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Cheat Game:: The Sims: Various Cheats

The Sims 2 provides various cheat codes to modify gameplay. Cheat codes are entered by pressing Ctrl + Shift + C and then typing the code. Common codes include "Kaching" to add money, "Motherlode" to add a large amount of money, and "MoveObjects" to freely move objects. Other codes allow changing game speed, aging, toggling censor grids, and more.
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0% found this document useful (0 votes)
130 views6 pages

Cheat Game:: The Sims: Various Cheats

The Sims 2 provides various cheat codes to modify gameplay. Cheat codes are entered by pressing Ctrl + Shift + C and then typing the code. Common codes include "Kaching" to add money, "Motherlode" to add a large amount of money, and "MoveObjects" to freely move objects. Other codes allow changing game speed, aging, toggling censor grids, and more.
Copyright
© Attribution Non-Commercial (BY-NC)
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOC, PDF, TXT or read online on Scribd
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Cheat Game :

The Sims: Various Cheats


During gameplay press Ctrl Shift Alt C and enter any of the following "Codes": Code Effect Repeat Last Cheat ; Seperate Multiple Cheat Commands klapaucius 1000 Simoleons rosebud 1000 Simoleons v1.1 histadd Add New Family History Stat to the Current Family Appends the Route Destination List to AllRoutes.txt Every Time a writedestlist Route is Found autolevel Architecture Tools Automatically Set the Level as Needed file import FAM File Automatically Import and Load Indicated FAM house house number Automatically Load Indicated House preparelot Check and Fix Required Lot Objects crash Crash Game watertool Create Moat or Streams shrinktext font size text Create shrunktext.bmp Files editchar CreateaCharacter Mode interests Display Personality and Interests drawallframes off Draw All Animation Frames Disabled drawallframes on Draw All Animation Frames Enabled draworigins Draw Colored Dots at Each Person's Origin coredump Dump Entire Memory to coredumpdate:time.txt Dump Selected Person's Most Recent List of Scored Interactions to dumphappy a File dumpmc Dump Selected Person's Motive Contribution Curve to a File Enable Debug Flag to Show Outcome Choice Dialogs for Social debugsocial Interactions simlog end End Sim Logging cht fileh3 Execute "file.cht" file as a List of Cheats drawfloorable off Floorable Grid Disabled drawfloorable on Floorable Grid Enabled assert Force an Assert for Testing loganimations Log Animations in the Event Log Window mapedit off Map Editor Disabled mapedit on Map Editor Enabled moveobjects Move Any Object tutorial off No Tutorial Object Generation when Tutorial House is Loaded browserfailsafe Prevent Web Browser Crashes previewanims off Preview Animations Disabled previewanims on Preview Animations Enabled tileinfo Programmer Stats quit Quit Game

import rebuildcp refreashfaces refreashtextures restoretut rotation <03> routeballoons off routeballoons on famtest opcount save history plugh porntipsguzzardo xyzzy drawroutes on drawroutes off logmask autonomy 1100 simspeed 1000 1000 editgrass number growgrass 0150 lotsize number simlimit milliseconds sethour 124 bubbletweak z offset value directory path allowinuse memview begin swaphouses house number sweep off sweep on tileinfo on tileinfo off visitorcontrol reportassets autoreset simpeek cammode allmenus music objcomp quats soundlog sound

Read in Behavior Tuning Constants from Tuning.txt Rebuilds Entire Control Panel/UCP from Scratch Refresh the BMP Resources for All People whose IFF Files are Writable Rematch Dependent Textures and Regenerate Bitmaps for All User Characters Restore Tutorial Rotate Camera Routing Debug Balloons Diabled Routing Debug Balloons Enabled Run Series of Random Operations on Unhoused Families Save Currently Loaded House Save Family History File Say "plugh" Say "porntipsguzzardo" Say "xyzzy" Selected Person's Path Displayed Selected Person's Path Hidden Set Event Logging Mask Set Free Thinking Level Set Game Speed Set Grass Change Value Set Grass Growth Set Lot Size Set Max Milliseconds to Allow Simulator Set Time of Day Set Z Offset for Thought Bubbles Sets the Neighborhood Directory to the Path Sets Whether Menu Items Appear for in use Objects Show Memory View Window in Debug Builds of the Game Start Sim Logging simlog Swap the Two House Files and Updates Families Ticks Disabled Ticks Enabled Tile Info Displayed Tile Info Hidden Toggle Allowing Visitors to be Controlled using the Keyboard Toggle Assets Report Toggle Automatic Object Reset Feature Toggle Calls to PeekMessage within Sim Loop Toggle Camera Mode Toggle Display Unavailable Interactions in Person Control Menus Toggle Music Toggle Object Compression in Save File Toggle Quaternion Tranformations Toggle Sound Log Window Toggle Sounds

html reloadpeople soundeven writeroutes export

Toggle Web Page Creation Total Reload of People Skeletons Anmiations Suits and Skins Trigger Sound Event Write out an RTE File Every Time a Route is Found Write Out Behavior Turning Constants to Tuning.txt

Easy Money
Press Ctrl Alt Shift C and type: klapaucius; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; ; Do not press Enter just yet. Highlight everything in the cheat window and press Ctrl C. Now press Enter and the cheat window will stay open. Just keep pressing Enter as much as necessary. Submitted by Descent

Keep Relationships High


At 4:02pm all relationships go down by 2. By using the cheat 'sethour' to 5pm when it turns 4pm works to bypass it. This is hard when they go to work at 4pm or get home at 4pm...but with the use of the pause key and when it turns 4:01 changing it back to 4:00 as many times as needed works but is painstaking. Submitted by Paul M. Holtman

Fully Restored Sim


Never feed toilet clean up...etc. If you use cheat menu and 'moveobjects on'. Then you can delete your sim. This is helpful by training the sim until he doesn't want to do anything. Save the game very important or you will lose what he has done i.e.. new friend or skill. Then go to buy objects grab the sim menu appears to delete...delete them like any other object. Then go to live mode menu. Click on deleted sim there is a red box in the bottom left corner of their picture plus they are not anywhere on screen. They now appear fully restored and in the green. This is helpful also to remove family members you dont need during any task being done dont forget to save first. Submitted by Paul M. Holtman

Cheat Tip
Using 'Moveobjects on' you can delete any trash dirty dish water spill or off property object you dont want....be careful with mailbox and trash can because there is no way to restore them......Further in this mode you can build there house outside their lot properties and can even build a pool outside lot and they will use it thats just an example there are other things...landscaping basketball courts...whatever you want Submitted by Paul M. Holtman

Go Back to Work
When sim gets home from work use sethour to the time car pool arrives and tell the sim to get back into car. Since while they are at work all of their needs stay same i.e. in the green for bladder energy ect by sending them back to work you can rapidly advance them provided they have the required needs to advance...skills friends..etc.

Sims 2, The
Cheat Codes While playing, press [CTRL] + [SHIFT] + [C] to open up a console box. Then type any of the following codes. NOTE: Codes are CASE SENSITIVE. Code: Kaching Motherlode nosocialworker slowMotion # aging -on aging -off moveObjects on moveObjects off autoPatch -on autoPatch -off deleteAllCharacters twinsr2cute stretchskeleton # intprop censorgridsize 0 expand help exit Result: Add $1000 Simoleons Add $50000 Simoleons No Social Worker Set Game Speed to # (0-8) Turn On Aging Turn Off Aging Turn Moving of Objects On Turn Moving of Objects Off AutoUpdate On AutoUpdate Off Remove All Sims (Neighborhood View) Have Twins Make Sims Larger/Smaller Remove Censor (8=Normal) Expand Console Window Show Some Cheat Commands Exit

Additional Cheat Codes In order to use the following codes, post processing must be enabled. Do this by typing "boolProp enablePostProcessing true" in the cheat console. Now you may enter any of the following additional codes: Code: bloom rgb # vignette # # # filmGrain # letterBox # Result: Add Blur Effect (0.0-1.0) Blur Edge of Screen (0.0-1.0) Makes Screen Grainy (0.0-1.0) Adds Letterbox Effect (0.0-0.4)

Cheat Codes While playing the game , press [Ctrl] + [Shift] + C to display the console window. Enter one of the following casesensitive codes to activate the corresponding cheat function: Result List most cheat codes Display information about indicated cheat 1,000 more Simoleons Cheat Code help help [cheat command] Kaching

50,000 more Simoleons

motherlode

No censor; set to 8 to return to normal intprop censorgridsize 0 Have twins when baby is born twinzr2cute, twinsr2cute, or ForceTwins

Remove all Sims; use in neighborhood deleteAllCharacters view Toggle terrain types; use in neighborhood view Objects can be placed anywhere in buy and build modes; hand tool can move any object Make Sims larger or smaller; 1.0 is normal Prevent Sims from aging TerrainType [desert or temperate]

moveObjects [on or off]

StretchSkeleton [number] aging [on or off]

Slow motion; 0 is normal, 8 is slowest slowMotion [0-8] Increase game performance with some Vsync [on or off] graphics glitches Turn off facial DNA blending in Create A Sim Use in neighborhood screen to invite more guests to a party faceBlendLimits [on or off]

intProp maxNumOfVisitingSims [number]

Enable postprocessing cheats; requires boolProp enablePostProcessing [true or false] video card that supports pixel shaders Set to false to place objects out of grid boolProp snapObjectsToGrid [true or false] Toggle automatic game updates autoPatch [on or off]

Set to false to remove props like rocks boolprop displayNeighborhoodProps [true or and false] towers from neighborhood Set to false to remove roads from neighborhood Set to false to removes trees/plants from neighborhood Set to false to remove water from neighborhood boolprop displayNeighborhoodRoads [true or false] boolprop displayNeighborhoodFlora [true or false] boolprop displayNeighborhoodWater [true or false]

Set to false to removes house graphics boolprop displayLotImposters [true or false] from neighborhood Set to false to remove bridges from neighborhood Set to false and lots will not light up when highlighted in neighborhood Set to false to remove removes water (ponds) from lots boolprop displayNeighborhoodRoadsWithModel [true or false] boolprop lotTerrainLighting [true or false]

boolprop lotWater [true or false]

Set to false to remove floorpainting on boolprop lotTerrainPaints [true or false] lot Set to true and cars will have more detail in neighborhood Set to trueto show lot information Set to false to remove removes shadows on objects outside house Set to false to remove shadows on objects inside house boolprop carsCompact [true or false] boolprop lotInfoAdvancedMode [true or false] boolprop objectShadows [true or false]

boolProp guob [true or false]

Set to true and walls will no longer cut boolprop renderSelectedSimLevel [true or false] away from selected Sim Set to true to see the path where the selected Sim walks to Set to true and blocks appear on Sims faces and on parts where Sims look at Set to false to place floor tiles outside lot Set to false to raise and lower floor even when covered with objects Set to true to light up objects continuously instead of only when used Toggle grid in build or buy mode Toggle shadows for Sims In neighborhood, shows filename of house when lot is highlighted After typing "expand", will you see the game version in the cheat box Expand or contract console window Close console window Unknown boolProp displayPaths [true or false] boolprop displayLookAtBoxes [true or false] boolprop locktiles [true or false]

boolprop constrainFloorElevation [true or false]

boolprop allObjectLightsOn [true or false] boolprop showFloorGrid [true or false] boolProp simShadows [true or false] boolprop ShowLotPackageFilename [true or false]

gameVersion expand exit boolprop lotTerrainCanvas [true or false]

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