MODULE I
MODULE I
of gas
Fluorescence and High
Gas Discharge Intensity Discharge Lamps Low Pressure Sodium
LAMPS
Lamp Miscellaneous Discharge Vapour Lamp
Lamp
High Pressure Sodium
Produces light Operate at very high Vapour Lamp
by release of temperature and pressure
energy through
recombination High Intensity Discharge High Pressure Mercury
of electron hole Lamp Vapour Lamp
Compact Fluorescent
Lamp
Mercury Vapour Lamp
Light Emitting Diode
UNIFORMITY OF LIGHTING
• Uniformity of lighting can be desirable or less desirable depending on
the function of space and type of activities
• Non uniform lighting may cause distraction and discomfort
• Lighting standards and codes usually provide recommended illuminance
ratios between the task area and its surroundings
• Compared to a conventional uniform office lighting installation with
fluorescent lamps, LEDs provide opportunities to concentrate light more
(non uniform) on actual working areas and to have light where it is
actually needed
CONTROLLING GLARE, FLICKER & STROBOSCOPIC EFFECTS
GLARE
• Glare is defined as the brightness within the field of vision of such a
character as to cause annoyance, discomfort, interference with vision or eye
fatigue.
• Glare is the loss of visual performance or discomfort produced by an
intensity of light in the visual field greater than the intensity of light to which
the eyes are adapted.
• Simply put, glare occurs when too much light enters your eye and interferes
with your eye’s ability to manage it.
• Glare can be distracting and even dangerous and can occur day or night in a
number of ways.
• Glare may come directly from a light source or be reflected.
• There are four types of glare: Distracting glare, discomforting glare,
disabling glare, and blinding glare.
• In indoor lighting the main concern is about discomfort glare.
DISTRACTING GLARE
• Distracting glare results from light being reflected when it moves from
one optical medium to another (e.g. from air to glass).
• This results in some of the light being reflected off the surface.
• Distracting glare comes from light reflected off the front of lenses so that
others can’t see your eyes, and from light reflected off the backs of or
within the lenses so that you see reflections in your lenses.
• This type of glare can also be experienced at day as well as night,
forming “halos” around headlights or streetlights.
• Distracting glare can represent an annoyance or distraction to the viewer
and lead to eye fatigue.
• Occurs between 1400 – 3000 lumens of light
DISCOMFORTING GLARE
• Occurs when we move from indoor lighting to outdoor lighting between
3000 to 10000 lumens
• Discomforting glare may result from direct or reflected glare and can be
caused by bright sunlight conditions.
• Discomforting glare occurs in varying degrees of intensity, but even the
milder degrees of discomforting glare result in visual discomfort, often
shown by symptoms of eyestrain or fatigue.
• The unprotected eye will respond to discomforting glare by squinting
and constriction of the pupil. It is common for the affected individual to
try to avoid the glare by shielding the eyes or turning another direction.
DISABLING GLARE
• Disabling glare, also known as veiling glare, is more intense than
discomforting glare and the high level of light produces a glare that can
actually interfere with or block vision completely.
• Greater than 10000 lumens
• This type of glare comes from excessive, intense light that can occur
when you face directly into the sun.
• Disabling glare causes objects to appear to have lower contrast than they
would if there no glare.
• Disabling glare occurs because light scatters when it enters the eye,
which, in turn, reduces the sharpness of vision and raises the differential
light threshold.
• Disabling glare tends to become more problematic in the elderly, as
the decreasing transparency of the crystalline lens that comes with
age leads to developing cataract formation.
BLINDING GLARE
• Blinding glare results from light reflecting off of smooth, shiny
surfaces such as water, sand or snow. It can be strong enough to
block vision.
• When the light reflects of the surfaces, it becomes polarized and
produces blinding glare.
• Blinding glare can block vision to the extent that the wearer
becomes visually compromised.
• Glare tends to be worse with older age, light colored eyes, prior eye
surgery, and certain eye conditions, including cataracts, dry eye.
• Effect – Loss of concentration , More frequent mistakes , Fatigue
• Remedy – Luminaires with limited luminance levels, Blinds on windows,
Matching luminaire to workstation (layout), Indirect lighting, Matt
surfaces
FLICKER
• Produced by very fast fluctuations of amplitude.
• Light sources that are operated with AC supply produce regular
fluctuations in light output
• Visibility of these fluctuations depends upon frequency and modulation of
the fluctuation
• Hazard to health
• Can be minimized by stable supply voltage or by using high frequency
electronic ballasts.
STROBOSCOPIC EFFECTS
• The stroboscopic effect occurs when a flashing light source illuminates a
moving object.
• All discharge lamps are turned on and off 100 times per second when
operated on magnetic ballasts supplied by a 50 Hz power system
• Each time the voltage passes through the zero point the arc is
extinguished and the lamp ceases to produce light
• A rapidly rotating object at speeds which are multiples of 60 such as an
1800 rpm or 3600 rpm motor can appear to be motionless
• This effect is harmful to the vision and causes discomfort, visual fatigue
and headaches.
AVOID VEILING REFLECTIONS
• Specular reflections that appear on the object viewed and which reduce
the visual task contrast.
• Causes – Geometry of the surface, observer and sources of high
luminance like Glossy papers, glass surfaces and computer screens are
subject to cause veiling reflections
• In rooms with several computer screens inside the task area special care
has to be taken in the positioning of the luminaries to avoid luminous
reflections from the screens
AVOID SHADOWS
▪ A dark area or shape produced by a body coming between rays of
light and a surface.
▪ Obstructs the visibility of certain elements
• In lighting installations, formation of long and hard shadows causes
fatigue to eyes and, therefore, is considered to be a shortcoming.
• Complete absence of shadows altogether again does not necessarily
mean an ideal condition of lighting installations. A certain amount of
shadow is desirable in artificial lighting as it helps to give shape to the
solid objects and makes them easily recognised.
• Objects illuminated by shadowless light appear flat and uninteresting,
contours are lost, and it is difficult for the eye to form a correct
judgement of the shape of an object. However, there is one exception to
this, i.e., in drawing offices, where we are to see flat surfaces,
shadowless light is essential otherwise shadows will hinder the work.
• Hard and long shadows can be avoided by:
a) Using large number of small luminaries mounted at a height not less
than 2.5 metres
b) By using wide surface sources of light using globes over filament
lamps or by using indirect lighting system.