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The document details the initialization process of a Ren'Py game, highlighting various loading times and errors encountered, particularly related to missing modules and network issues while downloading resources. Notably, there were multiple IOErrors due to network errors when trying to access image files. The initialization also included information about the graphics renderer and display settings.

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Harsh Garg
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0% found this document useful (0 votes)
8 views

log

The document details the initialization process of a Ren'Py game, highlighting various loading times and errors encountered, particularly related to missing modules and network issues while downloading resources. Notably, there were multiple IOErrors due to network errors when trying to access image files. The initialization also included information about the graphics renderer and display settings.

Uploaded by

Harsh Garg
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 3

Sat Nov 16 17:36:56 2024

Emscripten-1.0-wasm32-32bit
Ren'Py 7.5.3.22090809u

Bootstrap to the start of init.init took 0.01s


Early init took 0.01s
Loader init took 0.42s
Loading error handling took 0.34s
Loading script took 30.41s
Loading save slot metadata. took 0.02s
Loading persistent took 0.00s
import tarfile # precompiled from /lib/python2.7/tarfile.pyo
Faled to initialize steam: ImportError('No module named ctypes',)
Set script version to: (7, 5, 3)
Running init code took 0.22s
Loading analysis data took 0.12s
Analyze and compile ATL took 0.17s
Index archives took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Initial gc. took 0.59s
DPI scale factor: 1.000000
Creating interface object took 0.00s
Cleaning stores took 0.00s
Init translation took 0.62s
Build styles took 0.01s
Load screen analysis took 0.00s
Analyze screens took 0.13s
Save screen analysis took 0.27s
Prepare screens took 0.49s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
import renpy.audio.webaudio # precompiled from ./renpy/audio/webaudio.pyo
Interface start took 0.50s
import renpy.gl.gldraw # builtin
import renpy.gl.gltexture # builtin
import renpy.gl.glfunctions # precompiled from ./renpy/gl/glfunctions.pyo
import renpy.gl.glrtt_copy # builtin
import renpy.gl.glrtt_fbo # builtin
import renpy.gl.glenviron_shader # builtin

Initializing gles2 renderer:


primary display bounds: (0, 0, 1536, 864)
swap interval: 1 frames
Windowed mode.
UGUU couldn't find glFlushMappedBufferRange: No OpenGL context has been made
current
UGUU couldn't find glGetBufferPointerv: No OpenGL context has been made current
UGUU couldn't find glMapBufferRange: No OpenGL context has been made current
UGUU couldn't find glUnmapBuffer: No OpenGL context has been made current
Vendor: 'WebKit'
Renderer: 'WebKit WebGL'
Version: 'OpenGL ES 3.0 (WebGL 2.0 (OpenGL ES 3.0 Chromium))'
Display Info: None
Screen sizes: virtual=(1280, 720) physical=(1170, 658) drawable=(1462, 822)
Could not open 'cache/shaders.txt':
Maximum texture size: 4096x4096

Full traceback:
File "/game/script/locations/house/house events.rpyc", line 1064, in script
[�eZ#_VY�-H�մ�8�����#��d#6�L]#�jh�6�>�Va�H�E)y�U�4�Z,&��R�#I�ِ
���
File "renpy/ast.py", line 921, in execute
File "renpy/exports.py", line 1373, in say
File "renpy/character.py", line 1266, in __call__
File "renpy/character.py", line 930, in do_display
File "renpy/character.py", line 666, in display_say
File "renpy/ui.py", line 299, in interact
File "renpy/display\core.py", line 3377, in interact
File "renpy/display\core.py", line 3876, in interact_core
File "renpy/webloader.py", line 222, in process_downloaded_resources
IOError: Download error: network error ('images/BR-LANDLADY-MOR.png' >
'/game/images/BR-LANDLADY-MOR.png')

While running game code:


IOError: Download error: network error ('images/BR-LANDLADY-MOR.png' >
'/game/images/BR-LANDLADY-MOR.png')
While handling exception:
Traceback (most recent call last):
File "renpy/display\error.py", line 147, in report_exception
File "renpy/game.py", line 286, in invoke_in_new_context
File "renpy/display\error.py", line 48, in call_exception_screen
File "renpy/ui.py", line 299, in interact
File "renpy/display\core.py", line 3377, in interact
File "renpy/display\core.py", line 3876, in interact_core
File "renpy/webloader.py", line 222, in process_downloaded_resources
IOError: Download error: network error ('images/katy/S1 base.png' >
'/game/images/katy/S1 base.png')

Full traceback:
File "renpy/bootstrap.py", line 277, in bootstrap
File "renpy/main.py", line 660, in main
File "renpy/main.py", line 146, in run
File "renpy/execution.py", line 938, in run_context
File "/game/script/locations/house/house events.rpyc", line 1064, in script
[�eZ#_VY�-H�մ�8�����#��d#6�L]#�jh�6�>�Va�H�E)y�U�4�Z,&��R�#I�ِ
���
File "/game/script/locations/house/house events.rpyc", line 1064, in script
[�eZ#_VY�-H�մ�8�����#��d#6�L]#�jh�6�>�Va�H�E)y�U�4�Z,&��R�#I�ِ
���
File "renpy/ast.py", line 921, in execute
File "renpy/exports.py", line 1373, in say
File "renpy/character.py", line 1266, in __call__
File "renpy/character.py", line 930, in do_display
File "renpy/character.py", line 666, in display_say
File "renpy/ui.py", line 299, in interact
File "renpy/display\core.py", line 3377, in interact
File "renpy/display\core.py", line 3876, in interact_core
File "renpy/webloader.py", line 222, in process_downloaded_resources
IOError: Download error: network error ('images/BR-LANDLADY-MOR.png' >
'/game/images/BR-LANDLADY-MOR.png')

While running game code:


IOError: Download error: network error ('images/BR-LANDLADY-MOR.png' >
'/game/images/BR-LANDLADY-MOR.png')
# clear __builtin__._
# clear sys.path
# clear sys.argv
# clear sys.ps1
# clear sys.ps2
# clear sys.exitfunc
# clear sys.exc_type
# clear sys.exc_value
# clear sys.exc_traceback
# clear sys.last_type
# clear sys.last_value
# clear sys.last_traceback
# clear sys.path_hooks
# clear sys.path_importer_cache
# clear sys.meta_path
# clear sys.flags
# clear sys.float_info
# restore sys.stdin
# restore sys.stdout
# restore sys.stderr

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