canvas to see changes you make to your model from multiple camera positions simultaneously.