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Log

The document logs the initialization process of the Ren'Py game engine version 7.6.3 on an Android device with specific hardware and software details. It includes timestamps for various initialization stages, loading scripts, and handling errors, ultimately reporting a total time of approximately 12.97 seconds until the interface is ready. Additionally, it notes multiple entries into the background and foreground, along with a flip failure error related to the EGL surface.

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0% found this document useful (0 votes)
6 views3 pages

Log

The document logs the initialization process of the Ren'Py game engine version 7.6.3 on an Android device with specific hardware and software details. It includes timestamps for various initialization stages, loading scripts, and handling errors, ultimately reporting a total time of approximately 12.97 seconds until the interface is ready. Additionally, it notes multiple entries into the background and foreground, along with a flip failure error related to the EGL surface.

Uploaded by

derrazyounes96
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Thu Feb 29 13:26:18 2024

Alternative_Saves_Android_Port
Ren'Py 7.6.3.23091805

Bootstrap to the start of init.init. took 0.00s


Bootstrap to the start of init.init. took 0.00s

Manufacturer realme Model RMX3636


Android Version: 13
Device Arch: android-arm64_v8a

Screen diagonal is 5.15113340414 inches.


Version: Ren'Py 7.6.3.23091805
Early init. took 0.09s
Early init. took 0.09s
Attempting to sync your saves to/from stock ANDROID_PUBLIC location...
Android search paths:
/storage/emulated/0/Android/data/com.estrada777.sexnote/files/../../../../
Documents/RenPy_Saves/com.estrada777.sexnote/game
/data/user/0/com.estrada777.sexnote/files/game
Loader init. took 0.72s
Loader init. took 0.72s
Loading error handling. took 0.29s
Loading error handling. took 0.29s
Loading script. took 3.37s
Loading script. took 3.37s
Saving to
/storage/emulated/0/Android/data/com.estrada777.sexnote/files/../../../../
Documents/RenPy_Saves/com.estrada777.sexnote
Loading save slot metadata. took 0.79s
Loading save slot metadata. took 0.79s
Loading persistent. took 0.02s
Loading persistent. took 0.02s
Set script version to: (7, 5, 3)
Running init code. took 2.68s
Running init code. took 2.68s
Loading analysis data. took 0.44s
Loading analysis data. took 0.44s
Analyze and compile ATL. took 0.19s
Analyze and compile ATL. took 0.19s
Reloading save slot metadata. took 0.53s
Reloading save slot metadata. took 0.53s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache. took 0.00s
Cleaning cache. took 0.00s
Making clean stores. took 0.00s
Making clean stores. took 0.00s
Initial gc. took 0.73s
Initial gc. took 0.73s
DPI scale factor: 1.000000
Creating interface object. took 0.00s
Creating interface object. took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.76s
Init translation took 0.76s
Build styles took 0.01s
Build styles took 0.01s
Load screen analysis took 0.18s
Load screen analysis took 0.18s
Analyze screens took 0.01s
Analyze screens took 0.01s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.87s
Prepare screens took 0.87s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Running _start took 0.00s
Interface start. took 0.95s
Interface start. took 0.95s

Initializing gles2 renderer:


primary display bounds: (0, 0, 2293, 925)
swap interval: 1 frames
Fullscreen mode.
Vendor: 'ARM'
Renderer: 'Mali-G57 MC2'
Version: 'OpenGL ES 3.2 v1.r32p1-01eac0.394145956bc7cd8e697b330aba11e3d3'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(2293, 1080) drawable=(2293, 1080)
Maximum texture size: 4096x4096
Total time until interface ready: 12.9667420387s.
Hid presplash.
Screen sizes: virtual=(1920, 1080) physical=(2293, 1080) drawable=(2293, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(2293, 1080) drawable=(2293, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(2293, 1080) drawable=(2293, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(2293, 1080) drawable=(2293, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(2293, 925) drawable=(2293, 925)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(2293, 1080) drawable=(2293, 1080)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2293, 1080) drawable=(2293, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(2293, 925) drawable=(2293, 925)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2293, 1080) drawable=(2293, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(2293, 925) drawable=(2293, 925)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2293, 1080) drawable=(2293, 1080)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2293, 1080) drawable=(2293, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(2293, 925) drawable=(2293, 925)
Maximum texture size: 4096x4096
Flip failed error('unable to show color buffer in an OS-native window (call to
eglSwapBuffers failed, reporting an error of EGL_BAD_SURFACE)',)
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2293, 1080) drawable=(2293, 1080)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(2293, 925) drawable=(2293, 925)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(2293, 1080) drawable=(2293, 1080)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2293, 1080) drawable=(2293, 1080)
Maximum texture size: 4096x4096
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2293, 1080) drawable=(2293, 1080)
Maximum texture size: 4096x4096

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