Screenshot 2021-06-30 at 11.16.58 PM
Screenshot 2021-06-30 at 11.16.58 PM
Hardware Concepts
Input Devices
• Input device are used to feed data or
information into a computer system.
• They are usually used to provide input to the
computer upon whose reaction, outputs are
generated.
• The various type of input devices are
keyboard, mouse, light pens, touch panels
etc.
Tablet
• Tablet is a digitizer which is used to scan over an object
and to put a set of discrete coordinate positions.
• These positions can then be joined with straight line
segments to approximate the shape of the original object.
• A tablet digitizes an object detecting the position of a
movable stylus (pencil-shaped device) or puck (like mouse)
held in the user’s hand.
• A tablet is flat surface and its size varies from about 6 by 6
inches up to 48 by 72 inches or more.
• The accuracy of the tablets usually falls below 0.2 mm.
There are three types of tablets
Electric tablet:
• A grid of wires on ¼ to ½ inch centers is embedded in the
tablet surface, and electromagnetic signals generated by
electrical pulses applied in sequence to the wires in the grid
induced an electrical signal in a wire coil in the stylus (or
puck).
• The strength of the signal induced by each pulse is used to
determine roughly how far the stylus is from the tablet.
• They cannot digitize the bulky objects because the
movement of stylus over the object cannot sense by the
electric tablet surface.
1.Sonic tablet: The sonic tablet uses sound waves to couple the stylus to microphones positioned on the periphery
• The devices which can give the user interface of the inputted data are the display
devices.
• In the case of computer, the monitor is most common display device that can be
categories as the Cathode Ray Tube (CRT) monitor and the flat panel monitor.
• To display the image, computers have some assigned memory called the frame
buffer.
• The graphic cards also have the memory buffer and the graphics processors so
that it can increase the display strength of the computer graphics.
– Pixel: Graphic displays are like very large dot matrices. Each dot in a graphic display is called
picture element, pixel or pel. The capabilities of a graphic display depend on number of pixels
horizontally and vertically.
– Dpi =Dot per inch-number of printed dots contained within one inch of an image printed
by a printer
– Ppi = Point per inch-number of pixels contained within one inch of an image displayed on
a computer monitor.
•
– Pixel: Graphic displays are like very large dot matrices.
Each dot in a graphic display is called picture element,
pixel or pel. The capabilities of a graphic display
depend on number of pixels horizontally and
vertically.
– Dpi =Dot per inch-number of printed dots contained
within one inch of an image printed by a printer
– Ppi = Point per inch-number of pixels contained
within one inch of an image displayed on a
computer monitor
Typical Term for Display Devices
• Fluorescence/ Phosphorescence
• When the electron beam strikes the phosphor coated
screen of the CRT, the individual electrons are moving
with kinetic energy proportional to the accelerating
voltage.
• Some of this energy is dissipated as heat, but rest is
transferred to the electrons of phosphor atoms
making jump to higher quantum energy levels.
• In returning to their previous quantum levels, these
excited electrons give up their extra energy in the
form of light of different frequencies i.e. colored light,
predicted by the quantum theory.
• Both fluorescence and phosphorescence are
based on the ability of a substance to absorb
light and emit light of a longer
wavelength and therefore lower energy.
• The main difference is the time in which it
takes to do so. ... So if it disappears
immediately, it's fluorescence. If it lingers,
it's phosphorescence.
Persistence
• Two Methods are used in Color CRT for the raster display
method
• Beam Penetration Method
• The beam penetration method is for the random scan
monitor display where two different layers of phosphor
coating are used, Red (outer) and Green (inner) coated on
the CRT screen.
• The display of color depends on the depth of penetration
of the electron beam into the phosphor layers.
• Screen color is controlled by the beam acceleration
voltage.
• In this method, only four colors possible and hence the
poor picture quality
– A beam of slow electrons excites only the outer red
layer
– A beam of very fast electrons penetrates thru the
red phosphor and excites the inner green layer.
– Intermediate is a combination of red and green so
two additional colors orange and yellow color.
• When quantity of red is more than green then
color appears as orange
• When quantity of green is more than red then
color appears as yellow
Shadow Mask Method
• The RGB model forms its gamut from the primary additive colors of
red, green and blue. When red, green and blue light is combined it
forms white.
• Computers generally display RGB using 24-bit color. In the 24-bit
RGB color model there are 256 variations for each of the additive
colors of red, green and blue.
• Therefore there are 16,777,216 possible colors (256 reds x 256
greens x 256 blues) in the 24-bit RGB color model.
• In the RGB color model, colors are represented by varying
intensities of red, green and blue light.
• The intensity of each of the red, green and blue components are
represented on a scale from 0 to 255 with 0 being the least
intensity (no light emitted) to 255 (maximum intensity). For
example in the above RGB chart the magenta color would be R=255
G=0 B=255. Black would be R=0 G=0 B=0 (a total absence of light).
CMYK OR "PROCESS COLOR"