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ChessBasicLesson_20241111_224020_0000

This document serves as an introductory guide to chess, covering the basics of the game, including the chessboard setup, piece movements, rules, and special moves. It also highlights the benefits of playing chess, basic tactics, and opening principles, along with practice exercises for each concept. Additionally, it discusses scoring and the FIDE rating system for competitive play.

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assinduja2020
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© © All Rights Reserved
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0% found this document useful (0 votes)
5 views

ChessBasicLesson_20241111_224020_0000

This document serves as an introductory guide to chess, covering the basics of the game, including the chessboard setup, piece movements, rules, and special moves. It also highlights the benefits of playing chess, basic tactics, and opening principles, along with practice exercises for each concept. Additionally, it discusses scoring and the FIDE rating system for competitive play.

Uploaded by

assinduja2020
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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Lesson 1: Introduction to Chess

Introduction to Chess
Chess is a two-player strategy game played on an 8x8 board.
Each player controls 16 pieces with the objective to checkmate the
opponent's king.
The goal of chess is to put the opponent's king in a position where it
cannot escape, called checkmate.
Chess Board
Files
(A to H)

ranks
(1 to 8)
CHESS Language/ NOTATION

+ check
# checkmate
= pawn promotion
0-0 short / King side castling
0-0-0 long / Queen Castling
e.p. En-passant
Pieces Introduction
Each player has 16 pieces:
1 king, 1 queen, 2 bishops, 2 knights, 2
rooks, and 8 pawns.
Benefits of Playing Chess
Boosts Thinking Skills: Chess helps you think smarter
and make better decisions.
Improves Logic Mind: Learn how to solve tricky
problems step by step!
Learn Even if You Lose: Every game teaches you
something new, even if you don’t win.
Memory Power: Chess makes your brain stronger by
remembering moves and patterns.
Find Cool Solutions: You get to find different ways
to solve the same challenge—it’s like a puzzle!
Playing chess enhances patience and perseverance
Chess as a Real Battlefield:
Protecting Your Kingdom!
King: The King is like a real king of a country. He is the
most important figure, and everyone in the kingdom works hard
to protect him. His decisions shape the fate of the entire
kingdom.
Queen: The Queen is like a powerful queen in real life. She
has great influence and can take charge in various
situations, using her strength and wisdom to help the kingdom
thrive.
Bishops: The Bishop is like a minister in the government. He advises the king
on important matters, guiding decisions and strategies that help lead the
kingdom successfully.
Knights: The Knight represents extra horsepower or specialized forces. With
their unique moves, they can navigate challenges and surprise the enemy, just
like skilled cavalry or powerful forces in real-world battles.
Rooks: The Rook is like the pillars of the kingdom or a group of elephants.
They are strong and stable, providing support and defense to protect the
castle and the King.
The Pawns: The Pawns are like soldiers in the army. They are the everyday
heroes who protect the kingdom and fight for its safety. They may start small,
but they can grow stronger and make a big impact if they advance.
In this kingdom of chess, every piece has a special role, working together to
protect the King and achieve victory! 🏰♟
Lesson 2: the Chessboard & Piece
Movements
Setting up the Chessboard
Arrange Pieces
on ChessBoard
The Chess Pieces & Movements
The King

Ke4 - The king is in e4


The possible Movements: 8
d5, e5, f5, d4, f4, d3,
e3, f3
The Queen
Qe4 - The Queen is in e4
The possible Movements: 27
d5, c6, d7, a8
e5, e6, e7, e8
f5, g6, h7
d4, f4, g4, h4
f4, g4, h4
d3, c2, b1
e3, e2, e1
f3, g2, h1
The Bishop
Bd4 - The Bishiop is in d4
The possible Movements: 13
c5, b6, a7
c3, b2, a1
e5, f6, g7, h8
e3, f2, g1
The Kinght
Ne4 - The Knight is in
e4
The possible Movements:
8
C3,C5,G3,G5,D6,F6,D2,F2
The Rook
Re4 - The Rook is in e4
The possible Movements:
14 ( any position )
e5,e6,e7,e8
e3,e2,e1
d4,c4,b4,a4
f4.g4.h4
The Pawn
pe4 - The Pawn is in e4
The possible Movements
(1) from pe2 to pe4 (or)
e3
Captures pieces only
diagonally
The Pawn
When Pawn reaches other
end, promoted as higher
powers except King - Pawn
Promotion
Pawn En-passant Special
Move that captures when
both pawns in same line
but any one must moved 2
steps (initial move)
Practice
Movements on
ChessBoard
Lesson 3: Rules,Win,Draw,Lose
Basic Rules Of Chess
Here are the basic rules you need to follow in a game of chess:
White always goes first.
The goal is to checkmate the opponent's king, meaning the king is under
threat and cannot escape.
Pawns can be promoted to any piece (except a king) when they reach the
other side of the board - Pawn Promotion.
Pieces capture by landing on an opponent’s piece (except for pawns,
which capture diagonally).
Now that you know the rules, try playing a few games!
Practice The Rook 3 5
1 2

4
7
Practice The 6Bishop 6 6

6 8
Practice The 4Queen 6 7

8
Practice The King

2 4 8
Practice The7 Knight 5 8

6 9
Practice The Pawn
4
9 4 9

8 10 3 9
How to Win a Game
(check & checkmate)
To win a game, you need to checkmate your opponent’s king. Here's how:

Check:
The king is in check if it is attacked by an opponent's piece. The king
must get out of check by moving, blocking, or capturing the threatening
piece.
Checkmate:
The king is in checkmate if it is in check and has no legal moves to
escape.
Stalemate:
A game ends in a draw if there are no legal moves left and the king is
not in check. This is called a stalemate.
Checkmate(Win)
Stalemate(Draw)
Practice
playing chess
Lesson 4: Special Moves
Special Moves
(Castling, En Passant, Promotion)
There are three special moves in chess that you need to know:
Castling: This is the only time you can move two pieces at once (the
king and the rook). The king moves two squares toward the rook, and the
rook moves to the square next to the king. But the condition is the
king should not be on check and should be initial movement.
King Side Represents 0-0
Queen Side Castling represents 0-0-0
Castling
En Passant: This is a special pawn capture that occurs when a pawn
moves two squares forward from its starting position, and an opponent’s
pawn could have captured it if it had moved only one square forward.
The opponent can capture it as if it moved only one square.
Pawn Promotion
Promotion: If a pawn reaches the opposite side of the board, it can be
promoted to any piece (except a king).
Practice Capture

2 2 5

7 6
Practice Protection

1 1 1 1

1 1 1 1
Practice Combat
6
4 4 4

11
Practice Check
1
1 1 1

1 1 1
Practice Out Of Check
Practice CheckMate
Practice Stalemate
Practice Castling
1
1 2 4

5 1 2 2
Practice Castling

Nc3
4 f2-f4
Ne2
0-0-0
Practice En-Passant

1
1
Practice Stalemate
Practice Stalemate
Lesson 5: Fork,Pin,Skewer
Basic Chess Tactics
(Fork, Pin, Skewer)
Let’s learn some basic tactics to help you win more games:
Fork: A single piece attacks two or more of the opponent’s pieces at
the same time.
Example of a fork, where one piece attacks two pieces at once.
Pin: A piece is forced to stay in place because moving it would expose
a more valuable piece (like the king or queen) behind it.
Example of a pin, where moving a piece would expose the queen.
Skewer: A piece is attacked, and when it moves, a more valuable piece
behind it is captured.(Force To Move)
Example of a skewer, where the more valuable piece is behind the
attacked piece.
Pin
Fork Skewer
(Absolute)
Pin
(Relative)
Lesson 6:
Practice
fork
Lesson 7:
Practice
Pin
Lesson 8:
Practice
Skewer
Lesson 9: Game Details
Scoring
As of 2022,

Win 1 Win 3
Draw 1/2 Draw 1 -1
Loss 0 Loss -3

FIDE
Rating System of Global Chess Federation
Enroll and get fide Id and participate fide rated tournaments for elo
rating.
Indian Chess Association : AICF (register and get AICF and FIDE id)
Games
Bullet (1 to 2 min)
Blitz (3 to 10 min)
Rapid (10 to 15 min)
Classic (1 hour to 7 days)

Chess Engines
Stock Fish for chess game Analysis
0 to 800 elo (Beginner) Winning
How to win a game Checkmate
Start game with white & black Resignation
Basic Checkmates in endgame Timing Out
Attack, Defense, Tactics Abandonment
Chess Strategies

Magnus Carlsen Vs Vishwanath Anand


Scholar’s Mate Fool’s Mate
Resignation Match
Lesson 10: Opening Principles
Opening Principles:
3 Principles Of Opening
Control Center (e4,d4,e5,d5 squares)
Develop Pieces (Move pieces to optimal squares)
Castling ( 0-0 (or) 0-0-0 )

Don’t take Queen Out early


Don’t Moves Pawn to sides
Don’t do repetition
Italian Player
Gioachino Greco Opening for white

1. e4 e5
2. Nf3 Nc6
3. Bc4
Italian & Argentinian Player
Sicilian Defense,NajDorf Variation for Black

1. e4 d6
2. Nf3 Nf6
3. Nc3 a6
4. Nd4 e5
Start Game with White
Golden Moves 1. e4
2. d4
3. Nc3
4. Nf3
5. Bc4
6. 0-0
7. Bf4
8. Qd2
9. Rad1
10. Rfe1
e4 Openings : King’s Pawn Opening
Spanish Opening - Ruy Lo`pez

1. e4 e5
2. Nf3 Nc6
3. Bb5
e4 Openings : King’s Pawn Opening
Sicilian Defense Black - Pirc Defense

1. e4 c5 (aggressive/pirc defense)
2. Nf3 d6
3. d4 xd4
4. Nxd4 Nf6
5. Nc3 a6 (Sicilian Defense)
d4 Openings : Queen’s Pawn Opening
Triangular pawn structure : London system
1. d4 d5
2. Bf4 Nf6
3. Nf3 e6
4. e3 Be7
5. Bd3 c5
6. c3 Nc6
7. Nd2
d4 Openings : Queen’s Pawn Opening
Queen’s Gambit
1. d4 d5
2. c4 Xc4 (accepted)
3. e4
Start Game with Black
Golden Moves
1. e5
2. d5
3. Nf6
4. NC6
5. Bf5
6. Bc5
7. Qe7
8. 0-0
9. Rd8
Traditional Opening Queen’s Gambit

1. e4 e5
2. Nf3 Nc6
3. d4 xd4
4. Bc4 Bc5
5. d3 d6
6. 0-0 0-0

1. d4 d5
2. c4 e6(rejected)
Setup based Opening
King's Indian Pirc Dutch Defense
Defense
1. Nf6 1. d4 for
2. g6 2. Nf3 Nf6
3. Bg7 3. g3 g6
4. d6 4. Bg2 Bg5
5. 0-0 5. 0-0 0-0
Building Blocks Opening
French Defense Caro-Kann Defense

1. e4 e6 1. e4 c6
2. d4 d5 2. d4 d5

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