User Research Method
User Research Method
ISSN 2450-0003
Iwona Chomiak-Orsa
Wroclaw University of Economics and Business
e-mail: [email protected]
ORCID: 0000-0003-3550-8624
Kamila Łuczak
Wroclaw University of Economics and Business
e-mail: [email protected]
ORCID: 0000-0002-7085-5704
Abstract: Any aspect related to the user’s feelings when using or imagining the use of
the product is referred to as User Experience (UX). The task of today’s organizations is to
model the user experience in such a way that when interacting with the product, the user
feels only positive emotions. However, User Experience design also requires testing the
created solutions, which often turns out to be a barrier for enterprises due to the high cost
of research. The purpose of this article is to present the importance of user research methods
in User Experience design. The article will present the subject of UX design as a direction
of application development, research methods with users in UX design and the essence of
research in User Experience modeling. In order to achieve the set goal, the article uses an
analysis of literature and Internet sources. After the completed analyses, it can be concluded
that research with users generates added value for User Experience design on the part of both
users and employees.
Keywords: User Experience (UX), interaction design, research methods, user, requirements.
1. Introduction
User Experience (UX) is defined as the whole of the user’s feelings when using
or imagining the situation of using a product, service, or system. Currently, providing
the user with a pleasant interaction with the product is the basic task of the
organization’s employees. A multitude of solutions gives customers the opportunity
to choose. The task of the company is to find a way to interest the customer in the
product; this can be the appropriate design of the interaction. However, to complete
the right design, the organization must allow the user to enter the design process
through research.
The purpose of this article was to indicate the importance of user research
methods in User Experience design. To achieve the presented goal, analyses
of domestic and foreign literature and Internet sources were carried out. The authors’
contribution to this article can be defined as the identification of a research gap
based on a literature analysis.
The structure of the article is as follows. The next section focuses on User
Experience design as a direction of application development, while in the next,
research methods with the participation of users used during User Experience design
are indicated. The last section discuss the essence of research in UX design, and
at the end the conclusions are presented.
will bring the user only positive feelings during its use. At this stage, it should
be emphasised that there is no perfect product. Diversity among people means
that organizations will never be able to produce a product that meets everyone’s
expectations. However, people have certain characteristics that can allow designers
to model the User Experience so that as many people as possible enjoy using a given
product.
One of the most important human senses is sight. The human eye scans the
screen of the device in a way that corresponds to the order in which words are
written in the language used (Weinschenk and Kaczmarek, 2020). If, while reading
some content, the human eye encounters an obstacle in the form of, for example,
a flashing advertisement, it ceases to carry out its task for a moment, but then it
returns to its performance in the same way. This feature indicates the importance of
matching the user’s interaction with the system when considering the language that
a given target group uses. It is also worth noting that people look for typical system
elements by a specific appearance and similar locations, e.g. the ‘page off’ button is
identified with a cross, while the eye menu is usually searched for on the left. Such
aspects allow designers to facilitate the process of using the systems by considering
similar characteristics of people. Changes to typical elements can cause the user’s
confusion and dissatisfaction, thus it is not worth making modifications in them,
even if it seems a good option.
Another distinctive feature of users is web browsing, and rarely, their detailed
reading. Websites are often viewed on the way to work, e.g. on public transport.
When the users are not looking for anything specific on the page, they also do not
pay much attention to the whole text. Their eyes focus on headlines or keywords that
it automatically pays attention to, e.g. promotion, discount. Such actions are caused
by the fast pace of life of many people, so it is worth taking this into account when
designing the User Experience (Krug, 2014).
When discussing aspects of reading, designers must remember to provide the
user with a font of the right size, color, as well as type. It is worth providing the user
with the ability to change the font size according to their preferences. The type
of font is selected according to the type of information presented – another font will
be used on the portal with announcements, and another in a scientific journal.
Users would like to see on the screen only what interests them, and any
information filters are especially appreciated, and thanks to which they can customise
the displayed content to their liking. For this reason, when designing the system
interface, the filtering criteria should be discussed in detail during research with
users. Some of the criteria proposed by the users may seem trivial to the designer,
but in fact they are desired by the user.
One of the ways that the users will be more willing to employ is the designed
system which applies the user motivation by showing the progress they have made.
Currently, self-improvement and development are playing an increasingly important
role. Observing progress motivates people to continue using the system.
4 Iwona Chomiak-Orsa, Kamila Łuczak
Eyetracking
Clicktracking
related
Observation
to behavior
Usability tests
Participatory design
related
Focus Group Interviews Questionnaire research
to attitude
qualitative quantitative
Legend:
The methods related to attitude return a set of features of the studied group
looking at their preference, while those related to behaviour present a picture of
user behaviour. Quantitative studies return data in a short period of time, and
they are used where answers in the form of numbers are needed. If the answers to
The Importance of User Research Methods in User Experience Design5
specific questions about a given problem are required, qualitative research will be
appropriate.
Four contexts of use were defined by Rohrer. The first of the proposed contexts
is the natural use of the product, where one does not interact with the user. Another
context is the script context of use, which provides information about the specific
functionalities of a given product. The third context of use is the non-use of the
product. The last context is called a hybrid context of use, and focuses on the creative
use of the product by the user. In this way, it is possible to obtain valuable insights
from the user, which the enterprise can use to improve its product (Rohrer, 2014).
Among the qualitative methods, one can distinguish eye-tracking and
observations, as well as focused group interviews, which are related to posture.
Quantitative methods that can be used are questionnaire research, click-tracking or
usability tests. The last of the listed methods can also be qualitative.
The first of the described methods is eye-tracking. Its main assumption is
to obtain a path that shows how the human eye moves when using the product.
As a result, the company obtains information on what the users pay special attention
to. Thanks to this, it is possible to improve the interface in places where the user
does not pay special attention to it (Bergstrom and Schall, 2014).
The second research method is click-tracking. By creating a special heat map that
provides information on which areas of the system are most exploited, the company
can draw useful conclusions. Usually designers are concerned about which elements
of the product are most often omitted or not used. As a result, it is possible to focus
on key elements or improve those that are worse (Myhill, 2014).
Another method is observation. Its assumption is to observe the user while using
the product. Without interacting with him/her, designers can obtain information
about what causes the biggest problems, as well as how the user reacts to individual
elements of the entire system. In this way, the company can find an answer to the
question of how much the product is understandable to the user.
The fourth research method is participatory design, which consists in obtaining
ideas or opinions on a specific problem. This process involves people from inside
and outside the organization.
Another method involves usability tests, which consist in creating special
scenarios that the user must perform. In addition to this, the assumption is that the
user is given the freedom to use the system, and the interaction with the researcher
consists in asking questions and receiving answers, based on which the most reliable
results are obtained (Rees, 2013).
The sixth method is focus group interviews, which consist in creating groups
of respondents and a moderator, as well as presenting a problem that needs to be
solved. The next stage of the study is a conversation between the participants, which
ultimately results in solving a given case.
The last research method is questionnaire research, also one of the most popular
methods. It consists in constructing appropriate questions that are answered by
6 Iwona Chomiak-Orsa, Kamila Łuczak
the respondents later. Attention should be paid to their wording, as they must be
understood by each of the respondents.
To sum up, User Experience designers have many research methods to choose
from, but their multitude may cause problems with choosing the right one, so it is
worth using more than one research method.
Choosing
Arranging an appropriate Selecting Organizing Conducting
the research research the sample the research the research
method
Fig. 2. The process of conducting research with users in the User Experience
Source: own elaboration based on: (Mościchowska and Rogoś-Turek, 2015).
The first stage of research with the users is the preparation of the study itself;
preparing a research plan is the first step. A well-prepared plan must contain
such information as the purpose of the research/research problem, research
method, planned group of respondents, type of data obtained, schedule and budget
(Mościchowska and Rogoś-Turek, 2015).
The next stage of the research is the selection of the appropriate research method.
This is a very difficult part because designers usually choose the methods they have
used before, and do not necessarily match them to the solution being implemented.
However, it is sometimes worth taking a chance and choosing a method that can
bring the most interesting results. The types of test methods are presented in the
previous section.
Next, the selection of the sample for research is carried out, which consists of
several stages. First, it is necessary to determine the studied population – people
who can be characterised by similar features relevant to the implementation of
The Importance of User Research Methods in User Experience Design7
research. Then the sample size is determined, after which the method of sample
selection is chosen (Tomaszewski, 2015). User Experience design usually uses the
technique of targeted selection. It consists in the non-random selection of a sample
for the research based on criteria specified by those people conducting the study, for
example, gender, age, or level of education.
When the selection of the sample has been completed, it is necessary to take
care of the logistic aspects of the planned research, and a place is organized where
the research will be carried out; remembering about the tools necessary to carry
them out. Information on the place of conduct of the research, date, time, or duration
should be provided to the test subjects in good time – Such information can be
provided, for example, by e-mail, text message or traditional mail (Mościchowska
and Rogoś-Turek, 2015).
The final stage of research is their implementation. When both the test takers
and the test subjects know what their role is, they should proceed to perform the
research. It is important not skimping on time for this stage, because properly
conducted research can bring very important results for the success of the project.
The process of conducting research with the users takes a long time, but as
can be seen by its complexity, it clarifies many ambiguities related to the designed
solution. First, the research allows the organization to unify the definition of the
group of recipients whom the product is to reach. It may turn out that the recipients
initially considered as the target group, are not interested in the product, and in
taking part or showing commitment to the research.
Project teams often face the reluctance of their superiors to carry out research
because it involves additional costs. However, an organization cannot be described
as user-centric if it does not engage the users in research. In addition, by conducting
research with their participation, the company can be sure that it is designing
a solution that meets the needs of customers, not the designers or their superiors.
Another advantage resulting from conducting research with the users is the
intellectual development of employees, including increasing their level of empathy,
which improves the working atmosphere in the company. In addition, conducting
research for designers is an opportunity for huge development and noticing elements
that they may not have observed before. This approach builds the employee’s level
of trust in the employer, which may result in increased employee loyalty to the
organization (Mościchowska and Rogoś-Turek, 2015).
5. Conclusions
countless benefits it brings. It is also worth emphasising that if the product does not
meet the requirements of the users by providing them with an unsatisfactory
interaction, the costs that the organization will incur in connection with the failure
of the project will be incomparably higher than those intended for the implementation
of research.
Thanks to the literature and Internet sources analysis, it can be concluded that
research with the users is very important in User Experience design. The process
of research consists of many activities and takes a long time, but it is still worth using
it in organizations. In addition to the aspect related to meeting the requirements
of the users, the company also improves the atmosphere in its teams, and employees
have the chance to develop during the implementation of projects. It is also worth
pointing that the selection of the appropriate research methods is very important
in User Experience design. The choice should be made based on many factors
such as the type of product or service, budget, time allocated for the research, and
knowledge of the research method. However, it should be stressed that knowledge
of the research method should not be the main factor of choice. The use of previously
not applied research methods in the organization can bring many positive results, as
well as expand the skills of the employees. The meticulously carried out research
stage in User Experience design may allow the company to release a product or
service successfully.
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