Syllabus guide notes-0625
Syllabus guide notes-0625
● Rulers: Rulers are used to measure the length of an object, typically in centimeters (cm) or
millimeters (mm). The object is aligned with the zero mark on the ruler, and the measurement is
taken from the starting to the endpoint of the object.
● Measuring Cylinders: These are used to find the volume of a liquid. The liquid is poured into the
cylinder, and the volume is read at the bottom of the meniscus (the curved surface of the liquid),
typically in milliliters (mL).
● Clocks: Analog or digital clocks ca n be used to measure longer time intervals, such as minutes or
hours. These are useful for measuring the duration of larger-scale events.
● Digital Timers: Digital timers are used for more precise time intervals, especially in experiments
where accuracy to the nearest second or millisecond is necessary. You start and stop the timer at
the beginning and end of the event to measure the duration.
● Small Distance: To find an accurate measurement of a small distance, you can measure multiples
of the distance (e.g., the length of several objects) and then divide the total distance by the
number of objects.
● Short Time Intervals (e.g., Pendulum Oscillations): For short intervals like the period of a
pendulum, you measure the time for multiple oscillations and then divide the total time by the
number of oscillations to determine the average period.
● Scalar Quantity: A scalar quantity has only magnitude (size) and no direction. It is described by
a numerical value alone.
● Vector Quantity: A vector quantity has both magnitude and direction. It requires both a number
and a direction for its complete description.
● Rulers: Rulers are used to measure the length of an object, typically in centimeters (cm) or
millimeters (mm). The object is aligned with the zero mark on the ruler, and the measurement is
taken from the starting to the endpoint of the object.
● Measuring Cylinders: These are used to find the volume of a liquid. The liquid is poured into the
cylinder, and the volume is read at the bottom of the meniscus (the curved surface of the liquid),
typically in milliliters (mL).
● Clocks: Analog or digital clocks can be used to measure longer time intervals, such as minutes or
hours. These are useful for measuring the duration of larger-scale events.
● Digital Timers: Digital timers are used for more precise time intervals, especially in experiments
where accuracy to the nearest second or millisecond is necessary. You start and stop the timer at
the beginning and end of the event to measure the duration.
● Small Distance: To find an accurate measurement of a small distance, you can measure multiples
of the distance (e.g., the length of several objects) and then divide the total distance by the
number of objects.
● Short Time Intervals (e.g., Pendulum Oscillations): For short intervals like the period of a
pendulum, you measure the time for multiple oscillations and then divide the total time by the
number of oscillations to determine the average period.
● Scalar Quantity: A scalar quantity has only magnitude (size) and no direction. It is described by
a numerical value alone.
● Vector Quantity: A vector quantity has both magnitude and direction. It requires both a number
and a direction for its complete description.
5. Scalar Quantities:
6. Vector Quantities:
● Calculation: If two vectors are at right angles, you can use the Pythagorean theorem to find the
resultant vector (magnitude):
2 2
○ 𝑅 = (𝐴 + 𝐵 )
○ Where R is the resultant, and Aand B are the magnitudes of the two vectors.
● Graphically: Vectors can be represented on a graph as arrows. To find the resultant of two
vectors, you draw the vectors to scale and complete the parallelogram or triangle to determine the
resultant. The length of the diagonal gives the magnitude, and its direction is the angle with
respect to one of the vectors.
○ More commonly known as tail to tip method
1.2 Motion
1. Define speed as distance travelled per unit time; recall and use the equation:
● Speed (v) is defined as the distance (s) travelled per unit of time (t). The equation is: v=stv =
\frac{s}{t}v=tswhere vvv is the speed, sss is the distance, and ttt is the time taken.
● Velocity is the rate of change of displacement in a specific direction. It’s essentially speed
with a direction, making it a vector quantity. For example, if a car moves 50 km/h north,
that’s its velocity.
● The average speed is the total distance travelled divided by the total time taken. The
equation is: Average speed=Total distance travelledTotal time taken\text{Average speed} =
\frac{\text{Total distance travelled}}{\text{Total time taken}}Average speed=Total time
takenTotal distance travelled
● At rest: On a distance–time graph, the line will be horizontal. On a speed–time graph, the
speed will be zero.
● Moving with constant speed: On a distance–time graph, the line is straight and sloped. On a
speed–time graph, the line will be horizontal but not on the zero axis.
● Accelerating: On a distance–time graph, the line will curve upwards. On a speed–time
graph, the line slopes upward.
● Decelerating: On a distance–time graph, the line will curve downwards. On a speed–time
graph, the line slopes downward.
● The gradient (slope) of a straight-line section of a distance–time graph gives the speed:
Speed=Change in distanceChange in time\text{Speed} = \frac{\text{Change in
distance}}{\text{Change in time}}Speed=Change in timeChange in distance
7. Calculate the area under a speed–time graph to determine the distance travelled
for motion with constant speed or constant acceleration:
● The area under the curve of a speed–time graph gives the total distance travelled. For
motion with constant speed, this area forms a rectangle. For constant acceleration, it forms
a triangle. Use geometry to calculate these areas.
8. State that the acceleration of free fall (g) for an object near the surface of the
Earth is approximately constant and about 9.8 m/s²:
● The acceleration due to gravity, ggg, is approximately 9.8 m/s² near the Earth’s surface.
This means any object in free fall accelerates at this rate, regardless of its mass (ignoring air
resistance).
9. Define acceleration as change in velocity per unit time; recall and use the
equation:
● Acceleration is the rate of change of velocity per unit of time. The equation is: a=ΔvΔta =
\frac{\Delta v}{\Delta t}a=ΔtΔvwhere aaa is the acceleration, Δv\Delta vΔv is the change in
velocity, and Δt\Delta tΔt is the time interval.
● Constant acceleration: On a speed–time graph, the line will have a constant slope.
● Changing acceleration: The slope of the speed–time graph will change. If the line curves, the
acceleration is not constant.
12. Know that deceleration is a negative acceleration and use this in calculations:
13. Describe motion in a uniform gravitational field with and without air resistance
(including terminal velocity):
● Without air resistance: Objects fall freely under the influence of gravity, accelerating at
9.8 m/s29.8 \, \text{m/s}^29.8m/s2.
● With air resistance: As an object falls, air resistance increases until it balances the
gravitational force. At this point, the object reaches terminal velocity—the constant speed at
which the forces of gravity and air resistance are equal.
● Mass is a measure of the amount of matter in an object, and it remains constant regardless
of the object’s location or the force acting on it. It is measured in kilograms (kg) and is
independent of gravity. Mass is intrinsic to the object, whether it is at rest or moving, and
does not change with the observer's position.
● Weight is the force exerted on a mass due to gravity. It depends on both the mass of the
object and the gravitational field strength of the planet or celestial body the object is on.
Unlike mass, weight can vary depending on the gravitational field. The equation for weight
is: W=m×gW = m \times gW=m×g where WWW is weight (in newtons, N), mmm is mass (in
kilograms, kg), and ggg is the gravitational field strength (in m/s²).
● Gravitational field strength (g) is the force acting on a unit mass in a gravitational field. It is
also equivalent to the acceleration due to gravity (free fall). The equation for gravitational
field strength is: g=Wmg = \frac{W}{m}g=mWwhere ggg is the gravitational field strength
(in N/kg or m/s²), WWW is weight (in newtons), and mmm is mass (in kilograms).
● This equation also shows that g is the acceleration experienced by any object due to gravity
when falling freely under its influence, which is approximately 9.8 m/s² near the surface of
the Earth.
● Balances can be used to compare weights or masses of objects. A balance (e.g., a beam
balance or digital balance) compares the force exerted by gravity on an object (its weight) to
a standard reference weight. In a balance, equal masses will exert equal forces due to
gravity, allowing for an accurate comparison.
● Since mass is constant and weight depends on gravitational force, when using a balance in
different gravitational fields (e.g., on different planets), the balance still compares masses
correctly.
● The concept of weight is the result of a gravitational field acting on an object with mass. In a
gravitational field, the force of attraction between the object and the source of the
gravitational field (such as the Earth) produces the weight of the object.
● The stronger the gravitational field, the greater the weight of the object. On the surface of
the Earth, gravity pulls objects toward the center, giving them weight, while in space, far
from gravitational fields, objects experience very little weight (microgravity).
1.4 Density
1.5 Forces
1.6 Momentum
1.7.1 Energy
1. Energy may be stored as kinetic, gravitational potential, chemical, elastic (strain), nuclear,
electrostatic, and internal (thermal):
○ Energy can exist in various forms, such as:
■ Kinetic energy (energy of motion)
■ Gravitational potential energy (energy due to position in a gravitational
field)
■ Chemical energy (energy stored in chemical bonds)
■ Elastic energy (energy stored when objects are stretched or compressed)
■ Nuclear energy (energy stored in atomic nuclei)
■ Electrostatic energy (energy due to electric charges)
■ Internal energy (thermal) (energy associated with temperature).
2. Energy transfer between stores during events and processes:
○ Energy can be transferred between stores via:
■ Mechanical work (forces causing displacement)
■ Electrical work (energy transferred by electrical currents)
■ Heating (energy transferred between objects of different temperatures)
■ Waves (electromagnetic, sound, etc.).
3. Principle of conservation of energy:
○ Energy cannot be created or destroyed, only transferred or converted from one form
to another. The total energy in a closed system remains constant.
4. Equation for kinetic energy Ek=12mv2E_k = \frac{1}{2} mv^2Ek=21mv2:
○ The equation for kinetic energy is: Ek=12mv2E_k = \frac{1}{2} mv^2Ek=21mv2
where EkE_kEkis kinetic energy (in joules, J), mmm is mass (in kg), and vvv is
velocity (in m/s).
5. Equation for the change in gravitational potential energy ΔEp=mgΔh\Delta E_p = mg \Delta
hΔEp=mgΔh:
○ The equation for gravitational potential energy is: ΔEp=mgΔh\Delta E_p = mg
\Delta hΔEp=mgΔh where ΔEp\Delta E_pΔEpis the change in gravitational
potential energy (in J), mmm is mass (in kg), ggg is gravitational field strength (9.8
m/s² on Earth), and Δh\Delta hΔh is the change in height (in meters).
6. Apply conservation of energy to complex examples and Sankey diagrams:
○ In more complex systems with multiple stages, energy transformations can be
tracked. Sankey diagrams visually represent energy input, useful output, and wasted
energy (often as heat).
1.7.2 Work
1.7.4 Power
1. Define power and use the equations P=WtP = \frac{W}{t}P=tWand P=ΔEtP = \frac{\Delta
E}{t}P=tΔE:
○ Power is the rate at which work is done or energy is transferred. The equations for
power are: P=WtandP=ΔEtP = \frac{W}{t} \quad \text{and} \quad P = \frac{\Delta
E}{t}P=tWandP=tΔEwhere PPP is power (in watts, W), WWW is work done (in J),
and ttt is time (in seconds).
1.8 Pressure