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compiler-design-notes-v1u1t1-introduction-of-compiler

The document provides an overview of compiler design, explaining its role in translating high-level programming languages into machine code. It outlines the stages of compilation, types of compilers, and the advantages and disadvantages of using compilers. Key benefits include efficiency, portability, and error checking, while challenges involve longer development times and debugging difficulties.

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S.S Verma
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0% found this document useful (0 votes)
4 views

compiler-design-notes-v1u1t1-introduction-of-compiler

The document provides an overview of compiler design, explaining its role in translating high-level programming languages into machine code. It outlines the stages of compilation, types of compilers, and the advantages and disadvantages of using compilers. Key benefits include efficiency, portability, and error checking, while challenges involve longer development times and debugging difficulties.

Uploaded by

S.S Verma
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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Introduction of Compiler Design

The compiler is like a language wizard for computers. It's a software that takes programs written
in a language humans understand (high-level language) and magically transforms them into a
language computers can understand (low-level language or machine language, made up of
zeros and ones).

Here's a simpler breakdown:

1. What's a Compiler?

 A compiler is a special kind of software that changes a program written in a high-


level language (like Python or C++) into a language computers can read (like
machine language).

 It's like having a translator that speaks both human and computer languages.

2. Why do we Need it?

 Computers can't understand high-level languages like we do, so we need a


compiler to change our human-friendly code into something they can understand
and execute.

 Without a compiler, we couldn't run programs written in high-level languages on


our computers.

3. How Does it Work?

The process of compiler design can be broken down into several key stages:

Lexical Analysis (Scanning):

This is the first stage where the compiler reads the source code character by character,
breaking it down into smaller units called tokens. These tokens include keywords, identifiers,
and operators. It's like dissecting a sentence into individual words to understand its
structure.
Syntax Analysis (Parsing):

In this stage, the compiler checks the syntax of the source code to ensure it follows the rules
of the programming language. It builds a hierarchical representation of the program's
structure called a parse tree. This tree helps identify and correct syntax errors, ensuring the
code is grammatically correct.

Semantic Analysis:

Here, the compiler goes deeper into understanding the meaning of the source code. It
performs tasks like type checking to ensure variables are used correctly and operations are
performed on compatible data types. It also checks for semantic errors such as undeclared
variables or incorrect function calls, ensuring the code makes logical sense.

Code Generation:

This stage involves translating the parse tree generated in the previous stages into machine
code that the computer can execute. The compiler generates efficient and optimized
machine code tailored to the target platform, ensuring the program runs smoothly and
efficiently.

Optimization:

Finally, the compiler analyzes the generated machine code and applies optimizations to
improve its performance. These optimizations can include techniques like constant folding,
loop unrolling, and function inlining, making the program faster and more efficient.
The stages of compiler design work together to transform human-readable source code into
optimized machine code, ensuring that programs are error-free, efficient, and ready for
execution on the target platform.

4. Types of Compilers:

There are various types of compilers tailored to different needs and scenarios. Here are
some common types:

1. Self-Compilers:

• These compilers run on the same machine and generate machine code for that
same machine. They're like solving a puzzle where you both read the clues and
solve it on the same piece of paper.

2. Cross-Compilers:

• Cross-compilers run on one machine but generate code for a different machine or
platform. They're like solving a puzzle in one city using clues from another city.

3. Source-to-Source Compilers (Transcompilers):

• These compilers translate source code from one programming language to


another. They're handy for converting code between languages without changing
its functionality.

4. Single-Pass Compilers:

• Single-pass compilers translate the source code in a single pass, without revisiting
any part of the code. They're like reading a book from start to finish without going
back to re-read any pages.

5. Two-Pass Compilers:

• Two-pass compilers make two passes over the source code, once from the front
end and again from the back end. It's like reading a book once to get the main
idea and then reading it again to catch all the details.

6. Multipass Compilers:

• Multipass compilers break the translation process into multiple passes, generating
intermediate code at each stage. It's like taking several rounds to solve a complex
problem, breaking it down into smaller steps.

These different types of compilers cater to various programming needs and environments,
offering flexibility and efficiency in code translation and generation. In a nutshell, a compiler is
like a magical language converter that turns our human code into computer code so that our
programs can run smoothly on our machines. Without it, we'd be stuck speaking a language
only humans understand, while our computers wouldn't have a clue what we want them to do.

5. Advantages of Compiler Design:

1. Efficiency:

 Compiled programs are optimized for the specific hardware platform on which
they will run, resulting in faster and more efficient execution compared to
interpreted programs.

2. Portability:

 Once a program is compiled, the resulting machine code can run on any computer
or device with the appropriate hardware and operating system. This portability
makes compiled programs highly versatile and usable across different
environments.

3. Error Checking:

 Compilers perform comprehensive error checking during the compilation process,


catching syntax, semantic, and logical errors in the code before it is executed. This
helps developers identify and rectify issues early in the development cycle, leading
to more robust and reliable software.

4. Optimizations:

 Compilers can apply various optimizations to the generated machine code, such
as eliminating redundant instructions or rearranging code for better performance.
These optimizations improve the efficiency and speed of the compiled program,
enhancing overall performance.

6. Disadvantages of Compiler Design:

1. Longer Development Time:

 Developing a compiler is a complex and time-consuming process that requires in-


depth knowledge of both the programming language and the target hardware
platform. This can result in longer development cycles and increased resource
investment.

2. Debugging Difficulties:

 Debugging compiled code can be more challenging than debugging interpreted


code because the generated machine code may not be as readable or
understandable. This can make it harder for developers to identify and resolve
issues during the debugging process.

3. Lack of Interactivity:

 Compiled programs typically need to be compiled before they can be run, which
can slow down the development and testing process. This lack of interactivity can
hinder rapid prototyping and iterative development practices.

4. Platform-Specific Code:

 If a compiler is designed to generate machine code for a specific hardware


platform, the resulting code may not be portable to other platforms. This can limit
the interoperability and flexibility of compiled programs, requiring additional
effort to ensure compatibility across different environments.

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