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RESEARCH-PR-CHAP1-3

The document discusses the challenges faced by students in learning mathematics, highlighting the role of intelligent tutoring systems (ITS) and technology in enhancing educational experiences. It emphasizes the need for improved curriculum and teacher training in the Philippines, as well as the benefits of mobile math applications for self-directed learning. The researchers plan to gather data through interviews with respondents in Bulacan to support their findings.
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0% found this document useful (0 votes)
13 views

RESEARCH-PR-CHAP1-3

The document discusses the challenges faced by students in learning mathematics, highlighting the role of intelligent tutoring systems (ITS) and technology in enhancing educational experiences. It emphasizes the need for improved curriculum and teacher training in the Philippines, as well as the benefits of mobile math applications for self-directed learning. The researchers plan to gather data through interviews with respondents in Bulacan to support their findings.
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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You are on page 1/ 5

Research Pr.

2
Chapter 1.
Definition of Terms
1. Problem- something or someone that's challenging to deal with
2.
3.
4.
5.

Chapter 2
RRL LOCAL
1ST RRL
https://www.igi-global.com/chapter/intelligent-tutoring-systems-for-filipino-
learners/237246

According to a famous quote from Shakuntala Devi, a writer and


mental calculator popularly known as the "human computer,"
"everything around you is mathematics." "Everything around you is a
number." Math was used to create almost everything we saw and
touched. Some students are finding it difficult to understand, mostly
because of the numerous numbers, formulas, and so on. This increases
the stress that the students will experience with the subject, resulting in it
becoming the most hated subject and being forced to be tutored or
learned online.

According to Rex Perez Bringula (2020), For the last 50 years,


intelligent tutoring systems had been a valuable educational resource for
teachers, educational institutions, and students (Kulik & Fletcher, 2016).
With intelligent tutoring systems (ITS), students’ specific learning needs
in large classes are addressed appropriately. With ITS, students are
given equal opportunities to learn with accessible educational
technology. Students receive individualized feedback (Schroeder,
Adesope & Gilbert, 2013) and real-time assessment which does not
require the presence of a human teacher (Bringula, Basa, Dela Cruz, &
Rodrigo, 2016; Green, 2011; Marion & Oluwafunmilayo, 2011). ITS
supports self-regulated learners who can create their own learning space
and time (Winne et al., 2006; Duffy & Azevedo, 2015). It provides a
non-embarrassing learning environment since the interaction happens
only between the ITS and the learners (Bringula et al., 2017). ITS is now
incorporated in mobile technologies allowing learning to be more
accessible and flexible (Aker, Ksoll, & Lybbert, 2012).

AI could be a part of our learning system. It could help us in a variety of


ways and allow us to organize ourselves; we could not only learn but
also study our mistakes; and it could make our learning status easily
accessible and independent in some ways. As you may know, math
solving apps aren't just apps that can give you an answer; they also
provide a solution, reasons for why and how you got the answer, and
some even have a visual representation of data analysis. That's how an
AI can help you; it's not just an app but a tutor as well.

2nd RRL
https://isif.asia/tackling-math-with-technology-in-the-philippines/?
fbclid=IwAR3cLot4cPj80jEWXBZelRTw29p4unYW-
KIjJK9bagvEeUbsc7Ch6XRoMDc

According to the World Economic Forum’s Global Competitiveness


Report 2011–2, the Philippines ranks 115th out of 142 countries in
perceived quality of math and science education. What contributes to
this low level of competency in mathematics? Dr. Carlo Magno, of De
La Salle University’s College of Education in Manila, suggests the
problem lies in a lack of consistent curriculum, teacher training, and
deeper learning. The capability of a teacher should never be questioned,
but it has limitations; just like a book, some information is left behind.
Understanding is based on what you remember, not on how you learned
and understood the deeper concepts behind the lessons. Students cannot
be engaged in their chosen track or path unless they understand the
fundamentals.

The time allotted to a teacher and a lesson is frequently insufficient to


ensure that their students absorb the information. In addition, the lack of
education materials and the population of students per room are also
contributing to the fact that they have a poor and inconsistent
curriculum. As stated in the Philippine government's statement, the
country is turning to technology to meet these challenges by utilizing
innovations in ICT and education. In 2011, Department of Science and
Technology (DOST) Secretary Mario G. Montejo initiated the project
"Technology Package for Student Learning Empowerment." The idea
was to create new forms of educational content, especially for primary
education, to improve the quality of Philippine education. By utilizing
efficient and affordable software and hardware, students can benefit
from new ways of learning. As new ways of learning were created,
students found them much more attractive and fun to study with.

First step: developing material, "Our courseware was meant to


supplement—not replace—traditional textbooks, lessons, and teachers,"
noted curriculum expert Dr. Queena N. Lee-Chua. Modules were
divided into three sections as they ran: activity, self-improvement, and
evaluation; each has a different way of being fulfilled. Each grade level
has different content that is suitable for their age. Using Adobe Flash
and the open source Flash Developer, the digital courseware introduces
mathematical concepts through familiar situations, as well as catchy
songs, chants, and lively characters for pupils to easily identify with.
(Lessons start with animated Filipino characters presenting a situation
easily solved by math.) With this, students are capable of being engaged
in the topic that they have for their lessons. The following step is
training and testing. Teachers were able to be trained on how to use the
courseware, how to manage, and how to give remedies if needed.

As they went through so many metrics to see how it would affect them,
tests were given experimentally, and the results show that students who
used courseware performed better than those who did not. Technology
helps students be efficient and motivated. They have the ability to
broaden their knowledge and think creatively. With the use of new
gadgets around them, they have the positivity to regain their posture and
start something big.

3rd RRL
https://oapub.org/edu/index.php/ejes/article/view/4459/7094

Mathematics-solving applications are a great way to understand, be


engaged, and learn on your own; they provide much more information
and an explanation than you barely see in your books, and they also
provide some visual representation of the given data to allow you to
analyze and understand the concept behind the word problem or any
mathematics problem in greater depth. According to Obina, Gabe,
Angcon, Diaz, Largo, Chiva, and Bolaños (2022), mobile and online
learning applications become more known year after year and are used
today by millions of students and educators all over the world. Math
applications are included in the category of mobile and learning
applications. Applications in math could help children learn and provide
a successful child-centered scaffolding approach (Drigas and Pappas,
2015). Gulliford & Miller (2015) added that math applications provide a
chance for specialized arithmetic exercises catered to children’s needs.
Furthermore, Johnson et al., (2016) state that students’ engagement with
math apps provides them with an opportunity for improvement of self-
analysis, enhances math solving skills, and critical thinking as well as
for sharing information with peers.

Because of the advanced technology, everything is so easy to deal with,


and with these applications, you just need to type or take a picture of the
problem, and then it will give you an instant result. The software has
been a crucial resource for students who require extra guidance and
those who are learning remotely (The Learning Council, 2020).
According to the study by Botzer et al., (2011), learners can use
mathematical applications anytime and anywhere, encouraging the
performance of mathematical operations and enhancing experiential
learning. As the technology evolves and keeps on upgrading, we can
experience a greater change, Math solving apps are not just for in-depth
understanding; they could also be a reviewer for everyone.

Chapter 3
Data Gathering Procedure
The researchers will collect data through face-to-face interviews to
support our research. We will find 20 respondents in the area of San
Vicente Santa Maria, Bulacan. Respondents will be given the option
of participating or not; no coercion will take place. The researchers
would provide information, such as the basic instructions necessary
for participation.

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