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Kraven-Painting-Guide

This painting guide details the step-by-step process of painting the character Kraven from Marvel: Crisis Protocol Miniatures Game. It includes specific color mixes and techniques for various parts of the figure, such as skin, hair, clothing, and accessories. The guide concludes with a list of paints used and encourages support for the creator's work.

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laurentstrava
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0% found this document useful (0 votes)
7 views

Kraven-Painting-Guide

This painting guide details the step-by-step process of painting the character Kraven from Marvel: Crisis Protocol Miniatures Game. It includes specific color mixes and techniques for various parts of the figure, such as skin, hair, clothing, and accessories. The guide concludes with a list of paints used and encourages support for the creator's work.

Uploaded by

laurentstrava
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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PAINTING GUIDE BY SORASTRO

www.patreon.com/Sorastros

Hello! In this PDF painting guide I’ll be painting Kraven from Atomic Mass Games’ Marvel: Crisis Protocol Miniatures Game.

As usual I’ve primed the figure in black fol-


lowed with some zenithal highlights applied I’m going to begin by painting the skin using a mix of African Shadow and Basic Flesh:
from above:
I’m now drawing in the eyes with an off white (Birch):

I then used black to add some pupils and to trim back the surrounding area, followed with some of the skin tone:

For the hair I’m using Black mixed with Caspian Blue, and I’ll be blending in some Graphite for the top of the head:
I’m now adding some Fuchsia to the Basic
Skin tone, and using this for the tongue:

I’m now just adding a couple of preliminary


I’ve also managed to pick out the teeth with
skin highlights to help me get a sense of how
the off white:
the whole colour scheme is developing..

For the lion-skin top I’m going to wet blend


the following gradient: I’ll use Dubai Brown
And for the ties of the neclace I’m mixing some Black Leather and some Brown Leather (the
mixed with Black Leather for the shadows,
main thing I wanted was for it to be quite dark to contrast against the skin):
progressing up through Arabic Shadow and
Iroko for the highlights...
I’m also using these tones for the other
small patches of fur on the arms:
I’m now going to paint the trousers using a mix of Brown Leather and Orange Leather for the shadows, and Orange Leather mixed with
Sahara Yellow for the highlights - doing a little wet blending along the way:

This is just a much quicker way of establishing a decent range of values compared to applying a dark base colour followed with highlights...

Once dry I might add a second layer to any You can see that I’ve also used this for the
places where the coverage seems patchy: arm band on the right bicep:
Here I’ve just decided to add a little of the
Black Leather to the shadow tone to give me
a little more depth in shadows:

Next I’m using a mix of Brown Leather and


Black for the belt, boots, and the spear shaft:
For the remaining parts of the outfit I’m using a mix of Walnut and Thar Brown, once again
placing some initial light and shade as I go:

I’m also using this for the decoration on the And for the spear tip as well as the knife I’m
spear: providing a base tone of Abyssal Blue:
I’m now using some Iroko mixed with Thar
Brown for the bone necklace:

Moving on to the base, I’m now mixing a And for he bricks I’m improvising using some
pale off-white to paint the render between Red Leather, Basic Flesh, Black, and some
the bricks: White Sands (for the highlights):

I’ve also coloured the ground using Graphite


mixed with Black:
With the main tones in place I feel that I’m
For the sign I’m using a mix of Gobi Brown, quite happy with the overall balance of val-
Brown Leather, and Black: ues and saturation, with each element clear-
ly seprated and defined:

Note that I also felt it was important to use Before moving on to the highlights I’m first
the blue in the hair and the metals to create adding some black lining to help boost the
a complimentary accent colour... definition:

I’m now highlighting the skin, adding gen-


tly-increasing amounts of Basic Flesh to the
base tone:
Before getting to pure Basic Flesh, I’ve decid-
ed to move towards the more vibrant Gold-
en Skin in several stages:

I’m using some small touches of pure Golden


Skin for my brightest highlights:
Next I’m highlighting the hair by adding in-
creasing amounts of White Sands to the
blue-ish grey base tone:

We can begin to see how nicely these blue-


ish tones compliment the predominantly or-
ange look of the model...

I’m now using the same range of tones to And for a little more saturation I’m also add-
paint the belt buckle: ing a touch of Caribbean Blue:
For the fur jacket I’m just adding a few high-
lights by adding some Tenere Yellow and
some White Sands to the Iroko:

I’m now gently highlighting the features of


the lion’s face:
And here I’m painting the lion’s eyes with pure white followed with some pupils of Black:

I’m then glazing over a little Fluorescent Yel- I’m also adding a few highlights to the fur on
low: the bracers:

For the main part of the bracers along with


the other light tan-coloured areas I’m simply
adding White Sands to the base tone:
I might also add a little Tenere Yellow for the
brighter highlights:

To highlight the belt, boots, and spear shaft


I’m adding some Tenere Yellow to a mix of
Brown Leather and Walnut:
And for the raised peaks in the trousers I’m
adding some Tenere Yellow to the base tone:
I’m now using a blue-ish off black to draw
the animal spots on the trousers, and I used
some photos of jaguars and leopards as
loose inspiration:

I’m now adding some highlgihts to the knife


and the spear head using the same blue-ish
grey scale that I used for the hair and the
belt buckle:
(I accidenally neglected the rest of the spots
on the trousers, but will return to them in a
bit...!):
The spear has quite well-defined geometry The dagger is however pretty flat, so I’m just
so is fairly easy to highlight: playing around with some organic-looking
reflections to see what works...

I’m now returning to finish off those spots!

Moving on to the signage, I’m adding some


Sahara Yellow and some White Sands to the
base tone, then using the side of the brush
to roughly pick out the edge as well as the
lettering:
To add some further colour interest I’m just
drizzling on a bit of thinned Caribbean Blue:

I’m now adding some additional O-scale


bricks (which I bought off Etsy) and general
scatter to the base:
Here I’m highlighting the bone necklace
...adding some spots to the arm band... ...and tweaking a couple of the highlights...
with the addition of some White Sands...

And this completes Kraven!


PAINT LIST:
We can then shade over the area with
Once dry we can continue applying the scratches, and for the brighter spots I’m
some Seraphim Sepia to help create a African Shadow (SC) using Balor Brown:
multi-layered richness: Basic Flesh (SC)
Birch (SC)
Black (SC)
Caspian Blue (SC)
Graphite (SC)
Fuchsia (SC)
Black Leather (SC)
Brown Leather (SC)
Dubai Brown (SC)
Arabic Shadow (SC)
Iroko (SC)
Orange Leather (SC)
Saharah Yellow (SC)
Thar Brown (SC)
Walnut (SC)
Red Leather (SC)
Gobi Brown (SC)
Golden Skin (SC)
Tenere Yellow (SC)
White Sands (SC)
Caribbean Blue (SC)
This process can be taken as far as you like; I’ve added another layer of Seraphim Sepia followed with some final scratch-
es:

Here I’m lightening the Balor Brown with a little White to really push the contrast:

If you enjoy my work then do please consider supporting what I do at:


www.patreon.com/Sorastros
Thank you!
VMC = Vallejo Model Color, S = Schmincke, VMA - Vallejo Model Air, DR = Daler Rowney, SC = Scalecolor, VFP = Vallejo Fantasy Pro

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