1. Introduction and Basic Concepts
1. Introduction and Basic Concepts
PHYSICS: INTRODUCTION
AND BASIC CONCEPTS
Standard Prefixes
Used to Denote Multiples of Ten
We exclusively use the International System of Units,
or SI. The abbreviation comes from the French title,
Le Système Internationale d’Unités.
CONVERSION OF UNITS
Mass:
Length: 1 slug = 14.59 kg
1 in = 2.54 cm 1 kg = 1000 grams = 6.852 X 10−2 slug
1 ft = 0.3049 m 1 atomic mass unit (u) = 1.6605 X 10−27 kg
1 m = 3.281 ft (1 kg has a weight of 2.205 lb where the
1 m = 1.094 yd acceleration due to gravity is 32.174 ft/s 2
1 mi = 5280 ft = 1.609 km
1 km = 0.6214 mi Time:
1 angstrom (Å) = 10−10 m 1 d = 24 h = 1.44 x 103 min = 8.64 x 104 s
1 yr = 365.24 days = 3.156 x 107 s
Table 1: Length Unit Conversion Factors
Table 2: Weight/Mass Unit Conversion Factors
Solution:
𝑔 𝑘𝑔
25 𝑐𝑚2 = _____ 𝑚2
1 kg = 1000 g
1 m = 100 cm
𝑔 1 kg 100 𝑐𝑚 2
25 = 𝟐𝟓𝟎 𝒌𝒈/𝒎𝟐
𝑐𝑚2 1000 g 1𝑚
SCALARS AND VECTORS
Quantities
A considerable number or amount of something.
Quantities may either be scalar or vector.
Examples:
SCALARS AND VECTORS
Scalar Quantities, or Scalars
Scalar quantity is one that can be described with a single number (including any units) giving
its size or magnitude.
Example:
SCALARS AND VECTORS
Example:
SCALARS VS. VECTORS
There are several ways to specify direction. The direction of a vector is the acute angle it
makes with the horizontal (East or West) or vertical (North or South).
OPERATIONS ON VECTOR
Scalar quantities obey the ordinary rules of algebra on addition, subtraction, multiplication
and division. On the other hand, vector quantities are treated in a different way. The
directions must be taken into consideration when adding, subtracting and multiplying
vectors.
1. Graphical Method
a. Parallelogram Method
b. Polygon Method
2. Analytical Method
a. Sine Law and Cosine Law
b. Component Method – (most convenient)
METHODS OF ADDING VECTORS
(Graphical Method)
1. Using a suitable scale (scale or ruler) and protractor, draw the arrows
representing the vectors from a common point.
2. Construct a parallelogram using the two vectors as sides.
3. Draw the diagonal of the parallelogram from the common point. This represents
the resultant.
4. Measure the length of the arrow representing the resultant, and from the scale
used, determine its magnitude.
5. With your protractor, determine the direction of the resultant.
Example 4: Find the resultant of the two forces, Force A is 3.0 𝑁 directed north and the
other force B is 4.0 𝑁 30° 𝑁 𝑜𝑓 𝐸. Find the resultant using parallelogram method.
6. After drawing the resultant of the first two vectors, construct a second
parallelogram using this resultant and the third vector as sides.
7. Draw the diagonal of the parallelogram from the common point. This is now the
new resultant.
8. The process is continued until all vectors have been added.
9. The magnitude of the final resultant is determined from the scale used. The
direction is measured using a protractor.
Example 5: Find the resultant of the three forces, Force A is 3.0 𝑁 directed north, Force B is 4.0 𝑁 30° 𝑁 𝑜𝑓 𝐸, and
Force C is 4.0 𝑁 30° 𝑆 𝑜𝑓 𝐸. Find the resultant using parallelogram method.
Given:
𝐹𝑜𝑟𝑐𝑒 𝐴 = 3.0 𝑁 𝑑𝑖𝑟𝑒𝑐𝑡𝑒𝑑 𝑛𝑜𝑟𝑡ℎ Required: Resultant (R)
𝐹𝑜𝑟𝑐𝑒 𝐵 = 4.0 𝑁 30° 𝑁 𝑜𝑓 𝐸
𝐹𝑜𝑟𝑐𝑒 𝐶 = 4.0 𝑁 30° 𝑆 𝑜𝑓 𝐸
1. Measure length of 𝑅1 using a scale,
Figure: 𝑅1 ≈ 6 𝑁
Using a scale 1 𝑐𝑚: 1 𝑁, 2. Measure angle 𝜃 that 𝑅1 makes with the
horizontal using protractor,
𝜃 ≈ 55°
𝑹𝟏 𝒊𝒔 𝟔 𝑵 𝒂𝒕 𝟓𝟓° 𝑵 𝒐𝒇 𝑬
3. Measure length of 𝑅2 using a scale,
𝑅2 ≈ 8 𝑁
4. Measure angle 𝜃 that 𝑅2 makes with the
horizontal using protractor,
𝜃 ≈ 58°
𝑹𝟐 𝒊𝒔 𝟖 𝑵 𝒂𝒕 𝟓𝟖° 𝑵 𝒐𝒇 𝑬
METHODS OF ADDING VECTORS
(Graphical Method)
Polygon Method (Two Vectors)
Since the polygon that will be formed is a triangle, the polygon method of two vector is
otherwise known as 𝑡𝑟𝑖𝑎𝑛𝑔𝑙𝑒 𝑚𝑒𝑡ℎ𝑜𝑑.
Example 6: Find the resultant of the two forces, Force A is 3.0 𝑁 directed north and the
other force B is 4.0 𝑁 30° 𝑁 𝑜𝑓 𝐸. Find the resultant using polygon method.
The steps are the same as in the polygon method except that instead of determining
the magnitude and direction of the resultant by actual measurements, they are
computed using the sine law and cosine law.
Cosine Law
Sine Law
𝒂 𝒃 𝒄 𝒂𝟐 = 𝒃𝟐 + 𝒄𝟐 − 𝟐𝒃𝒄 𝒄𝒐𝒔 𝑨
= = 𝒃𝟐 = 𝒂𝟐 + 𝒄𝟐 − 𝟐𝒂𝒄 𝒄𝒐𝒔 𝑩
𝐬𝐢𝐧 𝑨 𝐬𝐢𝐧 𝑩 𝐬𝐢𝐧 𝑪
𝒄𝟐 = 𝒂𝟐 + 𝒃𝟐 − 𝟐𝒂𝒃 𝒄𝒐𝒔 𝑪
Example 8: Find the resultant of the two forces, Force A is 3.0 𝑁 directed north and the
other force B is 4.0 𝑁 30° 𝑁 𝑜𝑓 𝐸. Find the resultant using sine and cosine law.
A single vector is usually divided into two vectors that are perpendicular to each other.
These two vectors are called components and the process of splitting the vector into its
components is called resolution.
Resultant:
Horizontal Component: 𝟐 𝟐
𝑹𝒙 = 𝑹 𝐜𝐨𝐬 𝜽 𝑹= 𝑹𝒙 + 𝑹𝒚
The component method is the most convenient method to use when more than two
vectors are to be added.
Example 9: A jogger runs 6.30 m 45.0° N of E, 2.50 m west, 8.20 m 20.0° S of W, 5.90 m
south then stops. Find the resultant displacement.
Given: Required: Resultant (R)
𝐴 = 6.30 𝑚 45° 𝑁 𝑜𝑓 𝐸
𝐵 = 2.50 𝑚 𝑤𝑒𝑠𝑡 Solution:
𝐶 = 8.20 𝑚 20° 𝑆 𝑜𝑓 𝑊 Vectors Horizontal Comp. Horizontal Comp.
𝐷 = 5.90 𝑚 𝑠𝑜𝑢𝑡ℎ 𝐴 = 6.30 𝑚 45° 𝑁 𝑜𝑓 𝐸 +6.30 cos 45° = 4.455 +6.30 sin 45° = 4.455
Figure: 𝐵 = 2.50 𝑚 𝑤𝑒𝑠𝑡 −2.50 0
𝐶 = 8.20 𝑚 20° 𝑆 𝑜𝑓 𝑊 −8.20 cos 20° = −7.705 −8.20 sin 20° = −2.805
To be able to subtract, we have to first define the negative of a vector 𝑽. The negative
vector −𝑽, is equal in magnitude to V but oppositely directed.
𝐴 = 5 𝑁 𝑑𝑢𝑒 𝑛𝑜𝑟𝑡ℎ
−𝐴 = 5 𝑁 𝑠𝑜𝑢𝑡ℎ
𝐵 = 5 𝑁 𝑎𝑡 30° 𝑆 𝑜𝑓 𝑊
−𝐵 = 5 𝑁 𝑎𝑡 30° 𝑁 𝑜𝑓 𝐸
𝑨 − 𝑩 = 𝑨 + (−𝑩)
VECTOR MULTIPLICATION
𝒄 = 𝒂𝒃
𝒗𝒆𝒄𝒕𝒐𝒓 = (𝒔𝒄𝒂𝒍𝒂𝒓)(𝒗𝒆𝒄𝒕𝒐𝒓)
VECTOR MULTIPLICATION
Solution:
Recall that mass is scalar and acceleration is vector. Hence, this is a case of a vector quantity
multiplied by a scalar quantity.
𝐹 = 𝑚𝑎 𝑁𝑜𝑡𝑒: 1 𝑁 = 1 𝑘𝑔 ∙ 𝑚/𝑠 2
𝐹 = (10 𝑘𝑔)(3 𝑚/𝑠 2)
𝐹 = 30 𝑁
Since force is positive, it follows that the direction of force is the same as that of the
acceleration. Thus, force F is 30 N east.
VECTOR MULTIPLICATION
𝑨 𝒙 𝑩 = −𝑩 𝒙 𝑨 = 𝑨𝑩 𝒔𝒊𝒏 𝜽