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Session 0 Template by Enter the Dungeon

The document outlines a framework for welcoming players to a tabletop role-playing game, emphasizing introductions, player behavior policies, and discussion of sensitive topics. It details the DM's style, campaign expectations, scheduling, world information, and player wishes, as well as collaborative NPC creation to enhance player engagement. The goal is to establish a comfortable and inclusive environment for all participants.

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0% found this document useful (0 votes)
39 views2 pages

Session 0 Template by Enter the Dungeon

The document outlines a framework for welcoming players to a tabletop role-playing game, emphasizing introductions, player behavior policies, and discussion of sensitive topics. It details the DM's style, campaign expectations, scheduling, world information, and player wishes, as well as collaborative NPC creation to enhance player engagement. The goal is to establish a comfortable and inclusive environment for all participants.

Uploaded by

gibac66645
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd
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Welcoming

● Introductions
● If some players don’t know each other, spend time meeting each other
● A great icebreaker is making a tier list
○ This is a great one to use for all ages and demographics:
https://tiermaker.com/create/soft-drinks-427388

Player Behavior
● Table alcohol policy
● Table phone policy
● Table rule policy / DM fiat
● Other pet peeves players have
● Other topics that players want raised

Topics
● Are there any topics we would not like to have in this game?
○ As for me [insert topics you want excluded here]...
● Some topics I think might pop in this game are: [insert topics]
● What do we do if we venture into these topics accidentally?
○ Stop the scene? Fade to black?
● Will your group be using safety tools?
○ Example of safety tools: https://goldenlassogames.com/pages/safety-tools

My DMing Style and this Campaign


● Talk about style
● Bring up house rules now
○ These are my house rules: list
○ Are there any house rules that you would be uncomfortable playing with?
● Tone and style of this campaign
○ What system are we using?
■ 5e, Pathfinder, etc
○ Dramatic or comedic?
○ Level of lethality
○ Is PvP allowed and if so, how should it proceed?
○ Themes
● If I had to sum it up, [blank] and [blank] is central to this campaign
○ This is to help set expectations for your players.
○ Example: If I had to sum it up, the need for people to work together and large
scale dungeon crawls are central to this campaign.
● Story
○ Linear or Sandbox
○ Backstory use?
● Length
○ Does the campaign have an expected endpoint?
○ Is there an expected level when the campaign will end?
● What are your expectations and desires from me? What are some things you expect
from your GM?

Schedules and Absences


● When is this campaign meeting?
○ Is it weekly, bi-weekly, monthly, etc
● For how long is this campaign meeting?
● Are we meeting in person, virtually, or mixed?
● What is the level of commitment like in this campaign?
● If you’re going to miss a session, what should happen?

World Info
● What are the big ideas players need to know about your world before they can start
playing
● Leave the non-necessary information for if it becomes relevant

Player Wishlist
● What do the players wish was in the campaign going forward?
● What mission types do they want to see?
● Is there a particular situation they’d like to see occur

Create an NPC as a Party


● One of the best ways to get player buy-in for a new campaign is to collectively make
something
● I like to have players collectively create an NPC so they have a character they’re
immediately attached to

Character Discussion and Questions


● Talk about characters

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