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ICT-1

The document outlines the primary components of Information and Communication Technology (ICT), including computers, the internet, and the World Wide Web (WWW). It distinguishes between the internet as the hardware infrastructure and the web as the software enabling access to information. Additionally, it discusses the evolution from Web 1.0 to Web 3.0, highlighting features and challenges associated with each version.
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0% found this document useful (0 votes)
5 views

ICT-1

The document outlines the primary components of Information and Communication Technology (ICT), including computers, the internet, and the World Wide Web (WWW). It distinguishes between the internet as the hardware infrastructure and the web as the software enabling access to information. Additionally, it discusses the evolution from Web 1.0 to Web 3.0, highlighting features and challenges associated with each version.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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ICT 1: EMPOWERMENT TECHNOLOGY

PRIMARY COMPOSITON OF ICT

1. Computer - An electronic device for storing and processing data typically in binary form.
2. Internet - Its is global system interconnected computer network that use internet protocol
switch to link billions of devices world wide
3. World Wide Web - it is an information space where document and other web resources are
identify by URL, Interlink and hypertext link. And can be access via internet.

World Wide Web (WWW) VS Internet

People colloquially refer the world wide web (‘web’ for short) as the internet or vice versa
interchangeably, but there are key differences between the two.

The Internet by definition is the actual interconnection of computers and other networks, while
the web refers to the system that enables people to access information over the internet. The
internet is the hardware aspect because it relates to computer networks, connections and
infrastructures. The web on the other hand, refers to the software aspect as it relates to the
Protocols or HTTP (Hypertext Transfer Protocol. HTTP are the system or procedures that
enables the transfer of information in the internet) web services, applications and platforms.

WEB 1.O

Static (also known as flat page or stationary page) in the sense that page is “as is” cannot be
manipulated by the user.

WEB 1.O EXAMPLE

Wikipedia
Yahoo
NetScap
Amazon

WEB 2.O

Web 2.0 is the evolution of Web 1.0 by adding the dynamic web pages- The user were able to see
a website differently than others.
WEB 2.O EXAMPLE

social networking sites


blogs
wikis
video sharing sites
hosted services
web application
Word Press
Blog
Linked In

6 Features of WEB 2.0

1. Folksonomy - Allows users to categorize and classify/arrange information using freely


chosen keywords (e.g Tagging). Popular social networking sites such as twitter, instagram,
facebook, etc. use tags that start with the pound sign (#). this also to as hashtag.
2. Rich User Experience - Content is dynamic and is responsive to user’s input. An example
would be a website that shows local content. In the case of social networking sites. when
logged on, your account is used to modify what you see in their website.
3. Long Tail - services that are offered on demand rather than on a one-time purchase. in
certain cases, time-based pricing is better than file size-based pricing or vice versa. This is
synonymous to subscribing to a data plan that charges you for the amount of bandwidth
you us
4. Software as Service - users will subcribe to a software only when needed rather than
purchasing them. Software as service allows you to “rent” a software of a minimal fee.
5. Mass Participation - divers information sharing through universal web access. since most
users can use the Internet, Web 2.0's content is based on people from various cultures.

WEB 3.O

Semantic web is a movement world wide web consortium (W3W) That says “The Semantic web
provides a common framework that allows data to be shared and reused across application,
enterprise, and community boundaries.”
AIMS OF 3.0

The aim of web 3.0 is to have a machines (or servers) understand the user’r preferences to be
able to deliver web content specifically targeting the user.

5 PROBLEM OF WEB 3.0

1. COMPATIBILITY - HTM Files and current web browsers could not support Web 3.0.
2. SECURITY - The user’s security is also in questions since the machine is saving his or her
preferences.
3. VASTNESS - The world wide web already contains billions of web pages.
4. VAGUENESS - Certain words are imprecise. The words “old” and “small” would depend on
the user.
5. LOGIC - Since machines use logic, there are certain limitations for a computer to be able to
predict what the user is referring to at a given time.

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