Project Outline (1)
Project Outline (1)
(15-Hour Course)
Session Topic Objectives Duration
ite
1 Introduction to coding in - Understand the basics of Scratch and 1 hour
fin
Scratch its importance in education.
- Explore the Scratch interface.
simple scripts.
4 Motion and Looks Blocks - Understand the motion and looks 1 hour
blocks.
tu
5 Events and Control Blocks - Learn about events and how they 1 hour
Fu
8 Introduction to Variables and - Learn about variables and how to use 1 hour
Data them in Scratch.
- Understand how to store and
ite
manipulate data.
fin
manage interactions.
12 Sound and Music in Scratch - Learn how to add sound and music to 1 hour
Scratch projects.
- Use sound blocks to enhance user
experience.
tu
troubleshooting.
ite
Detailed Objectives:
1. Introduction to Scratch
fin
○ Understand the purpose and significance of Scratch in educational settings.
○ Navigate the Scratch interface, including the stage, sprites area, and scripts area.
2. Getting Started with Scratch: Sprites & Backdrops
○ Create, delete, and edit sprites.
In
○ Understand the concept of backdrops and how to change them during a project.
3. Understanding and Using Scratch Blocks
○ Differentiate between the various block categories (motion, looks, sound, etc.).
○ Build simple scripts using blocks.
4. Motion and Looks Blocks
's
○ Control the movement of sprites.
○ Change the appearance of sprites using the looks blocks.
5. Events and Control Blocks
re
ite
○ Learn effective debugging strategies to fix issues.
14. Sharing and Collaborating on Scratch Projects
○ Publish Scratch projects online.
○ Explore ways to collaborate with others on Scratch projects.
15. Review and Capstone Project
fin
○ Recap the key concepts from the course.
○ Create a comprehensive project that integrates the skills learned.
In
's
re
tu
Fu