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The document details the initialization process of the Ren'Py game engine version 8.1.3 on an Android device. It includes information about the device specifications, loading times for various components, and the rendering setup. The total time until the interface was ready was approximately 5.36 seconds.

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lucaw8899
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0% found this document useful (0 votes)
2 views

log

The document details the initialization process of the Ren'Py game engine version 8.1.3 on an Android device. It includes information about the device specifications, loading times for various components, and the rendering setup. The total time until the interface was ready was approximately 5.36 seconds.

Uploaded by

lucaw8899
Copyright
© © All Rights Reserved
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Tue Oct 8 22:04:47 2024

Alternative_Saves_Android_Port
Ren'Py 8.1.3.23091805

Bootstrap to the start of init.init. took 0.00s


Bootstrap to the start of init.init. took 0.00s

Manufacturer samsung Model SM-A325M


Android Version: 13
Device Arch: android-arm64_v8a

Screen diagonal is 5.9945572441413875 inches.


Version: Ren'Py 8.1.3.23091805
Early init. took 0.15s
Early init. took 0.15s
Attempting to sync your saves to/from stock ANDROID_PUBLIC location...
Android search paths:
/storage/emulated/0/Android/data/skyzone.fantasydate.mzgamer/files/../../../../
Documents/RenPy_Saves/skyzone.fantasydate.mzgamer/game
/data/user/0/skyzone.fantasydate.mzgamer/files/game
Loader init. took 0.09s
Loader init. took 0.09s
Loading error handling. took 0.20s
Loading error handling. took 0.20s
Loading script. took 1.21s
Loading script. took 1.21s
Saving to
/storage/emulated/0/Android/data/skyzone.fantasydate.mzgamer/files/../../../../
Documents/RenPy_Saves/skyzone.fantasydate.mzgamer
Loading save slot metadata. took 0.43s
Loading save slot metadata. took 0.43s
Loading persistent. took 0.00s
Loading persistent. took 0.00s
Set script version to: (8, 1, 3)
Running init code. took 0.72s
Running init code. took 0.72s
Loading analysis data. took 0.10s
Loading analysis data. took 0.10s
Analyze and compile ATL. took 0.02s
Analyze and compile ATL. took 0.02s
Reloading save slot metadata. took 0.25s
Reloading save slot metadata. took 0.25s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache. took 0.00s
Cleaning cache. took 0.00s
Making clean stores. took 0.00s
Making clean stores. took 0.00s
Initial gc. took 0.21s
Initial gc. took 0.21s
DPI scale factor: 1.000000
Creating interface object. took 0.00s
Creating interface object. took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.28s
Init translation took 0.28s
Build styles took 0.01s
Build styles took 0.01s
Load screen analysis took 0.14s
Load screen analysis took 0.14s
Analyze screens took 0.00s
Analyze screens took 0.00s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.43s
Prepare screens took 0.43s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Running _start took 0.00s
Interface start. took 0.52s
Interface start. took 0.52s

Initializing gles2 renderer:


primary display bounds: (0, 0, 2320, 978)
swap interval: 1 frames
Fullscreen mode.
Vendor: "b'ARM'"
Renderer: b'Mali-G52 MC2'
Version: b'OpenGL ES 3.2 v1.r26p0-01eac0.455662e55e7c7fb95a4b1db7e7af49a8'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(2320, 1080) drawable=(2320, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Total time until interface ready: 5.361276865005493s.
Hid presplash.
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2320, 1080) drawable=(2320, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2320, 1080) drawable=(2320, 1080)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096
Entered background. --------------------------------------------

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