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Emtech Reviewer

The document provides an overview of the evolution of the internet and communication technology, highlighting key figures like Tim Berners-Lee and the development of the World Wide Web. It discusses the different phases of the web (Web 1.0, Web 2.0, and Web 3.0), trends in ICT, and the rise of social media and online platforms. Additionally, it covers online safety, security threats, and the importance of netiquette in digital interactions.

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sleepyhead
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0% found this document useful (0 votes)
2 views

Emtech Reviewer

The document provides an overview of the evolution of the internet and communication technology, highlighting key figures like Tim Berners-Lee and the development of the World Wide Web. It discusses the different phases of the web (Web 1.0, Web 2.0, and Web 3.0), trends in ICT, and the rise of social media and online platforms. Additionally, it covers online safety, security threats, and the importance of netiquette in digital interactions.

Uploaded by

sleepyhead
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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EMTECH REVIEWER

Tim Berners Lee


- scientist
- Inventor of the World Wide Web
- Father of the Web
Internet and Communication Technology
- Became widely used in the 90's ofter a report to the british government by Dennis
Stevenson
- By the 1960's, communication satellites have begun orbiting the Earth
- In 50 years, technology and communications have evolved into becoming more
integrated and interconnected with each other
- Most services that used to be accessible via the web may now be accessed via mobile
apps and even watches
ICT IN THE PHILIPPINES
- Philippines is dub as the "ICT hub of Asia" because of huge growth of ICT-related jobs,
one of which Is BPO, Business Process" Outsourcing, or call center
- ICT Department in the Philippines be responsible for the planning, development and
promotion of the country's information and communications technology (ICT) agenda in
support of national development
INTERNET
- Was First Introduced in 1974
- In the first RFC (request for comment a types of publication done within the Internet
Engineering Task force and the Internet Society)
- Abbreviation of the words inter- networking"
WORLD WIDE WEB
- Known as the web on information system where documents and other web resources
are identified by Uniform Resources Locators URL's such as https://example.com/)
WEB PAGE
- Is a hypertext document connected to the world wide web
- Document that is suitable for the world wide web
WEB 1.0
- Experienced in the 90's
- Would have been static mainly based on search
- Have some useful information but it would be rarely if ever be updated
- One-way feed information
- No interactions, no comments, no collaboration, no community
- Read-only web
STATIC WEB PAGE
- Known as a flat page or stationary age in the sense that the page is "as is" and cannot
be manipulated by the user.
- The content is also the same for all users that is referred to as Web 1.0
WEB 2.0
- Greater user interactivity and collaboration
- More pervasive network connectivity
- Enhanced communication channels
- Greater collaboration among Internet users, content providers, and enterprises
- Users have more input into the nature and scope of Web content and in some cases
exert real-time control over it
- Websites enable community-based input, interaction content sharing, and
collaboration.
- examples forums, microblogging social networking, social bookmarking, social
curation, and wikis.
DYNAMIC WEB PAGES
- Web 2.0 evolution
- The user is able to see website differently then others e.g. social networking sites,
wikis, video sharing sites.
STATIC WEBSITE
- easy to build
- cheap to host
- fixed content
DYNAMIC WEBSITE
- little hard to build
- costly than static website to host
- easily edit the content by their own
WEB 3.0
- New paradigm in web interaction
- Will further make people's online lives easier and more intuitive as smarter
applications such as better search functions
- Said as an intelligent web
- Semantic web, Microformats, Artificial Intelligence, Data Mining, Natural Language
Search, and Machine Learning Technologies
TRENDS IN ICT
Convergent Technologies
- Combination of several industries (i.c, communications, entertainment, and mass
media) to exchange data in a computerized format
- Combination of features in one technology.
- Is a term that descrubes the layers of abstraction that enable different technologies to
interoperate efficiently as converged system.
SOCIAL MEDIA
- Interactive computer-mediated technologies that facilitate the creation of sharing
information, ideas, career interests, and other forms of expression via virtual
communities and networks.
SOCIAL NETWORKS
- 4.9 billion social media users (60% of population)
- form connections online
CHARACTERISTICS
1. Profiles (online identity)
2. Content Sharing (FB, IG)
3. Interactivity (comment, share, like)
4.Connectivity (communication real time)
5. Information sharing (news, updates)
6. Accessible or free (world wide)
7. User-generated/Personalised (algorithms)
8. Virtual identity (profile)
9. Dynamic (ever changing)
10. Algorithms (recommendations) EXAMPLE- FB, YT, Linkedin, Redit, Telegram,
TikTok, IG
PURPOSE- form connections, job hunting, information search, finding services
TYPES OF MEDIA
MICROBLOGGING
- short blog for quick and direct audience interaction
examples - TWITTER, FB, IG, PINTEREST, TUMBLR
SOCIAL NEWS
- Events that may affect people's lives
- Highlights issues that may concern the public
- To inform, educate, or motivate
EXAMPLES:
-health events, community events, education
CHARACTERISTICS:
- popularity voting community events
- casual, Q&A, threads
BLOGS AND FORUMS
BLOGS- can post pictures, videos, photos, and links. It is also more personal.
FORUMS- can post info/ask for info. More casual, Q&A, Threads
BOOKMARKING SITES
Social Bookmarking- allow users to share, organize, and save webpages articles, and
resources
CHARACTERISTICS:
- user-generated content
- tagging and categorization
- search functionality
- sharing and collaboration
- URI storage, description and anotation -rating and voting
- social features
TYPES:
- general (Delicious, Diligo, Bookmark Ninja)
- niche-specific (specific topics/subjects) - visual (imgs, pinterest, visual collections)
BENEFITS:
- knowledge management
- discover new information
- networking/social connections
- research for academic
- personalized recommendations
MEDIA SHARING
- Creating, sharing, and storing multimedia files.
- examples: YT, FLICKR, PICASA, FB
- It is important to easily get information, socialization, and self expression
MOBILE MEDIA
- track, search, music, etc. Convergent media.
- example: phones, computer, tablets, etc.
- devices that have multiple types of technologies embeded into it.
- enhances education marketing
OPERATING SYSTEMS
A) IOS- used in Apple devices
B) Android- open source operating systems developed by Google
OPEN SOURCE- mobile companies use OS for free
C) Blackberry OS -used in blackberry devices
D) WINDOWS PHONE OS - closed source developed by microsoft
E) SYMBIAN- original smartphone OS by Nokia
F) WEB OS- for smartphones but now for smart tv
G) WINDOWS MOBILE- by Microsoft for smartphones and Pocket PC's

ASSISTIVE MEDIA
- Internet- delivered audio reading service for individuals with cognitive, physical, and
communication disabilities
Example:
WHEELCHAIRS- mobility device designed to assist individuals who have difficulty
walking
SCREENREADERS- software that converts digital text

TYPES OF ONLINE PLATFORMS


WEB SEARCH ENGINE
- software system designed to search for information on the WORLD WIDE WEB
(WWW)
- search results and generally presented in a line of results referred to as Search Engine
Results Pages (SERPS)
SEARCH ENGINES- google, yahoo, yandex, bing, ask.com, aol
COMMUNICATION SERVICES
- Outsourced enterprise communication solutions that can be leased from a single
vendor/provider
- Provider that transports information electronically and can encompass public and
private companies in telecom, internet, cable, satellite, and managed services business.

PAYMENT SYSTEM
- used to settle financial transactions through the transfer of monetary value and
includes institutions, instruments, people, rules, procedures, standards, technologies.

example: PAYPAL, AMAZON MAY GCASH, PAYMAYA


Advertising Platforms
- allows users to create and manage advertising campaigns, generate reports, and
retrieve information about the ads, campaigns and organization associated with an
account
- has made payments and sending or receiving money comfortable, convenient, less
hassle, and not time consuming for people.

Payment Transactions
1. Cash- useful way to use for any purchase
2. Personal Checks (US check) ordered through one's account
3. Debit Card- buyer takes the money directly out of his account

SOCIAL MEDIA vs. SOCIAL NETWORKING

SOCIAL NETWORKING
- Relates who your audience is and the relationships you have with them
- Discussion and building relationships
- Involves two-way communication
- Specific audiences/ a number of people in the group
- Enhances timely responses as it involves direct communication
SOCIAL MEDIA
- Involves the information and content you're actually sharing
- Marketing
- Basically delivers a message to a large audience
- May not have specific target audiences
- May not have timely responses as it is not fully interactive
PLATFORMS FOR ADVERSTISING FACEBOOK
- user social graphs and activities to pinpoint those who fall into your buyer
demographics
- help make are your advertising budget
TWITTER
- for paced concise, easy way to connect to audience, sea of information of 140
characters or less content waiting to be read, clicked, followed, re-tweeted
LINKEDIN
- designed for businesses and professionals
- showcases job experience and profesional thoughts
YOUTUBE
- leading video-sharing platform in the world
- on your channel, your brand can share and edit videos, create playlists.
PINTEREST
- unique marketing platforms
- just post clickable picture and short introduction

RULES OF NETIQUETTES
Cybercrime Prevention Act of 2012
RA 10175
- aims to address legal issues concerning online interactions and the Internet in the
philippines.
- cybersquatting, cybersex, child pornography, illegal access to data, identity theft
Cyber Citizens - utilizes technology in an appropriate manner including etiquette,
communication, education, access responsibility, rights, safety, and security.

Ways to be Aware
CELLPHONES- phone history options allow you to view past callers and messages
GEOTAGGING- allow users to note where they are located in a smartphone photo
CYBERBULLYING- use of technologies to display behaviour that harms other
ETHICS - plagiarism if the use of another's work as your own
INTERNET
- information superhighway
- can place and grab information contain

ONLINE SAFETY AND SECURITY


- Be mindful of what you share online
- Read the terms and conditions
- Click the privacy policy of the application your are using to learn how the site is
handling Information
- know the security features of the app, and keep your profile private
- Do not share password
- Avoid logging to public networks, use incognito
- Don't talk to strangers
- Never post anything about future vacation
- Add friends you know in real life
- Avoid venting untrusted websites
- Install and update anti-virus
- Make your wifi private
- Avoid downloading anything from untrusted websites
- By the software, don't use pirated
- Don't click/reply links frown suspicious emails

INTERNET THREATS
MALWARE (MALICIOUS SOFTWARE)
A. VIRUS - designed and to replicate itself and transfer from one computer to another
through the Internet and date storage like driver

B. WORM- transfer from one computer to another by and type of means


- uses a computer network to spread itself - ILOVEYOU worm
C. TROJAN- disguised as a useful program but once installed, leaves your PC
unprotected and allows hackers to get your information.

ROGUE SECURITY SOFTWARE


- tricks the user into posting that Its a security software
- Ask the user for to pay for security

D. SPYWARE -
- has the ability to know what you're doing
- program that runs in beckground without you knowing

KEYLOGGERS- used to record the keystroke done by the users to steal password any
information

E. ADWARE - designed to send you advertisements

SPAM
- unwanted emails mostly from bots and advertisers
- can be used to send malware

PHISHING
- goal: acquire common information like password and credit cards
- done by sending you an email and asking the user to visit the website and update your
info.

PHARMING- a more complicated way of phishing.


CONTROL KEYS
Ctrl+A- select all text
Ctrl+B- bold
Ctrl+C - copy
Ctrl+D- font
Ctrl+E- center
Ctrl+F - find
Ctrl+G- go to
Ctrl+H- find and replace
Ctrl+I- italicize
Ctrl+J- justify
Ctrl+K- hyperlink
Ctrl+L- left align
Ctrl+M- margin indent
Ctrl+N- new
Ctrl+O- open
Ctrl+P- print
Ctrl+R- right align
Ctrl+S- save
Ctrl+T- tab
Ctrl+U- underline
Ctrl+V- paste
Ctrl+W- close
Ctrl+X- cut
Ctrl+Y- redo
Ctrl+Z- undo
Copyright Infringement
- the law includes your right over your work

Intellectual Property
- refers to your invention

Mail Merge and Label Generation


- merging a main document with a data source
- the main document contains the text and other items that remain the same on each
label
2 Components of Mail Merge
FORM DOCUMENT - contains the main body of message we want to send

LIST DATA FILE - where the individual information or data that needs to be plugged in
(merged) to the form document is placed and maintained

INTEGRATING IMAGES AND EXTERNAL MATERIALS


1. Picture
A. JPEG/JPG
- Joint Photographic Experts Group
- identifies the kind of data compression process that uses to make it more compatible
and portable through the internet
- can support 16.7 million colors which is why it is suitable for use when working with
full-color photographic images
B. GIF
- Graphic Interchange Format
- capable of displaying transparencies and simple animation
- 256 colors
- better for logos, drawing, small text, black and white images, low resolution files
C. PNG
- Portable Network Graphics
- built around the capabilities of GIF
- for the purpose of transporting images on the internet at faster rates

2. Clip Art
A. Gif type, line art drawings or images used as generic representation for ideas and
objects that you might want to integrate in your document

3. Shapes
- printable objects or materials that you can integrate into your document to enhance its
appearance or allow you to have some tools to use for composing and representing
ideas or messages

4. Smart Art
- predefined sets of different shapes grouped together to form ideas that are
organizational or structural in nature.
- represent an organization, process, relationships, or flpw for infographic document.

5. Chart
- represent data characteristics and trends useful when you are preparing reports that
correlate and present data in a graphical manner used to illustratr and compare data.

6. Screenshot
- more realistic feature
- Microsoft word provides a shipping tool for your screenshot so you can select and
display only the part that you exactly like to capture on your screen
IMAGE REPLACEMENT
A. In line with Text
- Default setting
- Treats your image like a text font with the bottom side totally aligned with the text line
- usually used when you need to place your image at the beginning of paragraph
B. Square
- allows the image you inserted to be placed anywhere with the paragraph with the text
going around the image in a square pattern like frame.
C. Tight
- almost the same as the square setting but here the text "hug" or conforms to the
general shapes of the image
- mostly be achieved if you are using an image that supports transparency like a GIF or
PNG file
- allows you to get a more creative effect.
D. Through
- to flow even tighter taking the contours and shape of the image
- best used with GIF, PNG type of image
E. TOP AND BOTTOM
- pushes the text away vertically to the top and/or the bottom of the image so that the
image occupies a whole text line on its own
F. Behind Text
- image can be dragged and placed anywhere on your document but with all the text
floating in front of it
- Photo looks like background
G. In front Text
- image can be placed right on top of the text as if your image was dropped right on it.

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