VFX 5 UNITS FAQ
VFX 5 UNITS FAQ
NATTRAMPALLI
Updated FAQ-2025
PART-B
1. Define visual effects with a neat diagram and explain about the Visual Effects Pipeline.
(Nov/Dec 2023)
2. What is animation? Outline the principles of Keyframe animation with an example. (Nov/Dec
2023)
3. Explain the Rigging Process and examples of 3D Rigging use cases.
4. How the Kinematics helps in computer graphics. Explain it with neat diagrams.
5. Brief explanation of the 12 principles of animation?
6. Define motion path, and manipulate your object on the motion path animation.
7. Explain stop motion and explain any two types of stop motion techniques.
8. Illustrate a story of your own and explain the usage of stop motion, object animation, pixilation,
rigging, shape keys, motion paths. (Apr/May 2024)
9. Explain the principles of animation and their significance in the VFX production pipeline.
(Nov/Dec 2024)
10. Design a VFX production pipeline for a short animated film, outlining the key principles of
animation to be applied at each stage, and justify your choices. (Nov/Dec 2024)
11. Design an effective VFX pipeline for an animated film, integrating animation principles and
technniques like keyframes, rigging, and motion paths. Justify your choices and discuss how
each contributes to visual effects and storytelling. Evaluate challenges and solutions in
incorporating CGI, special effects, and lighting for realism and impact. (Nov/Dec 2024)
12. Explain the VFX toolkit, Visual effects layers, and principles of visual effects artists or students
of animation. (Apr/May 2024)
13. Write a note on the following:
a) Full animation
b) Limited animation
14. a) Explain the types of Rotoscoping?
b) Write the reasons for Rotoscoping with example.
CGI – virtual worlds, Photorealism, physical realism, function realism, 3D Modeling and
Rendering: color
- Color spaces, color depth, Color grading, color effects, HDRI, Light – Area and mesh lights,
image based lights, PBR lights, photometric light, BRDF shading model
PART-A
1. Define CGI. (Nov/Dec 2023)
2. Define Rendering. (Nov/Dec 2023)
3. Define Virtual worlds. Write the applications.
4. Write the different types of Realism in Computer graphics.
5. What are the advanced techniques used in HDRI?
6. What is HDRI?
7. What are the building blocks of colors?
8. Define colors in visual effects.
9. Write the types of colors in painting with intent.
10. What are color spaces and write the key elements.
11. Define color depth in 3D modeling and rendering. (Nov/Dec 2024)
12. Define Color grading. (Apr/May 2024)
13. Write the advanced techniques in color grading.
14. Define color effects.
15. Write the benefits of color effects.
16. Define the term absolute color space.
17. What is mean by mesh light?
18. Write the conditions of PBR.
19. Difference between specular lighting and diffuse lighting.
20. What is micro facets?
21. Define BRDF.
22. List the features of photometric lights. (Apr/May 2024)
23. Write the common types of IBL used in modern rendering engines.
24. Draw the varying roughness of result in BRDF.
25. Define photorealism and physical realism. (Nov/Dec 2024)
PART-B
1. Explain Computer Generated Imagery? Write the use cases of CGI.
2. Describe about physically based rendering.
3. Discuss how color is represented and how colors interact with each other. Also explain about
color wheels, primary, secondary, and tertiary colors, and mathematical constraints of
representing proper color. (Apr/May 2024)
4. Explain about BRDF Shading model. (Nov/Dec 2023)
5. Briefly explain about image based lights with examples.
6. Write the basics of 3D modeling and explain with neat diagrams.
7. Discuss about how 3D modeling works differs from the type being used and write the real
world applications.
8. What is 3D rendering and how is it working?
9. Explain the concept of color grading and color effects.
10. Write the features of 3D rendering and explain with real time applications.
11. Describe the concept of photorealism in CGI and discuss its importance in creating immersive
virtual worlds. (Nov/Dec 2024)
12. Give a detailed note about Lighting with shadows, interacting with characters and
environment. Also explain the types of lighting. (Apr/May 2024)
13. Explain the following
i) Photometric light.
ii) Area and mesh lights.
14. Explain the following: (Nov/Dec 2023) (Nov/Dec 2024)
i. Photo realism
ii. Physical realism
iii. Function realism
UNIT III - SPECIAL EFFECTS
Special Effects – props, scaled models, animatronics, pyrotechniques, Schüfftan process, Particle
effects – wind, rain, fog, fire
PART-A
1. What are SFX in movies?
2. Write the types of Special effects.
3. Name two types of special effects techniques involving animatronics. (Nov/Dec 2024)
4. Define the term Props.
5. Write the various categories of Props.
6. Explain the concept of Atmospheric effects.
7. Define the term Scaled models.
8. Write the various purposes of Scaled models in special effects.
9. Mention the two types of Scaled model and give examples for each.
10. What are the materials used to build Scaled models?
11.What is Animatronics?
12.How will you do reproduce animatronics? (Apr/May 2024)
13. What are the limitations were there in audio Animatronics?
14.What are the benefits of Animatronics? (Nov/Dec 2023)
15. Write the steps involved in formation of Animatronics.
16.What are Pyrotechnic effects? (Nov/Dec 2023)
17. What is Magic mirrors?
18.State Schufftan Process in filmmaking. (Apr/May 2024) (Nov/Dec 2024)
19.What is Particle Effects?
20.Write the components of particle systems.
21.What are the applications of particle systems.
22.Write the attributes used in Reeves particle systems.
PART-B
1. What is special effects? Explain the Props used in special effects.
2. Explain the use of Scaled models and props in creating special effects in films, highlighting
their role in enhancing realism. (Nov/Dec 2024)
Motion Capture, Matt Painting, Rigging, Front Projection. Rotoscoping, Match Moving – Tracking, camera
reconstruction, planar tracking, Calibration, Point Cloud Projection, Ground plane determination, 3D Match
Moving
PART-A
PART – B
UNIT V – COMPOSITING
Compositing – chroma key, blue screen/green screen, background projection, alpha compositing, deep image
compositing, multiple exposure, matting, VFX tools - Blender, Natron, GIMP.
PART- A
1. Write a note on compositing. (Nov/Dec 2023)
2. List the usage of GIMP. (Nov/Dec 2023)
3. What are the different types of VFX compositing?
4. Mention the significance of Chroma key? (Apr/May 2024)
5. Define the concept of chroma key compositing and its use in filmmaking. (Nov/Dec 2024)
6. What skills and software knowledge are crucial for visual effects artists working with
multiple exposures in the film industry?
7. What are some challenges that VFX artists face when using Blender for creating complex
visual effects?
8. How can Natron enhance the visual effects in a video project?
9. What are the key features of Natron as a VFX tool?
10. What are some popular VFX tools available in Blender?
11. How can GIMP be used to enhance visual effects?
12. List two VFX tools used for compositing besides Blender and Natron. (Nov/Dec 2024)
13. Differentiate alpha compositing and deep image compositing. (Apr/May 2024)
PART- B
1. Briefly explain about the alpha compositing process. (Nov/Dec 2023) (Nov/Dec 2024)
2. Highlight the features of visual effects tools. Discuss with suitable example. (Nov/Dec 2023)
3. Write a short notes on chroma key and its process.
4. An interactive, visualization is almost generated as a real-time visual effect. Use appropriate
techniques and summarize the steps of scientific visualization. (Apr/May 2024)
5. i) What is Compositing? Write the different types of VFX compositing? Why we use
compositing?
ii) Difference between blue screen and green screen.
6. Describe the work of Deep image compositing with loss function and metrics.
7. Analyze the capabilities and limitations of popular VFX tools evaluating their effectiveness
in compositing tasks and their suitability for different production requirements. (Nov/Dec
2024)
8. Write elaboratory about blue screen/green screen, background projection, multiple exposure,
and matting. (Apr/May 2024)
9. What is image matting? Write the various methodologies developed for matting.
10. How can multiple exposures be used in visual effects to create a seamless composite image
explain in brief.
11. How can Blender be used to create realistic visual effects in a movie scene?
12. What are some advanced techniques or features in Natron that can significantly elevate the
quality of visual effects produced by artists?
13. How do VFX professionals utilize GIMP as a tool in their workflow? What are the key
features of GIMP that make it a valuable tool for VFX work?
14. Develop Pre-visualization for a Concerts/Competeions/sporting events which empowers
directors to observe and interactively compose thematic scenes before sets are built and
performances are captured, saving productions phenomenal cost, and guaranteeing effective
narrative intent. (Apr/May 2024)