pe ch1 gr12
pe ch1 gr12
1. Planning:
o Definition: The foundational function that outlines goals,
procedures, and methods to achieve objectives.
o Key Features:
Must be specific, logical, flexible, and
comprehensive.
Includes coordination of other functions (organizing,
staffing, directing, controlling).
o Role in Sports:
Ensures smooth execution of events (e.g., defining
timelines, rules, and resource allocation).
Example: Creating a schedule for a school sports day
with clear milestones.
2. Organising:
o Definition: Execution of plans by distributing resources and
assigning roles.
o Steps:
Develop organizational charts (e.g., roles like Director,
Deputy Director).
Allocate tasks (e.g., teachers for supervision, students
for logistics).
3. Staffing:
o Process:
Recruitment, orientation, and training of personnel (e.g.,
referees, volunteers).
Example: Hiring a Sports Secretary to manage student
volunteers.
4. Directing:
o Role: Leadership and motivation of staff.
o Includes supervision, instructions, and conflict resolution.
5. Controlling:
o Mechanisms:
Monitor performance (e.g., adherence to schedules).
Correct deviations (e.g., delays in match timings).
Hierarchy:
o Intramural Event (School-level):
Chairperson: Principal
Convener: Physical Education (PE) Teacher
Members: School teachers, Head Boy/Girl.
o Extramural Event (Inter-school/State-level):
Chairperson: State Director of PE
Convener: Deputy Director of Sports
Members: PE Teachers from multiple schools.
Key Committees:
1. Technical Committee:
Pre-event: Procure equipment, prepare fixtures, invite
officials.
During: Manage matches, collect score sheets.
Post-event: Clean fields, store equipment.
2. Logistics Committee:
Pre-event: Arrange accommodation, refreshments,
invitations.
During: Manage ceremonies (opening/closing),
spectator control.
Post-event: Venue cleanup.
3. Finance Committee:
Budgeting, securing sponsorships, settling payments.
4. Marketing Committee:
Publicize events via media, manage sponsors (e.g.,
MoUs with food partners).
1. Knockout Tournament:
o Features:
Teams eliminated after one loss.
Total Matches: n−1n−1 (where n=n= number of teams).
o Bye Allocation:
Given when teams ≠ power of 2 (e.g., 11 teams → 5
byes).
Formula: Byes = Next power of 2 – Number of teams.
o Example:
For 11 teams:
Next power of 2 = 16 → Byes = 5.
Upper Half: 6 teams, Lower Half: 5 teams.
2. League/Round Robin Tournament:
o Features:
All teams play each other.
Total Matches: n(n−1)22n(n−1) (e.g., 6 teams → 15
matches).
o Methods:
Cyclic: Fix one team, rotate others (e.g., 6 teams → 5
rounds).
Staircase: Sequential pairing (e.g., Team 1 vs 2, Team
3 vs 4).
3. Combination Tournaments:
o Mix of knockout and league (e.g., FIFA World Cup):
Stage 1: League format (group matches).
Stage 2: Knockout (quarterfinals to finals).
1. Form committees.
2. Set objectives and theme.
3. Finalize date, venue, budget.
4. Secure sponsorships.
5. Send invitations.
6. Arrange logistics (transport, medical staff).
7. Prepare fixtures and rules.
8. Brief volunteers.
9. Ensure security and licenses.
Key Terms