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log

The document is a log of the initialization process for a Ren'Py game titled 'Wishes' version 1.0, built on January 30, 2025. It details the time taken for various loading and initialization steps, including an error related to the Steam client not running. Additionally, it provides information about the graphics renderer and display settings used during the process.

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kakaisbadforkids
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0% found this document useful (0 votes)
3 views

log

The document is a log of the initialization process for a Ren'Py game titled 'Wishes' version 1.0, built on January 30, 2025. It details the time taken for various loading and initialization steps, including an error related to the Steam client not running. Additionally, it provides information about the graphics renderer and display settings used during the process.

Uploaded by

kakaisbadforkids
Copyright
© © All Rights Reserved
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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2025-02-17 02:09:53 UTC

Windows-10-10.0.26100
Ren'Py 8.3.3.24111502

Wishes
1.0
Built at 2025-01-30 15:01:23 UTC

Early init took 0.06s


Loading error handling took 0.06s
Loading script took 0.28s
Loading save slot metadata took 0.03s
Loading persistent took 0.00s
Failed to initialize steam: Exception('steamapi.InitFlat returned 2 (Cannot create
IPC pipe to Steam client process. Steam is probably not running.)')
- Init at renpy/common/00steam.rpy:845 took 0.84760 s.
Set script version to: (8, 3, 3)
Running init code took 0.93s
Loading analysis data took 0.02s
Analyze and compile ATL took 0.00s
Reloading save slot metadata took 0.00s
Index archives took 0.00s
Dump and make backups took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Initial gc took 0.05s
DPI scale factor: 1.000000
nvdrs: Loaded, about to disable thread optimizations.
nvdrs: Disabled thread optimizations.
Creating interface object took 0.26s
Cleaning stores took 0.00s
Init translation took 0.06s
Build styles took 0.00s
Load screen analysis took 0.00s
Analyze screens took 0.01s
Save screen analysis took 0.02s
Prepare screens took 0.07s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Interface start took 0.09s

Initializing gl2 renderer:


primary display bounds: (0, 0, 2560, 1440)
swap interval: 1 frames
Windowed mode.
Vendor: "b'NVIDIA Corporation'"
Renderer: b'NVIDIA GeForce RTX 2060/PCIe/SSE2'
Version: b'4.6.0 NVIDIA 566.36'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(1920, 1080) drawable=(1920, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(2560, 1369) drawable=(2560, 1369)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(2560, 1440) drawable=(2560, 1440)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(2560, 1369) drawable=(2560, 1369)
Maximum texture size: 4096x4096
Leaking texture: 55
Screen sizes: virtual=(1920, 1080) physical=(2560, 1440) drawable=(2560, 1440)
Maximum texture size: 4096x4096
Leaking texture: 23
Cleaning stores took 0.00s
Init translation took 0.00s
Build styles took 0.00s
Load screen analysis took 0.03s
Analyze screens took 0.00s
Prepare screens took 0.00s
Running _start took 0.00s
Cleaning stores took 0.00s
Init translation took 0.00s
Build styles took 0.01s
Load screen analysis took 0.02s
Analyze screens took 0.00s
Prepare screens took 0.00s
Running _start took 0.00s
Screen sizes: virtual=(1920, 1080) physical=(2560, 1369) drawable=(2560, 1369)
Maximum texture size: 4096x4096

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