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Student+Made+MVC+REVIEW+2024

The document covers advanced topics in vectors and geometry in space, including vector operations, direction cosines, equations of planes, and intersections of lines and planes. It also discusses vector functions, derivatives, arc length, curvature, and partial derivatives, along with applications like work, torque, and volume calculations. Additionally, it introduces multiple integrals and methods for finding critical points and extrema using Lagrange multipliers.

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0% found this document useful (0 votes)
11 views

Student+Made+MVC+REVIEW+2024

The document covers advanced topics in vectors and geometry in space, including vector operations, direction cosines, equations of planes, and intersections of lines and planes. It also discusses vector functions, derivatives, arc length, curvature, and partial derivatives, along with applications like work, torque, and volume calculations. Additionally, it introduces multiple integrals and methods for finding critical points and extrema using Lagrange multipliers.

Uploaded by

Anonymous Apple
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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MVC REVIEW

Chapter 12: Vectors and Geometry in Space

● Vector notation/operations
○ D= √ ❑
○ A vector is its length times its direction
|u ∙ v|
○ comp v u= (dot product/direction vector), scalar
|v|
v |u ∙ v|
○ proj v u=(comp¿¿ v u)( )= v ¿vector of comp
|v| |v|2
● Direction Cosines/Angles of vector 〈 a 1 , a2 , a3 〉
a1
○ cos α=
|a|
a2
○ cos β=
|a|
a3
○ cos γ =
|a|
|u ∙ v|
● Angle between vectors: cos θ=
|u||v|
● Vectors a and b are parallel if
○ a⃗ =k b⃗ , where k is a scalar
○ a⃗ x ⃗b=0
○ a⃗ ∙ ⃗b=|⃗a||⃗b|
● Equations of planes
○ Vector equation: n ∙ r=n ∙ r 0
○ Scalar equation: a (x−x o)+ b( y− y 0)+c (z−z o )=0
○ Standard equation: ax +by + cz+ d=0
○ Possible scenarios to find the equation of plane:
■ Normal and a point are given (on the plane)
■ 3 non collinear points are given (on the plane)
● Find PQ & PR, cross them to find normal, use one of the points
■ Line and point are given (on the plane)
● Same as above, find two parallel vectors (1. direction vector of
line, 2. Point given - random point on line), cross to get normal
■ 2 lines are given
● Cross direction vectors to get normal of plane, find intersecting
point
n 1 ∙ n2 |n1 × n2|
● Angle between planes: cos θ= and sin θ=
|n1||n2| |n1||n2|
|b ∙ n| |ax +by +cz + d|
● Distance from point to a plane: compn b= ¿
|n| √❑
○ b=〈 x 1−x o , y 1− y o , z 1−z o 〉 (distance from given point to a point on the plane)
● Intersection of planes
○ Always intersect if not parallel
○ The direction vector of any line in a plane is perpendicular to that plane’s normal
○ Find cross product of the normals of the 2 planes to find direction vector of
intersecting line
○ Point found by making one variable = 0, system of equations
■ Find where they both hit the xy plane (unless parallel, then pick another
plane)
● Intersections of line & plane
○ Put line in parametric form
○ Plug in x, y, z values into equation of plane
○ Solve for t, plug back into equation of line
● Applications
○ Work = |F||D|cos θ
○ Torque = |r × F|=|r||F| sinθ
○ Area of parallelogram: magnitude of cross product
■ |a| x |b|
■ Just the magnitudes multiplied (base x height)
○ Area of triangle: ½ (mag of cross product)
■ ½ (parallelogram)
○ Volume of parallelepiped: |STP|
■ a ∙(b× c)
● Equations of lines
○ Line = direction vector + point
○ Vector form = 〈 x 0 , y 0 , z 0 〉+t 〈 a , b , c 〉
x−x 0 y− y 0 z−z 0
○ Symmetric form: = =
a b c
○ Parametric form: x=x 0 +at , y = y 0 +bt , z=z 0 +ct
● Intersection of lines
○ Put both in parametric, change t var of one line to s var, set equal and solve to
find point of intersection
■ Set z=z (or x=x, etc) and solve for t in terms of s (or vice versa)
■ Plug into another equation of t &s
■ Simplify for s or t
■ Plug in the rest
○ Parallel: see if direction vectors are scalar multiples
○ Perpendicular: dot product of direction vectors = 0
○ Skew: neither parallel or intersecting
● Quadric Surfaces
○ Sphere: ¿
2 2
x y
○ Elliptic cylinder: 2
+ 2 =1
a b
2 2 2
x y z
○ Ellipsoid: 2 + 2 + 2 =1
a b c
2 2 2
x y z
○ Cone: 2 + 2 = 2
a b c
2 2
x y z
○ Elliptic paraboloid: 2 + 2 =
a b c
2 2
z x y
○ Saddle: = 2 − 2
c a b
2 2 2
x y z
○ Hyperboloid of 1 sheet = 2 + 2 − 2 =1
a b c
2 2 2
−x y z
○ Hyperboloid of 2 sheets = 2 − 2 + 2 =1
a b c
○ Trace: Set each variable consecutively as 0, see the 2D version

Chapter 13: Vector Functions

● Limits and domain, space curves


○ lim ⃗
r (t)=lim 〈 f (t), g (t), h(t )〉
t →a t→a

○ Vector valued function: r (t )=〈 x (t), y (t), z(t)〉


■ Height varies w time
r 1 ' (t)∙ r 2 '(t)
○ Angle of intersection of curves: cos θ=
|r 1 ' (t)||r 2 '(t)|
● Derivatives and integrals
❑ ❑ ❑ ❑
○ ∫ r (t)dt=〈 ∫ f (t)dt ,∫ g(t)dt ,∫ h (t)dt 〉+C
❑ ❑ ❑ ❑
d
○ [u(t )∙ v (t )]=u '(t)v (t)+u( t) v ' (t)
dt
d
○ [u(t )× v (t)]=u '(t )× v (t)+u (t)× v ' (t)
dt
d
○ u(f (t))=f ' (t)u ' (f ' (t))
dt
○ Tangent line at a point: point + direction vector: r '( t)=r (t )+ t(T (t ))
b b b
○ Displacement: 〈 ∫ v x (t)dt , ∫ v y (t)dt ,∫ v z (t)dt 〉
a a a
b
○ Distance = ∫|v (t)|dt (take mag of speed)
a
● Arc length & reparametrization
t t
○ Arc length function s(t )=∮|r ' (u)|du=∫ √ ❑
a a
b b
○ Arc length L=∫|r ' (t)|dt =∫ √ ❑
a a
d
○ s (t)=|r '(u)|
dt
○ Position in terms of arc length (distance along the curve):
○ Steps:
■ Find r '(t)
■ Find |r ' (t)|
t
■ s(t )=∫ ❑|r ' (u)| du
0
■ Answer to that integral = s
■ Solve for t
■ r (s)=¿plug t in terms of s into given r (t )


r ' (t )
● Tangent Vector: ⃗
T=
|r ' (t )|
T '(t)
● Normal vector: ⃗
N=
|T '(t)|
● Binormal vector = ⃗
B=T⃗ × ⃗ N
● Planes
○ Normal plane: contains the normal and the binormal. Find the tangent & point
■ Or find velocity vector
○ Osculating plane: contains the tangent and the normal. Find the binormal & point
■ Or take cross of velocity and acceleration
○ Use scalar equation: a (x−x o)+ b( y− y 0)+c (z−z o )=0
● Curvature
1
○ Curvature κ=
r
■ Bigger radius = smaller curvature
○ Formulas:
■ κ= | |dT
ds
|T ' (t)|
■ κ=
|r ' (t )|
● Easier cuz we don't have to reparametrize for s
|r '(t)× r ' ' (t)|
■ κ= 3
|r ' (t)|
■ κ (x )=¿|f ' '(x )|
¿¿
○ Osculating circle:
■ Find κ (use the formula for function in terms of x) and get r by doing
1
κ=
r
■ To find center: point + r(unit normal)
■ Plug into circle formula: ¿
● Acceleration vector
r ' ∙r' '
○ a T=
|r '|
|r ' × r ' '|
○ aN =
|r '|

○ a (t)=aT T ⃗ + aN ⃗N
■ T and N are unit vectors (see formulae above)
■ Set equal to acceleration of function at that point (r’’(t))
■ Use algebra to solve for a component

Chapter 14: Partial derivatives

● Limits, Domain/Range, Level Curves


○ Sketch level curves:
■ Set the fxn equal to k
■ Manipulate the equation with x and y on one side and k and any other
constants on the other side
■ Choose equidistant (constant) values of k
■ Sketch the contour plot - all the level curves on the xy-plane and label k’s
○ Limits
■ Plug in
■ Find couple of paths, hope to get different limits (meaning fxn is
discontinuous)
● e.g. (x= y lim
, y)→(0 , 0)
.. .
● Paths must go through the point u care abt
● Try fixing x or y to a constant & evaluate
● If still equal, “relate” x and y
○ Ex: if n=x2 + y2 do (x=lim ¿
y , y)→¿

● Partial derivatives
○ Hold the var ur not finding constant
○ Higher order derivatives
■ f xyz read →
3
∂ f
■ read ←
dzdydx
○ Clairnaut’s Theorem
■ If the derivatives are continuous then mixed derivatives are equal (var
cant be repeated)
■ f yx =f xy
○ Implicit partial derivatives
dz
■ z is dependent (the var implicitly derivitized), the var not shown (in
dx
this case y) is constant
○ Laplace’s Equation: sum of the second partial derivatives (not mixed) equal 0
2 2 2
∂ u ∂ u ∂u
■ 2
+ 2 + 2 =0
∂ x ∂ y ∂z
■ If satisfies then its a harmonic function
● Tangent Planes: z−z 0=f x (x 0 , y 0 )( x−x 0)+ f y (x 0 , y 0 )( y− y 0)
● Linear Approximations: L(x , y )=f (x 0 , y 0)+ f x (x−x 0 )+f y ( y− y 0 )
● Total differential: df =f x dx+ f y dy
○ For questions like approx change in z when (x,y) changes from blah to blah
■ Put original values in x and y
dz dz dx dz dy
● Chain Rule: = ⋅ + ⋅ (use tree diagrams)
dt dx dt dy dt
● Implicit differentiation
○ For F(x, y) = C , where y = g(x)
■ Make sure to set to constant
−∂ F
dy dx −F x
■ = =
dx ∂F Fy
dy
○ For F(x, y, z) = C, where z = f(x,y)
dz −F x dz −F y
■ = , =
dx F z dy Fz
● Directional Derivatives
○ D u f (x , y , z )=f x (x , y , z)a+ f y (x , y , z )b+ f z (x , y , z)c ❑
○ Basically the partials ∙ normal unit vector (don't forget to divide by mag to get unit
vector)
○ The amount of velocity going in <a,b,c> direction at a point.
○ Max value: |▽ f | , Min value: −|▽ f |
● Gradient vectors
○ Dot product of the gradient vector ( ▽ f ) with the deriv of the level curve vector:
▽ f ∙r ' (t)=0
○ ▽ f is always perpendicular to the tangent plane
○ Direction of normal line is ▽ f
x−x 0 y− y 0 z−z 0
■ = = ,〈a,b,c〉is the gradient vector in this case
a b c
● Critical points, local and absolute extrema (boundaries)
○ Critical points → ❑f{ f x =0
y =0
} solve system
○ Local extrema:
f xx f yy −¿ f xx >0 relative min ☺

f xx f yy −¿ f xx <0 relative max ☹

f xx f yy −¿ saddle point

■ Might not be in bounds


○ Absolute extrema
■ 1. Find all critical points within bounded set and determine value
■ 2. Find all extrema on boundary + value
● BT , B B , B L , B R → f (1 , y )
● Ex. if boundary on y=1, plug in 1 for y and take the derivative.
■ 3. Determine highest & lowest values from first and second step
● Lagrange Multipliers
○ Set up system of equations

○ Find x and y in terms of λ, plug into equation to find λ, plug back into x and y,
plug into function, find abs max and abs min

Chapter 15: Multiple Integrals

● Iterated Integrals
○ Volume Calculations
■ IF:
● the integrand is an integer or forms a 3-d shape
● the bounds create a discrete 3-d region
■ THEN:
4 3
● use a volume formula like V = π r or V =xyz
3

○ Rectangular Integrals
b d
■ ∫∫ f ( x , y)dydx pretty self-explanatory
a c
■ You’re evaluating the volume a surface creates over a 3-d boundary

○ Fubini's theorem
■ Swap the order of integration between iterated integrals
b d d b
● ∫∫ f ( x , y)dydx = ∫∫ f ( x , y)dxdy
a c c a
■ Only works when the bounds are constants
■ Make sure your swapped bounds still cover the same region!

● eg.

○ No-name Theorem
■ Two multiplied functions in the integrand can be multiplied as two
separate, single integrals.
● Polar Iterated Integrals
○ The boundary R is a circular or ellipsoid region, like x 2+ y 2=r 2
○ The bounds of a region must also be in r and theta
○ Transpose the integrand and its variables into polar values,
■ x=rcos θ , y=rsinθ , r 2=x 2 + y 2

○ Pay the price with multiplying a “r” variable in the integrand


■ You cannot use Fubini to swap the variables!
θ2 r2

○ ∫∫ f (rcos θ , rsin θ)r drd θ


θ1 r1

● Triple Rectangular Integrals


b d f
○ ∫∫∫ f (x , y , z)dzdydx pretty self-explanatory- just double integrals with another
a c e
○ You can use Fubini and No-name theorems with this

● Cylindrical Form
θ r z
○ Add another z-integral to the normal polar coordinates ∫ ∫ ∫ f (r , θ , z ) dzrdrd θ
❑ ❑ ❑
○ You’re calculating for the “volume” of a shape when the integrand is 1
○ You’re calculating for the “hypervolume” of a region when the integrand is NOT 1
■ You cannot use Fubini to swap the variables!
● Spherical Form
θ ϕ ρ
○ ∫∫∫ f (ρ , ϕ ,θ)d ρ d ϕ d θ
❑ ❑ ❑
○ z= pcos ϕ , r= psin ϕ , x= psin ϕ cos θ , y =psin ϕ sin θ
○ Find the bounds of a region by transforming the rectangular equations/values to
spherical and solving for θ , ϕ , and p

● Jacobian Transformation
○ use to transform a region that would be hard to integrate like a rectangle
○ change variables (x, y) → (u, v)
1
○ Trick: J (x , y) =
J (u ,v )
● Applications
❑ ❑

○ ∫∫ P(x , y)dA=mass
❑ D

○ The lamina, or P(x,y), is your integrand in a mass integral


❑ ❑ ❑ ❑

○ Moment x ¿ ∫ ∫ yP(x , y)dA Moment y ¿ ∫ ∫ xP(x , y)dA


❑ D ❑ D

M y Mx
○ Center of Mass = ( , )
mass mass
❑ ❑

○ Surface Area = ∫ ∫ √❑
❑ D

Chapter 16A: Vector Calculus

● Gradient Vector Fields


○ Draw the start and move table and arrows of movement
○ ∇ƒ(a) = (∂ƒ/∂x(a), ∂ƒ/∂y(a))
○ To draw vector fields: pick a point, plug into the gradient function, then plot the
vector starting at the original point.
● Steps for Line Integrals:
1. Parametrize C and write in vector form ~r(t)~
■ Also, define your start and stop for the integral bounds !!!!!
2. Find r’(t)
3. Find |r’(t)|
4. Set up integral (replace original function with parameterized equivalent)
b

5. ∫ f (r ( t))|r ' (t)|dt


a

■ Take |r’(t)| outside of the integral if it’s a constant


USEFUL PARAMETRIZATIONS:

● Line Integrals for Work


t=b

○ W = ∫ F (r ( t))∙ r ' (t)dt


t=a

● Conservative stuff
○ F is conservative if F = ∇f (potential fxn)

○ Conservative → independent of path → ∫ F ∙ dr =0
C

∂P ∂Q
○ Conservative if =
∂ y ∂x
● FTOLI
Q

○ ∫ ∇ f dr =f (Q)−f ( P) or for parameterized function: f(r(b)) - f(r(a))


P

● Finding potential function


○ Take integral of P and Q:

∂f
■ ∫ dx = … + g(y)
❑ ∂x

∂f
■ ∫ dy = … + g(x)
❑ ∂ y
■ Match up to see if diff terms for final f and don't forget + C
● Green’s Theorem

○ ∮ ❑ means counterclockwise


○ ∫ ❑ means clockwise

○ Just do the formula below and integrate (the k component of curl)
■ Remember to make the entire double integral negative if it’s clockwise !!
● Curl:

○ RyQzPzRxQxPy
■ Rabbits Yield Quick, Zapped Potatoes, Zoe Roasted zippily, Quickly, &
xtravagently, Please, yum!
○ Max rotation: |curl|
1
○ Angular speed: |curl| (rad/sec)
2
○ If curl = 0, the fluid is IRROTATIONAL and is a conservative vector f
● Divergence

○ Terminology
■ Div > 0: SOURCE
■ Div < 0: SINK
■ Div = 0: INCOMPRESSIBLE
● div(curl F) = 0 and curl(grad F) = 0

Chapter 16b: Vector Calculus


❑ ❑
● Surface Area: ∫ ∫|r x ×r y|dA
❑ ❑
○ For a parametrized surface
❑ ❑
● For z = f(x,y): ∫∫ √❑
❑ ❑
● Parametrizing
○ z=f (x , y )→r (x , y)=〈 x , y , f (x , y)〉
○ x=f ( y , z)→r ( y , z)=〈 f ( y , z ), y , z 〉
○ y=f (x , z)→r (x , z)=〈 x , f (x , z), z 〉
❑ ❑ ❑ ❑
● Surface Integrals: ∫ ∫ f ( x , y , z) dS → ∫∫ f ( x , y , z (x , y )) √❑
❑ ❑ ❑ ❑
● Mass: just use density function
❑ ❑ ❑ ❑
1 1
○ x= ∫
m❑❑
∫ x ρ( x , y , z ) dS , y= ∫ ∫ y ρ(x , y , z)dS
m❑❑
● Surface Integrals: Flux
○ Have to incorporate the force field
❑ ❑
○ ∫∫ ⃗F ∙ ⃗
dS
❑ ❑
○ Method 1:
∇f
■ Move all variables to one side (blah = 0), call it f and get n⃗ =
|∇ f |
■ Determine dot product: ⃗
F ∙ ⃗n
■ Transform dS into dA: dS= √❑
○ Method 2:
❑ ❑ ❑ ❑ ❑ ❑
∂f ∂f
■ ∫∫ ⃗F ∙ ⃗
dS = ∫ ∫ ⃗
F ∙ ⃗n dS=∫ ∫ (−P
∂ x
−Q
∂ y
+ R)dA
❑ ❑ ❑ ❑ ❑ ❑
● P, Q, R are the components of the curl vector of F
○ Method 3:
❑ ❑ ❑ ❑
■ ∫∫ ⃗ dS = ∫ ∫ ⃗
F∙⃗ F∙¿¿¿
❑ ❑ ❑ ❑
● Stokes’ Theorem
○ Line integral to surface integral
■ Line integral: use brim of hat
■ Surface integral: use actual hat part
❑ ❑ ❑
○ ∮ F ∙ dr =∫∫ curl ⃗F ∙ ⃗n dS
❑ ❑ ❑
❑ ❑
○ For parametrized surface: = ∫ ∫ curl F ∙|r θ × r z| dA
❑ ❑
○ Use P, Q, R formula
○ Oriented counterclockwise, if not negatize
● Divergence Theorem (G.D.T)
❑ ❑ ❑ ❑ ❑
○ ∫∫ ⃗F ∙ ⃗n dS=∫∫∫ ¿ F dV
❑ ❑ ❑ ❑ ❑
❑ ❑
○ If in this form: ∫ ∫ f ( x , y , z) dS
❑ ❑
∇f
■ find n ( ) and solve for F (since function inside integral = F ∙ n)
|∇ f |
■ Once you have F, you can use G.D.T.

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