Document
Document
3, 2024
a
Nutrifood Indonesia, Indonesia
Abstract: The attention and interest in fun work have exponentially increased among
practitioners and academic communities. This phenomenon replaced the old-fashioned
view that created a rigid climate in the office. Many employees have adopted a fun work
culture to improve employer branding and employee experiences and retain their talents.
Using bibliometric techniques, this study aimed to capture the trend of research in fun
work and identify research streams in fun work derived from the critical topic distribu-
tions of the fun work academic literature. We performed word co-occurrence analysis,
author network analysis, and publication analysis. This study identified four streams in the
science of fun work: activities to make work fun, a fun work environment system, positive
effects of fun work, and support for fun work. The research trend and research streams
in Fun Work provided insight for researchers to find potential issues to address in future
research. They revealed the interactions as well as connections among researchers in fun
work.
Introduction
During the industrial era, clear boundaries existed between work and nonwork activities.
Work and leisure time were kept separated, and the idea of mixing the two was discour-
aged (Fleming & Spicer, 2004). Beynon (1980, as cited in Fleming & Spicer, 2004) ex-
pressed this perspective by stating that work and play should be kept distinct, with play
only allowed after work. Work was primarily associated with labor and toil, and the notion
of fun was seen as contradictory to the purpose of work (Plester, Cooper-Thomas, & Win-
quist, 2015).
In contrast, the post-industrial era brought a significant shift in organizational cul-
ture. Companies started embracing a more flexible, adaptive, and empowering approach
to work (Fleming & Spicer, 2004). This transformation led to the blurring of bounda-
ries between work and personal life, also between formal organizational settings and the
home. A vital aspect of this evolving culture was the integration of playfulness and fun
into the work environment. Deal and Kennedy (1982) emphasized the importance of in-
corporating fun, playfulness, and humor into the workplace as employees began to expect
these elements. They suggested that management should actively embrace and foster a
sense of joy within their organizations.
Two notable examples of organizations implementing fun elements in their cul-
ture were J. W. Marriott and Google. J. W. Marriott believed in creating a hard-working
yet enjoyable environment for employees, emphasizing the need to teach, care for, and in-
corporate fun (Collins & Porras, 2005). Conversely, Google focused on building a positive
working environment, meaningful work, and employee freedom. They adopted the belief
that "fun comes from everywhere" (Schmidt & Rosenberg, 2014). Google incorporated
fun into various aspects of work, such as celebrating April Fool's Day, allowing employees
to engage in recreational activities during breaks, incorporating fun into office design, and
encouraging employees to spend 20% of their work week on self-assigned projects (Meek,
2015).
Fleming (2005) described this shift as a fun culture emphasizing the importance
of having fun at work. Ford, McLaughlin, and Newstrom (2003) defined fun work as an
environment intentionally designed to encourage enjoyable and pleasurable activities that
positively impact individuals’ and groups' attitudes and productivity. This fun culture re-
placed the traditional view of work as a strictly serious endeavor, granting freedom for
play and humor in the office (Fleming, 2005).
The concept of fun work gained attention in management literature, particularly
in the context of corporate culture. It has steadily grown as a topic of interest in academic
and practitioner literature over the past three decades (Owler, Morrison, & Plester, 2010).
A keyword search using the Google Books Ngram Viewer revealed a significant rise in the
use of the term "fun work" from the late 1970s until 2019 (figure 1).
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Literature Review
The "Fun Work” movement emerged from the influential books written by Deal & Ken-
nedy (1982) and Peters & Waterman (1982), which encouraged managers to cultivate a
corporate culture that embraces playful, enjoyable, and humorous experiences (Owler,
Morrison, & Plester, 2010; Tews, Michel, & Bartlett, 2012). This shift towards a culture of
fun challenged the conventional belief that work should solely be serious and devoid of
enjoyment (Owler, Morrison, & Plester, 2010).
Scholars have explored the concept of fun work using various terms such as work-
place fun, fun environment, fun at work, fun culture, and fun work. Lamm & Meek (2009)
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Methods
This study employed a bibliographic approach to examine the research trend in fun work
and identify the distribution of critical topics within academic literature. This study in-
cluded a bibliometric analysis of publication analysis, author network analysis, and net-
work of words co-occurrence analysis. Bibliographic research enables researchers to in-
vestigate the spread and impact of knowledge within a specific area of interest. Its primary
objective is to quantify the influence of individuals, publications, or journals on a scientific
field's overall development and structure (Kraus, Filser, Eggers, Hills, & Hultman, 2012).
Bibliometrics is a quantitative and literature-based analysis that uses statistical methods
to analyze the interrelationship of publications and articles. Ferreira (2018) explained that
bibliometrics is a monitoring approach to developing a research topic by organizing the
basic information, such as citations, authors, co-authors, journals, and keywords. The
bibliometric analysis method is excellent in handling many articles to build up research
topics, identify areas of interest, researcher interaction, and internal relations explanation
(Van Eck & Waltman, 2010; Zupic & Cater, 2014; Vogel & Guttel, 2013). Unlike a tradi-
tional systematic literature review, this method also significantly reduces the researcher's
bias, effort, and time (Radhakrishnan, Erbis, Isaacs, & Kamarthi, 2017).
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sents the prevalence overview of scientific research in fun work year by year and the rise
of publications on a given topic. Publication frequency by journals provides information
about the field of science or scientific setting most relevant to fun work.
For the words co-occurrence and authors' co-occurrence, we used VOSViewer
version 1.6.16 (Centre for Science and Technology Study, Leiden University) in our anal-
yses. VOSViewers is software for constructing and visualizing bibliometric networks. The
software extracts keywords, analyses the co-occurrence, and creates clusters based on the
data. Words are used as indicators for the content of the research topic. Meanwhile, pub-
lication frequency by years and journals and SJR score were analyzed using frequency
charts.
Literature Review
Publications Analysis
Ninety-three publications provided information about fun work. The first publications
appeared in 1988; the present study’s cut-off year is 2020. Figure 3 reveals the trend of re-
search in fun work. Figure 3 shows that before 2005, the number of publications relating to
fun work was low, and the growth was steadily slow. After 2005, fun work research started
to show rapid growth, with a steep increase in 2019.
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We also analyzed the SJR score of the 93 publications to evaluate the quality and
relevance of the publications. SJR score represents the prestige of a journal. The SJR score
is obtained from www.scimagojr.com. The score is obtained by considering the number
of citations and the importance of publications cited in the journal. Since the SJR score
was developed from the Scopus database, we only look for publications indexed by Scopus
(Scimago Research Group, 2007). Note that for the same journals published twice or more
in the same year, we count them as their frequency. The average SJR score is M = .908 (SD
= 1.344, Min. = .101, Max. = 7.936). It suggested that the SJR score for research in fun
work is low.
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In addition to SJR score analysis, the number of articles published in that journal
and the number of citations were used to measure the relevance and influence of the jour-
nals. Table 1 presented 11 journals that had published the most significant digit. Employee
Relations Journal published the most with 12 papers, followed by the Internal Journal
of Hospitality Management (5) and the Journal of Human Resources in Hospitality and
Tourism (3). Table 2 revealed the most cited journals. The Top 5 journals that were cited
the most were Employee Relation (439), Academy of Management Review (297), Human
Relations (145), Business Information Review (115), and International Journal of Con-
temporary Hospitality Management (66).
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First, we conducted a co-authorship analysis. Figure 5a shows that there were sev-
enty different node colors representing different clusters. Seven clusters with more promi-
nent nodes (red, green, blue ocean, yellow, purple, blue sky, and orange clusters) consisted
of more than six authors. The remaining clusters with smaller nodes had several authors
ranging from one to five. The authors that represented the significant clusters were Tews
(red), Nanche and Chou (green), Ford (blue ocean), Capezio (yellow), Dong and Liu (pur-
ple), Karl (blue sky), and Plester (orange).
Figure 5b presents a heatmap of the 172 individuals level co-authorship net-
work. Heatmap helps us to visualize the profile of the articles. The co-authorship network
heatmap allows the visualization of researcher frequency and connectivity in the given
topic, also known as density. Figure 5b informed the density map from an analysis of 172
authors on fun work. The color intensity and font size indicated connectivity. The more in-
tense color and the bigger font size indicated the higher connectivity in the neighborhood.
The font size represented the frequency of the author’s appearance in several publications.
The colors ranged from red to green. The redder the color and parallel, the more extensive
the circle, the denser the author's meaning, the more often it appeared in the other articles,
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Network analysis also showed 14 authors with the most prominent nodes, indi-
cating recurring research publications in fun work during the period (figure 6). Those 14
authors published ten journal articles that have been cited 239 times. Table 4 shows the
number of publications and citations of the 14 most prominent network authors. Tews
and Michel as the most central node indicating higher co-occurrence and stronger con-
nections to other papers and publications, followed by Stafford, Jolly, Noe, Becker, Bartlet,
Allen, Drost, Xu, Ma, Wang, and Wang. Figure 6 shows Tews and Michael as the most
collaborators.
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Table 4. Number of publications and citations of 14 authors with the most extensive network
Name Number of Publications Number of Citations
Tews 7 217
Michel 5 205
Stafford 1 43
Jolly 1 0
Noe 1 32
Becker 1 12
Barlett 1 57
Allen 1 51
Drost 1 22
Xu 1 22
Tews had been investigating fun work since 2012, made seven publications, and
cited 217 other publications. Four out of 10 articles focused on the impact of fun in the
workplace on employee turnover in the hospitality industry. The other three articles inves-
tigated the relationship between pleasure in the workplace and job embeddedness among
millennials, the impact of enjoyment in work on the learning domain, and applicant at-
traction. Alola, Asongu, and Alola (2019), emphasized the significance of job embedment,
highlighting its connection to favorable organizational outcomes like job satisfaction, in-
novative work behavior, and engagement. Michel had been exploring fun work since 2002
and published four papers with Tews as co-author. The latest research paper was published
in 2017. Michel, Stafford, Jolly, Noe, Becker, Bartlett, Allen, Drost, and Xu were involved
as Tews's research partners in seven publications on the positive effects of fun work.
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Focus 1 27 7
Creativity 1 44 6
Addition 4 42 6
Commitment 2 42 6
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Four clusters emerged from the words co-occurrence network analysis. Table 6
summarizes the findings with details of the terms and themes for each group.
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and Sturdy (2009) highlight the neo-normative control management that does not restrain
employees from being themselves in the workplace. Joy in a work environment becomes
essential since the workplace is a serious and stressful place. Hence, support between or-
ganization and manager for developing and executing something perceived as fun activi-
ties was crucial to becoming a functional, fun workplace (Ford, Newstrom, & McLaugh-
lin, Making workplace fun more functional, 2004). Before fun work became popular, ISO
9000 had already instructed employers to create a fun work environment (Stewart, 1996).
At the same time, Berdahl and Aquino (2009) reported that sexual behavior at work (for
example, sexual jokes and propositions) had happened, and some men and women em-
ployees felt enjoyed. However, it was harmful to employee work and well-being. This re-
search echoed (Chen & Ayoun, 2019) finding that aggressive humor (sarcasm or irony)
was considered a significant part of acceptable in-group members as well as helping foster
a sense of identity and community.
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Discussion
This paper extensively explores research papers on the science of fun work spanning the
last three decades, utilizing the Scopus database as the primary source of inquiry. The
primary goal is to comprehend the trajectory of fun work research and identify distinct re-
search streams by delving into the critical topic of fun work in academic literature. It also
introduces a nuanced perspective on managed fun, acknowledging its potential coercive-
ness while highlighting how organic fun liberates individuals from compulsion. This per-
spective underscores the importance of fun related to tasks, challenging the conventional
notion of a strict work-fun divide. The study illuminates the complexities and tensions
surrounding fun at work, offering a rich tapestry of diverse views and experiences among
organizational members (Plester, Cooper-Thomas, & Winquist, 2015). The multifaceted
exploration of the science of fun work presented in this paper contributes to a compre-
hensive understanding of the subject. It paves the way for further research and practical
implications in diverse organizational contexts. The surge in the development of fun work
becomes palpable in 2019, indicative of a heightened interest in this dynamic subject.
Examining the top three most cited publications associated with fun work reveals
Employee Relations (with 439 citations), Academy of Management Review (with 297 ci-
tations), and Human Relations (with 145 citations). This analysis serves as an integral
part of performance analysis, dissecting the contributions of research constituents to the
overarching topic. The frequency of sources serves as a barometer of a journal's influence,
with a higher count symbolizing robust interest and exerting a substantial impact on the
evolution of fun work research.
The co-author heatmaps unveil four hotspots, denoting frequent collaborations,
with the Tews cluster emerging as the most extensive and vibrant. This cluster also garners
the highest number of citations, underscoring heightened productivity and a profound
interest in the subject matter. The more significant number of citations is a marker of pro-
ductivity and a strong collective interest in the topic.
This paper identifies four clusters emanating from the co-occurrence network
analysis, representing distinct research streams in the science of fun work. These four
streams encapsulate the fun work environment system, activities aimed at infusing fun
into work, the positive effects of fun work, and support structures for fostering fun work.
McDowell's seminal work in 2004 asserts a significant correlation between a fun
climate, the intention to leave, and organizational commitment. This research not only es-
tablishes the nexus between job satisfaction and a fun environment but also introduces the
multidimensional construct of fun climates, as conceptualized by Fluegge (2008) and Mc-
Dowell (2004). This construct encompasses socializing, celebrating, personal freedoms,
and global fun. Socializing reflects enjoyable interactions with colleagues, celebrating in-
corporates formal fun activities, personal freedoms denote the freedom to enjoy work,
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and global fun assesses the overall fun quotient of the workplace. ISO 9000 guidelines
advocate for implementing a fun work environment, positing its critical role in enhancing
employee productivity (Stewart, 1996), thus emphasizing the collective responsibility of
all organizational elements in cultivating a fun work culture.
Furthermore, many studies substantiate the benefits of fun work, including height-
ened job satisfaction, job performance, and organizational citizenship behavior. Chan's
(2019) research underscores that employees' perception of fun at the workplace can mod-
erate the positive relation between participative leadership and work engagement and
job satisfaction. This highlights the managerial imperative to foster fun activities at work,
ranging from casual lunch gatherings to game days and other friendly activities aimed at
engaging employees. Tews, Michel, and Noe's (2017) survey of 206 managers accentuates
the significant contribution of fun activities to informal learning. However, the impact of
managerial support for fun exhibits variation, emphasizing the strategic integration of fun
into informal learning by considering individual personalities for optimal effectiveness.
Djastuti et al. (2019) establish that organizational commitment and job satisfaction act as
mediators for the impact of fun work, significantly influencing employee performance,
particularly in manufacturing companies. The positive correlation between workplace
satisfaction and job performance is echoed by Russell (1988), who proposes that reduced
sick leave usage can indicate a fun workplace. Dempcy and Tihista's (1981) research adds
depth by positing illness as a product of stress caused by over-commitment to a job, pro-
longed work hours under extreme pressure, and neglect of personal well-being.
The integral role of Human Resource Management (HRM) in fostering a fun work
environment to increase employee commitment is emphasized by Fineman (2007). Em-
pirical research by Chan and Mak (2016) identifies trust in management as a mediator
between workplace fun and employee satisfaction. Leaders play a vital role in supporting
a conducive environment (Alif & Nastiti, 2022). Chen and Ayoun (2019) highlight the
positive correlation between supervisor support for a fun work environment and higher
job embeddedness, underscoring the indispensable role of leaders and human resource
management in supporting a fun work environment. The findings strongly advocate for
leaders to not only encourage playful work design but also inspire their teams to incor-
porate humor. Chen and Ayoun (2019) go a step further by suggesting that organizations,
especially in the hospitality industry, should actively cultivate a culture of fun and humor.
In addition, leadership style also has a vital role in creating a fun environment in
the workplace. For example, Syahrul (2020) states that an empowering leadership style
increases employee intrinsic motivation (feeling motivated, happy, and enthusiastic in
their job). This condition is related to emerging psychological empowerment (meaning-
ful, competent, impactful, and connected) in the employee (Meng, Zou, He, & Luo, 2015).
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Not only intrinsic motivation, Thomas and Velhouse (1990) track psychological empow-
erment also affect employee satisfaction.
Becker and Tews (2016) provide a comprehensive definition of fun activities at
work, encompassing various activities conducted during work hours or sponsored by the
workplace. These activities are designed to encourage employee socialization, providing
avenues for enjoyment, leisure, and play distinct from work-related responsibilities. Ford,
McLaughlin, and Newstrom (2003) identify three categories of fun work elements:
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The idea of fun is subjective, varying from person to person, and the concept is elusive. A
clear conceptual understanding of fun is necessary to avoid difficulties when investigating
the connections between fun and organizational outcomes. The variability in individuals'
experiences of fun contributes to a lack of agreement on what constitutes fun for mem-
bers within an organization (Owler, Morrison, Plester, 2010; Aldag & Sherony, 2001; Ford
et al., 2003; Plester & Sayers, 2007; McDowell, 2004; Warren & Fineman, 2007). Smith
and Lewis (2011) introduce the "dynamic equilibrium model of paradox," unveiling how
organizations handle diverse perspectives, leading to internal tensions due to differing
perceptions and demands. This model sheds light on the intricate nature of workplace fun,
particularly the challenges posed by managed fun organized by managers.
Conclusion
This study showed that there has been an increasing trend in fun work research. Since
2005, the number of publications on fun work has accelerated and showed a steep rise in
2019, indicating the increased interest in fun work.
According to the co-authorship network analysis, there were 172 authors who
yielded 70 co-authorship clusters based on the heatmap. Out of these clusters, there were
four significant ones. We also presented a heatmap of the co-authorship network. It identi-
fied the four most prominent contributor authors on fun work literature: Michael J. Tews,
R. Ford, Barbara Plester, and Katherine Karl.
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We identified four clusters of research streams: activities to make work fun, a fun
work environment, positive effects of fun work, and support for fun work. These clusters
are also known as research fronts in literature. Recognizing different research fronts can
serve as a source of inspiration for researchers to determine the direction in which a par-
ticular discourse should progress. Alternatively, it can help identify areas where discus-
sions are lacking and introduce new topics for exploration.
It is anticipated that the exploration study of fun work will inspire new scholars to
engage in this emerging field. Furthermore, the findings from the examination of relevant
literature will assist researchers in defining the scope of their current research and identi-
fying potential future research paths.
Limitations
While this study contributes valuable insights into the scientific structures and relation-
ships within the field of fun work through bibliometric analysis, it is essential to acknowl-
edge its limitations. These limitations can guide future research and investigations in this
area.
Firstly, selecting search terms and query formulation plays a crucial role in the
outcomes of bibliometric analyses. In this study, the specific search terms chosen may
have unintentionally excluded influential sources and scholars in the field of fun work. Fu-
ture research may yield a more diverse set of keywords that would provide different results
and summarize more relevant publications and researchers. This requires an investigation
of various combinations of keywords, synonyms, and related terms that capture the mul-
tidimensional nature of joy work to ensure completeness. This will increase the likelihood
of detecting all publications and authors who may have made significant contributions to
the field but were not included in the initial analysis. With a set of search terms that better
cover the diversity of a particular field of study, one can increase the level of represent-
ativeness and inclusivity of bibliometric analysis and ultimately provide a better under-
standing of its development and influential contributors.
Secondly, this study relies on the Scopus database for analysis, mainly due to the
SJR score for academic publications provided by Scopus. While this approach ensures
consistency and reliability in assessing the impact and significance of included publica-
tions, it is essential to acknowledge that other sources may offer alternative and diverse
perspectives on the subject matter. Future research could expand its scope by including
other databases and sources, as this research is interdisciplinary and can utilize several
sources. Adding other databases, such as Web of Science or Google Scholar, would have
resulted in a broader range of literature searched for this study, allowing identification
of research published in non-traditional academic media, along with gray literature and
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Acknowledgement
We would like to express our sincere gratitude to our former manager at Nutrifood Or-
ganizational Development & Research Departemen, Herman Yosef Paryono, for his in-
valuable intellectual and technical assistance throughout the course of this research. His
expertise and support were essential to the successful completion of this manuscript.
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Appendix
Table 1. Top 10 academic journals with the most publications
Publication Name Number of Articles
Employee Relations 12
International Journal of Hospitality Management 5
Journal of Human Resources in Hospitality and Tourism 3
Business Information Review 2
Health Care Manager 2
Human Relations 2
Human Resource Management International Digest 2
International Journal of Contemporary Hospitality Manage- 2
ment
International Journal of Environmental Research and Public 2
Health
International Journal of Mechanical and Production Engi- 2
neering Research and Development
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Table 4. Number of publications and citations of 14 authors with the most extensive network
Name Number of Publications Number of Citations
Tews 7 217
Michel 5 205
Stafford 1 43
Jolly 1 0
Noe 1 32
Becker 1 12
Barlett 1 57
Allen 1 51
Drost 1 22
Xu 1 22
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