Squid Game EA Part 1 Script
Squid Game EA Part 1 Script
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(The screen fades in with ominous music as players are being driven to the arena in
a dark, sleek van.)
(The camera shows the inside of the van, players sitting nervously with their
phones. Some are already checking their Robux balance.)
(The camera focuses on a few players quickly purchasing boosts. The van stops, and
the doors open to reveal a vast Squid Game arena with glowing EA logos.)
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(The camera zooms out as players walk into the grand lobby of the Squid Game arena.
There are holograms displaying EA Premium advertisements. Players gather around in
groups, talking quietly. An EA Premium Store sign flashes on the walls.)
Announcer (cheerful):
"Welcome to the Lobby! Here’s where the real fun begins. You can purchase special
upgrades to make the game easier. Want to move faster during the game? Get *Turbo
Sprint* for 200 Robux! Need to stop on a dime? Buy *Instant Freeze* for 500 Robux!
The choice is yours!"
Player 1 (frustrated):
"I don’t have enough Robux... This isn’t fair."
Announcer (cheerful):
"Remember, players, the prize pool increases with every Robux spent, so make your
moves wisely. You’ll need it when the games start!"
(The camera pans out as players look around nervously. Some are frantically
purchasing boosts, while others stare at their phones, unsure of what to do.)
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(The camera zooms in on the Red Light, Green Light doll at the end of the field.
The timer on the screen counts down to zero. The players line up nervously.)
Announcer (excited):
"Alright, players! It’s time for the first challenge: *Red Light, Green Light*!
Move when it’s green, stop when it’s red. But remember, if you’ve got EA Premium
Features™, the game just got a whole lot easier. Ready... set... go!"
(As the Green Light starts, players begin running, but Player 2, who has activated
*Turbo Sprint*, zooms ahead of the others. Player 1 watches in awe as Player 2
breezes by, easily making it to the halfway point.)
(The Red Light flashes. Players scramble to stop. Player 2, thanks to *Instant
Freeze*, stops perfectly. Player 1, still trying to catch up, struggles to stop and
barely avoids being caught. Meanwhile, other players, unboosted, fail to freeze in
time and get caught by the doll, getting eliminated.)
(The camera shows a few players struggling without boosts while others zoom ahead
thanks to their Robux purchases. The doll turns around, and the game continues.
More players are eliminated.)
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Scene 4: The Death Count, Prize Money, and Vote to Leave
*Length: ~3 minutes*
(The camera shows the players walking back to a giant screen displaying the Death
Count and the prize pool. The prize pool has grown as more players have purchased
boosts. The players look up nervously.)
(The screen shows the growing prize pool with a message: "Prize Pool: 1,000,000
Robux.")
Announcer (upbeat):
"You can now vote to leave the game — but it’s going to cost you! To cast your
vote, it’s 500 Robux. And if you want to guarantee your vote counts, you can buy 2
extra votes for 900 Robux!"
Player 3 (panicking):
"I... I don’t have enough Robux! What if I don’t get to leave?"
(The vote count begins, and the screen shows players casting their votes to leave.
The majority of the votes come in as yes, but some players are out of Robux and
stuck.)
As the players vote to leave, some of the non-paying players suddenly drop dead as
they run out of funds.
Announcer (mocking):
"Well, looks like Player 3 has run out of Robux... and that's one less player in
the game!"
(Player 3 dies dramatically, their character falling to the ground, eliminated. The
screen flashes as the remaining players look in shock.)
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End Scene:
(The camera zooms out, showing the remaining players on edge. The screen cuts to
black.)
Announcer (final words):
"See you in the next round, players! The prize pool is growing, and so are your
chances of survival... or failure. Will you buy more Robux, or will you fall
behind?"
Text on screen:
"To Be Continued..."