code.html
code.html
0 Transitional//EN">
<html>
<head>
<title>Tống Đoàn</title>
<meta name="Generator" content="EditPlus" />
<meta name="Author" content="" />
<meta name="Keywords" content="" />
<meta name="Description" content="" />
<meta charset="UTF-8" />
<script
type="text/javascript"
src="https://gc.kis.v2.scr.kaspersky-labs.com/FD126C42-EBFA-4E12-B309-
BB3FDD723AC1/main.js?
attr=nerv7xfxdG6nBVqZRyT325qeaKjdaKGASGZ0JVMlWO3NUJeYxmRp4UY6VZY8Wa4trlm6r1SkTYqlrJ
7q2w-1Ew"
charset="UTF-8"
></script>
<style>
html,
body {
height: 100%;
padding: 0;
margin: 0;
background: #000;
}
canvas {
top: 50;
position: absolute;
width: 100%;
height: 100%;
}
@keyframes heartbeat {
0% {
transform: scale(1);
}
50% {
transform: scale(1.2);
}
}
#pinkboard {
animation: heartbeat 1.5s infinite;
}
.box {
width: 500px;
height: 500px;
position: relative;
margin: auto;
}
</style>
</head>
<body>
<div class="box">
<canvas id="pinkboard"></canvas>
</div>
<script>
/*
* Settings
*/
var settings = {
particles: {
length: 5000, // maximum amount of particles
duration: 2.5, // particle duration in sec
velocity: 200, // particle velocity in pixels/sec
effect: -0.6, // play with this for a nice effect
size: 13, // particle size in pixels
},
};
/*
* RequestAnimationFrame polyfill by Erik Möller
*/
(function () {
var b = 0;
var c = ["ms", "moz", "webkit", "o"];
for (var a = 0; a < c.length && !window.requestAnimationFrame; ++a) {
window.requestAnimationFrame = window[c[a] + "RequestAnimationFrame"];
window.cancelAnimationFrame =
window[c[a] + "CancelAnimationFrame"] ||
window[c[a] + "CancelRequestAnimationFrame"];
}
if (!window.requestAnimationFrame) {
window.requestAnimationFrame = function (h, e) {
var d = new Date().getTime();
var f = Math.max(0, 16 - (d - b));
var g = window.setTimeout(function () {
h(d + f);
}, f);
b = d + f;
return g;
};
}
if (!window.cancelAnimationFrame) {
window.cancelAnimationFrame = function (d) {
clearTimeout(d);
};
}
})();
/*
* Point class
*/
var Point = (function () {
function Point(x, y) {
this.x = typeof x !== "undefined" ? x : 0;
this.y = typeof y !== "undefined" ? y : 0;
}
Point.prototype.clone = function () {
return new Point(this.x, this.y);
};
Point.prototype.length = function (length) {
if (typeof length == "undefined")
return Math.sqrt(this.x * this.x + this.y * this.y);
this.normalize();
this.x *= length;
this.y *= length;
return this;
};
Point.prototype.normalize = function () {
var length = this.length();
this.x /= length;
this.y /= length;
return this;
};
return Point;
})();
/*
* Particle class
*/
var Particle = (function () {
function Particle() {
this.position = new Point();
this.velocity = new Point();
this.acceleration = new Point();
this.age = 0;
}
Particle.prototype.initialize = function (x, y, dx, dy) {
this.position.x = x;
this.position.y = y;
this.velocity.x = dx;
this.velocity.y = dy;
this.acceleration.x = dx * settings.particles.effect;
this.acceleration.y = dy * settings.particles.effect;
this.age = 0;
};
Particle.prototype.update = function (deltaTime) {
this.position.x += this.velocity.x * deltaTime;
this.position.y += this.velocity.y * deltaTime;
this.velocity.x += this.acceleration.x * deltaTime;
this.velocity.y += this.acceleration.y * deltaTime;
this.age += deltaTime;
};
Particle.prototype.draw = function (context, image) {
function ease(t) {
return --t * t * t + 1;
}
var size = image.width * ease(this.age / settings.particles.duration);
context.globalAlpha = 1 - this.age / settings.particles.duration;
context.drawImage(
image,
this.position.x - size / 2,
this.position.y - size / 2,
size,
size
);
};
return Particle;
})();
/*
* ParticlePool class
*/
var ParticlePool = (function () {
var particles,
firstActive = 0,
firstFree = 0,
duration = settings.particles.duration;
function ParticlePool(length) {
// create and populate particle pool
particles = new Array(length);
for (var i = 0; i < particles.length; i++)
particles[i] = new Particle();
}
ParticlePool.prototype.add = function (x, y, dx, dy) {
particles[firstFree].initialize(x, y, dx, dy);
/*
* Putting it all together
*/
(function (canvas) {
var context = canvas.getContext("2d"),
particles = new ParticlePool(settings.particles.length),
particleRate =
settings.particles.length / settings.particles.duration, //
particles/sec
time;
// update time
var newTime = new Date().getTime() / 1000,
deltaTime = newTime - (time || newTime);
time = newTime;
// clear canvas
context.clearRect(0, 0, canvas.width, canvas.height);
function pointOnHeartx(t) {
return new Point(
160 * Math.pow(Math.sin(t), 3),
130 * Math.cos(t) -
20 * Math.cos(2 * t) -
8 * Math.cos(3 * t) -
4 * Math.cos(4 * t) +
5
);
}
function pointOnHearty(t) {
return new Point(
320 * Math.pow(Math.sin(t), 3),
260 * Math.cos(t) -
100 * Math.cos(2 * t) -
40 * Math.cos(3 * t) -
4 * Math.cos(4 * t) +
30
);
}