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The document provides a step-by-step guide on how to use the GeoGebra 3D Calculator, starting from accessing the website to creating 3D objects. It covers the interface layout, entering coordinates, navigating the 3D space, and defining various geometric shapes. Additionally, it emphasizes the importance of practice and offers tips for troubleshooting and learning advanced features.

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Rafael Cabrera
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Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
4 views

steps geogeb 4

The document provides a step-by-step guide on how to use the GeoGebra 3D Calculator, starting from accessing the website to creating 3D objects. It covers the interface layout, entering coordinates, navigating the 3D space, and defining various geometric shapes. Additionally, it emphasizes the importance of practice and offers tips for troubleshooting and learning advanced features.

Uploaded by

Rafael Cabrera
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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GeoGebra 3D Calculator

Okay, let's break down how to use the GeoGebra 3D Calculator step-by-step, starting from
opening the website:

1. Open the GeoGebra 3D Calculator Website:


o Easiest Way (Recommended): Go directly to the GeoGebra 3D Calculator by
typing this into your web browser's address bar: www.geogebra.org/3d and
press Enter.
o Alternative Way (GeoGebra Main Page): You can also go to the main
GeoGebra website (www.geogebra.org) and then look for the "3D Calculator"
link or icon. The location might vary slightly depending on website updates,
but it's usually easy to find.
2. Familiarize Yourself with the 3D Interface:
o Center Area (The 3D Graphing Area): This is where your 3D objects
(points, lines, planes, solids, etc.) will be displayed visually. You can rotate
and manipulate this space.
o Input Bar (At the Bottom): This is where you'll type in your mathematical
expressions, commands, or coordinates.
o Tools (Across the Top or Side): These give you options to do things like plot
points, draw lines, create planes, define solids, find intersections, etc. Don't
worry about mastering them all at once!
o Menu (Usually Three Horizontal Lines or a Gear Icon): This is where
you'll find options to change settings, save your work, export images, and
access help.
3. Entering Your First 3D Point (Example: (2, 3, 4)):
o Click in the Input Bar: Make sure your cursor is blinking in the input bar at
the bottom.
o Type the Coordinates: Type (2, 3, 4) exactly as you see it, including the
parentheses and commas.
o Press Enter: The point representing the coordinates (2, 3, 4) should appear in
the 3D graphing area. It will likely be labeled "A" or similar.
4. Navigating the 3D Space:
o Rotating: Click and drag in the 3D graphing area to rotate your view and see
the objects from different angles. This is crucial for understanding 3D shapes.
o Zooming: Use your mouse wheel or the "+" and "-" buttons (if available) to
zoom in and out.
o Panning: You might need to hold Shift while dragging to pan (move the
entire scene without rotating).
5. Creating a 3D Object (Example: A Cube):
o Using the Cube Tool: Select the "Cube" tool from the toolbar.
o Defining the Cube: You'll likely need to click two points in the 3D space to
define the opposite corners of the cube. GeoGebra will then generate the cube.
Experiment with the tool to see its specific requirements.
6. More Examples of Input:
o Lines: You can define lines using points or vector equations. For example,
Line((0,0,0), (1,1,1))
o Planes: You can define planes using points or equations. For example,
Plane((1,0,0), (0,1,0), (0,0,1))
oSpheres: You can define spheres using a center point and a radius. For
example, Sphere((0,0,0), 5) (a sphere centered at the origin with radius 5).
o Functions: You can define surfaces using functions of two variables, such as
z = x^2 + y^2.
7. Key Things to Remember:
o Case Sensitivity: GeoGebra is usually not case-sensitive (e.g., x is the same
as X).
o Order of Operations: GeoGebra follows standard mathematical order of
operations (PEMDAS/BODMAS).
o Help: If you get stuck, click on the Help icon or look for tutorials on the
GeoGebra website. The GeoGebra community is also very helpful.

Quick Navigation Tips: * Undo/Redo: Use the undo and redo buttons if you make a
mistake. * Clear All: If you want to start fresh, look for a "Clear All" option in the menu. *
Saving: If you create something you want to keep, make sure to save it (usually requires a
GeoGebra account).

Practice is Key! The best way to learn GeoGebra 3D Calculator is to play around with it. Try
entering different functions, plotting points, creating objects, and experimenting with the
tools. There are tons of free tutorials and examples online if you want to learn more advanced
features. Start with simple shapes and gradually work your way up to more complex
constructions.

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