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Mapa 2

The Delve of Adel is a detailed dungeon layout featuring various rooms, traps, and monsters, with a warm temperature and shadowy illumination. Key features include camouflaged traps, wandering monsters like zombies and gelatinous cubes, and hidden treasures scattered throughout. Each room has specific entrances, descriptions, and notable features, creating a complex environment for exploration and adventure.

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teste ge
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0% found this document useful (0 votes)
4 views

Mapa 2

The Delve of Adel is a detailed dungeon layout featuring various rooms, traps, and monsters, with a warm temperature and shadowy illumination. Key features include camouflaged traps, wandering monsters like zombies and gelatinous cubes, and hidden treasures scattered throughout. Each room has specific entrances, descriptions, and notable features, creating a complex environment for exploration and adventure.

Uploaded by

teste ge
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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The Delve of Adel 02

Level 2
General Size Huge (73 x 93)

Walls Hewn Stone

Floor Flagstone

Temperature Warm

Illumination Shadowy (phosphorescent fungus or candles every 20


ft.)

Corridor Features a Camouflaged Pit Trap

c A scratching sound fills the corridor

e Acid Arrow Trap

i Bricks from Ceiling


m A large demonic idol with ruby eyes sits in an alcove here

n Fusillade of Darts

r An iron chandelier hangs from the ceiling here

s A narrow shaft descends from the corridor into a plundered tomb


below

u Fire Trap

v A sour odor fills the corridor

w Several alcoves are cut into the walls here

x The walls here have been engraved with strange glyphs

z Cobwebs fill the corridor

Wandering Monsters 1 5 x 1st Level Warrior Dwarf, scavenging for food and
treasure

2 1 x Gelatinous Cube, returning to their lair with plunder

3 1 x Ghast, returning to their lair with plunder


4 1 x Bat Swarm, wielding bizarre eldritch powers

5 1 x Rat Swarm, hunting for food

6 4 x 1st Level Warrior Orc, investigating a strange noise

Room #1 West Entry #1 Trapped and Unlocked Good Wooden Door


Ⓣ Poison Needle Trap

West Entry #2 Secret Stuck Strong Wooden Door


Ⓢ The door is located near the ceiling and concealed by an illusion
→ Leads to room #8

East Entry Trapped and Unlocked Simple Wooden Door


Ⓣ Poison Needle Trap
→ Leads to room #2, inhabited by 5 x Human Commoner Zombie

South Entry Secret Stuck Simple Wooden Door


Ⓢ The door is concealed within the mouth of a demonic face carved from
stone
→ Leads to room #17
Room Features A stone dais and throne sits in the south side of the room, and someone
has scrawled "The Jade Guild killed ten orcs here" on the north wall
Monster 1 x Wererat

Treasure: 7000 cp; hoard total 70 gp


Room #2 West Entry #1 Trapped and Unlocked Simple Wooden Door
Ⓣ Poison Needle Trap
→ Leads to room #1, inhabited by 1 x Wererat

West Entry #2 Secret Trapped and Locked Good Wooden Door (superior lock)
Ⓢ The door is concealed behind a statue of a fearsome dragon, and
opened by reaching into its mouth
Ⓣ Spiked Pit Trap
→ Leads to room #17

East Entry Stuck Strong Wooden Door


→ Leads to room #11

South Entry Archway


→ Leads to room #19

Room Features Skeletons hang from chains and manacles against the east wall, and
someone has scrawled "You cannot kill it with wizardry" in blood on the
north wall
Monster 5 x Human Commoner Zombie

Treasure: 7000 cp; Silver Holy Symbol (25 gp); hoard total 95 gp

Room #3 West Entry #1 Wooden Portcullis


West Entry #2 Stuck Simple Wooden Door

East Entry Unlocked Simple Wooden Door


→ Leads to room #4

Room Features Part of the north wall has collapsed into the room, and someone has
scrawled "We've run out of swords" on the north wall

Trap Acid Arrow Trap

Room #4 West Entry Unlocked Simple Wooden Door


→ Leads to room #3
East Entry #1 Stuck Simple Wooden Door

East Entry #2 Unlocked Good Wooden Door


→ Leads to room #9

South Entry Secret Trapped and Unlocked Iron Door


Ⓢ The door is concealed within a mosaic of arcane patterns
Ⓣ Camouflaged Pit Trap
→ Leads to room #18

Room Features Part of the west wall has collapsed into the room, and the scent of smoke
fills the room

Room #5 North Entry Locked Simple Wooden Door (good lock) (slides up)
West Entry Archway

East Entry Unlocked Iron Door


→ Leads to room #10, inhabited by 4 x 1st Level Warrior
Hobgoblin
Monster 1 x Ogre Zombie

Treasure: 2000 cp; hoard total 20 gp


Room #6 East Entry Stuck Simple Wooden Door

South Entry #1 Stuck Stone Door


→ Leads to room #14, inhabited by 4 x Tiny Monstrous Spider

South Entry #2 Trapped and Unlocked Iron Door


Ⓣ Spiked Pit Trap
→ Leads to room #15
South Entry #3 Secret Stuck Strong Wooden Door
Ⓢ The door is concealed within a mosaic of vile acts
→ Leads to room #16

Room Features A tapestry of legendary monsters hangs from the south wall, and moaning
can be faintly heard near the south wall
Monster 1 x Bugbear Zombie

Treasure: 900 sp; hoard total 90 gp

Room #7 North Entry Stuck Simple Wooden Door

East Entry Stuck Good Wooden Door


→ Leads to room #8

Room Features A mural of legendary monsters covers the ceiling, and a jingling sound can
be heard in the south side of the room

Monster 5 x 1st Level Warrior Dwarf

Treasure: 230 gp; hoard total 230 gp

Room #8 West Entry Stuck Good Wooden Door


→ Leads to room #7, inhabited by 5 x 1st Level Warrior Dwarf
East Entry Secret Stuck Strong Wooden Door
Ⓢ The door is located near the ceiling and concealed by an illusion
→ Leads to room #1, inhabited by 1 x Wererat

South Entry Secret Unlocked Stone Door


Ⓢ The door is opened by twisting an iron ring
→ Leads to room #21
Room Features Someone has scrawled "Who took my elf skull" in goblin runes on the east
wall, and a rotting journal lies in the west side of the room

Room #9 North Entry Trapped and Unlocked Stone Door


Ⓣ Pit Trap
West Entry #1 Unlocked Good Wooden Door
→ Leads to room #4
West Entry #2 Locked Strong Wooden Door (good lock)
→ Leads to room #18
East Entry #1 Locked Simple Wooden Door (magic lock)

East Entry #2 Wooden Portcullis


→ Leads to room #12

East Entry #3 Trapped and Stuck Good Wooden Door


Ⓣ Fire Trap
→ Leads to room #20
South Entry Secret Stuck Simple Wooden Door
Ⓢ The door is located near the ceiling and concealed by an illusion
→ Leads to room #23

Room Features A balcony hangs from the west wall, and several pieces of rotten rope are
scattered throughout the room
Room #10 North Entry Stuck Simple Wooden Door
West Entry Unlocked Iron Door
→ Leads to room #5, inhabited by 1 x Ogre Zombie
East Entry Trapped and Stuck Simple Wooden Door
Ⓣ Poison Needle Trap
→ Leads to room #14, inhabited by 4 x Tiny Monstrous Spider

Room Features A large kiln and coal bin sit in the south-east corner of the room, and
someone has scrawled a large X on the south wall

Monster 4 x 1st Level Warrior Hobgoblin

Treasure: 220 gp; hoard total 220 gp

Room #11 West Entry Stuck Strong Wooden Door


→ Leads to room #2, inhabited by 5 x Human Commoner Zombie
East Entry #1 Iron Portcullis (stuck)
East Entry #2 Stuck Simple Wooden Door
→ Leads to room #18
Room Features A stair ascends to a catwalk hanging between the east and west walls, and
a wooden ladder rests against the north wall

Room #12 West Entry Wooden Portcullis


→ Leads to room #9

South Entry Unlocked Good Wooden Door


Room Features An enchanted pool in the south-east corner of the room ages whomever
drinks from it (but only once), and someone has scrawled "The Wayfarers
of Pewich killed seven ghouls here" on the east wall

Room #13 West Entry Unlocked Simple Wooden Door


→ Leads to room #24

East Entry Locked Simple Wooden Door (magic lock)


→ Leads to room #25

South Entry Archway

Room Features Someone has scrawled "Lightning comes before thunder" on the south wall,
and a splashing noise fills the room

Monster 2 x Human Commoner Zombie

Treasure: 140 gp; Banded Agate (6 gp), Black Pearl (600 gp); hoard total
746 gp

Room #14 North Entry Stuck Stone Door


→ Leads to room #6, inhabited by 1 x Bugbear Zombie

West Entry Trapped and Stuck Simple Wooden Door


Ⓣ Poison Needle Trap
→ Leads to room #10, inhabited by 4 x 1st Level Warrior Hobgoblin

South Entry Archway


→ Leads to room #28

Room Features A sloped pit lined with iron spikes lies in the south-west corner of the room,
and the sound of drums can be heard in the south-west corner of the room
Monster 4 x Tiny Monstrous Spider

Treasure: 190 gp; hoard total 190 gp


Room #15 North Entry Trapped and Unlocked Iron Door
Ⓣ Spiked Pit Trap
→ Leads to room #6, inhabited by 1 x Bugbear Zombie
South Entry Trapped and Unlocked Stone Door
Ⓣ Spiked Pit Trap
→ Leads to room #26, inhabited by 4 x Tiny Monstrous
Spider
Empty

Room #16 North Entry #1 Secret Stuck Strong Wooden Door


Ⓢ The door is concealed within a mosaic of vile acts
→ Leads to room #6, inhabited by 1 x Bugbear Zombie
North Entry #2 Stuck Simple Wooden Door

South Entry Unlocked Iron Door


→ Leads to room #27, inhabited by 1 x Large Monstrous Spider

Room Features Someone has scrawled "This paladin is dead" in draconic script on the
north wall, and the ceiling is covered with needle-like stalactites

Room #17 North Entry Secret Stuck Simple Wooden Door


Ⓢ The door is concealed within the mouth of a demonic face carved from
stone
→ Leads to room #1, inhabited by 1 x Wererat

East Entry Secret Trapped and Locked Good Wooden Door (superior lock)
Ⓢ The door is concealed behind a statue of a fearsome dragon, and
opened by reaching into its mouth
Ⓣ Spiked Pit Trap
→ Leads to room #2, inhabited by 5 x Human Commoner Zombie

South Entry Stuck Good Wooden Door

Room Features A magical statue in the north-west corner of the room speaks riddles and
cryptic prophecies, and several shattered weapons are scattered
throughout the room

Room #18 North Entry #1 Wooden Portcullis


North Entry #2 Secret Trapped and Unlocked Iron Door
Ⓢ The door is concealed within a mosaic of arcane patterns
Ⓣ Camouflaged Pit Trap
→ Leads to room #4

West Entry Stuck Simple Wooden Door


→ Leads to room #11

East Entry Locked Strong Wooden Door (good lock)


→ Leads to room #9

South Entry Stuck Good Wooden Door


→ Leads to room #31, inhabited by 1 x Grimlock

Room Features Spirals of white stones cover the floor, and a small table and simple
wooden table sit in the north-west corner of the room
Trap Rolling Rock Trap

Hidden Treasure Unlocked Iron Chest

270 gp; +2 Short Sword; hoard total 270 gp


Room #19 North Entry Archway
→ Leads to room #2, inhabited by 5 x Human Commoner Zombie

West Entry Stuck Strong Wooden Door


Room Features A faded and torn tapestry hangs from the east wall, and someone has
scrawled "Explosive runes" on the north wall

Room #20 West Entry #1 Trapped and Stuck Good Wooden Door
Ⓣ Fire Trap
→ Leads to room #9

West Entry #2 Unlocked Simple Wooden Door


→ Leads to room #23

East Entry Locked Stone Door (magic lock)

South Entry Stuck Good Wooden Door

Room Features Part of the north wall has collapsed into the room, and an overwhelming
stench fills the west side of the room

Room #21 North Entry Secret Unlocked Stone Door


Ⓢ The door is opened by twisting an iron
ring
→ Leads to room #8
East Entry Stuck Simple Wooden Door
→ Leads to room #22

Empty

Room #22 West Entry Stuck Simple Wooden Door


→ Leads to room #21

East Entry #1 Secret Stuck Iron Door


Ⓢ The door is located above a small stone dais and concealed behind a
tapestry of geometric patterns
East Entry #2 Locked Stone Door (common lock)
→ Leads to room #29, inhabited by 1 x Bugbear Zombie
South Entry Locked Strong Wooden Door (common lock)
→ Leads to room #37, inhabited by 4 x 1st Level Warrior Orc
Empty

Room #23 North Entry Secret Stuck Simple Wooden Door


Ⓢ The door is located near the ceiling and concealed by an
illusion
→ Leads to room #9
West Entry Unlocked Simple Wooden Door

East Entry Unlocked Simple Wooden Door


→ Leads to room #20

Empty

Room #24 West Entry Wooden Portcullis


East Entry Unlocked Simple Wooden Door
→ Leads to room #13, inhabited by 2 x Human Commoner
Zombie
South Entry Stuck Strong Wooden Door
→ Leads to room #34
Trap Wall Blade Trap

Hidden Treasure Hidden Locked Strong Wooden Chest (common lock)

210 gp; Potion of Darkvision; hoard total 210 gp


Room #25 West Entry #1 Locked Simple Wooden Door (magic lock)
→ Leads to room #13, inhabited by 2 x Human Commoner Zombie
West Entry #2 Stuck Iron Door
→ Leads to room #34
East Entry Unlocked Good Wooden Door
→ Leads to room #28
Room Features The scent of ozone fills the room, and a shattered sword lies in the east
side of the room

Room #26 North Entry Trapped and Unlocked Stone Door


Ⓣ Spiked Pit Trap
→ Leads to room #15

West Entry #1 Stuck Simple Wooden Door


→ Leads to room #28

West Entry #2 Archway


→ Leads to room #35

East Entry Stuck Simple Wooden Door


→ Leads to room #27, inhabited by 1 x Large Monstrous Spider

Room Features A circle of tall stones stands in the west side of the room, and a pile of trash
lies in the center of the room

Monster 4 x Tiny Monstrous Spider

Treasure: 600 sp; hoard total 60 gp

Room #27 North Entry Unlocked Iron Door


→ Leads to room #16

West Entry Stuck Simple Wooden Door


→ Leads to room #26, inhabited by 4 x Tiny Monstrous
Spider

South Entry Wooden Portcullis


→ Leads to room #41

Monster 1 x Large Monstrous Spider

Treasure: Silver Holy Symbol (25 gp); hoard total 25 gp


Trap Wall Blade Trap

Hidden Treasure Hidden Locked Strong Wooden Chest (good lock)

None

Room #28 North Entry Archway


→ Leads to room #14, inhabited by 4 x Tiny Monstrous
Spider

West Entry Unlocked Good Wooden Door


→ Leads to room #25

East Entry Stuck Simple Wooden Door


→ Leads to room #26, inhabited by 4 x Tiny Monstrous
Spider
South Entry Locked Strong Wooden Door (superior lock)
→ Leads to room #35
Empty
Room #29 North Entry Iron Portcullis

West Entry Locked Stone Door (common lock)


→ Leads to room #22

East Entry Locked Simple Wooden Door (common lock)


→ Leads to room #30

South Entry #1 Stuck Iron Door


→ Leads to room #38

South Entry #2 Secret Stuck Stone Door


Ⓢ A bookcase and section of wall pivots open when a command word is
spoken
→ Leads to room #39

Monster 1 x Bugbear Zombie

Treasure: 310 gp; Buckler (15 gp); hoard total 325 gp

Room #30 West Entry #1 Locked Simple Wooden Door (common lock)
→ Leads to room #29, inhabited by 1 x Bugbear Zombie

West Entry #2 Secret Stuck Stone Door


Ⓢ The door is located several feet above the floor and opened by twisting
an iron ring
→ Leads to room #39

East Entry Trapped and Unlocked Simple Wooden Door


Ⓣ Poisoned Arrow Trap
→ Leads to room #31, inhabited by 1 x Grimlock
South Entry Wooden Portcullis
→ Leads to room #46
Empty

Room #31 North Entry Stuck Good Wooden Door


→ Leads to room #18

West Entry Trapped and Unlocked Simple Wooden Door


Ⓣ Poisoned Arrow Trap
→ Leads to room #30
East Entry Stuck Simple Wooden Door
→ Leads to room #32, inhabited by 3 x Human Commoner Zombie
South Entry Trapped and Unlocked Iron Door
Ⓣ Portcullis Trap
→ Leads to room #42

Room Features An iron chandelier hangs from the ceiling in the south side of the room, and
someone has scrawled "Beneath the statue" on the east wall

Monster 1 x Grimlock

Treasure: 200 gp; Composite Shortbow (75 gp); hoard total 275 gp

Room #32 West Entry Stuck Simple Wooden Door


→ Leads to room #31, inhabited by 1 x
Grimlock

East Entry Locked Good Wooden Door (superior lock)


→ Leads to room #33

South Entry Trapped and Locked Iron Door (magic lock)


Ⓣ Stone Blocks from Ceiling
→ Leads to room #42

Monster 3 x Human Commoner Zombie

Treasure: 190 gp; hoard total 190 gp


Room #33 West Entry Locked Good Wooden Door (superior lock)
→ Leads to room #32, inhabited by 3 x Human Commoner Zombie

East Entry #1 Unlocked Simple Wooden Door


→ Leads to room #34

East Entry #2 Locked Strong Wooden Door (common lock) (slides up)
→ Leads to room #40, inhabited by 7 x Tiny Monstrous Spider

South Entry Archway


→ Leads to room #43, inhabited by 1 x Rat Swarm

Room Features A magical statue in the north-west corner of the room answers simple
questions about the dungeon (points directions), and a shallow pit lies in the
north side of the room

Room #34 North Entry Stuck Strong Wooden Door


→ Leads to room #24

West Entry Unlocked Simple Wooden Door


→ Leads to room #33

East Entry Stuck Iron Door


→ Leads to room #25

Empty

Room #35 North Entry Locked Strong Wooden Door (superior lock)
→ Leads to room #28

West Entry Wooden Portcullis


→ Leads to room #44

East Entry #1 Archway


→ Leads to room #26, inhabited by 4 x Tiny Monstrous Spider

East Entry #2 Archway


→ Leads to room #41

South Entry #1 Stuck Simple Wooden Door


→ Leads to room #51, inhabited by 1 x Bugbear

South Entry #2 Wooden Portcullis


→ Leads to room #52

Room Features Spirals of blue stones cover the floor, and an iron sarcophagus sits in the
north-west corner of the room

Room #36 North Entry Stuck Simple Wooden Door

South Entry Unlocked Stone Door


→ Leads to room #45

Monster 2 x 1st Level Warrior Orc

Treasure: 150 pp; Aquamarine (500 gp), Moss Agate (8 gp); hoard total
2008 gp

Room #37 North Entry Locked Strong Wooden Door (common lock)
→ Leads to room #22
South Entry Trapped and Stuck Iron Door (slides to one side)
Ⓣ Large Net Trap
→ Leads to room #54, inhabited by 3 x Human Commoner Zombie

Room Features A ladder ascends to a wooden platform in the center of the room, and an
unexplained breeze can be felt in the west side of the room
Monster 4 x 1st Level Warrior Orc

Treasure: 1300 sp; hoard total 130 gp


Room #38 North Entry Stuck Iron Door
→ Leads to room #29, inhabited by 1 x Bugbear Zombie

East Entry Unlocked Good Wooden Door

South Entry Trapped and Locked Good Wooden Door (common lock)
Ⓣ Poison Needle Trap
→ Leads to room #55, inhabited by 1 x Bugbear Zombie

Room Features A sloped pit lined with iron spikes lies in the west side of the room, and
spirals of white stones cover the floor

Room #39 North Entry Secret Stuck Stone Door


Ⓢ A bookcase and section of wall pivots open when a command word is
spoken
→ Leads to room #29, inhabited by 1 x Bugbear Zombie

East Entry Secret Stuck Stone Door


Ⓢ The door is located several feet above the floor and opened by twisting
an iron ring
→ Leads to room #30
Room Features A chute descends from the room into a plundered tomb below, and
someone has scrawled "It's a trap" in draconic script on the east wall

Room #40 West Entry Locked Strong Wooden Door (common lock) (slides up)
→ Leads to room #33

East Entry #1 Stuck Simple Wooden Door

East Entry #2 Locked Simple Wooden Door (common lock) (slides up)
→ Leads to room #50

Monster 7 x Tiny Monstrous Spider

Treasure: 1700 sp; Composite Shortbow (75 gp); hoard total 245
gp

Trap Spear Trap

Hidden Treasure Invisible Trapped and Locked Strong Wooden Chest (good lock)
Burning Hands Trap

1600 sp; Sickle (6 gp); hoard total 166 gp

Room #41 North Entry Wooden Portcullis


→ Leads to room #27, inhabited by 1 x Large Monstrous Spider

West Entry Archway


→ Leads to room #35

South Entry Locked Simple Wooden Door (magic lock) (slides to one side)
→ Leads to room #53

Room Features A set of demonic war masks hangs on the south wall, and the ceiling is
covered with cobwebs
Room #42 North Entry #1 Trapped and Unlocked Iron Door
Ⓣ Portcullis Trap
→ Leads to room #31, inhabited by 1 x Grimlock

North Entry #2 Trapped and Locked Iron Door (magic lock)


Ⓣ Stone Blocks from Ceiling
→ Leads to room #32, inhabited by 3 x Human Commoner Zombie

East Entry Archway


→ Leads to room #43, inhabited by 1 x Rat Swarm

South Entry Stuck Strong Wooden Door


→ Leads to room #48, inhabited by 2 x 1st Level Warrior Orc

Hidden Treasure Hidden Locked Strong Wooden Chest (superior lock)

170 gp; Platinum Pendant set with a Rosette of Bright Green Emerald
(6000 gp); Battleaxe (10 gp); hoard total 6180 gp

Room #43 North Entry Archway


→ Leads to room #33

West Entry Archway


→ Leads to room #42

East Entry Unlocked Good Wooden Door


→ Leads to room #47, inhabited by 1 x Large Monstrous Spider

Monster 1 x Rat Swarm

Treasure: 120 pp; Alexandrite (400 gp), Blue Star Sapphire (1000 gp);
Magnifying Glass (100 gp); hoard total 2700 gp

Trap Stone Blocks from Ceiling

Room #44 North Entry Stuck Stone Door

East Entry Wooden Portcullis


→ Leads to room #35

South Entry #1 Unlocked Strong Wooden Door


→ Leads to room #50

South Entry #2 Unlocked Good Wooden Door


→ Leads to room #51, inhabited by 1 x Bugbear

Room Features A fountain and statue of a God of Destruction sits in the north side of the
room, and someone has scrawled a drawing of a castle on the east wall

Room #45 North Entry Unlocked Stone Door


→ Leads to room #36, inhabited by 2 x 1st Level Warrior Orc

West Entry Secret Locked Simple Wooden Door (good lock) (slides to one
side)
Ⓢ A bookcase and concealed door pivots smoothly

East Entry Archway


→ Leads to room #54, inhabited by 3 x Human Commoner
Zombie
Empty
Room #46 North Entry Wooden Portcullis
→ Leads to room #30

East Entry Trapped and Stuck Iron Door


Ⓣ Bricks from Ceiling
→ Leads to room #48, inhabited by 2 x 1st Level Warrior Orc

Room Features A stair ascends to a catwalk hanging between the north and south walls,
and someone has scrawled "Lakea stands here, slain by a basilisk" on the
north wall

Room #47 North Entry Archway


West Entry Unlocked Good Wooden Door
→ Leads to room #43, inhabited by 1 x Rat Swarm
South Entry Unlocked Simple Wooden Door
→ Leads to room #58, inhabited by 1 x Large Monstrous Spider
Room Features A chute descends from the room into a midden chamber below, and a
crushed helm lies in the west side of the room

Monster 1 x Large Monstrous Spider

Treasure: 190 gp; Wand of Invisibility; hoard total 190 gp

Room #48 North Entry Stuck Strong Wooden Door


→ Leads to room #42

West Entry #1 Trapped and Stuck Iron Door


Ⓣ Bricks from Ceiling
→ Leads to room #46

West Entry #2 Unlocked Strong Wooden Door

East Entry Stuck Strong Wooden Door


→ Leads to room #49, inhabited by 10 x Tiny Monstrous
Spider
South Entry Locked Simple Wooden Door (good lock)
→ Leads to room #67
Monster 2 x 1st Level Warrior Orc

Treasure: 260 gp; hoard total 260 gp

Room #49 West Entry Stuck Strong Wooden Door


→ Leads to room #48, inhabited by 2 x 1st Level Warrior Orc

East Entry #1 Unlocked Good Wooden Door

East Entry #2 Trapped and Unlocked Iron Door


Ⓣ Rolling Rock Trap
→ Leads to room #57

Room Features A stone dais and throne sits in the center of the room, and several empty
bottles are scattered throughout the room

Monster 10 x Tiny Monstrous Spider

Treasure: 270 gp; Composite Shortbow (75 gp); hoard total 345 gp
Room #50 North Entry Unlocked Strong Wooden Door
→ Leads to room #44

West Entry Locked Simple Wooden Door (common lock) (slides up)
→ Leads to room #40, inhabited by 7 x Tiny Monstrous Spider

East Entry Wooden Portcullis


→ Leads to room #51, inhabited by 1 x Bugbear

South Entry Locked Iron Door (superior lock)


→ Leads to room #63

Room Features A tile mosaic of geometric patterns covers the floor, and a briny odor fills
the south-east corner of the room

Room #51 North Entry #1 Unlocked Good Wooden Door


→ Leads to room #44

North Entry #2 Stuck Simple Wooden Door


→ Leads to room #35

West Entry Wooden Portcullis


→ Leads to room #50

East Entry #1 Stuck Strong Wooden Door


→ Leads to room #52

East Entry #2 Trapped and Stuck Iron Door


Ⓣ Ceiling Pendulum
→ Leads to room #64

Monster 1 x Bugbear

Treasure: 1200 sp; hoard total 120


gp

Room #52 North Entry Wooden Portcullis


→ Leads to room #35

West Entry Stuck Strong Wooden Door


→ Leads to room #51, inhabited by 1 x
Bugbear

East Entry Stuck Iron Door


→ Leads to room #53

South Entry #1 Stuck Simple Wooden Door


→ Leads to room #64

South Entry #2 Locked Strong Wooden Door (common lock)


→ Leads to room #65

Empty

Room #53 North Entry Locked Simple Wooden Door (magic lock) (slides to one
side)
→ Leads to room #41

West Entry Stuck Iron Door


→ Leads to room #52

South Entry #1 Wooden Portcullis


→ Leads to room #65

South Entry #2 Stuck Simple Wooden Door

Empty
Room #54 North Entry Trapped and Stuck Iron Door (slides to one side)
Ⓣ Large Net Trap
→ Leads to room #37, inhabited by 4 x 1st Level Warrior Orc

West Entry Archway


→ Leads to room #45
South Entry #1 Archway
→ Leads to room #60, inhabited by 1 x Large Monstrous Spider
South Entry #2 Trapped and Unlocked Strong Wooden Door
Ⓣ Portcullis Trap
→ Leads to room #61, inhabited by 1 x Large Monstrous Centipede

Room Features A tapestry of legendary monsters hangs from the west wall, and the ceiling
is covered with pale stalactites

Monster 3 x Human Commoner Zombie

Treasure: 270 gp; hoard total 270 gp

Room #55 North Entry Trapped and Locked Good Wooden Door (common lock)
Ⓣ Poison Needle Trap
→ Leads to room #38

South Entry Secret Stuck Simple Wooden Door


Ⓢ A bookcase and concealed door pivots smoothly

Room Features A narrow shaft descends from the room into a plundered tomb below, and
the scent of smoke fills the room

Monster 1 x Bugbear Zombie

Treasure: None

Trap Javelin Trap

Hidden Treasure Hidden Locked Iron Chest (superior lock)

140 gp; Arcane Scroll (Summon Monster II); hoard total 140 gp

Room #56 North Entry Unlocked Simple Wooden Door (slides down)

East Entry Locked Stone Door (common lock)


South Entry Trapped and Unlocked Simple Wooden Door
Ⓣ Pit Trap
→ Leads to room #66, inhabited by 6 x Tiny Monstrous
Spider

Monster 2 x Small Monstrous Spider

Treasure: 50 pp; Rapier (20 gp); hoard total 520 gp

Room #57 West Entry Trapped and Unlocked Iron Door


Ⓣ Rolling Rock Trap
→ Leads to room #49, inhabited by 10 x Tiny Monstrous Spider
East Entry Locked Good Wooden Door (common lock)
→ Leads to room #58, inhabited by 1 x Large Monstrous Spider
South Entry Secret Stuck Simple Wooden Door
Ⓢ The door is concealed within the mouth of a gargantuan skull carved
from stone
→ Leads to room #62, inhabited by 1 x Ghast

Room Features The floor is covered in perfect hexagonal tiles, and several pieces of rotten
rope are scattered throughout the room

Trap Acid Arrow Trap


Room #58 North Entry Unlocked Simple Wooden Door
→ Leads to room #47, inhabited by 1 x Large Monstrous Spider

West Entry #1 Locked Good Wooden Door (common lock)


→ Leads to room #57

West Entry #2 Stuck Iron Door (slides to one side)

East Entry Secret Locked Simple Wooden Door (common lock)


Ⓢ A bookcase and concealed door pivots smoothly
→ Leads to room #63

Room Features Someone has scrawled "The Order of the Iron Sword looted this place" on
the south wall, and iron chains hang from the ceiling in the west side of the
room

Monster 1 x Large Monstrous Spider

Treasure: 320 gp; hoard total 320 gp

Room #59 West Entry Stuck Good Wooden Door

South Entry Stuck Simple Wooden Door


→ Leads to room #69

Empty

Room #60 North Entry Archway


→ Leads to room #54, inhabited by 3 x Human Commoner Zombie

East Entry Archway


→ Leads to room #61, inhabited by 1 x Large Monstrous Centipede

South Entry Archway


→ Leads to room #69

Room Features A tile labyrinth covers the floor, and a pile of shattered weapons lies in the
west side of the room

Monster 1 x Large Monstrous Spider

Treasure: 800 sp; hoard total 80 gp

Room #61 North Entry Trapped and Unlocked Strong Wooden Door
Ⓣ Portcullis Trap
→ Leads to room #54, inhabited by 3 x Human Commoner
Zombie
West Entry Archway
→ Leads to room #60, inhabited by 1 x Large Monstrous Spider
Monster 1 x Large Monstrous Centipede

Treasure: 260 gp; hoard total 260 gp

Room #62 North Entry Secret Stuck Simple Wooden Door


Ⓢ The door is concealed within the mouth of a gargantuan skull carved
from stone
→ Leads to room #57

South Entry #1 Trapped and Locked Strong Wooden Door (good lock)
Ⓣ Poison Dart Trap

South Entry #2 Locked Stone Door (good lock)

Monster 1 x Ghast

Treasure: 110 gp; hoard total 110 gp


Room #63 North Entry Locked Iron Door (superior lock)
→ Leads to room #50

West Entry Secret Locked Simple Wooden Door (common lock)


Ⓢ A bookcase and concealed door pivots smoothly
→ Leads to room #58, inhabited by 1 x Large Monstrous
Spider

East Entry Stuck Good Wooden Door (slides up)


→ Leads to room #68, inhabited by 2 x Small Monstrous
Spider

South Entry Stuck Simple Wooden Door


→ Leads to room #81

Empty

Room #64 North Entry Stuck Simple Wooden Door


→ Leads to room #52

West Entry #1 Trapped and Stuck Iron Door


Ⓣ Ceiling Pendulum
→ Leads to room #51, inhabited by 1 x Bugbear

West Entry #2 Iron Portcullis

South Entry Secret Locked Strong Wooden Door (common lock) (slides up)
Ⓢ The door is concealed behind a statue of an ancient lich, and opened
by pressing runes on his staff

Room Features A forge and anvil sit in the south-east corner of the room, and someone has
scrawled "The Silver Crown is lost" on the east wall

Room #65 North Entry #1 Locked Strong Wooden Door (common


lock)
→ Leads to room #52

North Entry #2 Wooden Portcullis


→ Leads to room #53

West Entry Locked Strong Wooden Door (common


lock)

East Entry Stuck Simple Wooden Door

Empty

Room #66 North Entry Trapped and Unlocked Simple Wooden Door
Ⓣ Pit Trap
→ Leads to room #56, inhabited by 2 x Small Monstrous Spider

South Entry Secret Stuck Iron Door (slides down)


Ⓢ A bookcase and concealed door pivots smoothly

Room Features The south and east walls have been engraved with incoherent labyrinths,
and a crater has been blasted into the floor in the north-west corner of the
room

Monster 6 x Tiny Monstrous Spider

Treasure: None
Room #67 North Entry #1 Secret Locked Simple Wooden Door (magic lock)
Ⓢ The door is concealed behind a statue of an armored warrior, and
opened by moving his sword

North Entry #2 Locked Simple Wooden Door (good lock)


→ Leads to room #48, inhabited by 2 x 1st Level Warrior Orc

South Entry Unlocked Good Wooden Door


→ Leads to room #72

Room Features Several alcoves are cut into the south and west walls, and someone has
scrawled "eight, one, two, seven" on the south wall

Trap Pit Trap

Room #68 West Entry Stuck Good Wooden Door (slides up)
→ Leads to room #63

East Entry #1 Secret Stuck Stone Door (slides down)


Ⓢ The door is located above a small stone dais and opened by tracing a
geometric pattern

East Entry #2 Locked Iron Door (superior lock)


→ Leads to room #75

South Entry Unlocked Simple Wooden Door


→ Leads to room #84

Room Features A balcony hangs from the north wall, and the floor is covered in square tiles,
alternating white and black

Monster 2 x Small Monstrous Spider

Treasure: 190 gp; Fine Steel Torc inlaid with a Filigree of Platinum (900 gp);
hoard total 1090 gp

Hidden Treasure Hidden Locked Iron Chest (superior lock)

60 pp; Longsword (15 gp); hoard total 615 gp

Room #69 North Entry #1 Stuck Simple Wooden Door


→ Leads to room #59

North Entry #2 Archway


→ Leads to room #60, inhabited by 1 x Large Monstrous Spider

West Entry Trapped and Locked Strong Wooden Door (superior lock)
Ⓣ Spear Trap

East Entry Stuck Strong Wooden Door (slides to one side)


→ Leads to room #70, inhabited by 1 x Large Monstrous Spider

Room Features The room has a high domed ceiling, and a stack of water-filled barrels
stands against the south wall

Room #70 West Entry Stuck Strong Wooden Door (slides to one
side)
→ Leads to room #69

East Entry Unlocked Simple Wooden Door


Monster 1 x Large Monstrous Spider

Treasure: 230 gp; hoard total 230 gp

Room #71 North Entry Stuck Good Wooden Door

South Entry Stuck Simple Wooden Door


→ Leads to room #80, inhabited by 4 x Medium Monstrous Centipede

Room Features A tapestry of a god of shadows hangs from the west wall, and a toppled
statue lies in the center of the room
Room #72 North Entry Unlocked Good Wooden Door
→ Leads to room #67

East Entry Unlocked Strong Wooden Door


→ Leads to room #73

Room Features A sloped pit lined with iron spikes lies in the north-west corner of the room,
and a fountain decorated with screaming faces sits in the center of the
room

Room #73 North Entry Unlocked Stone Door

West Entry Unlocked Strong Wooden Door


→ Leads to room #72

East Entry Unlocked Strong Wooden Door


→ Leads to room #74, inhabited by 3 x 1st Level Warrior
Hobgoblin

South Entry Stuck Good Wooden Door


→ Leads to room #85

Empty

Room #74 North Entry Locked Good Wooden Door (magic lock)
West Entry Unlocked Strong Wooden Door
→ Leads to room #73
East Entry Archway
→ Leads to room #79, inhabited by 1 x
Wererat

South Entry Stuck Simple Wooden Door


→ Leads to room #86

Monster 3 x 1st Level Warrior Hobgoblin

Treasure: 270 gp; hoard total 270 gp

Room #75 West Entry Locked Iron Door (superior lock)


→ Leads to room #68, inhabited by 2 x Small Monstrous Spider

East Entry Locked Good Wooden Door (good lock) (slides down)
→ Leads to room #82, inhabited by 1 x Bat Swarm

South Entry Wooden Portcullis


→ Leads to room #89, inhabited by 3 x Medium Monstrous
Centipede

Empty

Room #76 North Entry Unlocked Good Wooden Door

East Entry Stuck Strong Wooden Door


→ Leads to room #77, inhabited by 2 x 1st Level Warrior
Dwarf

Empty
Room #77 West Entry Stuck Strong Wooden Door
→ Leads to room #76
East Entry Locked Stone Door (good lock)
→ Leads to room #87, inhabited by 1 x Grimlock
South Entry Locked Strong Wooden Door (common lock)
→ Leads to room #90, inhabited by 1 x Wererat
Room Features Part of the west wall has collapsed into the room, and a pile of iron spikes
lies in the south-west corner of the room

Monster 2 x 1st Level Warrior Dwarf

Treasure: 80 pp; Arcane Scroll (Jump); hoard total 800 gp

Room #78 North Entry Stuck Simple Wooden Door


East Entry Locked Iron Door (good lock)

Room Features A tile mosaic of ancient mythology covers the floor, and an altar of evil sits
in the north-west corner of the room

Room #79 West Entry Archway


→ Leads to room #74, inhabited by 3 x 1st Level Warrior Hobgoblin

East Entry Locked Simple Wooden Door (good lock)


→ Leads to room #80, inhabited by 4 x Medium Monstrous Centipede

South Entry Stuck Strong Wooden Door


Monster 1 x Wererat

Treasure: 260 gp; Banded Agate (12 gp), Bloodstone (40 gp), Coral (130
gp); hoard total 442 gp

Room #80 North Entry Stuck Simple Wooden Door


→ Leads to room #71

West Entry #1 Locked Simple Wooden Door (good lock)


→ Leads to room #79, inhabited by 1 x Wererat

West Entry #2 Archway

West Entry #3 Trapped and Stuck Iron Door (slides to one side)
Ⓣ Javelin Trap

East Entry #1 Stuck Iron Door


→ Leads to room #81

East Entry #2 Locked Strong Wooden Door (good lock)


→ Leads to room #88, inhabited by 1 x Large Monstrous
Spider

South Entry Stuck Stone Door


→ Leads to room #92

Monster 4 x Medium Monstrous Centipede

Treasure: 1300 sp; Buckler (15 gp); hoard total 145 gp

Hidden Treasure Invisible Trapped and Locked Iron Chest (good lock)
Poison Needle Trap

180 gp; Dagger (2 gp); hoard total 182 gp

Room #81 North Entry Stuck Simple Wooden Door


→ Leads to room #63

West Entry Stuck Iron Door


→ Leads to room #80, inhabited by 4 x Medium Monstrous
Centipede

Empty
Room #82 North Entry Unlocked Good Wooden Door

West Entry #1 Locked Good Wooden Door (good lock) (slides down)
→ Leads to room #75

West Entry #2 Stuck Good Wooden Door


→ Leads to room #89, inhabited by 3 x Medium Monstrous Centipede

South Entry #1 Secret Trapped and Locked Stone Door (common lock)
Ⓢ A bookcase and section of wall pivots smoothly
Ⓣ Spiked Pit Trap
→ Leads to room #93
South Entry #2 Stuck Simple Wooden Door
→ Leads to room #94
Room Features A tile mosaic of geometric patterns covers the floor, and a workbench and
iron gong sit in the south-west corner of the room

Monster 1 x Bat Swarm

Treasure: 120 gp; hoard total 120 gp

Room #83 West Entry Wooden Portcullis (magically


reinforced)

South Entry Archway


→ Leads to room #96

Trap Tripping Chain

Room #84 North Entry Unlocked Simple Wooden Door


→ Leads to room #68, inhabited by 2 x Small Monstrous Spider

East Entry Stuck Simple Wooden Door


→ Leads to room #89, inhabited by 3 x Medium Monstrous
Centipede

South Entry Stuck Iron Door


→ Leads to room #97, inhabited by 5 x Human Commoner Zombie

Empty

Room #85 North Entry Stuck Good Wooden Door


→ Leads to room #73
East Entry Locked Good Wooden Door (common lock)

South Entry Locked Strong Wooden Door (good lock)


→ Leads to room #99, inhabited by 4 x 1st Level Warrior Dwarf

Room Features A magical mirror on the east wall answers questions with insults, and
someone has scrawled "Even was here" on the west wall

Room #86 North Entry Stuck Simple Wooden Door


→ Leads to room #74, inhabited by 3 x 1st Level Warrior Hobgoblin

East Entry #1 Locked Simple Wooden Door (common lock)


East Entry #2 Trapped and Unlocked Stone Door
Ⓣ Basic Arrow Trap
→ Leads to room #91, inhabited by 1 x Large Monstrous Spider

Room Features Lit candles are scattered across the floor, and patches of mushrooms grow
in the center of the room
Room #87 West Entry Locked Stone Door (good lock)
→ Leads to room #77, inhabited by 2 x 1st Level Warrior Dwarf

East Entry Trapped and Unlocked Good Wooden Door


Ⓣ Spiked Pit Trap

Monster 1 x Grimlock

Treasure: 230 gp; Bone Orb set with a Rosette of Zircon (700 gp), Velvet
Choker trimmed with Squirrel Fur (300 gp); Chain Shirt (100 gp); hoard total
1330 gp

Room #88 West Entry #1 Locked Strong Wooden Door (good lock)
→ Leads to room #80, inhabited by 4 x Medium Monstrous Centipede

West Entry #2 Locked Strong Wooden Door (superior lock)


→ Leads to room #92

Room Features A group of demonic faces have been carved into the west wall, and the
ceiling is covered with crystalline stalactites

Monster 1 x Large Monstrous Spider

Treasure: 280 gp; Fine Leather Coinpurse tooled with Floral Vines (500 gp),
Fine Leather Coinpurse trimmed with Squirrel Fur (400 gp), Silver Bracelet
engraved with Draconic Scales (600 gp); hoard total 1780 gp

Room #89 North Entry Wooden Portcullis


→ Leads to room #75
West Entry #1 Stuck Simple Wooden Door
→ Leads to room #84

West Entry #2 Trapped and Unlocked Strong Wooden Door


Ⓣ Camouflaged Pit Trap
→ Leads to room #97, inhabited by 5 x Human Commoner
Zombie
East Entry #1 Stuck Good Wooden Door
→ Leads to room #82, inhabited by 1 x Bat Swarm

East Entry #2 Stuck Good Wooden Door


→ Leads to room #93
Monster 3 x Medium Monstrous Centipede

Treasure: 1800 sp; hoard total 180 gp

Room #90 North Entry Locked Strong Wooden Door (common lock)
→ Leads to room #77, inhabited by 2 x 1st Level Warrior Dwarf
Room Features Part of the west wall has collapsed into the room, and a forge and anvil sit in
the east side of the room

Monster 1 x Wererat

Treasure: 1000 sp; hoard total 100 gp


Room #91 West Entry Trapped and Unlocked Stone Door
Ⓣ Basic Arrow Trap
→ Leads to room #86
East Entry Unlocked Good Wooden Door
→ Leads to room #92

South Entry #1 Stuck Simple Wooden Door


→ Leads to room #104
South Entry #2 Stuck Strong Wooden Door
→ Leads to room #105, inhabited by 5 x Small Monstrous
Centipede
Monster 1 x Large Monstrous Spider

Treasure: 1700 sp; hoard total 170 gp

Room #92 North Entry Stuck Stone Door


→ Leads to room #80, inhabited by 4 x Medium Monstrous Centipede

West Entry Unlocked Good Wooden Door


→ Leads to room #91, inhabited by 1 x Large Monstrous Spider
East Entry Locked Strong Wooden Door (superior lock)
→ Leads to room #88, inhabited by 1 x Large Monstrous Spider

South Entry #1 Stuck Good Wooden Door (slides down)


→ Leads to room #105, inhabited by 5 x Small Monstrous Centipede
South Entry #2 Secret Stuck Simple Wooden Door
Ⓢ The door is concealed behind a statue of an ancient lich, and opened
by pressing runes on his staff

South Entry #3 Stuck Simple Wooden Door


Empty

Room #93 North Entry Secret Trapped and Locked Stone Door (common lock)
Ⓢ A bookcase and section of wall pivots smoothly
Ⓣ Spiked Pit Trap
→ Leads to room #82, inhabited by 1 x Bat Swarm

West Entry #1 Stuck Good Wooden Door


→ Leads to room #89, inhabited by 3 x Medium Monstrous
Centipede
West Entry #2 Trapped and Unlocked Simple Wooden Door
Ⓣ Spear Trap
→ Leads to room #106

South Entry Unlocked Simple Wooden Door


→ Leads to room #108, inhabited by 1 x Bugbear Zombie
Empty
Room #94 North Entry #1 Stuck Simple Wooden Door
→ Leads to room #82, inhabited by 1 x Bat Swarm

North Entry #2 Stuck Simple Wooden Door (magically reinforced)


South Entry Trapped and Unlocked Good Wooden Door
Ⓣ Fire Trap

Room Features Someone has scrawled "You cannot kill it with magic" in blood on the south
wall, and the walls are covered with cracks
Trap Javelin Trap
Hidden Treasure Invisible Locked Strong Wooden Chest (common lock)

Chalcedony (20 gp), Deep Green Spinel (90 gp), Rhodochrosite (5 gp);
Longsword (15 gp); hoard total 130 gp

Room #95 West Entry Unlocked Simple Wooden Door

East Entry Unlocked Strong Wooden Door


→ Leads to room #96
South Entry Stuck Iron Door
→ Leads to room #107, inhabited by 1 x Bat Swarm

Room Features A set of demonic war masks hangs on the east wall, and a charred wooden
shield lies in the east side of the room

Monster 3 x Dire Rat

Treasure: 190 gp; hoard total 190 gp

Room #96 North Entry Archway


→ Leads to room #83
West Entry Unlocked Strong Wooden Door
→ Leads to room #95, inhabited by 3 x Dire Rat

East Entry Locked Good Wooden Door (magic lock)


Room Features A stack of barrels filled with rotting fruit stands against the south wall, and a
pile of empty flasks lies in the south-east corner of the room

Room #97 North Entry Stuck Iron Door


→ Leads to room #84
East Entry Trapped and Unlocked Strong Wooden Door
Ⓣ Camouflaged Pit Trap
→ Leads to room #89, inhabited by 3 x Medium Monstrous Centipede

Room Features A large kiln and coal bin sit in the south-east corner of the room, and the
floor is covered with bones
Monster 5 x Human Commoner Zombie

Treasure: 320 gp; hoard total 320 gp

Room #98 East Entry #1 Trapped and Locked Strong Wooden Door (magic lock)
Ⓣ Poison Needle Trap

East Entry #2 Wooden Portcullis


→ Leads to room #102
Room Features The floor is covered in square tiles, alternating white and black, and
someone has scrawled "We've run out of torches" on the west wall
Monster 4 x Medium Monstrous Centipede

Treasure: 900 sp; Iolite (50 gp), Jasper (80 gp); Full Plate (1500 gp); hoard
total 1720 gp
Room #99 North Entry Locked Strong Wooden Door (good lock)
→ Leads to room #85

South Entry Stuck Good Wooden Door


Room Features A ladder ascends to a catwalk hanging between the east and west walls,
and a large demonic idol with ruby eyes sits in the west side of the room
Monster 4 x 1st Level Warrior Dwarf

Treasure: 30 pp; Alexandrite (800 gp), Tourmaline (150 gp); Full Plate (1500
gp); hoard total 2750 gp

Room #100 East Entry Stuck Simple Wooden Door

South Entry Stuck Iron Door


→ Leads to room #111
Room Features The floor is covered in square tiles, alternating white and black, and a
ruined siege weapon sits in the south side of the room
Monster 2 x Small Monstrous Spider

Treasure: Disguise Kit (50 gp); hoard total 50 gp

Room #101 East Entry #1 Stuck Good Wooden Door

East Entry #2 Secret Unlocked Simple Wooden Door


Ⓢ The door is concealed behind a statue of a demonic sorceress, and
opened by moving her hand
South Entry Archway
Room Features Burning torches in iron sconces line the east wall, and someone has
scrawled "Death comes on silent wings" in draconic script on the north wall

Monster 1 x Bat Swarm

Treasure: 150 gp; Half-plate (600 gp); hoard total 750 gp


Trap Portcullis Trap

Room #102 West Entry Wooden Portcullis


→ Leads to room #98, inhabited by 4 x Medium Monstrous Centipede

South Entry Secret Locked Iron Door (superior lock)


Ⓢ The door is concealed by an illusion
→ Leads to room #114, inhabited by 5 x Human Commoner Zombie
Room Features The floor is covered in square tiles, alternating white and black, and burning
torches in iron sconces line the south and east walls
Trap Acid Arrow Trap

Hidden Treasure Hidden Locked Iron Chest (common lock)

170 gp; hoard total 170 gp

Room #103 East Entry #1 Stuck Simple Wooden Door


East Entry #2 Unlocked Strong Wooden Door
→ Leads to room #110

South Entry #1 Archway


→ Leads to room #115
South Entry #2 Wooden Portcullis
→ Leads to room #116, inhabited by 1 x
Wererat
Monster 1 x Huge Monstrous Centipede

Treasure: 200 gp; hoard total 200 gp


Room #104 North Entry Stuck Simple Wooden Door
→ Leads to room #91, inhabited by 1 x Large Monstrous
Spider
South Entry Archway
→ Leads to room #111

Empty

Room #105 North Entry #1 Stuck Strong Wooden Door


→ Leads to room #91, inhabited by 1 x Large Monstrous Spider

North Entry #2 Stuck Good Wooden Door (slides down)


→ Leads to room #92
West Entry Unlocked Strong Wooden Door

East Entry #1 Trapped and Stuck Stone Door


Ⓣ Well-Camouflaged Pit Trap
East Entry #2 Archway

South Entry Trapped and Stuck Stone Door


Ⓣ Spear Trap
Room Features A forge and anvil sit in the west side of the room, and a ruined iron box lies
in the center of the room
Monster 5 x Small Monstrous Centipede

Treasure: 190 gp; Bullseye Lantern (12 gp); hoard total 202 gp

Room #106 North Entry Stuck Simple Wooden Door

West Entry Trapped Wooden Portcullis


Ⓣ Scything Blade Trap
East Entry #1 Trapped and Unlocked Simple Wooden Door
Ⓣ Spear Trap
→ Leads to room #93
East Entry #2 Stuck Strong Wooden Door
→ Leads to room #108, inhabited by 1 x Bugbear Zombie
Room Features Spirals of green stones cover the floor, and someone has scrawled "The
curse can never be broken" on the east wall

Room #107 North Entry #1 Trapped and Stuck Strong Wooden Door
Ⓣ Camouflaged Pit Trap
North Entry #2 Stuck Iron Door
→ Leads to room #95, inhabited by 3 x Dire Rat

East Entry #1 Wooden Portcullis


East Entry #2 Secret Unlocked Good Wooden Door
Ⓢ The door is located several feet above the floor and concealed within a
mosaic of geometric patterns
→ Leads to room #115
Monster 1 x Bat Swarm

Treasure: 190 gp; hoard total 190 gp


Room #108 North Entry Unlocked Simple Wooden Door
→ Leads to room #93

West Entry Stuck Strong Wooden Door


→ Leads to room #106
South Entry Stuck Simple Wooden Door
→ Leads to room #119

Room Features The north and east walls have been engraved with glowing symbols, and
someone has scrawled "The Conclave of Mithienye looted this place" on
the west wall

Monster 1 x Bugbear Zombie

Treasure: 800 sp; hoard total 80 gp

Room #109 East Entry Trapped and Stuck Strong Wooden Door (magically reinforced)
Ⓣ Stone Blocks from Ceiling
Room Features Several square holes are cut into the north and south walls, and someone
has scrawled a demonic face on the east wall

Room #110 West Entry #1 Unlocked Strong Wooden Door


→ Leads to room #103, inhabited by 1 x Huge Monstrous
Centipede

West Entry #2 Locked Strong Wooden Door (good lock)


→ Leads to room #116, inhabited by 1 x Wererat
East Entry Unlocked Simple Wooden Door
→ Leads to room #111

Empty

Room #111 North Entry #1 Stuck Iron Door


→ Leads to room #100, inhabited by 2 x Small Monstrous Spider

North Entry #2 Archway


→ Leads to room #104
West Entry Unlocked Simple Wooden Door
→ Leads to room #110

South Entry Stuck Iron Door


→ Leads to room #124, inhabited by 1 x Bugbear
Room Features A narrow shaft falls into the room from above, and a stone dais and throne
sits in the west side of the room

Room #112 East Entry #1 Stuck Simple Wooden Door

East Entry #2 Trapped and Locked Iron Door (common lock)


Ⓣ Rolling Rock Trap
→ Leads to room #118, inhabited by 1 x Wererat
South Entry Trapped and Locked Iron Door (good lock)
Ⓣ Camouflaged Pit Trap

Room Features Several square holes are cut into the south wall, and the north and east
walls have been engraved with glowing glyphs
Monster 2 x 1st Level Warrior Dwarf

Treasure: 1300 sp; Carnelian (60 gp); hoard total 190 gp


Hidden Treasure Hidden Trapped and Locked Good Wooden Chest (common lock)
Poison Needle Trap

230 gp; Agateware Chalice painted with Woodland Imagery (200 gp),
Agateware Jar painted with Noble Imagery (400 gp); Superior Lock (150
gp); hoard total 980 gp
Room #113 East Entry Unlocked Good Wooden Door
→ Leads to room #119

South Entry Wooden Portcullis


→ Leads to room #126, inhabited by 1 x Rat Swarm
Monster 5 x Rat

Treasure: Heavy Steel Shield (20 gp); hoard total 20


gp

Room #114 North Entry Secret Locked Iron Door (superior lock)
Ⓢ The door is concealed by an illusion
→ Leads to room #102
West Entry Unlocked Good Wooden Door (slides to one side)

South Entry Archway


Room Features A chute falls into the room from above, and the walls are covered with
cracks
Monster 5 x Human Commoner Zombie

Treasure: Simple Lock (20 gp); hoard total 20 gp

Room #115 North Entry Archway


→ Leads to room #103, inhabited by 1 x Huge Monstrous Centipede
West Entry #1 Secret Unlocked Good Wooden Door
Ⓢ The door is located several feet above the floor and concealed within a
mosaic of geometric patterns
→ Leads to room #107, inhabited by 1 x Bat Swarm
West Entry #2 Unlocked Good Wooden Door
→ Leads to room #121

East Entry Wooden Portcullis


South Entry Secret Unlocked Simple Wooden Door
Ⓢ A bookcase and concealed door pivots smoothly
→ Leads to room #132, inhabited by 3 x Medium Monstrous Centipede

Room Features A magical idol of a god of dwarves in the south-east corner of the room
heals all wounds of any dwarf within 30 feet (but only once), and the floor is
covered in square tiles, alternating white and black

Room #116 North Entry Wooden Portcullis


→ Leads to room #103, inhabited by 1 x Huge Monstrous Centipede
East Entry Locked Strong Wooden Door (good lock)
→ Leads to room #110

South Entry #1 Secret Locked Simple Wooden Door (good lock)


Ⓢ The door is concealed behind a statue of a medusa, and opened by
uncovering her eyes

South Entry #2 Unlocked Strong Wooden Door


Room Features A faded and torn tapestry hangs from the north wall, and a toppled statue
lies in the north side of the room
Monster 1 x Wererat

Treasure: 210 gp; Artisan's Tools (55 gp); hoard total 265 gp

Room #117 North Entry Stuck Simple Wooden Door (slides up)

East Entry Stuck Good Wooden Door


→ Leads to room #127, inhabited by 2 x Medium Monstrous
Centipede
Empty
Room #118 West Entry Trapped and Locked Iron Door (common lock)
Ⓣ Rolling Rock Trap
→ Leads to room #112, inhabited by 2 x 1st Level Warrior Dwarf
South Entry Secret Trapped and Unlocked Good Wooden Door
Ⓢ The door is concealed by an illusion
Ⓣ Tripping Chain
→ Leads to room #125, inhabited by 2 x Tiny Monstrous Spider
Room Features Part of the north wall has collapsed into the room, and the floor is covered
in perfect hexagonal tiles
Monster 1 x Wererat

Treasure: 600 sp; hoard total 60 gp


Trap Tripping Chain

Hidden Treasure Hidden Locked Good Wooden Chest (common lock)

160 gp; hoard total 160 gp

Room #119 North Entry Stuck Simple Wooden Door


→ Leads to room #108, inhabited by 1 x Bugbear Zombie
West Entry #1 Unlocked Good Wooden Door
→ Leads to room #113, inhabited by 5 x Rat
West Entry #2 Stuck Simple Wooden Door
→ Leads to room #126, inhabited by 1 x Rat Swarm
East Entry Stuck Strong Wooden Door
→ Leads to room #120
South Entry Trapped and Stuck Iron Door
Ⓣ Camouflaged Pit Trap
→ Leads to room #128

Room Features A set of demonic war masks hangs on the north wall, and a toppled statue
lies in the center of the room

Room #120 North Entry Archway

West Entry Stuck Strong Wooden Door


→ Leads to room #119

East Entry Unlocked Simple Wooden Door


Room Features A stone dais and throne sits in the north side of the room, and a rusted
gauntlet lies in the west side of the room

Room #121 West Entry Unlocked Iron Door


East Entry Unlocked Good Wooden Door
→ Leads to room #115
South Entry Stuck Stone Door
→ Leads to room #131, inhabited by 4 x Small Monstrous
Spider
Empty

Room #122 East Entry Locked Simple Wooden Door (superior lock)
→ Leads to room #125, inhabited by 2 x Tiny Monstrous Spider
Room Features A group of demonic faces have been carved into the south wall, and a
rotting odor fills the room
Monster 3 x Small Monstrous Spider

Treasure: 240 gp; Eye Agate (7 gp), Iolite (50 gp), Star Rose Quartz (50
gp); hoard total 347 gp
Room #123 North Entry Stuck Simple Wooden Door
West Entry Locked Stone Door (good lock) (slides down)
→ Leads to room #125, inhabited by 2 x Tiny Monstrous Spider

East Entry Archway


→ Leads to room #126, inhabited by 1 x Rat Swarm
Room Features A chute falls into the room from above, and rusting iron spikes line the
south wall
Monster 1 x Rat Swarm

Treasure: 9000 cp; Hematite (12 gp), Iolite (50 gp); hoard total 152 gp

Room #124 North Entry Stuck Iron Door


→ Leads to room #111
East Entry Stuck Stone Door
South Entry Secret Trapped and Locked Iron Door (common lock)
Ⓢ The door is concealed behind a statue of a noble king, and opened by
stabbing a sword into his back
Ⓣ Poison Needle Trap
→ Leads to room #133

Room Features Dancing wisps of flame fill the west side of the room, and a pile of iron
spikes lies in the west side of the room
Monster 1 x Bugbear

Treasure: 1600 sp; Canary Diamond (5000 gp), Eye Agate (13 gp), Star
Rose Quartz (50 gp); hoard total 5223 gp

Trap Camouflaged Pit Trap


Hidden Treasure Hidden Locked Simple Wooden Chest (good lock)

280 gp; Obsidian (7 gp), Rose Quartz (40 gp); Scimitar (15 gp); hoard total
342 gp

Room #125 North Entry #1 Unlocked Strong Wooden Door

North Entry #2 Secret Trapped and Unlocked Good Wooden Door


Ⓢ The door is concealed by an illusion
Ⓣ Tripping Chain
→ Leads to room #118, inhabited by 1 x Wererat
West Entry Locked Simple Wooden Door (superior lock)
→ Leads to room #122, inhabited by 3 x Small Monstrous Spider

East Entry #1 Locked Stone Door (good lock) (slides down)


→ Leads to room #123, inhabited by 1 x Rat Swarm
East Entry #2 Stuck Stone Door
→ Leads to room #135

South Entry Stuck Simple Wooden Door


→ Leads to room #138, inhabited by 1 x Bugbear
Room Features Skeletons hang from chains and manacles against the south and west
walls, and the ceiling is covered with dripping stalactites
Monster 2 x Tiny Monstrous Spider

Treasure: 280 gp; hoard total 280 gp


Room #126 North Entry Wooden Portcullis
→ Leads to room #113, inhabited by 5 x Rat
West Entry Archway
→ Leads to room #123, inhabited by 1 x Rat
Swarm
East Entry #1 Stuck Simple Wooden Door
→ Leads to room #119
East Entry #2 Stuck Strong Wooden Door
→ Leads to room #128
South Entry Trapped and Stuck Good Wooden Door
Ⓣ Poison Needle Trap
→ Leads to room #135
Monster 1 x Rat Swarm

Treasure: 70 pp; hoard total 700 gp

Room #127 West Entry #1 Stuck Good Wooden Door


→ Leads to room #117
West Entry #2 Unlocked Simple Wooden Door

East Entry Stuck Simple Wooden Door


Room Features Someone has scrawled "Nine steps forward, five steps back" on the west
wall, and several torches are scattered throughout the room
Monster 2 x Medium Monstrous Centipede

Treasure: 230 gp; Light Steel Shield (9 gp); hoard total 239 gp

Trap Well-Camouflaged Pit Trap


Hidden Treasure Hidden Locked Iron Chest (good lock)

220 gp; hoard total 220 gp

Room #128 North Entry Trapped and Stuck Iron Door


Ⓣ Camouflaged Pit Trap
→ Leads to room #119

West Entry #1 Stuck Strong Wooden Door


→ Leads to room #126, inhabited by 1 x Rat Swarm
West Entry #2 Unlocked Strong Wooden Door

West Entry #3 Trapped and Unlocked Simple Wooden Door


Ⓣ Tripping Chain
→ Leads to room #140
East Entry Archway
→ Leads to room #129, inhabited by 2 x 1st Level Warrior Hobgoblin

South Entry Secret Trapped and Locked Strong Wooden Door (superior lock) (slides
up)
Ⓢ A bookcase and concealed door pivots smoothly
Ⓣ Scything Blade Trap
→ Leads to room #146
Empty
Room #129 West Entry Archway
→ Leads to room #128
South Entry Unlocked Strong Wooden Door (slides down)
→ Leads to room #141, inhabited by 1 x Rat Swarm

Monster 2 x 1st Level Warrior Hobgoblin

Treasure: 160 gp; Greataxe (20 gp); hoard total 180


gp

Room #130 West Entry Locked Good Wooden Door (common lock)
East Entry Stuck Strong Wooden Door
→ Leads to room #131, inhabited by 4 x Small Monstrous
Spider
South Entry Stuck Iron Door
→ Leads to room #147, inhabited by 1 x Bugbear Zombie

Monster 1 x Bat Swarm

Treasure: 190 gp; Wand of Mirror Image; hoard total 190 gp

Room #131 North Entry Stuck Stone Door


→ Leads to room #121
West Entry Stuck Strong Wooden Door
→ Leads to room #130, inhabited by 1 x Bat Swarm

East Entry Stuck Good Wooden Door


→ Leads to room #143, inhabited by 1 x Shadow
South Entry Unlocked Good Wooden Door
→ Leads to room #148

Monster 4 x Small Monstrous Spider

Treasure: 1000 cp; Bloodstone (60 gp); Longsword (15 gp); hoard total 85
gp

Trap Spiked Pit Trap

Room #132 North Entry Secret Unlocked Simple Wooden Door


Ⓢ A bookcase and concealed door pivots smoothly
→ Leads to room #115

East Entry Archway


→ Leads to room #133

South Entry Stuck Simple Wooden Door


→ Leads to room #143, inhabited by 1 x Shadow
Room Features A faded and torn tapestry hangs from the west wall, and a toppled statue
lies in the north-west corner of the room
Monster 3 x Medium Monstrous Centipede

Treasure: 330 gp; Arcane Scroll (Charm Person); hoard total 330 gp
Room #133 North Entry Secret Trapped and Locked Iron Door (common lock)
Ⓢ The door is concealed behind a statue of a noble king, and opened by
stabbing a sword into his back
Ⓣ Poison Needle Trap
→ Leads to room #124, inhabited by 1 x Bugbear

West Entry Archway


→ Leads to room #132, inhabited by 3 x Medium Monstrous Centipede
East Entry Secret Stuck Strong Wooden Door (slides down)
Ⓢ The door is concealed behind a statue of a terrified maiden, and
opened by breaking her neck
→ Leads to room #134, inhabited by 4 x Human Commoner Zombie

South Entry Trapped and Unlocked Stone Door


Ⓣ Bricks from Ceiling
→ Leads to room #142
Room Features A corroded iron key hangs from a hook on the east wall, and a sundered
helm lies in the center of the room

Room #134 West Entry Secret Stuck Strong Wooden Door (slides down)
Ⓢ The door is concealed behind a statue of a terrified maiden, and
opened by breaking her neck
→ Leads to room #133

East Entry Archway


→ Leads to room #136, inhabited by 1 x Rat Swarm
Monster 4 x Human Commoner Zombie

Treasure: 260 gp; Blue Quartz (7 gp); hoard total 267 gp

Room #135 North Entry Trapped and Stuck Good Wooden Door
Ⓣ Poison Needle Trap
→ Leads to room #126, inhabited by 1 x Rat Swarm
West Entry #1 Stuck Stone Door
→ Leads to room #125, inhabited by 2 x Tiny Monstrous
Spider
West Entry #2 Trapped and Stuck Good Wooden Door
Ⓣ Burning Hands Trap
→ Leads to room #139
East Entry Unlocked Stone Door
→ Leads to room #140
South Entry Archway
→ Leads to room #151, inhabited by 1 x Rat Swarm
Empty

Room #136 West Entry Archway


→ Leads to room #134, inhabited by 4 x Human Commoner
Zombie

South Entry Stuck Strong Wooden Door


Monster 1 x Rat Swarm

Treasure: 240 gp; hoard total 240 gp


Room #137 East Entry Archway
→ Leads to room #138, inhabited by 1 x
Bugbear

South Entry #1 Stuck Simple Wooden Door


→ Leads to room #156
South Entry #2 Locked Stone Door (common lock)

Monster 11 x Tiny Monstrous Spider

Treasure: 290 gp; hoard total 290 gp

Room #138 North Entry Stuck Simple Wooden Door


→ Leads to room #125, inhabited by 2 x Tiny Monstrous Spider

West Entry Archway


→ Leads to room #137, inhabited by 11 x Tiny Monstrous Spider
East Entry Secret Trapped and Unlocked Iron Door
Ⓢ The door is located above a small stone dais and concealed by an
illusion
Ⓣ Basic Arrow Trap
→ Leads to room #139

South Entry Archway


→ Leads to room #149
Monster 1 x Bugbear

Treasure: 320 gp; Earthenware Tureen painted with Woodland Imagery (90
gp), Rosewood Rod engraved with Arcane Runes (70 gp); Half-plate (600
gp); hoard total 1080 gp

Trap Deeper Pit Trap


Hidden Treasure Hidden Locked Iron Chest (good lock)

160 gp; Half-plate (600 gp); hoard total 760 gp

Room #139 West Entry Secret Trapped and Unlocked Iron Door
Ⓢ The door is located above a small stone dais and concealed by an
illusion
Ⓣ Basic Arrow Trap
→ Leads to room #138, inhabited by 1 x Bugbear

East Entry Trapped and Stuck Good Wooden Door


Ⓣ Burning Hands Trap
→ Leads to room #135
South Entry Stuck Stone Door

Empty

Room #140 North Entry Trapped and Stuck Simple Wooden Door
Ⓣ Burning Hands Trap

West Entry Unlocked Stone Door


→ Leads to room #135
East Entry Trapped and Unlocked Simple Wooden Door
Ⓣ Tripping Chain
→ Leads to room #128

South Entry Locked Strong Wooden Door (good lock)


→ Leads to room #145
Empty
Room #141 North Entry Unlocked Strong Wooden Door (slides down)
→ Leads to room #129, inhabited by 2 x 1st Level Warrior Hobgoblin

South Entry Unlocked Simple Wooden Door


→ Leads to room #146
Room Features Several headless statues are scattered throughout the room, and someone
has scrawled "I'd rather be at the Knave and Spear" on the west wall

Monster 1 x Rat Swarm

Treasure: 6000 cp; hoard total 60 gp

Room #142 North Entry Trapped and Unlocked Stone Door


Ⓣ Bricks from Ceiling
→ Leads to room #133
West Entry Stuck Stone Door

East Entry Stuck Simple Wooden Door


→ Leads to room #144, inhabited by 1 x
Homunculus

South Entry Stuck Simple Wooden Door


→ Leads to room #154
Empty

Room #143 North Entry Stuck Simple Wooden Door


→ Leads to room #132, inhabited by 3 x Medium Monstrous
Centipede
West Entry #1 Stuck Good Wooden Door
→ Leads to room #131, inhabited by 4 x Small Monstrous Spider

West Entry #2 Locked Simple Wooden Door (common lock)


East Entry Unlocked Simple Wooden Door
South Entry Archway
→ Leads to room #153

Monster 1 x Shadow

Treasure: 1600 sp; hoard total 160 gp

Room #144 North Entry Locked Iron Door (magic lock)


West Entry Stuck Simple Wooden Door
→ Leads to room #142
Room Features The south and west walls have been engraved with arcane runes, and a
rusted chisel lies in the south-east corner of the room

Monster 1 x Homunculus

Treasure: 270 gp; Potion of Resist Lightning; hoard total 270 gp

Room #145 North Entry Locked Strong Wooden Door (good lock)
→ Leads to room #140

West Entry #1 Stuck Strong Wooden Door


West Entry #2 Locked Strong Wooden Door (common lock)

East Entry Secret Stuck Simple Wooden Door


Ⓢ The door is concealed within the mouth of a gargantuan skull carved
from stone
→ Leads to room #146

Room Features Spirals of gray stones cover the floor, and a forge and anvil sit in the south
side of the room
Room #146 North Entry #1 Secret Trapped and Locked Strong Wooden Door (superior lock) (slides up)
Ⓢ A bookcase and concealed door pivots smoothly
Ⓣ Scything Blade Trap
→ Leads to room #128

North Entry #2 Unlocked Simple Wooden Door


→ Leads to room #141, inhabited by 1 x Rat Swarm
West Entry Secret Stuck Simple Wooden Door
Ⓢ The door is concealed within the mouth of a gargantuan skull carved
from stone
→ Leads to room #145

South Entry Unlocked Strong Wooden Door


→ Leads to room #163, inhabited by 8 x Tiny Monstrous Spider
Empty

Room #147 North Entry Stuck Iron Door


→ Leads to room #130, inhabited by 1 x Bat
Swarm

East Entry Wooden Portcullis


→ Leads to room #148
South Entry Trapped and Unlocked Stone Door
Ⓣ Burning Hands Trap

Monster 1 x Bugbear Zombie

Treasure: 250 gp; hoard total 250 gp

Room #148 North Entry Unlocked Good Wooden Door


→ Leads to room #131, inhabited by 4 x Small Monstrous Spider
West Entry Wooden Portcullis
→ Leads to room #147, inhabited by 1 x Bugbear Zombie
South Entry Secret Trapped and Stuck Simple Wooden Door
Ⓢ The door is located several feet above the floor and concealed behind a
pile of broken stone
Ⓣ Pit Trap
→ Leads to room #164
Room Features Someone has scrawled "Abell fell here, her spear sundered" on the north
wall, and a charred club lies in the north-east corner of the room

Room #149 North Entry Archway


→ Leads to room #138, inhabited by 1 x
Bugbear

West Entry Archway


East Entry Archway
→ Leads to room #150

Empty
Room #150 West Entry Archway
→ Leads to room #149

East Entry Archway


→ Leads to room #151, inhabited by 1 x Rat Swarm
South Entry Locked Iron Door (superior lock)
→ Leads to room #157, inhabited by 1 x Bugbear

Room Features A ladder ascends to a balcony hanging from the south wall, and the floor is
covered in square tiles, alternating white and black

Trap Large Net Trap


Hidden Treasure Hidden Unlocked Simple Wooden Chest

180 gp; Simple Lock (20 gp); hoard total 200 gp

Room #151 North Entry Archway


→ Leads to room #135

West Entry Archway


→ Leads to room #150
South Entry Secret Stuck Strong Wooden Door (slides down)
Ⓢ The door is concealed within the mouth of a demonic face carved from
stone
→ Leads to room #160, inhabited by 1 x Grimlock

Room Features A simple fireplace sits against the south wall, and a crater has been blasted
into the floor in the south-east corner of the room

Monster 1 x Rat Swarm

Treasure: Violet Garnet (400 gp); hoard total 400 gp

Room #152 North Entry #1 Archway


North Entry #2 Locked Strong Wooden Door (superior lock)

East Entry Secret Trapped and Unlocked Iron Door


Ⓢ The door is located near the ceiling and concealed behind a pile of
skulls
Ⓣ Poison Needle Trap
→ Leads to room #153
South Entry Unlocked Strong Wooden Door
→ Leads to room #165

Room Features Someone has scrawled "Death is the only exit" on the east wall, and a pile
of iron spikes lies in the east side of the room

Monster 1 x Huge Monstrous Centipede

Treasure: 600 sp; hoard total 60 gp


Room #153 North Entry Archway
→ Leads to room #143, inhabited by 1 x Shadow

West Entry Secret Trapped and Unlocked Iron Door


Ⓢ The door is located near the ceiling and concealed behind a pile of
skulls
Ⓣ Poison Needle Trap
→ Leads to room #152, inhabited by 1 x Huge Monstrous Centipede
East Entry Archway
→ Leads to room #154
South Entry #1 Stuck Good Wooden Door
→ Leads to room #167
South Entry #2 Unlocked Simple Wooden Door
→ Leads to room #168
Room Features Someone has scrawled a crude drawing of a nymph on the north wall, and a
rusted axe lies in the east side of the room

Room #154 North Entry Stuck Simple Wooden Door


→ Leads to room #142
West Entry Archway
→ Leads to room #153

East Entry #1 Unlocked Good Wooden Door (magically


reinforced)
→ Leads to room #155

East Entry #2 Wooden Portcullis


→ Leads to room #159
Empty

Room #155 West Entry Unlocked Good Wooden Door (magically reinforced)
→ Leads to room #154
East Entry Locked Stone Door (magic lock)
→ Leads to room #156

South Entry Archway


→ Leads to room #159
Room Features The floor is covered in perfect hexagonal tiles, and several pieces of broken
glass are scattered throughout the room

Room #156 North Entry #1 Secret Unlocked Simple Wooden Door


Ⓢ The door is located near the ceiling and concealed within a mosaic of
geometric patterns

North Entry #2 Stuck Simple Wooden Door


→ Leads to room #137, inhabited by 11 x Tiny Monstrous Spider
West Entry #1 Locked Stone Door (magic lock)
→ Leads to room #155

West Entry #2 Locked Iron Door (good lock)


Empty
Room #157 North Entry Locked Iron Door (superior lock)
→ Leads to room #150

East Entry Iron Portcullis


→ Leads to room #160, inhabited by 1 x Grimlock
South Entry Locked Simple Wooden Door (magic lock)
→ Leads to room #173

Room Features Someone has scrawled "Six steps forward, nine steps back" on the east
wall, and a shattered hammer lies in the north-east corner of the room

Monster 1 x Bugbear

Treasure: None

Room #158 East Entry Stuck Iron Door


→ Leads to room #164
South Entry Stuck Simple Wooden Door

Room Features A tile labyrinth covers the floor, and a toppled statue lies in the north-east
corner of the room

Monster 5 x 1st Level Warrior Hobgoblin

Treasure: 170 gp; hoard total 170 gp

Room #159 North Entry Archway


→ Leads to room #155

West Entry Wooden Portcullis


→ Leads to room #154
East Entry Archway
→ Leads to room #166

South Entry Trapped and Stuck Good Wooden Door


Ⓣ Burning Hands Trap
→ Leads to room #169
Room Features The ceiling is covered with cobwebs, and a pile of torn paper lies in the east
side of the room

Room #160 North Entry #1 Locked Good Wooden Door (common lock)

North Entry #2 Secret Stuck Strong Wooden Door (slides down)


Ⓢ The door is concealed within the mouth of a demonic face carved from
stone
→ Leads to room #151, inhabited by 1 x Rat Swarm
West Entry Iron Portcullis
→ Leads to room #157, inhabited by 1 x Bugbear
East Entry #1 Archway
→ Leads to room #161, inhabited by 1 x Rat Swarm

East Entry #2 Trapped and Unlocked Strong Wooden Door


Ⓣ Bricks from Ceiling
Monster 1 x Grimlock

Treasure: 70 gp; hoard total 70 gp

Hidden Treasure Hidden Locked Iron Chest (good lock)

Healer's Kit (50 gp); hoard total 50 gp


Room #161 West Entry Archway
→ Leads to room #160, inhabited by 1 x Grimlock
East Entry Wooden Portcullis
→ Leads to room #162

Room Features A wooden platform hangs over a deep pit in the south-west corner of the
room, and a tapestry of a god of strength hangs from the east wall
Monster 1 x Rat Swarm

Treasure: 210 gp; Aquamarine (700 gp), Star Rose Quartz (30 gp); Simple
Lock (20 gp); hoard total 960 gp

Room #162 West Entry Wooden Portcullis


→ Leads to room #161, inhabited by 1 x Rat Swarm
Room Features A chute descends from the room into a midden chamber below, and a pile
of trash lies in the east side of the room

Room #163 North Entry Unlocked Strong Wooden Door


→ Leads to room #146
South Entry #1 Secret Stuck Simple Wooden Door (slides down)
Ⓢ The door is concealed behind a statue of a troll archer, and opened by
pulling an arrow in its quiver
South Entry #2 Trapped and Unlocked Good Wooden Door
Ⓣ Poison Needle Trap

South Entry #3 Secret Trapped and Unlocked Good Wooden Door


Ⓢ The door is concealed within the mouth of a demonic face carved from
stone
Ⓣ Spiked Pit Trap
Monster 8 x Tiny Monstrous Spider

Treasure: 1500 sp; hoard total 150 gp


Hidden Treasure Hidden Locked Iron Chest (common lock)

240 gp; Wand of Shocking Grasp; hoard total 240 gp

Room #164 North Entry Secret Trapped and Stuck Simple Wooden Door
Ⓢ The door is located several feet above the floor and concealed behind a
pile of broken stone
Ⓣ Pit Trap
→ Leads to room #148

West Entry Stuck Iron Door


→ Leads to room #158, inhabited by 5 x 1st Level Warrior Hobgoblin
Empty

Room #165 North Entry Unlocked Strong Wooden Door


→ Leads to room #152, inhabited by 1 x Huge Monstrous
Centipede

East Entry Stuck Strong Wooden Door


→ Leads to room #167
South Entry Stuck Simple Wooden Door

Hidden Treasure Hidden Locked Iron Chest (superior lock)

800 sp; hoard total 80 gp


Room #166 West Entry Archway
→ Leads to room #159
East Entry Trapped and Unlocked Simple Wooden Door (slides down)
Ⓣ Basic Arrow Trap

South Entry Unlocked Simple Wooden Door


→ Leads to room #170
Room Features A set of demonic war masks hangs on the east wall, and the ceiling is
covered with cracks

Room #167 North Entry #1 Stuck Good Wooden Door

North Entry #2 Stuck Good Wooden Door


→ Leads to room #153
West Entry Stuck Strong Wooden Door
→ Leads to room #165

East Entry Wooden Portcullis


→ Leads to room #168
Room Features A magical idol of a god of light in the north-west corner of the room grants
the ability to detect invisible creatures (for one hour) to whomever sacrifices
a gemstone upon it, and several iron cages are scattered throughout the
room

Room #168 North Entry Unlocked Simple Wooden Door


→ Leads to room #153
West Entry Wooden Portcullis
→ Leads to room #167
East Entry Locked Good Wooden Door (superior lock)
South Entry Unlocked Strong Wooden Door (slides up)

Room Features A group of demonic faces have been carved into the south wall, and a cube
of solid stone stands in the south side of the room
Trap Pit Trap

Room #169 North Entry Trapped and Stuck Good Wooden Door
Ⓣ Burning Hands Trap
→ Leads to room #159
West Entry Locked Stone Door (common lock)
South Entry Trapped and Unlocked Good Wooden Door
Ⓣ Stone Blocks from Ceiling

Room Features Skeletons hang from chains and manacles against the south wall, and a
shallow pool of acid lies in the center of the room
Hidden Treasure Hidden Trapped and Unlocked Simple Wooden Chest
Scything Blade Trap

220 gp; Light Crossbow (35 gp); hoard total 255 gp

Room #170 North Entry Unlocked Simple Wooden Door


→ Leads to room #166
East Entry Trapped and Stuck Iron Door
Ⓣ Wall Blade Trap
→ Leads to room #171

Empty
Room #171 North Entry #1 Iron Portcullis
North Entry #2 Wooden Portcullis

West Entry Trapped and Stuck Iron Door


Ⓣ Wall Blade Trap
→ Leads to room #170
East Entry Stuck Simple Wooden Door
→ Leads to room #172, inhabited by 1 x Bat Swarm

Room Features A mural of arcane patterns covers the ceiling, and someone has scrawled a
basic map of the dungeon on the east wall

Room #172 West Entry Stuck Simple Wooden Door


→ Leads to room #171
East Entry Wooden Portcullis
→ Leads to room #173

Room Features An iron chandelier hangs from the ceiling in the north side of the room, and
mournful weeping can be heard in the west side of the room
Monster 1 x Bat Swarm

Treasure: 320 gp; Thieves' Tools (50 gp); hoard total 370 gp

Room #173 North Entry Locked Simple Wooden Door (magic lock)
→ Leads to room #157, inhabited by 1 x Bugbear

West Entry Wooden Portcullis


→ Leads to room #172, inhabited by 1 x Bat Swarm
East Entry Archway
→ Leads to room #174

South Entry Stuck Simple Wooden Door


Room Features An acrid odor fills the room, and a dagger hilt lies in the north-west corner of
the room

Room #174 North Entry Stuck Simple Wooden Door

West Entry Archway


→ Leads to room #173
East Entry Trapped and Unlocked Stone Door
Ⓣ Acid Arrow Trap

Empty

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