The document provides an overview of C++ classes and objects, explaining that a class is a user-defined data type that encapsulates data members and member functions. It details how to define classes, declare objects, and access data members, along with the concepts of constructors and destructors. Additionally, it touches on access modifiers and the syntax rules for class definitions in C++.
The document provides an overview of C++ classes and objects, explaining that a class is a user-defined data type that encapsulates data members and member functions. It details how to define classes, declare objects, and access data members, along with the concepts of constructors and destructors. Additionally, it touches on access modifiers and the syntax rules for class definitions in C++.
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C++ Classes and Objects
——
Last Updated : 17 Apr, 2023
Class in C++ is the building block that leads to Object-Oriented programming.
Itis a user-defined data type, which holds its own data members and member
functions, which can be accessed and used by creating an instance o
class, A C++ class is like a blueprint for an object. For Example: Consider the
Class of Cars. There may be many cars with different names and brands but all
of them will share some common properties like all of them will have 4
wheels, Speed Limit, Mileage range, etc. So here, Car is the class, and wheels,
speed limits, and mileage are their properties.
* A Class is a user-defined data type that has data members and member
functions.
— .
+ Data members are the data variables and member functions are the
functions used to manipulate these variables together, these data members
and member functions define the properties and behavior of the objects in a
—ewerrorr—
Class.
* In the above example of class Car, the data member will be speed limit,
mileage, etc, and member functions can be applying brakes, increasing
leage, etc and member functions can be applying brakes. increasin
speed, etc.
An Object is an instance of a Class. When a class is defined, no memory is
allocated but when it
allocated.
is instantiated (i.e. an object is created) memory is
Defining Class and Declaring Objects
A class is defined in C++ using the keyword class followed by the name of the
class. The body of the class is defined inside the curly brackets and terminated
by a semicolon at the end.
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keyword user-defined name
H/can be private public or protected
// Variables to be used
Member Functions() {} //Methods to access data members
J/ Class name ends with a semicolon
Declaring Objects
When a class is defined, only the specification for the object is defined; no
memory or storage is allocated. To use the data and access functions defined in
the class, you need to create objects.
Syntax
ClassName ObjectName;
——
Accessing data members and member functions: The data members and
mambhar functinne af the clace can ha arraccad ticina tha dat!" anaratar with
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the member function with the name printName() then you will have to write
obj.printName().
Accessing Data Members
The public data members are also accessed in the same way given however
the private data members are not allowed to be accessed directly by the object.
Accessing a data member depends solely on the access control of that data
member. This access control is given by Access modifiers in C++. There are
three access modifiers: public, private, and protected.
C++
// C++ program to demonstrate accessing of data members
Winclude
using namespace std;
class Geeks {
// Access specifier
public:
// bata Members
string geeknane;
// Menber Functions()
void printname() { cout << "Geekname is:" << geekname; }
ue
int main()
{
// Declare an object of class geeks
Geeks obj1;
// accessing data menber
obj1.geekname = "Abhi";
// accessing menber function
obj1.printname();
return 0;
+
_
Output
Geekname is:Abhi
—_—-
Member Functions in Classes
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* Inside class definition
* Outside class definition
——$——_—______
To define a member function outside the class definition we have to use the
scope resolution: operator along with the class name and function name.
eee eee ee ee eee eee sen es
CH
// C++ program to demonstrate function
// declaration outside class
#include
using namespace std;
class Geeks
{ ~
publi
string geeknane;
int_id;
// printname is not defined inside class definition
void printname();
// printid is defined inside class definition
void printid()
t
cout <<"Geek id is: "
using namespace std;
class Geeks
{
public:
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Geeks()
{
cout << "Default Constructor called” << endl;
/ {Parameterized Constructor
Geeks(int x)
{
cout <<"Parameterized Constructor called “<< endl;
int main() {
// obj1 will call Default Constructor
Geeks obj1;
cout <<"Geek id is: "
using namespace std;
class Geeks
{
public:
int ids
/ [definition for Destructor
~Geeks()
{
cout << "Destructor called for id: " << id
using namespace std;
class Demo{
int a, b5
public:
Deno() // default constructor
{
cout << "Default Constructor" << endl;
+
Demo(int a, int b):a(a),b(b) //parameterised constructor
t
cout << “parameterized constructor -values” << a <<" “ce b << endl;
+
}instances
int main() {
return @;
Output
Default Constructor
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Similarly, we can also call the parameterized constructor just by passing values
here
CH
include
using namespace std;
class Denot
public:
int a, b;
Demo()
t
cout << "Default Constructor" << endl;
+
Deno(int a, int b):a(a),b(b)
{
cout << “parameterized Constructor values-" << a <<" "<< b << endl;
Hinstance(100, 268) ;
int main() {
return @;
Output
parameterized Constructor velues-1¢e 200
So by creating an instance just before the semicolon, we can create the
Instance of class.
Related Articles:
+ Multipte Inheritance in C++
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