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The document contains a series of questions and answers related to developing an app using MIT App Inventor, including multiple-choice, fill-in-the-blank, true/false, and descriptive questions. It covers key features such as the Viewer pane, Designer window, and tools used in app development. The answers provide insights into the functionalities of the components and the overall app development process.

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m.unique786
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0% found this document useful (0 votes)
2 views

48

The document contains a series of questions and answers related to developing an app using MIT App Inventor, including multiple-choice, fill-in-the-blank, true/false, and descriptive questions. It covers key features such as the Viewer pane, Designer window, and tools used in app development. The answers provide insights into the functionalities of the components and the overall app development process.

Uploaded by

m.unique786
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Additional Questions

AI and You - 8
Chapter 4: Developing an App
A. Tick (✓) the correct answers.
1. The feature used to copy the blocks and paste them into another project is
a. Trash. b. Workspace. c. Backpack.
2. Which of the following drop-down menu has the option to open Emulator?
a. Build b. Connect c. Project
3. The pane of the designer window that contains the components that are required to design the

N
GUI is
a. Components pane. b. Viewer pane. c. Palette pane.
B. Fill in the blanks.
1. _____________ is software that appears on the computer to stimulate mobile devices.

TA
2. App Inventor uses a _____________ interface.
3. In _____________ window, you give instructions to a computer.
4. _____________ pane has a screen where components are arranged to show how the app you
design will look.
5. _____________ is like the Recycle Bin that is used to remove the blocks that are not required
from the workspace.
AR
C. Write ‘T’ for True and ‘F’ for False.

1. In design window, you give instructions to the computer.

2. You cannot copy blocks of codes from one project to another.

3. Using the App Inventor, you can test the app but not run it.

4. The Properties pane shows various properties of the selected component.


AV

5. The Component pane shows the list of the components that are arrranged
on the app screen.
D. Answer the following questions.
1. Describe the Viewer pane of the MIT App Inventor.
2. Give a brief account on the Designer window of the MIT App Inventor.
3. Define the tools that are used to develop apps.

Copyright: All rights reserved. No part of this work can be reproduced or utilized in any form or by
any means, electronic or mechanical, or by any information storage and retrieval system without prior
permission, in writing from Avartan. Information contained in this book has been published by Avartan.
Answers of Additional Questions
A. Tick (✓) the correct answers.
1. c
2. b
3. c
B. Fill in the blanks.
1. Emulator
2. graphical
3. code
4. Viewer
5. Trash
C. Write ‘T’ for True and ‘F’ for False.
1. F
2. F
3. F
4. T
5. T
D. Answer the following questions.
1. The viewer pane has a screen where the components are arranged to show how the app you
design will look. It is divided into three components — workspace, backpack, and trash.
³³ Workspace: It is the area where you arrange and assemble the blocks to make a program.
³³ Backpack: It is the feature which is used to copy the blocks and paste them into another
project.
³³ Trash: Trash is like the Recycle Bin that is used to remove the blocks that are not required on
the workspace.
2. The designer window is the window where you develop your app. It is divided into the following
four panes:
³³ Palette: This pane contains the components that are required to design a graphical user
interface.
³³ Viewer: This pane has a screen where the components are arranged to show how the app
you design will look.
³³ Components: This pane shows the list of the components that are arranged on the app
screen.
³³ Properties: This pane shows various properties of the selected components.
3. The tools used to develop apps are as follows:
³³ Design window with components: In design window, you develop the interface and the look
of the app with the help of controls such as buttons, textboxes, drawing, media controls, and
so on.
³³ Code window: In code window, you write or give instructions to the computer.
³³ Programming language: A programming language enables you to give instructions to the
computer to do a task by writing a code.
³³ Emulator: Software that appears as a window on computers to simulate a mobile device.

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