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Samp Log

The document contains log entries from the initialization process of a game, likely Grand Theft Auto: San Andreas Multiplayer (SAMP). It details the loading of various settings, textures, audio files, and GUI components, along with successful operations and warnings about missing textures. The log also indicates the configuration of audio streams and the initialization of the keyboard and other game elements.

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kamipessoa04
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© © All Rights Reserved
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0% found this document useful (0 votes)
14 views12 pages

Samp Log

The document contains log entries from the initialization process of a game, likely Grand Theft Auto: San Andreas Multiplayer (SAMP). It details the loading of various settings, textures, audio files, and GUI components, along with successful operations and warnings about missing textures. The log also indicates the configuration of audio streams and the initialization of the keyboard and other game elements.

Uploaded by

kamipessoa04
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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[13:43:49] InitSAMP 1

[13:43:49] InitSAMP 2
[13:43:49] Build time: 12:38:57 May 21 2024
[13:43:49] Storage: /storage/emulated/0/com.rockstargames.gtasa/files/
[13:43:49] Storages: /storage/emulated/0/
[13:43:49] Valor de bcaminho: 1

[13:43:49] Loading settings..


[13:43:49] Opening settings:
/storage/emulated/0/com.rockstargames.gtasa/files/SAMP/settings.ini
[13:43:49] New fps limit = 30
[13:43:49] InitSAMP 3
[13:43:49] Operações JNI bem-sucedidas.
[13:43:52]
[13:43:52] .idx
[13:43:52]
[13:43:52] .idx
[13:43:52] TEXT\AMERICAN.GXT
[13:43:52] gta_sa.set
[13:43:52] gtasatelem.set
[13:43:52] Loading "samp" cd..
[13:43:52] models\coll\peds.col
[13:43:52] texdb/mobile/mobile.txt
[13:43:52] texdb/mobile/mobile.etc.tmb
[13:43:52] texdb/mobile/mobile.etc.dat
[13:43:52] texdb/mobile/mobile.etc.toc
[13:43:52] texdb/txd/txd.txt
[13:43:52] texdb/txd/txd.etc.tmb
[13:43:52] texdb/txd/txd.etc.dat
[13:43:52] texdb/txd/txd.etc.toc
[13:43:52] texdb/gta3/gta3.txt
[13:43:52] texdb/gta3/gta3.etc.tmb
[13:43:52] texdb/gta3/gta3.etc.dat
[13:43:52] texdb/gta3/gta3.etc.toc
[13:43:52] texdb/gta_int/gta_int.txt
[13:43:52] texdb/gta_int/gta_int.etc.tmb
[13:43:52] texdb/gta_int/gta_int.etc.dat
[13:43:52] texdb/gta_int/gta_int.etc.toc
[13:43:52] texdb/cutscene/cutscene.txt
[13:43:52] texdb/player/player.txt
[13:43:52] texdb/player/player.pvr.tmb
[13:43:52] texdb/player/player.pvr.dat
[13:43:52] texdb/player/player.pvr.toc
[13:43:52] texdb/menu/menu.txt
[13:43:52] texdb/menu/menu.pvr.tmb
[13:43:52] texdb/menu/menu.pvr.dat
[13:43:52] texdb/menu/menu.pvr.toc
[13:43:52] DATA\FONTS.DAT
[13:43:52] texdb/samp/samp.txt
[13:43:52] texdb/samp/samp.etc.tmb
[13:43:52] texdb/samp/samp.etc.dat
[13:43:52] texdb/samp/samp.etc.toc
[13:43:52] TEXT\AMERICAN.GXT
[13:43:52] data\TouchDefaultPhoneWidescreen.cfg
[13:43:52] Adjustable.cfg
[13:43:52] data\ShopUVs.dat
[13:43:52] DATA\HANDLING.CFG
[13:43:52] data\surface.dat
[13:43:52] data\surfinfo.dat
[13:43:52] data\surfaud.dat
[13:43:52] DATA\PEDSTATS.DAT
[13:43:52] data\decision\PedEvent.txt
[13:43:52] data\decision\allowed\RANDOM.ped
[13:43:52] data\decision\allowed\m_norm.ped
[13:43:52] data\decision\allowed\m_plyr.ped
[13:43:52] data\decision\allowed\RANDOM.grp
[13:43:52] data\decision\allowed\MISSION.grp
[13:43:52] data\decision\allowed\GangMbr.ped
[13:43:52] data\decision\allowed\Cop.ped
[13:43:52] data\decision\allowed\R_Norm.ped
[13:43:52] data\decision\allowed\R_Tough.ped
[13:43:52] data\decision\allowed\R_Weak.ped
[13:43:52] data\decision\allowed\Fireman.ped
[13:43:52] data\decision\allowed\m_empty.ped
[13:43:52] data\decision\allowed\Indoors.ped
[13:43:52] data\decision\allowed\RANDOM.grp
[13:43:52] data\decision\allowed\RANDOM2.grp
[13:43:52] DATA\TIMECYC.DAT
[13:43:52] data/colorcycle.dat
[13:43:52] DATA\POPCYCLE.DAT
[13:43:52] AUDIO\CONFIG\BANKSLOT.DAT
[13:43:52] AUDIO\CONFIG\BANKLKUP.DAT
[13:43:52] AUDIO\CONFIG\PAKFILES.DAT
[13:43:52] AUDIO\SFX\FEET.osw
[13:43:52] AUDIO\SFX\FEET.osw.idx
[13:43:52] AUDIO\SFX\GENRL.osw
[13:43:52] AUDIO\SFX\GENRL.osw.idx
[13:43:52] AUDIO\SFX\PAIN_A.osw
[13:43:52] AUDIO\SFX\PAIN_A.osw.idx
[13:43:52] AUDIO\SFX\SCRIPT.osw
[13:43:52] AUDIO\SFX\SPC_EA.osw
[13:43:52] AUDIO\SFX\SPC_FA.osw
[13:43:52] AUDIO\SFX\SPC_GA.osw
[13:43:52] AUDIO\SFX\SPC_NA.osw
[13:43:52] AUDIO\SFX\SPC_PA.osw
[13:43:52] AUDIO/CONFIG/SOUNDINF.DAT
[13:43:52] AUDIO\CONFIG\STRMPAKS.DAT
[13:43:52] AUDIO\CONFIG\TRAKLKUP.DAT
[13:43:52] AUDIO/CONFIG/TRKHEAD.DAT
[13:43:52] AUDIO\CONFIG\STRMPAKS.DAT
[13:43:52] AUDIO\CONFIG\TRAKLKUP.DAT
[13:43:52] AUDIO/CONFIG/TRKHEAD.DAT
[13:43:52] AUDIO\CONFIG\EVENTVOL.DAT
[13:43:52] AUDIO\SFX\GENRL.osw
[13:43:52] AUDIO\SFX\GENRL.osw
[13:43:52] AUDIO\SFX\GENRL.osw
[13:43:52] AUDIO\SFX\GENRL.osw
[13:43:52] AUDIO\SFX\GENRL.osw
[13:43:52] AUDIO\SFX\GENRL.osw
[13:43:52] AUDIO\SFX\GENRL.osw
[13:43:52] AUDIO\SFX\GENRL.osw
[13:43:52] AUDIO\SFX\GENRL.osw
[13:43:52] GTASAsf10.b
[13:43:52] Creating "MultiPlayer" button.. (struct: 0x7A4D7F9C)
[13:43:52] AUDIO\SFX\GENRL.osw
[13:43:52] AUDIO\SFX\GENRL.osw
[13:43:52] scache.txt
[13:43:52] AUDIO\SFX\GENRL.osw
[13:43:52] AUDIO\SFX\GENRL.osw
[13:43:52] AUDIO\SFX\GENRL.osw
[13:43:52] AUDIO\SFX\GENRL.osw
[13:43:52] AUDIO\SFX\GENRL.osw
[13:43:52] AUDIO\SFX\GENRL.osw
[13:43:52] AUDIO\SFX\GENRL.osw
[13:43:52] AUDIO\SFX\GENRL.osw
[13:43:52] AUDIO\SFX\GENRL.osw
[13:43:52] AUDIO\SFX\GENRL.osw
[13:43:52] AUDIO\SFX\GENRL.osw
[13:43:52] AUDIO\SFX\GENRL.osw
[13:43:52] AUDIO\SFX\GENRL.osw
[13:43:52] AUDIO\SFX\GENRL.osw
[13:43:52] AUDIO\SFX\GENRL.osw
[13:43:52] AUDIO\SFX\GENRL.osw
[13:43:52] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] CGame: InitInMenu
[13:43:53] Installing patches..
[13:43:53] Loading splash texture..
[13:43:53] CGame: InitInMenu - Finalizado
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] Initializing GUI..
[13:43:53] GUI | Display size: 1612.000000, 720.000000
[13:43:53] GUI | Scale factor: 0.839583, 0.666667 Font size: 13.333332
[13:43:53] GUI | Loading font: arial.ttf
[13:43:53] GUI | ImFont pointer = 0xE8777BB0
[13:43:53] Caregando Font gtaweap3.ttf
[13:43:53] GUI | ImFont pointer = 0xE87779F0
[13:43:53] GetTexture_orig | AVISO! Textura não encontrada: radardisc_r. Usando
textura padrão: black
[13:43:53] -------------------------------------------
[13:43:53] Carregando botões com img...
[13:43:53] hud_Cellphone.png carregado
[13:43:53] Todos os botões com img carregados
[13:43:53] -------------------------------------------
[13:43:53] Initalizing KeyBoard..
[13:43:53] Size: 1612.000000, 396.000000. Pos: 0.000000, 324.000000
[13:43:53] font size: 46.666664. Key's height: 79.199997
[13:43:53] Initalizing KeyBoardHistory..
[13:43:53] InitENG
[13:43:53] InitNUM
[13:43:53] KeyBoard inited
[13:43:53] Loading afk_icon..
[13:43:53] Audiostream Initializing..
[13:43:53] InitBass carregado
[13:43:53] Audiostream Initialized.
[13:43:53] KillList initialize
[13:43:53] AUDIO\SFX\FEET.osw
[13:43:53] AUDIO\SFX\FEET.osw
[13:43:53] AUDIO\SFX\FEET.osw
[13:43:53] AUDIO\SFX\FEET.osw
[13:43:53] AUDIO\SFX\FEET.osw
[13:43:53] AUDIO\SFX\FEET.osw
[13:43:53] AUDIO\SFX\FEET.osw
[13:43:53] AUDIO\SFX\FEET.osw
[13:43:53] AUDIO\SFX\FEET.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] gtasatelem.set
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] GUI | CreateDeviceObjects.
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] GUI | Font atlas width: 2048, height: 128, depth: 32
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] GUI | Vertex buffer reallocated. Size: 30000
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] scache_small.txt
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] gta3.ini
[13:43:53] DATA\ANIMGRP.DAT
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] TEXDB\GTA3.IMG
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] TEXDB\GTA_INT.IMG
[13:43:53] TEXDB\SAMP.IMG
[13:43:53] TEXDB\SAMPCOL.IMG
[13:43:53] stream.ini
[13:43:53] DATA\melee.dat
[13:43:53] models\effects.fxp
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:53] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] AUDIO\SFX\GENRL.osw
[13:43:54] DATA\DEFAULT.DAT
[13:43:54] DATA\DEFAULT.IDE
[13:43:54] DATA\VEHICLES.IDE
[13:43:54] Loading vehicles.ide..
[13:43:54] DATA\PEDS.IDE
[13:43:54] Loading peds.ide..
[13:43:54] MODELS\COLL\WEAPONS.COL
[13:43:54] DATA\GTA.DAT
[13:43:54] Loading gta.dat..
[13:43:54] DATA\SCRIPT\SCRIPTV1.IMG
[13:43:54] Loading script.img..
[13:43:54] TEXDB\CUTSCENE.IMG
[13:43:54] DATA\MAPS\generic\vegepart.IDE
[13:43:54] DATA\MAPS\generic\barriers.IDE
[13:43:54] DATA\MAPS\generic\dynamic.IDE
[13:43:54] DATA\MAPS\generic\dynamic2.IDE
[13:43:54] DATA\MAPS\generic\multiobj.IDE
[13:43:54] DATA\MAPS\generic\procobj.IDE
[13:43:54] DATA\MAPS\LA\LAn.IDE
[13:43:54] DATA\MAPS\LA\LAn2.IDE
[13:43:54] DATA\MAPS\LA\LAs.IDE
[13:43:54] DATA\MAPS\LA\LAs2.IDE
[13:43:54] DATA\MAPS\LA\LAe.IDE
[13:43:54] DATA\MAPS\LA\LAe2.IDE
[13:43:54] DATA\MAPS\LA\LAw2.IDE
[13:43:54] DATA\MAPS\LA\LAw.IDE
[13:43:54] DATA\MAPS\LA\LAwn.IDE
[13:43:54] DATA\MAPS\LA\LAhills.IDE
[13:43:54] DATA\MAPS\LA\LAxref.IDE
[13:43:54] DATA\MAPS\SF\SFn.IDE
[13:43:54] DATA\MAPS\SF\SFs.IDE
[13:43:54] DATA\MAPS\SF\SFse.IDE
[13:43:54] DATA\MAPS\SF\SFe.IDE
[13:43:54] DATA\MAPS\SF\SFw.IDE
[13:43:54] DATA\MAPS\SF\SFxref.IDE
[13:43:54] DATA\MAPS\vegas\vegasN.IDE
[13:43:54] DATA\MAPS\vegas\vegasS.IDE
[13:43:54] DATA\MAPS\vegas\vegasE.IDE
[13:43:54] DATA\MAPS\vegas\vegasW.IDE
[13:43:54] DATA\MAPS\vegas\vegaxref.IDE
[13:43:54] DATA\MAPS\country\countryN.IDE
[13:43:54] DATA\MAPS\country\countN2.IDE
[13:43:54] DATA\MAPS\country\countryS.IDE
[13:43:54] DATA\MAPS\country\countryE.IDE
[13:43:54] DATA\MAPS\country\countryW.IDE
[13:43:55] DATA\MAPS\country\counxref.IDE
[13:43:55] DATA\MAPS\interior\int_LA.IDE
[13:43:55] DATA\MAPS\interior\int_SF.IDE
[13:43:55] DATA\MAPS\interior\int_veg.IDE
[13:43:55] DATA\MAPS\interior\int_cont.IDE
[13:43:55] DATA\MAPS\leveldes\levelmap.IDE
[13:43:55] DATA\MAPS\leveldes\levelxre.IDE
[13:43:55] DATA\MAPS\interior\gen_int1.IDE
[13:43:55] DATA\MAPS\interior\gen_int2.IDE
[13:43:55] DATA\MAPS\interior\gen_intb.IDE
[13:43:55] DATA\MAPS\interior\gen_int3.IDE
[13:43:55] DATA\MAPS\interior\gen_int4.IDE
[13:43:55] DATA\MAPS\interior\gen_int5.IDE
[13:43:55] DATA\MAPS\interior\savehous.IDE
[13:43:55] DATA\MAPS\interior\stadint.IDE
[13:43:55] DATA\MAPS\leveldes\seabed.IDE
[13:43:55] DATA\MAPS\interior\props.IDE
[13:43:55] DATA\MAPS\interior\props2.IDE
[13:43:55] DATA\MAPS\interior\propext.IDE
[13:43:55] DATA\MAPS\veh_mods\veh_mods.IDE
[13:43:55] DATA\TXDCUT.IDE
[13:43:55] SAMP\samp.IDE
[13:43:55] DATA\OBJECT.DAT
[13:43:55] DATA\CARCOLS.DAT
[13:43:55] DATA\CARMODS.DAT
[13:43:55] TEXDB\GTA3.IMG
[13:43:55] TEXDB\GTA_INT.IMG
[13:43:55] TEXDB\SAMP.IMG
[13:43:55] TEXDB\SAMPCOL.IMG
[13:43:55] DATA\SCRIPT\SCRIPTV1.IMG
[13:43:55] Loading script.img..
[13:43:55] TEXDB\CUTSCENE.IMG
[13:43:56] DATA\MAP.ZON
[13:43:56] DATA\INFO.ZON
[13:43:56] DATA\MAPS\LA\LAn.IPL
[13:43:56] DATA\MAPS\LA\LAn2.IPL
[13:43:56] DATA\MAPS\LA\LAs.IPL
[13:43:56] DATA\MAPS\LA\LAs2.IPL
[13:43:56] DATA\MAPS\LA\LAe.IPL
[13:43:56] DATA\MAPS\LA\LAe2.IPL
[13:43:56] DATA\MAPS\LA\LAw.IPL
[13:43:56] DATA\MAPS\LA\LAwn.IPL
[13:43:56] DATA\MAPS\LA\LAw2.IPL
[13:43:56] DATA\MAPS\LA\LAhills.IPL
[13:43:56] DATA\MAPS\SF\SFn.IPL
[13:43:56] DATA\MAPS\SF\SFs.IPL
[13:43:56] DATA\MAPS\SF\SFse.IPL
[13:43:56] DATA\MAPS\SF\SFe.IPL
[13:43:56] DATA\MAPS\SF\SFw.IPL
[13:43:56] DATA\MAPS\vegas\vegasN.IPL
[13:43:56] DATA\MAPS\vegas\vegasS.IPL
[13:43:56] DATA\MAPS\vegas\vegasE.IPL
[13:43:56] DATA\MAPS\vegas\vegasW.IPL
[13:43:56] DATA\MAPS\country\countryN.IPL
[13:43:56] DATA\MAPS\country\countN2.IPL
[13:43:56] DATA\MAPS\country\countrys.IPL
[13:43:56] DATA\MAPS\country\countryE.IPL
[13:43:56] DATA\MAPS\country\countryW.IPL
[13:43:56] DATA\MAPS\interior\int_LA.IPL
[13:43:56] DATA\MAPS\interior\int_SF.IPL
[13:43:56] DATA\MAPS\interior\int_veg.IPL
[13:43:56] DATA\MAPS\interior\int_cont.IPL
[13:43:56] DATA\MAPS\interior\gen_int1.IPL
[13:43:56] DATA\MAPS\interior\gen_int2.IPL
[13:43:56] DATA\MAPS\interior\gen_intb.IPL
[13:43:56] DATA\MAPS\interior\gen_int3.IPL
[13:43:56] DATA\MAPS\interior\gen_int4.IPL
[13:43:56] DATA\MAPS\interior\gen_int5.IPL
[13:43:56] DATA\MAPS\interior\stadint.IPL
[13:43:56] DATA\MAPS\interior\savehous.IPL
[13:43:56] DATA\MAPS\leveldes\levelmap.IPL
[13:43:56] DATA\MAPS\leveldes\seabed.IPL
[13:43:56] DATA\MAPS\paths.ipl
[13:43:56] DATA\MAPS\paths2.ipl
[13:43:56] DATA\MAPS\paths3.ipl
[13:43:56] DATA\MAPS\paths4.ipl
[13:43:56] DATA\MAPS\paths5.ipl
[13:43:56] DATA\MAPS\cull.ipl
[13:43:56] DATA\MAPS\tunnels.ipl
[13:43:56] DATA\MAPS\occluSF.ipl
[13:43:56] DATA\MAPS\occluveg.ipl
[13:43:56] DATA\MAPS\occluLA.ipl
[13:43:56] DATA\MAPS\occluint.ipl
[13:43:56] DATA\MAPS\audiozon.ipl
[13:43:56] data\paths\tracks.dat
[13:43:56] data\paths\tracks3.dat
[13:43:56] TEXDB\PLAYER.IMG
[13:43:56] DATA\CLOTHES.DAT
[13:43:56] DATA\water.dat
[13:43:56] ANIM\PED.IFP
[13:43:56] DATA\PED.DAT
[13:43:56] DATA\WEAPON.DAT
[13:43:56] data\paths\roadblox.dat
[13:43:56] DATA\PEDGRP.DAT
[13:43:56] DATA\CARGRP.DAT
[13:43:56] data\script\mainV1.scm
[13:43:56] Loading mainV1.scm..
[13:43:56] DATA\GRIDREF.DAT
[13:43:56] DATA\AR_STATS.DAT
[13:43:56] DATA\STATDISP.DAT
[13:43:56] data\shopping.dat
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] data\script\mainV1.scm
[13:43:57] Loading mainV1.scm..
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] data\furnitur.dat
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] data\procobj.dat
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
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[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
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[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
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[13:43:57] AUDIO\SFX\GENRL.osw
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[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
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[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] AUDIO\SFX\GENRL.osw
[13:43:57] data\script\mainV1.scm
[13:43:57] Loading mainV1.scm..
[13:43:57] 0x2d95c631 | 0x2d95c631
[13:43:57] CGame: InitInGame
[13:43:57] Installing patches (ingame)..
[13:43:57] void CJavaWrapper::showListaServidores()
[13:43:57] main::g_pJavaWrapper->showListaServidores()
[13:43:57] TEXDB\PLAYER.IMG
[13:43:59] CLocalPlayer ResetAllSyncAttributes
[13:43:59] CLocalPlayer ResetAllSyncAttributes Lido
[13:43:59] Registering RPC's..
[13:43:59] Registering ScriptRPC's..
[13:43:59] Finalizando leitura
[13:43:59] Curl 5
[13:44:05] Incoming packet: ID_AUTH_KEY
[13:44:10] CPlayerPed::SetInitialState()1
[13:44:10] CPlayerPed::SetInitialState()2
[13:44:11] RPC: PlayAudioStream
[13:44:11] Audio Stream http://brasilroleplaysamp.com/musicas/brp/gangstar_brp.mp3
|
bUsePos: 0 | fRadius 50 | m_fAudioStream 0
[13:44:16] GetTexture_orig | AVISO! Textura não encontrada: loadsc13_LOADSUK.
Usando textura padrão: black
[13:44:33] Spawn
[13:44:33] Check_GG
[13:44:33] Check_Library
[13:44:33] Check_Lua
[13:44:33] Spawn
[13:44:33] CPlayerPed::SetInitialState()1
[13:44:33] CPlayerPed::SetInitialState()2
[13:44:33] CLocalPlayer::UpdateRemoteInterior 3
[13:44:33] AUDIO\STREAMS\AMBIENCE.osw
[13:44:33] AUDIO\STREAMS\AMBIENCE.osw.idx
[13:44:33] AUDIO\STREAMS\AMBIENCE.osw
[13:44:34] KeyboardMappings.cfg
[13:44:53] GTASAMP1.b
[13:44:53] GTASAMP2.b
[13:44:53] GTASAMP3.b
[13:44:53] GTASAMP4.b
[13:44:53] GTASAMP5.b
[13:44:53] GTASAMP6.b
[13:44:53] GTASAMP7_.b
[13:44:53] GTASAMP8_.b
[13:44:53] GTASAMP9.b
[13:44:53] Java_com_rockstargames_gtabr_core_GTASA_initFPS
[13:44:53] Java_com_rockstargames_gtabr_core_GTASA_initFPS Lido
[13:44:53] GetBaseStorage
[13:44:53] GetBaseStorage
[13:44:53] InitSAMP 1
[13:44:53] InitSAMP 2
[13:44:53] Build time: 12:38:57 May 21 2024
[13:44:53] Storage: /storage/emulated/0/Android/data/com.rockstargames.gtabr/files/
[13:44:53] Storages: /storage/emulated/0/
[13:44:53] Valor de bcaminho: 1

[13:44:53] Loading settings..


[13:44:53] Opening settings:
/storage/emulated/0/Android/data/com.rockstargames.gtabr/files/SAMP/settings.ini
[13:44:53] Cannot load settings, exiting...

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