Creating Virtual Environments with 3D Gaussian Splatting
Creating Virtual Environments with 3D Gaussian Splatting
A Comparative Study
Shi Qiu*, Binzhu Xie, Qixuan Liu, Pheng-Ann Heng
Department of Computer Science and Engineering, The Chinese University of Hong Kong
Institute of Medical Intelligence and XR, The Chinese University of Hong Kong
…
Poisson Texture
arXiv:2501.09302v1 [cs.CV] 16 Jan 2025
surface map
reconstruction extraction
Mesh Reconstruction
Panoramic 3D Scene
Synthesize
Figure 1: We develop three different 3D Gaussian Splatting approaches for virtual environment creation, where the corresponding
pipelines are illustrated in green, blue, and orange colors, respectively. More implementation details are introduced in Sec. 2.