Again
Again
+2 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +1 Dexterity
+3 Constitution +1 11 11 --
14 +2 Intelligence
CLASS
• +1 Wisdom INITIATIVE HIT POINTS
+2
• +4 Charisma
Total 1d8 SUCCESSES
Saving Throw Modifiers
Resistances - Fire
DEXTERITY FAILURES
+2
Animal Handling WIS
Arcana INT
Simple Weapons
+1 Stealth DEX
CHARISMA P +1 Survival WIS
14
+2
SKILLS ACTIONS
9 PASSIVE PERCEPTION
Produce Flame +5 1d8 Fire D: 10m, V/S
12 PASSIVE INVESTIGATION
Darkvision 60 ft.
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Cleric 1 Oxar
CLASS & LEVEL PLAYER NAME
Dwer
Fire Genasi Folk Hero (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS
* Spellcasting • free-rules 69
| Thaumaturge •
You know one extra cantrip from the Cleric spell list.
You also have a +1 bonus to your Arcana and Religion
checks.
* Darkvision • EE
You can see in darkness (shades of red) up to 60 ft.
* Fire Resistance • EE
You have resistance to fire damage.
SP 0 Shovel 1 5 lb.
EP 0
GP 120
PP 0
WEIGHT CARRIED
18 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT
210 lb.
PUSH/DRAG/LIFT
420 lb.
EQUIPMENT
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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Dwer
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
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WIS 9 +1
Cleric
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)
O Sacred Flame Cleric DEX 9 1A 60 ft. V,S Instantaneous free-rules 313 V/S
O Produce Flame Reach to the Blaze +5 1A Self V,S 10 minutes PHB 269 D: 10m, V/S
O Bane Cleric CHA 9 1A 30 ft. V,S,M Concentration, up to 1 minute free-rules 245 D: 1m, V/S/M
O Protection from Evil and Good Cleric -- 1A Touch V,S,M Concentration, up to 10 minutes free-rules 309 D: 10m, V/S/M
O Purify Food and Drink [R] Cleric -- 1A + 10m 10 ft./5 ft. Sphere V,S Instantaneous free-rules 310 5 ft. Sphere, V/S
O Bless Cleric -- 1A 30 ft. V,S,M Concentration, up to 1 minute free-rules 247 D: 1m, V/S/M
O Sanctuary Cleric WIS 9 1BA 30 ft. V,S,M 1 minute free-rules 313 D: 1m, V/S/M
O Shield of Faith Cleric -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes free-rules 316 D: 10m, V/S/M
O Create or Destroy Water Cleric -- 1A 30 ft./30 ft. Cube V,S,M Instantaneous free-rules 258 30 ft. Cube, V/S/M
O Detect Evil and Good Cleric -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes free-rules 261 D: 10m, 30 ft. Sphere, V/S
O Detect Poison and Disease [R] Cleric -- 1A + 10m Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes free-rules 262 D: 10m, 30 ft. Sphere, V/S/M
O Detect Magic [R] Cleric -- 1A + 10m Self/30 ft. Sphere V,S Concentration, up to 10 minutes free-rules 262 D: 10m, 30 ft. Sphere, V/S
O Guiding Bolt Cleric +1 1A 120 ft. V,S 1 round free-rules 282 D: 1Rnd, V/S
O Inflict Wounds Cleric CON 9 1A Touch V,S Instantaneous free-rules 288 V/S
SPELLS
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