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log

The document details the initialization and loading process of the game 'Don't Starve' on a Windows platform, including information about the graphics system and mod loading. It logs various events such as loading Lua scripts, registering mods, and handling player profiles and game states. Additionally, it includes error messages related to HTTP queries and texture dimensions during mod loading.
Copyright
© © All Rights Reserved
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
3 views

log

The document details the initialization and loading process of the game 'Don't Starve' on a Windows platform, including information about the graphics system and mod loading. It logs various events such as loading Lua scripts, registering mods, and handling player profiles and game states. Additionally, it includes error messages related to HTTP queries and texture dimensions during mod loading.
Copyright
© © All Rights Reserved
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 9

Starting up

Don't Starve: 88571 WIN32_STEAM


Build Date: 2013-10-30_10-40-33
THREAD - started 'GAClient' (2268)
HttpClient::ClientThread::Main()
cGame::InitializeOnMainThread
WindowManager::Initialize
RestoreWindowPosition
Saved Client Pos (-32000 x -32000)
Adjusted Window Pos (-32008 x -32031)
EnsureWindowOnScreen
It's not...
Monitor Work Area (0 x 0)
GLInfo
~~~~~~
GL_VENDOR: Google Inc.
GL_RENDERER: ANGLE (Intel(R) HD Graphics)
GL_VERSION: OpenGL ES 2.0 (ANGLE 1.0.0.2249)
GL_SHADING_LANGUAGE_VERSION: OpenGL ES GLSL ES 1.00 (ANGLE 1.0.0.2249)
OpenGL extensions (19, 19):
GL_ANGLE_depth_texture
GL_ANGLE_framebuffer_blit
GL_ANGLE_framebuffer_multisample
GL_ANGLE_instanced_arrays
GL_ANGLE_pack_reverse_row_order
GL_ANGLE_texture_compression_dxt3
GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage
GL_ANGLE_translated_shader_source
GL_EXT_read_format_bgra
GL_EXT_robustness
GL_EXT_texture_compression_dxt1
GL_EXT_texture_format_BGRA8888
GL_EXT_texture_storage
GL_OES_get_program_binary
GL_OES_packed_depth_stencil
GL_OES_rgb8_rgba8
GL_OES_standard_derivatives
GL_OES_texture_npot
THREAD - started 'WindowsInputManager' (1160)
GL_MAX_TEXTURE_SIZE = 8192
GL_MAX_TEXTURE_IMAGE_UNITS = 16
GL_MAX_RENDERBUFFER_SIZE = 8192
GL_MAX_VIEWPORT_DIMS = 8192, 8192
GL_MAX_VARYING_VECTORS = 10
GL_MAX_VERTEX_ATTRIBS = 16
GL_MAX_VERTEX_UNIFORM_VECTORS = 254
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
4 compressed texture formats
texture format 0x83f0
texture format 0x83f1
texture format 0x83f2
texture format 0x83f3
cDontStarveGame::DoGameSpecificInitialize()
cGame::StartPlaying
LOADING LUA
DoLuaFile scripts/main.lua
DoLuaFile loading buffer scripts/main.lua
scripts/main.lua(144,1) running main.lua

scripts/modindex.lua(257,1) loaded modindex


scripts/modindex.lua(57,1) ModIndex: Beginning normal load sequence.

scripts/mods.lua(141,1) Loading mod: Backpack (Backpack Slot)


scripts/mods.lua(141,1) Loading mod: spanishv4.2 (Traducci�n a Espa�ol)
scripts/mods.lua(165,1) Mod: Backpack (Backpack Slot) Loading modworldgenmain.lua
scripts/mods.lua(173,1) Mod: Backpack (Backpack Slot) Mod had no
modworldgenmain.lua. Skipping.
scripts/mods.lua(165,1) Mod: Backpack (Backpack Slot) Loading modmain.lua
scripts/mods.lua(165,1) Mod: spanishv4.2 (Traducci�n a Espa�ol) Loading
modworldgenmain.lua
scripts/mods.lua(173,1) Mod: spanishv4.2 (Traducci�n a Espa�ol) Mod had no
modworldgenmain.lua. Skipping.
scripts/mods.lua(165,1) Mod: spanishv4.2 (Traducci�n a Espa�ol) Loading
modmain.lua
scripts/translator.lua(31,1) Translator:LoadPOFile - loading file:
../mods/spanishv4.2/spanish.po
scripts/mods.lua(255,1) Mod: Backpack (Backpack Slot) Registering prefabs
scripts/mods.lua(278,1) Mod: Backpack (Backpack Slot) Registering default mod
prefab
../mods/Backpack/images/newslots.tex is 340x68 but compressed textures must have
power of 2 dimensions.
scripts/mods.lua(255,1) Mod: spanishv4.2 (Traducci�n a Espa�ol) Registering
prefabs
scripts/mods.lua(278,1) Mod: spanishv4.2 (Traducci�n a Espa�ol) Registering
default mod prefab
LOADING LUA SUCCESS
scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 113
scripts/playerprofile.lua(298,1) loaded profile
scripts/playerprofile.lua(356,1) bloom_enabled true
scripts/saveindex.lua(75,1) loaded saveindex
scripts/gamelogic.lua(1052,1) OnFilesLoaded()
scripts/gamelogic.lua(1041,1) OnUpdatePurchaseStateComplete
scripts/gamelogic.lua(73,1) Unload BE
scripts/gamelogic.lua(76,1) Unload BE done
scripts/gamelogic.lua(78,1) Load FE
scripts/gamelogic.lua(80,1) Load FE: done
SimLuaProxy::QueryServer()
scripts/modindex.lua(67,1) ModIndex: Load sequence finished successfully.

Reset() returning
HttpClientWriteCallback (0x056A6707, 1, 134, 0x0588F830)
HttpClientWriteCallback READ 134 (134 total)
QueryServerComplete for handle [1] ok, HTTP 301: [<html>
<head><title>301 Moved Permanently</title></head>
<body>
<center><h1>301 Moved Permanently</h1></center>
</body>
</html>
]
scripts/mods.lua(290,1) unloading prefabs for mod MOD_Backpack
scripts/mods.lua(290,1) unloading prefabs for mod MOD_spanishv4.2
Collecting garbage...
lua_gc took 0.02 seconds
~SimLuaProxy()
lua_close took 0.04 seconds
ReleaseAll
ReleaseAll Finished
cGame::StartPlaying
LOADING LUA
DoLuaFile scripts/main.lua
DoLuaFile loading buffer scripts/main.lua
scripts/main.lua(144,1) running main.lua

scripts/modindex.lua(257,1) loaded modindex


scripts/modindex.lua(57,1) ModIndex: Beginning normal load sequence.

scripts/mods.lua(141,1) Loading mod: Backpack (Backpack Slot)


scripts/mods.lua(141,1) Loading mod: spanishv4.2 (Traducci�n a Espa�ol)
scripts/mods.lua(165,1) Mod: Backpack (Backpack Slot) Loading modworldgenmain.lua
scripts/mods.lua(173,1) Mod: Backpack (Backpack Slot) Mod had no
modworldgenmain.lua. Skipping.
scripts/mods.lua(165,1) Mod: Backpack (Backpack Slot) Loading modmain.lua
scripts/mods.lua(165,1) Mod: spanishv4.2 (Traducci�n a Espa�ol) Loading
modworldgenmain.lua
scripts/mods.lua(173,1) Mod: spanishv4.2 (Traducci�n a Espa�ol) Mod had no
modworldgenmain.lua. Skipping.
scripts/mods.lua(165,1) Mod: spanishv4.2 (Traducci�n a Espa�ol) Loading
modmain.lua
scripts/translator.lua(31,1) Translator:LoadPOFile - loading file:
../mods/spanishv4.2/spanish.po
scripts/mods.lua(255,1) Mod: Backpack (Backpack Slot) Registering prefabs
scripts/mods.lua(278,1) Mod: Backpack (Backpack Slot) Registering default mod
prefab
scripts/mods.lua(255,1) Mod: spanishv4.2 (Traducci�n a Espa�ol) Registering
prefabs
scripts/mods.lua(278,1) Mod: spanishv4.2 (Traducci�n a Espa�ol) Registering
default mod prefab
LOADING LUA SUCCESS
scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 113
scripts/playerprofile.lua(298,1) loaded profile
scripts/playerprofile.lua(356,1) bloom_enabled true
scripts/saveindex.lua(75,1) loaded saveindex
scripts/gamelogic.lua(1052,1) OnFilesLoaded()
scripts/gamelogic.lua(1041,1) OnUpdatePurchaseStateComplete
scripts/gamelogic.lua(86,1) Unload FE
scripts/gamelogic.lua(88,1) Unload FE done
scripts/gamelogic.lua(90,1) LOAD BE
scripts/gamelogic.lua(93,1) LOAD BE: done
MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
scripts/gamelogic.lua(408,1) Loading Nav Grid
scripts/saveindex.lua(251,1) ClearCurrentResurrectors CB
scripts/saveindex.lua(275,1) DeregisterResurrector
scripts/saveindex.lua(291,1) DeregisterResurrector
scripts/saveindex.lua(275,1) DeregisterResurrector
scripts/saveindex.lua(291,1) DeregisterResurrector
scripts/modindex.lua(67,1) ModIndex: Load sequence finished successfully.

Reset() returning
QueryServerComplete for handle [2] failed, HTTP 0: []
QueryServerComplete no callback
../mods/Backpack/images/newslots.tex is 340x68 but compressed textures must have
power of 2 dimensions.
QueryServerComplete for handle [3] failed, HTTP 0: []
QueryServerComplete no callback
scripts/components/hunter.lua(154,1) Suspicious dirt placed
scripts/components/hunter.lua(154,1) Suspicious dirt placed
QueryServerComplete for handle [4] failed, HTTP 0: []
QueryServerComplete no callback
QueryServerComplete for handle [5] failed, HTTP 0: []
QueryServerComplete no callback
QueryServerComplete for handle [6] failed, HTTP 0: []
QueryServerComplete no callback
scripts/components/resurrector.lua(42,1) Resurrector:OnSave100269 -
resurrectionstone used:false active:false
scripts/saveindex.lua(275,1) DeregisterResurrector
scripts/saveindex.lua(291,1) DeregisterResurrector
scripts/components/resurrector.lua(42,1) Resurrector:OnSave100270 -
resurrectionstone used:false active:false
scripts/saveindex.lua(275,1) DeregisterResurrector
scripts/saveindex.lua(291,1) DeregisterResurrector
scripts/mainfunctions.lua(532,1) Saved survival_2
QueryServerComplete for handle [7] failed, HTTP 0: []
QueryServerComplete no callback
QueryServerComplete for handle [8] failed, HTTP 0: []
QueryServerComplete no callback
QueryServerComplete for handle [9] failed, HTTP 0: []
QueryServerComplete no callback
QueryServerComplete for handle [10] failed, HTTP 0: []
QueryServerComplete no callback
scripts/components/hunter.lua(154,1) Suspicious dirt placed
scripts/components/resurrector.lua(42,1) Resurrector:OnSave100269 -
resurrectionstone used:false active:false
scripts/saveindex.lua(275,1) DeregisterResurrector
scripts/saveindex.lua(291,1) DeregisterResurrector
scripts/components/resurrector.lua(42,1) Resurrector:OnSave100270 -
resurrectionstone used:false active:false
scripts/saveindex.lua(275,1) DeregisterResurrector
scripts/saveindex.lua(291,1) DeregisterResurrector
scripts/mainfunctions.lua(532,1) Saved survival_2
scripts/prefabs/pinecone.lua(24,1) PLANT 296.56208990753
scripts/prefabs/pinecone.lua(24,1) PLANT 162.11279641102
scripts/prefabs/pinecone.lua(8,1) GROWTREE
scripts/prefabs/pinecone.lua(24,1) PLANT 224.79171117283
scripts/prefabs/pinecone.lua(24,1) PLANT 162.99172948393
scripts/prefabs/pinecone.lua(24,1) PLANT 150.93844416639
scripts/prefabs/pinecone.lua(24,1) PLANT 297.25791192358
scripts/prefabs/pinecone.lua(24,1) PLANT 282.50373851741
scripts/prefabs/pinecone.lua(24,1) PLANT 199.0096743675
scripts/prefabs/pinecone.lua(24,1) PLANT 275.20218512528
scripts/prefabs/pinecone.lua(24,1) PLANT 163.87524033326
scripts/prefabs/pinecone.lua(24,1) PLANT 176.38630329295
scripts/prefabs/pinecone.lua(24,1) PLANT 264.56801049837
scripts/prefabs/pinecone.lua(24,1) PLANT 178.44630268258
scripts/prefabs/pinecone.lua(24,1) PLANT 282.4167607654
scripts/components/hunter.lua(154,1) Suspicious dirt placed
scripts/prefabs/pinecone.lua(8,1) GROWTREE
scripts/prefabs/pinecone.lua(8,1) GROWTREE
scripts/prefabs/pinecone.lua(8,1) GROWTREE
scripts/prefabs/pinecone.lua(8,1) GROWTREE
scripts/prefabs/pinecone.lua(8,1) GROWTREE
scripts/prefabs/pinecone.lua(8,1) GROWTREE
QueryServerComplete for handle [11] failed, HTTP 0: []
QueryServerComplete no callback
scripts/prefabs/pinecone.lua(8,1) GROWTREE
scripts/components/resurrector.lua(42,1) Resurrector:OnSave100269 -
resurrectionstone used:false active:false
scripts/saveindex.lua(275,1) DeregisterResurrector
scripts/saveindex.lua(291,1) DeregisterResurrector
scripts/components/resurrector.lua(42,1) Resurrector:OnSave100270 -
resurrectionstone used:false active:false
scripts/saveindex.lua(275,1) DeregisterResurrector
scripts/saveindex.lua(291,1) DeregisterResurrector
scripts/mainfunctions.lua(532,1) Saved survival_2
scripts/prefabs/pinecone.lua(8,1) GROWTREE
scripts/prefabs/pinecone.lua(8,1) GROWTREE
scripts/prefabs/pinecone.lua(8,1) GROWTREE
scripts/prefabs/pinecone.lua(8,1) GROWTREE
scripts/prefabs/pinecone.lua(8,1) GROWTREE
scripts/prefabs/pinecone.lua(8,1) GROWTREE
scripts/gamelogic.lua(165,1) OnPlayerDeath
scripts/gamelogic.lua(170,1) OnPlayerDeath() spider false
scripts/playerdeaths.lua(54,1) SAVING Morgue 2
scripts/gamelogic.lua(110,1) Calculating progression
scripts/gamelogic.lua(124,1) Progression: 4 0 80 80
scripts/fileutil.lua(35,1) Erasing survival_2
QueryServerComplete for handle [12] failed, HTTP 0: []
QueryServerComplete no callback
QueryServerComplete for handle [13] failed, HTTP 0: []
QueryServerComplete no callback
QueryServerComplete for handle [14] failed, HTTP 0: []
QueryServerComplete no callback
scripts/fileutil.lua(35,1) Erasing survival_2
scripts/mods.lua(290,1) unloading prefabs for mod MOD_Backpack
scripts/mods.lua(290,1) unloading prefabs for mod MOD_spanishv4.2
Collecting garbage...
lua_gc took 0.08 seconds
~SimLuaProxy()
lua_close took 0.54 seconds
ReleaseAll
ReleaseAll Finished
cGame::StartPlaying
LOADING LUA
DoLuaFile scripts/main.lua
DoLuaFile loading buffer scripts/main.lua
scripts/main.lua(144,1) running main.lua

scripts/modindex.lua(257,1) loaded modindex


scripts/modindex.lua(57,1) ModIndex: Beginning normal load sequence.

scripts/mods.lua(141,1) Loading mod: Backpack (Backpack Slot)


scripts/mods.lua(141,1) Loading mod: spanishv4.2 (Traducci�n a Espa�ol)
scripts/mods.lua(165,1) Mod: Backpack (Backpack Slot) Loading modworldgenmain.lua
scripts/mods.lua(173,1) Mod: Backpack (Backpack Slot) Mod had no
modworldgenmain.lua. Skipping.
scripts/mods.lua(165,1) Mod: Backpack (Backpack Slot) Loading modmain.lua
scripts/mods.lua(165,1) Mod: spanishv4.2 (Traducci�n a Espa�ol) Loading
modworldgenmain.lua
scripts/mods.lua(173,1) Mod: spanishv4.2 (Traducci�n a Espa�ol) Mod had no
modworldgenmain.lua. Skipping.
scripts/mods.lua(165,1) Mod: spanishv4.2 (Traducci�n a Espa�ol) Loading
modmain.lua
scripts/translator.lua(31,1) Translator:LoadPOFile - loading file:
../mods/spanishv4.2/spanish.po
scripts/mods.lua(255,1) Mod: Backpack (Backpack Slot) Registering prefabs
scripts/mods.lua(278,1) Mod: Backpack (Backpack Slot) Registering default mod
prefab
scripts/mods.lua(255,1) Mod: spanishv4.2 (Traducci�n a Espa�ol) Registering
prefabs
scripts/mods.lua(278,1) Mod: spanishv4.2 (Traducci�n a Espa�ol) Registering
default mod prefab
LOADING LUA SUCCESS
scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 232
scripts/playerprofile.lua(298,1) loaded profile
scripts/playerprofile.lua(356,1) bloom_enabled true
scripts/saveindex.lua(75,1) loaded saveindex
scripts/gamelogic.lua(1052,1) OnFilesLoaded()
scripts/gamelogic.lua(1041,1) OnUpdatePurchaseStateComplete
scripts/gamelogic.lua(73,1) Unload BE
scripts/gamelogic.lua(76,1) Unload BE done
scripts/gamelogic.lua(78,1) Load FE
scripts/gamelogic.lua(80,1) Load FE: done
SimLuaProxy::QueryServer()
scripts/modindex.lua(67,1) ModIndex: Load sequence finished successfully.

Reset() returning
../mods/Backpack/images/newslots.tex is 340x68 but compressed textures must have
power of 2 dimensions.
HttpClientWriteCallback (0x056A6707, 1, 134, 0x0588F830)
HttpClientWriteCallback READ 134 (134 total)
QueryServerComplete for handle [15] ok, HTTP 301: [<html>
<head><title>301 Moved Permanently</title></head>
<body>
<center><h1>301 Moved Permanently</h1></center>
</body>
</html>
]
QueryStats: { "req":"modrank", "field":"Session.Loads.Mods.list",
"fieldop":"unwind", "linkpref":"external"}
scripts/screens/modsscreen.lua(766,1) Reloading Mod Info Prefabs
scripts/screens/modsscreen.lua(753,1) Loading Mod Info Prefabs
scripts/screens/modsscreen.lua(758,1) Unloading Mod Info Prefabs
QueryServerComplete for handle [16] failed, HTTP 0: []
scripts/screens/modsscreen.lua(758,1) Unloading Mod Info Prefabs
scripts/mods.lua(290,1) unloading prefabs for mod MOD_Backpack
scripts/mods.lua(290,1) unloading prefabs for mod MOD_spanishv4.2
Collecting garbage...
lua_gc took 0.02 seconds
~SimLuaProxy()
lua_close took 0.04 seconds
ReleaseAll
ReleaseAll Finished
cGame::StartPlaying
LOADING LUA
DoLuaFile scripts/main.lua
DoLuaFile loading buffer scripts/main.lua
scripts/main.lua(144,1) running main.lua

scripts/modindex.lua(257,1) loaded modindex


scripts/modindex.lua(57,1) ModIndex: Beginning normal load sequence.

scripts/mods.lua(141,1) Loading mod: Backpack (Backpack Slot)


scripts/mods.lua(141,1) Loading mod: spanishv4.2 (Traducci�n a Espa�ol)
scripts/mods.lua(165,1) Mod: Backpack (Backpack Slot) Loading modworldgenmain.lua
scripts/mods.lua(173,1) Mod: Backpack (Backpack Slot) Mod had no
modworldgenmain.lua. Skipping.
scripts/mods.lua(165,1) Mod: Backpack (Backpack Slot) Loading modmain.lua
scripts/mods.lua(165,1) Mod: spanishv4.2 (Traducci�n a Espa�ol) Loading
modworldgenmain.lua
scripts/mods.lua(173,1) Mod: spanishv4.2 (Traducci�n a Espa�ol) Mod had no
modworldgenmain.lua. Skipping.
scripts/mods.lua(165,1) Mod: spanishv4.2 (Traducci�n a Espa�ol) Loading
modmain.lua
scripts/translator.lua(31,1) Translator:LoadPOFile - loading file:
../mods/spanishv4.2/spanish.po
scripts/mods.lua(255,1) Mod: Backpack (Backpack Slot) Registering prefabs
scripts/mods.lua(278,1) Mod: Backpack (Backpack Slot) Registering default mod
prefab
scripts/mods.lua(255,1) Mod: spanishv4.2 (Traducci�n a Espa�ol) Registering
prefabs
scripts/mods.lua(278,1) Mod: spanishv4.2 (Traducci�n a Espa�ol) Registering
default mod prefab
LOADING LUA SUCCESS
scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 232
scripts/playerprofile.lua(298,1) loaded profile
scripts/playerprofile.lua(356,1) bloom_enabled true
scripts/saveindex.lua(75,1) loaded saveindex
scripts/gamelogic.lua(1052,1) OnFilesLoaded()
scripts/gamelogic.lua(1041,1) OnUpdatePurchaseStateComplete
scripts/gamelogic.lua(71,1) FE assets already loaded
SimLuaProxy::QueryServer()
scripts/modindex.lua(67,1) ModIndex: Load sequence finished successfully.

Reset() returning
../mods/Backpack/images/newslots.tex is 340x68 but compressed textures must have
power of 2 dimensions.
HttpClientWriteCallback (0x056A6707, 1, 134, 0x0588F830)
HttpClientWriteCallback READ 134 (134 total)
QueryServerComplete for handle [17] ok, HTTP 301: [<html>
<head><title>301 Moved Permanently</title></head>
<body>
<center><h1>301 Moved Permanently</h1></center>
</body>
</html>
]
scripts/mods.lua(290,1) unloading prefabs for mod MOD_Backpack
scripts/mods.lua(290,1) unloading prefabs for mod MOD_spanishv4.2
Collecting garbage...
lua_gc took 0.02 seconds
~SimLuaProxy()
lua_close took 0.05 seconds
ReleaseAll
ReleaseAll Finished
cGame::StartPlaying
LOADING LUA
DoLuaFile scripts/main.lua
DoLuaFile loading buffer scripts/main.lua
scripts/main.lua(144,1) running main.lua

scripts/modindex.lua(257,1) loaded modindex


scripts/modindex.lua(57,1) ModIndex: Beginning normal load sequence.
scripts/mods.lua(141,1) Loading mod: Backpack (Backpack Slot)
scripts/mods.lua(141,1) Loading mod: spanishv4.2 (Traducci�n a Espa�ol)
scripts/mods.lua(165,1) Mod: Backpack (Backpack Slot) Loading modworldgenmain.lua
scripts/mods.lua(173,1) Mod: Backpack (Backpack Slot) Mod had no
modworldgenmain.lua. Skipping.
scripts/mods.lua(165,1) Mod: Backpack (Backpack Slot) Loading modmain.lua
scripts/mods.lua(165,1) Mod: spanishv4.2 (Traducci�n a Espa�ol) Loading
modworldgenmain.lua
scripts/mods.lua(173,1) Mod: spanishv4.2 (Traducci�n a Espa�ol) Mod had no
modworldgenmain.lua. Skipping.
scripts/mods.lua(165,1) Mod: spanishv4.2 (Traducci�n a Espa�ol) Loading
modmain.lua
scripts/translator.lua(31,1) Translator:LoadPOFile - loading file:
../mods/spanishv4.2/spanish.po
scripts/mods.lua(255,1) Mod: Backpack (Backpack Slot) Registering prefabs
scripts/mods.lua(278,1) Mod: Backpack (Backpack Slot) Registering default mod
prefab
scripts/mods.lua(255,1) Mod: spanishv4.2 (Traducci�n a Espa�ol) Registering
prefabs
scripts/mods.lua(278,1) Mod: spanishv4.2 (Traducci�n a Espa�ol) Registering
default mod prefab
LOADING LUA SUCCESS
scripts/playerdeaths.lua(79,1) PlayerDeaths loaded morgue 232
scripts/playerprofile.lua(298,1) loaded profile
scripts/playerprofile.lua(356,1) bloom_enabled true
scripts/saveindex.lua(75,1) loaded saveindex
scripts/gamelogic.lua(1052,1) OnFilesLoaded()
scripts/gamelogic.lua(1041,1) OnUpdatePurchaseStateComplete
WorldSim::SimThread::SimThread()
WorldSim::SimThread::SimThread() complete
THREAD - started 'WorldSim' (7864)
scripts/modindex.lua(67,1) ModIndex: Load sequence finished successfully.

Reset() returning
../mods/Backpack/images/newslots.tex is 340x68 but compressed textures must have
power of 2 dimensions.
WorldSim::SimThread::Main()
DoLuaFile scripts/worldgen_main.lua
DoLuaFile loading buffer scripts/worldgen_main.lua
C:/Users/Admin/AppData/Local/Temp/Rar$EXa8160.37987/Don't
Starve/data/scripts/mods.lua(141,1) Loading mod: spanishv4.2 (Traducci�n a Espa�ol)

C:/Users/Admin/AppData/Local/Temp/Rar$EXa8160.37987/Don't
Starve/data/scripts/mods.lua(141,1) Loading mod: Backpack (Backpack Slot)
C:/Users/Admin/AppData/Local/Temp/Rar$EXa8160.37987/Don't
Starve/data/scripts/mods.lua(165,1) Mod: spanishv4.2 (Traducci�n a Espa�ol)
Loading modworldgenmain.lua
C:/Users/Admin/AppData/Local/Temp/Rar$EXa8160.37987/Don't
Starve/data/scripts/mods.lua(173,1) Mod: spanishv4.2 (Traducci�n a Espa�ol) Mod
had no modworldgenmain.lua. Skipping.
C:/Users/Admin/AppData/Local/Temp/Rar$EXa8160.37987/Don't
Starve/data/scripts/mods.lua(165,1) Mod: Backpack (Backpack Slot) Loading
modworldgenmain.lua
C:/Users/Admin/AppData/Local/Temp/Rar$EXa8160.37987/Don't
Starve/data/scripts/mods.lua(173,1) Mod: Backpack (Backpack Slot) Mod had no
modworldgenmain.lua. Skipping.
scripts/worldgen_main.lua(75,1) running worldgen_main.lua

scripts/worldgen_main.lua(77,1) SEED = 1731102810


scripts/worldgen_main.lua(455,1) WORLDGEN PRESET: SURVIVAL_DEFAULT
scripts/worldgen_main.lua(463,1) WORLDGEN LEVEL ID: 1
scripts/worldgen_main.lua(470,1)
#######
#
# Generating Normal Mode Default Level
#
#######

C:/Users/Admin/AppData/Local/Temp/Rar$EXa8160.37987/Don't
Starve/data/scripts/map/forest_map.lua(212,1) Creating story...
C:/Users/Admin/AppData/Local/Temp/Rar$EXa8160.37987/Don't
Starve/data/scripts/map/storygen.lua(414,1) LinkNodesByKeys
C:/Users/Admin/AppData/Local/Temp/Rar$EXa8160.37987/Don't
Starve/data/scripts/map/forest_map.lua(250,1) Baking map...350
C:/Users/Admin/AppData/Local/Temp/Rar$EXa8160.37987/Don't
Starve/data/scripts/map/forest_map.lua(275,1) Map Baked!
C:/Users/Admin/AppData/Local/Temp/Rar$EXa8160.37987/Don't
Starve/data/scripts/map/forest_map.lua(306,1) Encoding...
C:/Users/Admin/AppData/Local/Temp/Rar$EXa8160.37987/Don't
Starve/data/scripts/map/forest_map.lua(310,1) Encoding... DONE
C:/Users/Admin/AppData/Local/Temp/Rar$EXa8160.37987/Don't
Starve/data/scripts/map/forest_map.lua(365,1) Checking Tags
C:/Users/Admin/AppData/Local/Temp/Rar$EXa8160.37987/Don't
Starve/data/scripts/map/forest_map.lua(478,1) Populating voronoi...
C:/Users/Admin/AppData/Local/Temp/Rar$EXa8160.37987/Don't
Starve/data/scripts/map/forest_map.lua(613,1) Done forest map gen!
scripts/worldgen_main.lua(243,1) Checking map...
scripts/worldgen_main.lua(594,1) Generation complete
WorldSim::SimThread::Main() complete
scripts/gamelogic.lua(86,1) Unload FE
scripts/gamelogic.lua(88,1) Unload FE done
scripts/gamelogic.lua(90,1) LOAD BE
scripts/gamelogic.lua(93,1) LOAD BE: done
MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
scripts/gamelogic.lua(408,1) Loading Nav Grid
QueryServerComplete for handle [18] failed, HTTP 0: []
QueryServerComplete no callback

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