basicroleplaying.org-The big list of D100 settings
basicroleplaying.org-The big list of D100 settings
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In an effort to publicise a bit more all the D100 goodness out there, I
published this post in my blog:
The big list of published settings for the D100 family of RPGs
)
The original list was done by André Jarosch, who published it on Facebook last
March, but I'm adding and substracting many titles.
Is there anything missing? Any setting is OK, as long as it is quite D100-compatible. For
example, I erased Mythic Russia from the original list. I've read it's fairly easy to adapt to
BRP, but HeroQuest is quite a different game even if you need to roll low with a D20 like
in Pendragon.
What about Trudvang Chronicles? Do you consider it should be in or out?
Any D100-compatible publication that includes at least some information about its setting
is OK. For example, a D100-compatible adventure describing only a dungeon would not
qualify, even if it includes information about the story of the dungeon. It should also
include the means to build a character from that setting.
1/13
As you can see, I've added all the settings from publications available in Spain, so I'd be
interested in knowing what publications in other countries have D100-compatible settings.
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Questbird
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Thank you, Questbird, I've added it to the list. :-) Perhaps I'll mark wich ones are currently
unavailable with an asterisk.
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Gryphaea
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2/13
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Taxonomy of marginal items can be very useful – I can see what yes to
Pendragon but no to HeroQuest. But what about Warhammer 1st and 2nd
Editions? I think there is an argument that they have enough 1d100 mechanics to count.
Zit
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Jakob
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Posted August 18, 2018
I think the Dreamlands are missing.
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soltakss
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RQ Fogey
Land of Ice and Stone is set at c40,000BC not 10,000BC, Old Stone Age not Middle
Stone Age.
3/13
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soltakss
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I bought it from Drive Thru RPG. It's pretty good as a bare bones character generation
and tactical book, but doesn't have a great deal in the way of fluff. But, there again, I
always try to write a 40 page book that ends up between 200-300 pages, so I am biased
to having lots of fluff in Alternate/Mythic Earth supplements.
Sunwolfe
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Atgxtg
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4/13
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I couldn't find a Legend version of Ultimate Mongol Empire Guide on DrivethruRPG, just
Savage Worlds and EGS. Wind on the Steppes for BRP, is the only D100 supplement on
Mongols that I know of.
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Mugen
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-Les Arthuriades are a setting for Nephilim allowing players to play in a previous life in
Arthur's Britain.
-There was a second edition of Hawkmoon, based on Elric! Rules. In French only.
5/13
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lawrence.whitaker
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Loz
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soltakss
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It has been taken off, for some reason. Maybe Mystical Throne Entertainment have
stopped supporting Legend.
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6/13
Simon Phipp - Caldmore Chameleon - Wallowing in my elitism since 1982. Many
Systems, One Family. Just a fanboy.
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I'm sure the list is far from complete though, so if you're interested I might post here when
new entries are added.
Taxonomy of marginal items can be very useful – I can see what yes to Pendragon
but no to HeroQuest. But what about Warhammer 1st and 2nd Editions? I think there
is an argument that they have enough 1d100 mechanics to count.
As for this... What do you say? I've never played the Warhammer RPG so how
compatible is it with, say, OpenQuest? What was the basic roll like in those editions?
I also still have doubts regarding The Trudvang Chronicles.
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rsanford
7/13
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Lord of all I purvey
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Good question. I think it does up to the second edition, since you have stats like STR
(Body), INT (Mind), POD (Soul), and skills and D100 rolls with very interesting tweaks.
I'm not sure about the new 3rd edition, though. Has anyone played/run/read it already?
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RosenMcStern
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g33k
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Eternal Intiate, never a Rune Lord
I -have- delved into the Eclipse Phase rules, and I wouldn't try to unite them with another
BRP engine. Different enough to need almost full conversion, similar enough to tempt
shortcuts.
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peterb
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9/13
Privateers and Gentlemen. By Jon Williams. Published 1982 by Fantasy Games
Unlimited. Age of Fighting Sail (1755 - 1815).
I'ts a bit weak on detailed background info but does give details on trade, ships and ports
from across the world.
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Peter Brink
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Peter Brink
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OK, I've been looking into HârnMaster and Warhammer Roleplay, and they're on the list
now!
)
In my opinion, they are similar enough to BRP that you could take f. ex. any RuneQuest
supplement and play it with Warhammer or HarnMaster pretty much straight away (and
viceversa, of course)!
I'm looking into other games now like Twilight 2000 (1st ed.), Kult and Mutant Chronicles.
I've learnt these last two were based on Drakar och Demoner.
On the other hand, I may still erase The Trudvang Chronicles. What do you think?
10/13
Mugen
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Rêve de Dragon is a french game that was heavily influenced by RuneQuest and James
Bond 007. It was published in English under the name Reves, the dream Ouroboros.
In this game, characters live inside Dragon Dreams (hence the name), and are defined by
a series of attributes that are clearly expanded from BRP : STR, CON, INT, SIZ, DEX, etc.
but also MASs and PERception (which is it self divided into Taste, Sight, Hearing and
Touch). POW is called REVe ( = Dream).
Skills have levels ranks from -10 to +10 (like AD&D Armor Class), with different base
levels depending on skill difficulty (very hard skills start at -10, hard ones at -7, easy ones
at -4 or -2). Chance of success are determined by multiplying an attribute by a factor
depending on a skill rating : x0.5 for -9, x5 for 0, x10 for +10. Difficulty changes skill rating
: an easy task can turn your +2 Climbing skill into a +7 one. Hopefully, a multiplication
table is provided on the character sheet...
RdD uses RuneQuest's rule for success qualities : Critical on roll under 1/20th of
Chances of success, and Specials under 1/5th.
peterb
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Kult and Mutant Chronicles. I've learnt these last two were based on Drakar och
Demoner.
On the other hand, I may still erase The Trudvang Chronicles. What do you think?
Mutant belonged to the BRP-family so it's setting should be a d100-setting. Later version
drifted away from d100.
The original version of Kult was a BRP like game. Later versions less so.
11/13
IMHO, The game mechanics of Trudvang Chronicles are more like that of the CRPG
Fallout. The setting Trudvang was originally written for use with Drakar och Demoner 6
which was a BRP like game (see link to info about DoD below). So I would say that
Trudvang is a d100-setting even if Trudvang Chronicles aren't really a d100 game.
Ereb Altor was the original setting for Drakar och Demoner, so that is a d100-setting
(see https://en.wikipedia.org/wiki/Drakar_och_Demoner).
peterb
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There's also another Swedish game, "En Garde!" which has similar rules to Kult (mainly
because the authors of En Garde also wrote parts of Kult). The setting is 17th century
Europe. This game is not the same as En Garde by Paul Evans.
The of course, we have "Western". It's clearly a BRP relative, even if you roll high as in
Rolemaster. The setting is the American Wild West.
In fact, as a side note, most Swedish RPG:s are BRP related. Drakar och Demoner had
the same position on the Swedish RPG market as Dungeons and Dragons had on the US
market in the golden days of table-top RPGs, so it's only natural that BRP has inspired
almost all Swedish roleplaying games.
Atgxtg
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Except all the other Legend books are there. So it must have been something about that
particular book.
Mugen
12/13
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Two other games that were clearly influenced by RuneQuest are Légendes and
Premières Légendes. Those are d20 roll-under and skill based games, and the latter is a
simplified version of the former.
However, they also take many bits from other US games, especially FGU ones, and might
not be close enough to BRP to be in this list. Among other things, they use Margin of
success a lot.
M
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