geometric formsbasic design principles (2)
geometric formsbasic design principles (2)
DESIGN
GEOMETRIC FORMS
Sphere(Circle)
A solid generated by the revolution of
a semicircle about its diameter, whose
surface is at all points equidistant from
the center. A sphere is a centralized
and highly concentrated form.
Balance(Denge)
Contrast (Zıtlık)
Repetition(Tekrar)
Movement (Hareket)
Unity (Birlik)
Hierarchy(Koram)
Rhtym(Ritm)
Emphasis- Focal Point (Vurgu- Odak Noktası)
This is often used to train the viewer’s eyes on the center of interest, or a
focal point – the area of interest the viewer’s eye naturally, instinctively skips
to.
Source: http://tafein2009.wordpress.com/2009/03/22/the-principles-of-design/)
Emphasis by size and color
Balance (Denge)
Contrast in scale
Contrast in layout
Repetition (Tekrar)
Repetition of elements in regular or cyclic fashion creates interest.
Rhythm is the compositional principle where one or more elements of design are
used repeatedly to create a feeling of organized movement.
Rhythm by shape
Movement(Hareket)
Movement is a visual flow through the composition. In some works, movement is
implied by the use of static elements to suggest motion and direct a viewer’s
eye along a path through the work.
The viewers eye is guided to give a dynamic sense of movement and direction
Unity (Birlik)
Achieving cohesion and coherence in a design by ensuring that all elements work
together as a unified whole.
This allows the disparate elements and principles to create a unified whole that
can be greater than the sum of its parts.
Hierarchy (Koram)
Visual hierarchy is the order of perception of what the human eye sees. This
order is formed by the visual contrast between the forms in the perception
field.
Hierarchy is a basic design principle that connects two opposite ends through
appropriate levels.
2- Take these words in an abstract way and include them in your work.
4- In the second stage, design a cube with dimensions of 30 cm, provided that
your 2-dimensional work is on any surface of your model. The design you will
make on the other surfaces of your model is free.
Important Notes: