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4. Senior Developer 1

Tecknotrove Systems is seeking a Senior Developer with 4-7 years of experience in Unity game development to create simulation and VR solutions for various industries. The role involves designing and developing games, troubleshooting, and mentoring team members while collaborating with clients and cross-functional teams. Candidates should possess strong programming skills in C#, C++, and object-oriented programming, along with experience in the full lifecycle of game development.

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Raviraj Bhardwaj
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0% found this document useful (0 votes)
3 views

4. Senior Developer 1

Tecknotrove Systems is seeking a Senior Developer with 4-7 years of experience in Unity game development to create simulation and VR solutions for various industries. The role involves designing and developing games, troubleshooting, and mentoring team members while collaborating with clients and cross-functional teams. Candidates should possess strong programming skills in C#, C++, and object-oriented programming, along with experience in the full lifecycle of game development.

Uploaded by

Raviraj Bhardwaj
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Tecknotrove Systems (I) Private Limited

Simulation | Virtual Reality | Augmented Reality | Gamified Learning

Job Title: Senior Developer Department: Software

Location: Andheri - East, Mumbai Position Type: Full-time

Experience: 4 - 7 years of relevant experience

About Tecknotrove Systems

Tecknotrove Systems is a young and dynamic technology company headquartered in Mumbai.


Tecknotrove is Asia’s leading training and simulation company focused on developing simulation
and virtual reality solutions for critical applications. We develop immersive training solutions for
critical applications for industries like Automotive, Aviation, Mining, Defence, Nuclear and
Industrial safety.
With a team of over 120 talented employees, we have successfully delivered projects in over 26
countries around the world. Our expertise lies in creating virtual worlds for critical applications using
simulation and AR/VR technologies. We are headquartered in Andheri, Mumbai, with offices in Delhi and
the Middle east and a manufacturing facility in Gujarat.

Roles and Responsibilities

Design and Development

● Work as a significant part of the software team in developing cutting-edge simulation & VR
solutions.
● Design and develop games on the Unity platform, as per the design document and given
specifications.
● Comprehensive research and development is required for developing the game and its
features.
● Troubleshoot and test the game including debugging & identifying bottlenecks to devise
a solution.
● Contribute unique and personal ideas toward all game production and development aspects.
● Ability to work in a team and manage more than 1 project at a given point in time.
● Develop & Implement Algorithms using C#.
● Should have knowledge of gameplay programming.

Customer Interface (External and Internal)

● Interact with clients as and when required.


● Understand client requirements and translate same into game design
● Work closely with a cross-functional team of developers, designers, and researchers to develop a
unique solution.

Team & Stakeholder Management

● Mentor and Coach the team to enhance their skills and competencies.
● Work with your manager and senior management team to ensure the implementation of the
organization’s goals.
Job Requirements and Qualifications

Education MCA/BSC/BE/ME or a relevant degree in computer science or IT

Experience 4+ years as a Unity/Game Developer

Skills & Technical skills required:


Competencies
Must have:

● Must have developed games as per design document and given


specifications using Unity 3d game engine as a platform.
● Minimum 3 years of experience in 3D game development
● Very strong C, C++, C#, and object-oriented programming skills
(Mandatory).
● Strong understanding of programming best practices and various design
patterns in games.
● Should have been a part of the entire life cycle of a minimum of 2 published
games/projects/applications.
● Ability to work both within a team and independently as per requirements
from time to time.
● Strong reporting and documentation skills
● Strong debugging skills.

Good to have:

● Graduation in game development


● Experience with multiplayer game development.
● Knowledge of "version controllers" like Tortoise SVN, Git.
● Mentor and Develop junior members of the team
● 3rd-party software integration using API.

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