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AS_WS_CB_III_CS_Introduction to Scratch part-2

The document is a quiz and instructional guide for Scratch programming, covering sprite movement, painting tools, and sound blocks. It includes multiple-choice questions, labeling tasks, and matching exercises related to Scratch functionalities. Additionally, it provides explanations for sound playback and the concept of 'origin' in Scratch.

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badri.ssp
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0% found this document useful (0 votes)
12 views

AS_WS_CB_III_CS_Introduction to Scratch part-2

The document is a quiz and instructional guide for Scratch programming, covering sprite movement, painting tools, and sound blocks. It includes multiple-choice questions, labeling tasks, and matching exercises related to Scratch functionalities. Additionally, it provides explanations for sound playback and the concept of 'origin' in Scratch.

Uploaded by

badri.ssp
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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6.

Introduction to Scratch 3-Part 2


Q.1. Select the correct option. [U]
1. Which of the following blocks should be used to move the sprite up on
the stage?
a. Change y by -10
b. Change y by 10
c. Change x by -10
d. Change x by 10

2. What is the range of the x value on the stage?


a. -240 to 180
b. -180 to 240
c. -240 to 240
d. -240 to -180

3. Which block category contains blocks that use stage coordinates to


perform an action?
a. Control
b. Sensing
c. Events
d. Motion

4. Which painting tool of Scratch is used to move and resize a sprite?


a. Select
b. Reshape
c. Line
d. Brush

5. Which block category allows you to change the costume of a sprite?


a. Control
b. Sensing
c. Events
d. Looks

1
Q.2. Label the painting tools in the Scratch Paint Editor window. [R]

Select Reshape

Fill Text

Rectangle

Q.3. Match the following blocks with the action they perform. [U]

Blocks Actions
Increases the size of a sprite by
a
specific value.
Pauses a script for a specified
number of seconds.

Smoothly moves a sprite to a


random position.
Decreases the size of a sprite by
a
specific value.
Shows a thought bubble callout.

Answer:

Blocks Actions
Smoothly moves a sprite to a
random position.

Decreases the size of a sprite by


a
specific value.
Shows a thought bubble callout.

Pauses a script for a specified


number of seconds.

2
Increases the size of a sprite by
a
specific value.

Q.4. Answer the following questions.


Ananya has created a script in Scratch for the cat sprite, as shown. She wants the
cat to make a 'meow' sound, after which it moves forward and takes a small right
turn. But when she clicks on the green flag, she is not able to hear the 'meow'
sound. What change should she make in this script so that she can hear the
'meow' sound?

a. What are the changes she needs to make in this script so she can hear
the meow sound properly? [U]

Ans: In this script, Ananya has used the "start sound Meow" block. That is
used to play the sound and continue to execute the next block
without waiting for the sound to finish playing. Therefore, she is
unable to hear the meow sound properly. She needs to change the
"start sound Meow" block with the "play sound Meow until done"
block in the script. This block allows you to play the selected sound
completely and only then run other blocks below it.

b. What do you mean by the term 'origin' in Scratch? What is the value
of x and y at the origin? [U]
Ans: The point at which the x-axis and the y-axis meet is called the origin.
At origin, x = 0 and y = 0.

c. What is the difference between the following blocks? [An]

and
Ans:

This block smoothly moves a This block smoothly moves a


sprite to the specified x and y sprite to a random position or
positions in the specified the mouse pointer.
number of seconds.

3
d. What is the difference between the following drawing and painting tools?
[An]
1. Fill
2. Outline
Ans:
Fill Outline
It is used to select and change It is used to select and change
the Fill colour along with the Outline colour along with
Saturation and Brightness. Saturation and Brightness.

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