Course Outline
Course Outline
Course Outline:
What is Android? Installing and Configuring the Android SDK
Manager, Creating Android Application, Anatomy of an
Android Application. Eclipse.
Fragments, Calling Built-In Applications Using Intents,
Displaying
Notifications. Components of a Screen, Adapting to Display
Orientation, Managing Changes to Screen Orientation,
Utilizing the Action Bar, Creating the User Interface. Listening
for UI Notifications. Views, User Preferences. Presisting
Data. Sharing Data. Sending SMS Messages. Getting
Feedback.
Sending E-mail. Displaying Maps, Consuming Web Services
Using HTTP, Accessing Web Services. Creating Services.
Threading. Android games Development, Publishing Android
Applications. Handling Telephone Calls, Fonts.
Reference Materials:
1. Beginning Android 4 Application Development by Wei-Menge Lee,
John
Wiley & Sons, 2012
2. Beginning Android 4 by Grant Allen, Apress, (2011), ISBN:
1430239840.
3. Beginning Android games by Mario Zechner, Apress, (2011),
ISBN:
1430230428
4. Pro Android 4 by Satya Komatineni and Dave MacLean, (2012),
ISBN:1430239301 Apress
5. Professional Android 4 Application Development by Reto Meier,
Wiley,
(2012), ISBN:1118237226