The document outlines various programming concepts and distinctions, including boxing vs. unboxing, unary vs. binary operators, and differences between if-else and switch statements. It also defines key terms such as class, object, and keywords, while listing rules for function overloading and identifiers. Additionally, it highlights the keywords related to class instances, memory allocation, and control flow in programming.
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The document outlines various programming concepts and distinctions, including boxing vs. unboxing, unary vs. binary operators, and differences between if-else and switch statements. It also defines key terms such as class, object, and keywords, while listing rules for function overloading and identifiers. Additionally, it highlights the keywords related to class instances, memory allocation, and control flow in programming.
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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Differentiate
1. Boxing and unboxing
2. Unary and binary operator 3. If else if and switch 4. Cal by value and call by reference 5. Searching and sorting 6. Private member Public Member 7. While and Do while 8. Two Characteristic of constructor 9. Two ways of invoking Functions 10. Two reasons for calling object as instance of the class 11. Difference between constructor and function 12. Formal actual parameter 13. == and eqalsTo() 14. Primitive and non primitive Data type 15. What is the function of catch block in exception handling? Where does it appear in a program? 16. The access specifier that gives the most accessibility is____________ least accessibility is_________ 17. What will this code print
int arr[] =new int[5]; System.out.println(arr)
i) 0 (ii) value stored in [0] (iii) 0000 (iv) garbage value
Define
1. Class. 2.object. 3.Keyword. 4.Token. 5.Principle of OOPS