Micro2M2Chapter32024
Micro2M2Chapter32024
Player 1 is associated with one node reflecting that she moves only
once and no other player moves before her.
Player 2 is associated with 2 nodes, because, although she moves
once, the impact of her choice is conditioned on the two possible
choices of action made earlier in the sequence of moves.
From each node start 2 branches corresponding to the two
available choices.
A pure strategy for some player i specifies her choice at all her
information sets.
For games with 2 players and a finite set of strategies for each
player, the normal form can be fully describes through a payoff
matrix.
Then the solution is the set of ordered pairs (x1 , x2 ) that satisfy a
list of axioms.
The payoff matrix shows that no matter what the other prisoner’s
strategy is, each prisoner is better off choosing fink: it yields 3 (as
opposed to 2) if the other cooperates and -2 (as opposed to -3) if
the other finks.
Es (Πi (s) | σi , σ−i ) ≥ Es (Πi (s) | σi′ , σ−i ) for all σi′ ∈ ∆(Si ).
where Es (Πi (s) | σi′ , σ−i ) means the expected payoff for i over all
pure strategy profiles drawn according to a probability induced by
mixed strategy (σi′ , σ−i ).
Two player hold one coin each and have to choose to show one
side of their coin: heads (H) or tails (T ).
So it is not possible that both players are rational with π2 > 1/2
and an analogous argument shows that it is not possible that both
players are rational if π1 ̸= 1/2 or π2 ̸= 1/2.
Hence, the only possible prediction for this game where both player
would be rational while knowing what the other player is doing is
π1 = π2 = 1/2: then players are rational since they are indifferent
over the whole set of mixed strategies.
Master’s in economics: 2nd year Chapter 3 Games, strategies and equilibrium.
Nash equilibrium.
Informally, we want to say that the game is at an equilibrium if all
players behave rationally while knowing what other players are
doing (though this knowledge may involve uncertainty if other
players play mixed strategies).
Definition
(Nash equilibrium) A mixed strategy profile σ ∗ ∈ ×N
i=1 ∆(Si ) is a
Nash equilibrium of the game if
Definition
(Pure strategy Nash equilibrium) A pure strategy profile
s ∗ ∈ ×N
i=1 Si is a pure strategy Nash equilibrium of the game if
Πi (si∗ , s−i
∗ ∗
) ≥ Πi (si , s−i ) for all si ∈ Si ,
From the payoff matrix we can see that there are two pure strategy
equilibria: (s1 , s2 ) = (.6, .4) and (s1 , s2 ) = (.4, .6): just check for
profitable deviations in each of the 4 boxes.
−π2 + a1 (1 − π2 ) = π2 + 2(1 − π2 )
−π1 + a2 (1 − π1 ) = π1 + 2(1 − π1 )
Two firms with identical and constant marginal costs c > 0 sell
differentiated products, 1 and 2, for which demands are
D1 (p1 , p2 ) = D̄(p1 − p2 ) and D2 (p1 , p2 ) = 1 − D̄(p1 − p2 ), where
Di and pi denote demand for and price of product i respectively
and D̄ is strictly decreasing and differentiable: covered market
where a measure 1 of consumers buys either product.
Firms maximize profits and are risk neutral so payoff for Firm i is
πi (p1 , p2 ) = (pi − c)Di (p1 , p2 ).
Assume Firm i knows that Firm j ̸= i is charging p−i : than its best
response Ri (p−i ) is price pi that maximizes πi (pi , p−i ) wrt pi .
This yields an implicit equation for the best response (can be used
to perform comparative statics on best responses).
Now if 2 has the slightest doubt that 1 plays R so she puts a small
probability ϵ > 0 on 1 playing R, then her choice of L when 1
chooses R would no longer be rational and the equilibrium would
unravel.
The general idea is that any sub-tree starting with a one node
information set which is internally coherent (in the sense that it
does not interact with the rest of the overall tree) represents a
subgame.
in particular, the game itself is one of its own subgames.
But the point is that you recognize a subgame when you see one.
Definition
A profile of strategies σ in a game Γ is a subgame perfect Nash
equilibrium if, for any subgame of Γ, the truncation of σ to that
subgame is a Nash equilibrium of the subgame.
This does not mean that the player knows at any time the
sequence of choices that have been made up to that point, what
we call the game history. This is because
if equilibrium strategies are mixed, a player might not know
the realization of mixed strategies of his opponents.
a player might not know that some opponent has deviated
from his equilibrium strategy: indeed, to check whether we
have an equilibrium, we need to check what happens if each
player deviates.
Three pure Nash equilibria (1, 2), (2, 2) and (2, 3).
Now, if Firm 2 has the slightest doubt that Firm 1 might charge a
price > 2 (say it assigns a small probability ϵ > 0 to this event)
then it should prefer charging 3 just in case it could make a strictly
positive profit.
Since this is the only relevant information for her, we might want
to say she has perfect information: in particular, if 1’s equilibrium
strategy is mixed, then she knows the realization of that strategy
and if 1 has deviated from her equilibrium strategy she knows it.
Now suppose 1 chooses its price first and then 2 gets to observe
that price before choosing its own.
D̄(p1∗ − R2 (p1∗ ))
p1∗ − c = − .
D̄ ′ (p1∗ − R2 (p1∗ ))(1 − R2′ (p1∗ ))
1/2+α(2+α)c
For our specification we obtain p1∗ = α(1−α) > p1s∗ .
Note that Firm 2 could have chosen a price p2 = P1∗ in which case
firms would have shared the market equally at price P1∗ and
obtained a larger profit than the equilibrium profit of Firm 1 who
serves less than half the market at price p1∗ .
By choosing a lower price than p1∗ Firm 2 obtains more profit than
by choosing p1∗ (revealed preference argument): so its profit is
higher than that of Firm 1.
Assume now that player 1’s strategy is s1 ∈ [0, 1], her bid for a
share in the pie and player 2’s choice is Y or N, which means he
decides whether to accept or not 1’s offer after observing it, where
he gets 1 − s1 if he accepts and 0 otherwise tie breaking rule is, he
prefers accept when indifferent.
1+δ 1−δ 2
It is true for T = 1 and T = 2 since 1 = 1+δ and 1 − δ = 1+δ .
For a given SPNE, call the value of the game for a player at round
t the equilibrium expected discounted payoff of that player at
round t.
Let Vit denote the value of the game for player i at round t if she
makes the offer at round t
Define V̄i and V i as the maximum and the minimum, over all
SPNEs and all rounds t, of the value of the subgame starting at
round t.
1
It follows that V1t = 1+δ for all t and the same arguments show
1
that V2t = 1+δ for all t.
Hence in the unique SPNE, the player making an offer in the first
1
round chooses s1 = 1+δ > 1/2: impatience, δ < 1, induces the
first mover to offer less than half of the pie to the other party but
her bargaining power decreases as δ goes to 1.
Two examples with 3 players: one where player 1 plays in the first
stage and players 2 and 3 play in the second stage and one where
players 1 and 2 play in the first stage and player 3 plays in the
second stage.
Payoffs for the repeated game are the discounted sum of the
payoffs for the one shot game at each period.
Now consider T ≥ 3 and assume the only SPNE for the repeated
game with T − 1 periods has (fink, fink) every period.
This means that a deviation at some later time t ′ > t would not
be profitable either if δ ≥ 1/3 so that (cooperate, cooperate)
forever is indeed a Nash equilibrium of the subgame starting at t.
Proposition
(The intermediate value theorem) Let f be a real valued function
defined on an interval of the real line [a, b]. If f is continuous, then
for any y between f (a) and f (b) there exists x ∈ [a, b] such that
y = f (x).
Proposition
(Brouwer fixed point theorem) Let f be a continuous function
mapping a non empty, compact and convex subset of a finite
dimensional euclidian space, K , into itself. Then f has a fixed
point in K .
Consider some player i and some profile of strategies for all other
players a−i ∈ ×j̸=i Aj .
Proposition
(Kakutani fixed point theorem) Let f be a set valued function
mapping some non empty, compact and convex subset of a finite
dimensional euclidian space, K into the set of subsets of K , 2K .
Then, if f is convex valued and has a closed graph, then it has a
fixed point in K .
In what follows
we assume there is a finite number of players N,
we use the notation Si for the set of pure strategies for player
i,
we call player i’s payoff function denoted Πi (si , s−i ) the
function that gives player i’s payoff as a function of the profile
of pure strategies,
we say that Πi is quasiconcave in si if, for any s−i and any
real number v , the set of pure strategies for player i, si such
that Πi (si , s−i ) ≥ v is convex.
The Kakutani fixed point theorem can be used to prove several
standard existence theorems.
Proposition
(Glicksberg 1951) If Si is compact and convex and Πi is
continuous for all i = 1, ..., N, then the game has a (possibly
mixed) Nash equilibrium.
Proposition
If Si is compact and convex and Πi is continuous and quasiconcave
in si for all i = 1, ..., N, then the game has a pure Nash equilibrium.
There are also non standard existence results for mixed equilibria
with discontinuous payoffs (e.g. Dasgupta and Maskin, 1986).
Master’s in economics: 2nd year Chapter 3 Games, strategies and equilibrium.