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How to Think in Chess Jan Przewoznik Digital Instant
Download
Author(s): Jan Przewoznik; Marek Soszynski
ISBN(s): 9781888690101, 1888690100
Edition: Paperback
File Details: PDF, 8.09 MB
Year: 2001
Language: english
How to Think
in Chess
Jan Przewoznik
and
Marek Soszynski
Foreword by
Jon Levitt
2001
Russell Enterprises, Inc.
Milford, CT USA
How to Think in Chess
© Copyright 200 I
ISBN: l-888690-10-0
Published by:
Russell Enterprises, Inc.
P.O. Box 30
Milford, CT 06460 USA
http://www.chesscafe.com
[email protected]
Foreword
Preface 111
I Introduction
11 Solo Analysis 9
1. Positions for solo analysis 9
2. Analysis of training positions - solutions 11
3. How t o analyze the protocols o f thinking aloud 24
4. Example of protocol analyses 28
5. Exercises 33
6. Solutions to the exercises 60
II
Foreword
The game of chess is fascinating on many different levels. From the logic
oftactical calculation to the depth ofstrategic conceptions, from the beauty
of refined play in an endgame study to the cut and thrust of competitive
play, from the evolution of opening theory to the idiosyncrasies of the
World Champions ...it is all part of what goes underneath the umbrella
term of "chess."
"Psychology" is, of course, another term that can encompass a very wide
range of issues. At one moment in Jan Przewoznik and Marek Soszynski 's
book you might be reading what seems like a self-help text, learning to
overcome mental blocks or reading advice on how to deal with competi
tive stress. At another moment you might be examining the thinking "pro
tocols" of strong players as they analyse a critical position in depth.
From the perspective of improving one's own game, it can be very help
ful to see how other players think and to understand the typical processes
that make up chess thinking. Leaming about "anticipation" or "progres
sive deepening" might even benefit your game. Stepping back for a few
minutes and taking a wider perspective of yourself as one of many hu
man brains struggling to master the complexities of our game might be
more rewarding to you as a player than analysing Ivanchuk's 18.§.dgl !?
against the Najdorf Sicilian. Maybe. It depends on the sort of person you
are and how you like to tackle things.
iii
You should be warned however that this is not an entirely normal chess
book and certain parts of it have more the feel of academic esoterica.
Some of the protocol analysis, for example, is very detailed and may not
seem at all helpful to the improving player (it might of course be of inter
est to a psychologist or a computer programmer). The section on sports
psychology is of more practical value and may help players freshen up
their approach or introduce a touch more creativity into their play.
A book such as this can reveal a great deal to the intelligent reader, be he
a player who wants to improve, a chess teacher who wants somebody
else to improve or even a psychologist who just wants to observe the
thinking brain in action. There is something for everybody, even if cer
tain parts of it may not appeal to all.
As someone who has written on chess psychology myself (in the book
Genius in Chess published by Batsford), I know how much is owed by
anyone working in this field to the great pioneer of chess psychology,
Adriaan De Groot. You will see his name and methods crop up again and
again here ... a sure sign that Przewoznik and Soszynski are following the
time-honoured method of building on what has gone before by "standing
on the shoulders of giants." The authors have their own contribution to
make too, as I am sure readers will discover for themselves.
Jon Levitt
London
February 2001
IV
Preface
This book grew out of Jan Przewoznik's writings on the subject of chess
thinking that first appeared in various Polish magazines, journals, and
books. That material was translated into English by Marek Soszynski,
and then much amended, rewritten and expanded by us both.
We should like to thank the many people who made this book possible.
Primarily, grateful recognition must be paid to the dozens and dozens of
chessplayers, both adults and juniors, male and female, with or without
titles, who agreed to take part in various psychological tests and training
experiments. They helped to ensure that this book is not merely empty
theorizing, but is empirically based. Our further thanks go to Jon Levitt
for providing a foreword and to Taylor Kingston, Warren Clarke, Mike
Donnelly and others, who made useful suggestions and comments on
drafts of the English text. Due acknowledgment is also given here of the
permission granted by the Mouton de Gruyter publishing house to quote
from Adriaan de Groot's classic work, Thought and Choice in Chess.
Jan Przewoznik
Marek Soszynski
February 2001
v
I Introduction
How to think in chess? This question has the broadest possible range. At
one extreme it refers to the immediate problem facing every chessplayer
with an ounce of fight left in him- what move to play next on the board.
At the other extreme it refers to the lifelong problem facing every player
with an ounce of ambition left in him - what move to make next in one's
development.
If you want to get better, you have to change. And you have to change
because some of what you do now is flawed or second-best. But which
part of your thinking is not quite right? Know thyself is a developmental
principle familiar since the days of Socrates, and its worth is repeatedly
proved in many walks of life. It is obligatory in chess training, when it is
worthwhile noting not only what you do, but also how you are doing it,
how you think, and how you solve problems. This very necessary self
knowledge applies both to minute details (of individual moves, and im
mediate game plans) and to the overall picture (of your character, and
your future chess career). Unless you know where you are, and where
you want to go, progress is impossible.
Let us begin with the thinking that takes place during a game. The moves
on a chessboard can be praised or criticized in isolation, but they are the
result of thought processes that can and must themselves be investigated.
Here we draw on the classic research of the Dutch psychologist and
chessplayer, Adriaan de Groot. Around the time of the famous AVRO
tournament in 1938, and later, he was able to question several of the
world's top players (Alexander Alekhine, Max Euwe, Reuben Fine, Salo
Flohr, Paul Keres, and Saviely Tartakower) subject them to various chess
tests and then compare their responses and results with those of weaker
players (such as two female Dutch champions). One outcome was unex
pected. To put it very briefly, when deciding on a move, the stronger
players did not calculate any deeper than the weaker ones. The Grand
masters could memorize positions from typical games very well indeed,
and seemed to have a huge internal store of arrangements and patterns of
pieces (or "chunks"), but de Groot did not find that they analyzed more
or longer variations than the others. This finding still has the power to
surprise even today.
"This game was awarded the first brilliancy prize and nobody was more
surprised than me since I can remember at no time seeing more than two
moves ahead." Thus reported Miguel Najdorf (Chess Monthly, Septem
ber 1 992).
1.e4 c5 2.4)f3 e6 3.d4 cxd4 4.4) xd4 4)c6 5.4)c3 a6 6.g3 '/bc7
7.Jlg2 4)f6 8.0-0 h6 9.4)b3 .Q.e7 10.a4 d6 11.f4 0-0 12.g4 .Q.d7
13.h4 b5 14.g5 4)h7 1 5.Ae3 b4 16.4)e2 d5 17.exd5 exd5
18.'/bxd5 .§.ac8 19.a5 4)b8 20.4)ed4 Ag4 21 . .§.ael .§.fd8 22.'/be4
.§.e8 23 . .ilf2 .Q.d7 24.'/bd5 '/bd6 25.4)f5 '/bxd5 26.4) xe7+ .§.xe7
27.Axd5 .§.xel 28 . .§. xel .§. xc2 29 . .§.e7 .Q.c6 30 . .Q.xf7+ <lt>f8
31..§.c7 hxg5 32.Ac5+ 1-0.
"So far as I can remember," wrote the winner in his Secrets of Grand
master Chess, "I hardly calculated a single variation more than a couple
of moves deep during the entire course of the game." (Admittedly, this
was not typical for the tactically oriented John Nunn.)
2
This is simply not how people approach most problems, nor is there any
reason why they should approach all problems that way. It is just one
solving method among many; we give examples of more practical ones
in Chapter III.
In Chapter II, four positions will be presented for solo analysis using the
method of thinking aloud. Detailed analyses of these positions will be
given, and then a specific way of analyzing chess thinking will be pre
sented, according to which the reader will be able to evaluate his own
thinking during the solving of problems, and decide the direction of fur
ther self-developmental work.
Of course, de Groot was aware that the method of thinking aloud creates
certain difficulties, due to the need to think and verbalize simultaneously.
In general, though, the subjects acknowledged that their decision-mak
ing process in the experiment corresponded to that of the tournament
situation.
3
The advantages of thinking aloud and protocol analysis
Fantasy will never disappear from chess. There will always be innova
tors in this field gifted at finding unconventional means of unraveling
problems that arise on the chessboard - eliciting admiration from impar
tial and knowledgeable observers. Such creativity lies in the very nature
of chess. Whether we like it or not, amid the tournament scoreboards,
rating points, categories, and norms of our chess world a prominent place
is occupied by the aesthetic, artistic and truly creative.
4
of us is creativity! An original approach to recurrent problems, linked
with the ability to set new ones. Much space in chess manuals is devoted
to matters of a technical nature. A lot is said about isolated pawns, the
"hanging center," the domination of the bishop pair, the "good" and "bad"
knight, and so forth. The conclusions become generalized. But so little is
written about exceptions to the rule, about paradoxes.
What attracted us was the situation where a player looks for solutions
hidden in "the depths," in which workable options are in fact obscured
by standard, entrenched patterns of thought. And the eventual outcome,
the correct solution, at first seemed too improbable to be true. Which is
why it was hard to foresee.
We searched for the right word to express best this state of affairs: it is
fantasy. Fantasy in this context means the ability to imagine situations,
incidents, whole series of events (let these be moves in a chess game)
which are transformations, enrichments, of earlier experiences. The pic
turing to oneself of completely new situations or events. What is vital in
fantasy is paradox, the conspicuous presentation of contradictions.
5
Yet after deeper analysis of each such individual case, we invariably come
to the conclusion that what seemed irrational is really rational after all.
Moves, strategies, and ideas that according to popular opinion go against
principle and common sense, are actually guided by the different - ini
tially imperceptible - demands of chessboard logic. One could say, to
paraphrase the American philosopher John Dewey, that where old and
familiar things take on the mark of the new, there we encounter fantasy.
But when something new occurs, then distant and strange things become
obvious and inevitable. And there is always a certain sense of adventure
in intellectual contact with the world, and that adventure is what we here
call fantasy.
White could just queen with check, but in place of that there is 1.<it'f6!
<it'h7 2.f8 � <it'h6 3.�h8 *. This is not just being "flashy," it is actu
=
6
game Anatoly Karpov came up with 11 ... �e7!?, which threatens ... g7-
g5 embarrassing the white queen (Kamsky-Karpov, Dortmund, 1993).
For whom is that chapter intended? Above all, we hope it will interest a
very broad group of self-taught chessplayers. Those more advanced may
be bored at first with exercises none too difficult for them. They may not
see any signs of fantasy in the solutions. But remember that the exercises
were arranged from the easiest to the hardest. What is already obvious to
7
them, the less advanced have the chance to discover only now.
And those less advanced? They should cope well with the initial exer
cises, but later it will get tougher and tougher. Let them not lose heart!
Through it they can determine their present stage of development, and
what journey awaits them. In time they will be able to solve ever more
exercises. And that can be a yardstick, a confirmation of progress.
We feel confident that this is the chapter for those who would rather not
count the squandered points after a tournament, but instead encourage
themselves with every brilliant, startling idea realized on the chessboard.
Would this be the chapter then, for every fortunate chessplayer? With no
losers amongst them? In the world of paradoxes everything is possible.
First of all, there will be the skills of setting goals, and of positive think
ing. If you want to be a winner, you have to think like one! You have to
know where you are heading, and you have to realize, early on, that it is
especially important how far you plan on going.
Secondly, not only awareness of the goal itself is important, but also
awareness of the road to it. And here questions of character formation,
and coping with stress, already arise. One must learn the skills to over
come obstacles, to maintain persistence, to extract satisfaction even from
the smallest successes, and to correct one's direction when thrown off
course.
We hope that this book will make it easier for the chessplayer or his
coach to work systematically at raising his own or his student's standard
of play, and give him an opportunity to delve into the deeper question,
how do I actually think?
8
II Solo Analysis
Instructions
These are your instructions. You will be presented with four positions.
With each one, you are allowed half an hour to set it up on a full-sized
board, and to come up with a single best move, along with some plans
and variations, etc.
It is very important to keep in mind that your task will be not only to
select a move in each position, but also to express your thoughts aloud
during its selection. These thoughts should be recorded on audio tape.
The value of the examination depends to a large extent on reporting your
thoughts precisely, especially the moves and variations considered. It is
vital that you say out loud everything that comes to mind during selec
tion of a move. We emphasize, all your thoughts about the position are
important. Try to think as if it was a normal tournament game, but other
wise please speak about everything that you look at, that you verify or
plan. Later, you will be able to subject your recorded thoughts to a thor
ough appraisal - that is the whole idea.
You should also note that these are not all tests of your skill at finding
winning combinations. The situation is not necessarily "White to play
and win - find the solution." Whether the situation is really "positional"
or "tactical," and whether the game may be won, drawn, or lost remains
for you to discover. The circumstances are close to tournament condi
tions: you have arrived at a certain position and play has to continue.
To get used to the novel situation of voicing your thoughts while study
ing a position, it is worthwhile practicing with some examples before
hand. If the method of thinking aloud causes you difficulties at first, prac
tice with a few further examples in order to gain proficiency in reporting
what you are thinking. Once you are satisfied that simultaneous analyz
ing and speaking does not cause you difficulties, we can start on the
actual playing-out of a game.
9
The thirty minutes you have per position to select a move is longer than
may be practical in an actual game, but:
i) in a game you will have seen the position being reached, and to
that extent be already familiar with it;
ii) speaking your thoughts out loud will probably slow your think
ing somewhat. You still may not need the full time to decide, but
remember that this is not a rapidplay or blitz!
Let us embark on the practical training then.
Position #1
Position #2
Position #3
10
Position #4
You will now be able to compare your own recorded analyses with those
quoted below, which are based mostly on the much-amended protocols
(i.e., transcripts) from co-author Jan Przewoznik's own researches car
ried out in the 1980s on a group of three dozen Polish chessplayers rang
ing from Category I to Grandmaster strength.
POSITION #1
l .�xh8
In Position #1 it is not possible to take the rook on h8 since after
§bS White soon gets mated, e.g. 2.b4 § xb4+ 3.axb4 �xb4+ 4.<t!tal �a3+
5.<t!tbl �a2 * . White also loses after the peaceful l .�xb7 �xb7 2 .Axb7
§b8 3.Ac6 §b6 4 . ..lle4 §ab5 and Black's threats down the b-file are
decisive. After l .�e5 c4 a counterattack down the f-file saves White:
2.§ xf7+! �xf7 3.g6+! hxg6! 4.Axg6+ �e7 5.�xg7+ �d6 6.�xh8 c3
7.�b8+ �e7 8.�e8+; a draw by perpetual check ends the game.
11
his queen is en prise, so there is no time for the defense <it>al, !:!bl. So
one could have the impression that White's position is difficult. First let
us see the game's conclusion.
From the initial position the best move is l ..§xf7+!! - an immediate strike
down the f-file. After l . . .®xf7? White instantly solves all problems with
the help of a counterattack, e.g., 2.!:!fl + ®e7 3.�xh8 §b5 4.�xg7+ <i!td6
5.�f8+ ®d7 (if5 . . . ®c7 6.�f4+ ®d8 7. �cl!). Now White has draws by
repetition starting with either 6.®a l § xb2 7.!:!f7+, or 6.!:!f7+ .iil x f7
7.�xf7+. In fact, in the latter line White can probably put his faith in his
superb bishop and extra pawns, and try for more. In that event the pres
sure on b2 can be relieved by the queen exchanging herself, or by her
giving check on f4 and dropping back to c I.
The real fight starts afterl .§ xf7+!! .iilx f7 2 .�e5+ (but not 2.�xh8 !:!b5
with a win for Black, e.g. 3.®al !:!xb2 4 . .lld5 .ll x d5 5.�xg7+ .llf7 ). Now
Black has several possibilities. We shall consider each of them in turn.
The most threatening looks to be the blocking 2 . . . �e6 with the idea of
giving mate after 3.�c7+ ®e8 4.�xa5 �a2 # . Which is why White does
not take the rook but looks for perpetual check: 2 . . . �e6 3.�c7+ ®e8
(3 . . .�d7 4.'lWxa5 with advantage to White since mate is no longer threat
ened; likewise after 3 . . . <it>f8 4.�d8+ �e8 5.�xa5 White maintains the
advantage.) 4.�b8+ ®d7 5 .�xb7+ (Black pushed the queen off the im
portant d8-a5 diagonal, but his king in the center is constantly exposed to
checks.) 5 . . . <i!fd8 6.�b8+ �c8 (White forced Black into a partial with-
drawal of his forces. If 6 ... ®e7 then 7.�c7+ ®e8 8 . .llc6+, or 7 . . .�d7
8.�xa5 both winning; or 6 . . . ®d7 7.�b7+ with a repetition of position.)
7.�d6+ �d7 (But not 7 . . . ®e8?? because of 8 . .llc 6+ and White wins
straight away.) 8.�b8+ ®e7 (8 . . . �c8 9.�d6+ drawing.) 9.�xh8 �e6
(Otherwise White will play 10.�xg7 and l l .�f6+.) 10.c4 dxc3 l l .§ xc3
�a2+ 1 2.®cl �al + 1 3.®d2 �xb2+ 14.!:!c2 �e5 1 5.�c8 �xg5+ 1 6.e3
�e5 or 16 . . . §bS, but by now White has no difficulty in defending his
king, and the position guarantees a draw. So perhaps in the 2 . . . �e6 varia-
12
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FALL ELECTION.
Chap. 320.
AN ACT to submit the question of calling a Convention to revise the Constitution
and amend the same, to the People of the State:
Passed April 17, 1858—three-fifths being present.
The People of the State of New York, represented in Senate and Assembly, do
enact as follows:
Section 1. The Inspectors of Election in each town, ward, and election district in
this State, at the annual election to be held in November next, shall provide a
proper box to receive the ballots of the citizens of this State entitled to vote for
members of the Legislature at such election. On such ballot shall be written or
printed, or partly written and printed, by those voters who are in favor of a
Convention, the words: “Shall there be a Convention to Revise the Constitution
and amend the same? Yes.” And by those voters who are opposed thereto, the
words: “Shall there be a Convention to Revise the Constitution and amend the
same? No.” And all citizens entitled to vote as aforesaid shall be allowed to vote by
ballot as aforesaid, in the election district in which he resides, and not elsewhere.
§2. So much of the articles one, two and three, of title four, of chapter one
hundred and thirty, of an act entitled “An act respecting elections other than for
militia and town officer,” passed April fifth, eighteen hundred and forty-two, and
the acts amending the same, as regulates the manner of conducting elections and
challenges, oaths to be administered, and inquiries to be made, of persons
offering to vote, shall be deemed applicable to the votes to be given or offered
under the act: and the manner of voting and challenges, and the penalties for
false swearing, prescribed by law, are hereby declared in full force and effect in
voting or offering to vote under this act.
§3. The said votes given for and against a convention, in pursuance of this act,
shall be canvassed by the Inspectors of the several election districts or polls of the
said election in the manner prescribed by law, and as provided in article four, of
title four, of chapter one hundred and thirty of the said act, passed April fifth,
eighteen hundred and forty-two, and the acts amending the same, as far as the
same are applicable; and such canvass shall be completed by ascertaining the
whole number of votes given in each election district or poll for a convention, and
the whole number of votes given against such convention, in the form aforesaid;
and the result being found, the inspectors shall make a statement in words, at full
length, of the number of ballots received in relation to such convention, and shall
also state in words, at full length, the whole number of ballots having thereon the
words, “Shall there be a Convention to revise the Constitution and amend the
same? No.” Such statements as aforesaid shall contain a caption, stating the day
on which, and the number of the district, the town or ward, and the county at
which the election was held, and at the end thereof a certificate that such
statement is correct in all respects, which certificate shall be subscribed by all the
inspectors, and a true copy of such statement shall be immediately filed by them
in the office of the clerk of the town or city.
§4. The original statements, duly certified as aforesaid, shall be delivered by the
inspectors, or one of them to be deputed for that purpose, to the supervisor, or, in
case there be no supervisor, or he shall be disabled from attending the board of
canvassers, then to one of the assessors of the town or ward, within twenty-four
hours after the same shall have been subscribed by such inspectors, to be
disposed of as other statements at such election, are now required by law.
§5. So much of articles first, second, third, and fourth, of title fifth, of chapter
one hundred and thirty, of the act entitled, “An act respecting elections other than
for militia and town officers,” and the acts amending the same, as regulates the
duties of County Canvassers and their proceedings, and the duty of County Clerks,
and the Secretary of State, and the Board of State Canvassers, shall be applied to
the canvassing and ascertaining the will of the people of this State in relation to
the proposed convention; and if it shall appear that a majority of the votes or
ballots given in and returned as aforesaid are against a convention, then the said
canvassers are required to certify and declare that fact by a certificate, subscribed
by them; and filed with the Secretary of State: but if it shall appear by the said
canvass that a majority of the ballots or votes given as aforesaid are for a
convention, then they shall by like certificates, to be filed as aforesaid, declare that
fact; and the said Secretary shall communicate a copy of such certificate to both
branches of the Legislature, at the opening of the next session thereof.
Yours, respectfully,
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corner Chatham street, (opposite the Park,) New York, and 4th
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