The document provides a log of the initialization process for the game 'Town of Magic' using Ren'Py version 8.2.1. It details various loading times and system information, including the graphics renderer and display settings. The log indicates successful loading of components and initialization steps, with specific timings for each process.
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log
The document provides a log of the initialization process for the game 'Town of Magic' using Ren'Py version 8.2.1. It details various loading times and system information, including the graphics renderer and display settings. The log indicates successful loading of components and initialization steps, with specific timings for each process.
Download as TXT, PDF, TXT or read online on Scribd
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2024-10-13 02:33:51 UTC
Windows-10-10.0.22631 Ren'Py 8.2.1.24030407
Town of Magic 0.69.010 Built at 2024-08-09 15:14:07 UTC
Early init took 0.20s
Loading error handling took 0.72s Loading script took 3.14s Loading save slot metadata took 0.19s Loading persistent took 0.01s Set script version to: (8, 2, 1) - Init at renpy/common/00images.rpy:55 took 1.07363 s. Running init code took 1.38s Loading analysis data took 0.23s Analyze and compile ATL took 0.04s Reloading save slot metadata took 0.38s Index archives took 0.00s Dump and make backups took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Initial gc took 0.45s DPI scale factor: 1.250000 nvdrs: Loaded, about to disable thread optimizations. nvdrs: b"Couldn't load nvlib." (can be ignored) Creating interface object took 0.01s Cleaning stores took 0.00s Init translation took 0.53s Build styles took 0.01s Load screen analysis took 0.26s Analyze screens took 0.01s Save screen analysis took 0.00s Prepare screens took 1.06s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Interface start took 1.07s
Initializing gl2 renderer:
primary display bounds: (0, 0, 1920, 1080) swap interval: 1 frames Fullscreen mode. Vendor: "b'Intel'" Renderer: b'Intel(R) UHD Graphics' Version: b'4.6.0 - Build 31.0.101.5592' Display Info: None Screen sizes: virtual=(1066, 600) physical=(1920, 1080) drawable=(1920, 1080) Could not open 'cache/shaders.txt': Maximum texture size: 4096x4096 Cleaning stores took 0.00s Init translation took 0.02s Build styles took 0.00s Load screen analysis took 0.11s Analyze screens took 0.00s Prepare screens took 0.00s Running _start took 0.00s