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Arannis Ulaleth

The document is a character sheet for a Dungeons & Dragons 5th Edition character named Arannis Ulaleth, a Level 1 Wizard with a High Elf race and Lawful Good alignment. It includes detailed statistics such as abilities, skills, spells, equipment, and character traits. The character has a background as a Sage and possesses various proficiencies and features unique to their race and class.

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0% found this document useful (0 votes)
4 views

Arannis Ulaleth

The document is a character sheet for a Dungeons & Dragons 5th Edition character named Arannis Ulaleth, a Level 1 Wizard with a High Elf race and Lawful Good alignment. It includes detailed statistics such as abilities, skills, spells, equipment, and character traits. The character has a background as a Sage and possesses various proficiencies and features unique to their race and class.

Uploaded by

Nomad Wolf
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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2/26/25, 7:22 PM 5e Character Generator

Wizard 1 Sage Your name


Arannis Ulaleth CLASS & LEVEL BACKGROUND PLAYER NAME

High Elf Lawful Good 0


CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
I like meeting new people, I will approach
13 +3 30
STRENGTH
anyone, anytime, anywhere.
8 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

-1 PERSONALITY TRAITS

Hit Point Maximum 8


-1 Strength
Helping others is the most important thing

8
DEXTERITY
+3 Dexterity in the world.

16 +2

+6
Constitution
Intelligence
CURRENT HIT POINTS IDEALS

+3 +3 Wisdom
I follow the lead of a great idol, whom I
0 Charisma Wizard(76): 8, 14, 14, 18, 12, 10 style myself and my work after.
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS

14
BONDS

+3 Acrobatics (Dex) Total 1 SUCCESSES I follow orders, even if I think they're wrong.
+2 +1 Animal Handling (Wis)
1d6+2 FAILURES
+6 Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE -1 Athletics (Str)

19 0

+6
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
Darkvision: 60 feet.
Dagger +5 1d4+3 P High Elf Cantrip: You know one cantrip
+4 +1 Insight (Wis) (prestidigitation) from your High Elven heritage,
0 Intimidation (Cha) intelligence is your spellcasting ability for it.
Researcher: When you attempt to learn or
WISDOM +6 Investigation (Int) recall a piece of lore, if you do not know that
information, you often know where and from
12
+1 Medicine (Wis)
whom you can obtain it. Usually, this
+4 Nature (Int)
information comes from a library, scriptorium,
+3 Perception (Wis) university, or a sage or other learned person or
+1 creature.
0 Performance (Cha)
Arcane Recovery (1/d): When you finish a
0 Persuasion (Cha) short rest once a day, you can choose
CHARISMA
expended spell slots to recover. The spell slots
+6 Religion (Int)
10 +3 Sleight of Hand (Dex)
can have a combined level that is equal to or
less than half your wizard level (rounded up),
+3 Stealth (Dex)
and none of the slots can be 6th level or
higher.
0 +1 Survival (Wis)

SKILLS ATTACKS & SPELLCASTING

13 PASSIVE WISDOM (PERCEPTION) Bottle of black ink


CP Quill
Small knife
Languages: Common, Elvish, Giant, SP Letter from dead colleague
Orc, Orc Set of common clothes
Weapon Proficiencies: longsword, Belt pouch
EP
shortsword, shortbow, longbow, dagger, Explorer's pack
dart, quarterstaff, sling, light crossbow Dagger
Armor Proficiencies: none GP 10 Crumpled up notes -
Tool Proficiencies: none Spellbook
Lightning in a bottle - Focus
PP

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to


photocopy this document for personal use.

https://levi-blodgett.github.io/dnd-char-generator/ 1/3
2/26/25, 7:22 PM 5e Character Generator

539 5'11 140


AGE HEIGHT WEIGHT
Arannis Ulaleth
Silver Pale Bluish-White Green
CHARACTER NAME EYES SKIN HAIR

Friends? Family? Guild? Crew?


Brothers in arms? Priests? NAME

Orphans? Good monsters?


Lovers? Deities? Rivals?
Enemies? Complicated
relationships? Party members?

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Fey Ancestry: You have advantage on saving throws against being


What made you start charmed, and magic can’t put you to sleep.
adventuring? Trance: Elves don’t need to sleep. Instead, they meditate deeply, remaining
What were the circumstances semiconscious, for 4 hours a day. While meditating, you can dream after a
of your birth? fashion; such dreams are actually mental exercises that have become
reflexive through years of practice. After Resting in this way, you gain the
What were you spending all same benefit that a human does from 8 hours of sleep.
that time studying?
What does the letter from your
dead colleague say?
Why did you learn those
languages?
Why are you a wizard?
How did you go from sage to
wizard?
What does being a High Elf
mean to you? ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to


photocopy this document for personal use.

https://levi-blodgett.github.io/dnd-char-generator/ 2/3
2/26/25, 7:22 PM 5e Character Generator

Wizard INT 14 +6
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6
Prestidigitation
Minor Illusion
Fire Bolt

Prestidigitation

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 2 7
A
EP R
SPELL NAME
ED
PR

Magic Missile
Mage Armor 4
Sleep
Burning Hands
Tasha's Hideous Laughter
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to


photocopy this document for personal use.

https://levi-blodgett.github.io/dnd-char-generator/ 3/3

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