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ITIS101 ASSIGNMENT Rubrics

This document outlines the requirements for a group assignment in the ITIS101 course, focusing on developing case scenarios for different control structures. Students must conduct problem analysis using the IPO model, create pseudocode and flowcharts, and implement solutions using the Scratch application. The assignment includes specific submission formats and deadlines, along with grading rubrics for evaluating originality, design, and presentation.
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0% found this document useful (0 votes)
3 views

ITIS101 ASSIGNMENT Rubrics

This document outlines the requirements for a group assignment in the ITIS101 course, focusing on developing case scenarios for different control structures. Students must conduct problem analysis using the IPO model, create pseudocode and flowcharts, and implement solutions using the Scratch application. The assignment includes specific submission formats and deadlines, along with grading rubrics for evaluating originality, design, and presentation.
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 3

Student Name: …………………...................

…………
Student ID: ……………………
Section No: ...............

Information Technology Department/ IT Section


Course Code: ITIS101 Lecturer Name: Ms. Alice Lontok, Dr. Rolando
Course Title: Fundamentals of Information Technology
Semester: (1) 2021-2022 Marks Obtained: ..........

ACTIVITY-BASED ASSIGNMENT NO (1)


Total Marks 10

Issue Date: 5-9 December 2021 Due date: 19-20 December 2021

Important Instructions:
• The assignment is a group assignment with a maximum of 3 members per group.
• Develop your own case scenario (or problem). There should be one case scenario for each control structure
(sequential, selection/choice, repletion).
• For each case scenario, you must do problem analysis and show the input, process and output using the IPO
model
• After problem analysis, you must prepare the design of the solution by developing a pseudocode and flowchart
for each case scenario
• Write the solution for the case scenario using Scratch application. Solutions to the 3 case scenarios must be in
one .sb3 file. The main program will display information about the assignment and will run when the Green
Flag is clicked, while the solution to each case scenario will run when a particular key is pressed.

You have to submit the following things:


• 1 PDF file that contains 1 case scenario for each control structure to be submitted in Turnitin assignment link
(use the filename: Group)
• 1 PDF file that contains 1 case scenario for each control structure, with problem analysis and problem design
to be submitted in the Assignment link (use the filename: Group_Part1)
• 1.sb3 file that contains all the solutions for each case scenario, which will run according the key pressed to be
submitted in the Assignment link (use the filename: Group_Part2)

The Academic Integrity and Plagiarism Policy:


You should be ready to prove the authenticity of your work. If any form of plagiarism/reproduction of answers/work
discovered, you will be awarded zero mark.

Late submission of the assignment:


Late submission of the assignment/project will lead to 10% mark deduction per day from the total mark of the
assignment/project. Fridays & Saturdays are counted.

You are expected to cover the following outcomes


• Design Algorithms and flowchart for problem solving.
• Apply programming concepts in problem solving by using a tool. (Scratch).
• Utilize Anti-plagiarism tool on academic integrity

You are expected to practice the skills that are related to the following graduate attributes
• Scholastic rigor & practical competence: creative thinking, problem solving, analytical thinking, time
management, dexterousness and knowledgeability. 3
• Lifelong learning: research skills, critical thinking, inquisitiveness, goal setting, commitment and adaptability.
• Autonomy and Accountability: work independently, confidence, responsibility, transparency, reliability and
authenticity.
• Innovation: imagination, aspiration, problem-solving, solution-integration, visionary and perseverance
• Teamwork: collaboration, tolerance and flexibility, planning, organization and time management.

END OF THE ASSIGNMENT


GOOD LUCK
Page 1 of 2
Student Name: …………………...................…………
Student ID: ……………………
Section No: ...............

Information Technology Department/ IT Section


Course Code: ITIS101 Lecturer Name: Ms. Alice Lontok, Dr. Rolando
Course Title: Fundamentals of Information Technology
Semester: (1) 2021-2022 Marks Obtained: ..........

RUBRICS (10 MARKS)


TOTAL
MARKS
REQUIREMENTS CRITERIA MARKS
ALLOCATED
ALLOCATED
1 Mark for Sequential 1 Mark for Selection 1 Mark for Repetition
Case scenario/problem 3/3 = 1 1
Case Scenario Case Scenario Control Case Scenario
0% - 5% 2
6% - 20% 1
Originality of case scenario 2
21% - 30% 0.5
>30% 0
1 Mark for Sequential 1 Mark for Selection 1 Mark for Repetition
IPO model 3/3 = 1 1
Case Scenario Case Scenario Control Case Scenario
1 Mark for Sequential 1 Mark for Selection 1 Mark for Repetition
Flowchart 3/3 = 1 1
Case Scenario Case Scenario Control Case Scenario
1 Mark for Sequential 1 Mark for Selection 1 Mark for Repetition
Pseudocode 3/3 = 1 1
Case Scenario Case Scenario Control Case Scenario
The main scratch program must display a dialogue that explains the
assignment and what key to press to display each solution (1)
Main Scratch Program The main scratch program goes back to the main menu after each application 3/3 =1 1
(Main Menu) (1)
All the three applications can be accessed from the main scratch program
(main menu) (1)
The scratch The scratch
For Each Application using
application using application using The scratch application
Sequential Control Structure,
sequential control selection control using repetition control
Selection Control Structure
structure shows the structure shows the structure shows the correct
and Repetition Control
correct output when it correct output when it output when it is tested (.5)
Structure
is tested (1) is tested (.5)

It uses at least 1 It uses at least 1 It uses at least 1 backdrop


Backdrop
backdrop (.25) backdrop (.25) (.25)
It uses at least 1 sprite It uses at least 1 sprite
Sprite It uses at least 1 sprite (.25)
(.25) (.25)
9/3 = 3 3
It shows use of It shows use of
It shows use of appropriate
Variable appropriate variable appropriate variable
variable (.25)
(.25) (.25)
Event At least 1 event (.25) At least 1 event (.25) At least 1 event (.25)
At least 2 dialogues At least 2 dialogues
Dialogues At least 2 dialogues (.25)
(.25) (.25)
Sensing At least 1 sensing (.25) At least 1 sensing (.25) At least 1 sensing (.25)
Operator At least 1 operator (.5) At least 1 operator (.5) At least 1 operator (.25)
At least 1 IF statement
IF At least 1 IF statement (.25)
(.5)
Loop At least 1 Loop (.5)
TOTAL MARKS 10

Page 2 of 2
Deliverables Components Excellent (2.5) Very Good (2) Good (1.5) Satisfactory (1) Poor (.5) Very Poor (0)

The oral presentation The oral presentation The oral presentation The oral presentation The oral presentation
The oral presentation clearly communicated the partially communicated minimally poorly communicated the did not communicate
Presentation effectively overview of the project the overview of the communicated the overview of the project the overview of the
& Viva communicated the process within the time project process within overview of the process within the time project process within
Presentation overview of the project limit and defended the time limit and project process within limit and defended the time limit and not
(5 Marks) (2.5 Marks) process within the time favorably. defended partially. the time limit and poorly. able to defend.
limit and very well defended minimally.
defended.
Project
Contribution Effectively completedMost of the assigned task Partially completed the Minimally completed Poorly completed the Not completed the
the assigned task. were completed assigned task. the assigned task. assigned task. assigned task.
(2.5 Marks)

TOTAL MARKS (Out of 5)

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