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000 - Haven Springs Campaine

Haven Springs is a picturesque town located near the Greytooth Mountains, characterized by its seasonal beauty, vibrant community, and rich history filled with ancient ruins and mysteries. The town features various notable NPCs, locations, and organizations, providing a framework for adventures and exploration. The surrounding areas, including the Greytooth Mountains and Dragon Summit Pass, offer diverse landscapes and potential conflicts for adventurers to encounter.

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Jim Zettlemoyer
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0% found this document useful (0 votes)
26 views4 pages

000 - Haven Springs Campaine

Haven Springs is a picturesque town located near the Greytooth Mountains, characterized by its seasonal beauty, vibrant community, and rich history filled with ancient ruins and mysteries. The town features various notable NPCs, locations, and organizations, providing a framework for adventures and exploration. The surrounding areas, including the Greytooth Mountains and Dragon Summit Pass, offer diverse landscapes and potential conflicts for adventurers to encounter.

Uploaded by

Jim Zettlemoyer
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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GM HAVEN SPRINGS CAMPAINE

Haven Springs nestles in the shadow of the majestic Greytooth Mountains, a tranquil oasis surrounded by breathtaking
vistas. The town's beauty evolves with the seasons, from the vibrant hues of autumn to the lush verdancy of spring and
summer. A graceful river carves through its heart, cascading over waterfalls before widening into a serene lake that
mirrors the sky.

Tree-lined streets and meticulously tended gardens punctuate the townscape, their fragrant blooms and rustling leaves
adding to Haven Springs' idyllic charm. As a crucial waypoint along the Dragon Summit pass, the town hums with the
energy of travelers and traders.

Beyond the town's borders lie tantalizing mysteries: ancient dwarven mines burrow deep into the mountains, while
weathered elven ruins stand as silent sentinels to a forgotten age. These remnants of bygone civilizations imbue Haven
Springs with an air of intrigue, inviting exploration and igniting the imagination of residents and visitors alike.

NPCs
Alex & Gabe Chen = CG Resident Bards and frequent performers at the Black Lantern
Charlotte Harmon = LN Local artist who both paints and sculps
Jason Pike = LN Sherrif of Haven Springs
Baron Mac Loudon = LE Mayer of Haven Spring with a reputation as a shrewd businessman
Reginal McCallister the 3rd = LG Powerful wizard & wealthiest resident; has large estate overlooking Haven Springs
Sir Jed Lucan = NE Owner of the Black Lantern and retired captain of the king’s guard.
Ryan Lucan = N Warden of the forest & son of Jed
Stephanie Gingrich = (Coven of the White) CG Leader of a witch coven; Morgana Ravenshadow; Elowen Thornbrook
Valkyrie = LG Silver dragon in human form
Damon Merrick = CE bastard fence of stollen goods
Drew North = Large ash black skinned human; LE Barbarian who frequence the Black Lantern
Cloe Price = CN Rogue
Max Caufield = LG Local whose art is oil painting
Izzle Fizzlewick = Crazy Male Gnome = Always talks to his pocket; Testing Mysterious Crossbow the Calculatrix
Armier = Merchant who travels to Haven Springs every month or two; unless the pass in packed with snow
Eleanor Lethe = (Druid) Owner of the main street flower shop
Jeffry Jenkins = Sergeant of the watch
Justin Tyme = Mysterious figure to helps sometimes
Morric Ironveil = Cobbler son; diseased

Locations
Black Lantern: an upscale travelers tavern owned by Jed Lucan
The Silver Dragon: a general store and magic shop owned by Valkyrie
House of Salem: an apothecary owned by Gingrich
Dire Bear Inn: less expensive place to rest owned by Jessey
Silver Lake: serene lake good for fishing and a refreshing dip
Bridge of Flowers: main bridge that crosses over the silver river decorated with splendid plants from the flower shop
Festival Park: a tranquil refuge adorned with towering, leafy trees that provide relaxing shade
The Greytooth Mountains

Gods of the Realm (Church of nine)


Equinox: androgynous Neutral OVERGOD
Alaria the Radiant: Female Lawful Good god of justice, protection, and nobility
Thalorin the Benevolent: Male Neutral good god of kindness and fairness
Elyndra the Wildheart: Female Chaotic good god of freedom, compassion, and the untamed spirit
Vordun the Justicar: Male Lawful neutral god of law, order, and impartiality
Kaleidos the Trickster: Female Chaotic neutral god of unpredictability, freedom, and mischief
Malakar the Iron Tyrant: Male Lawful evil god of control and oppressive order
Nyxara the Veiled: Female Neutral evil god of personal ambition and malevolence
Xarvath the Wrathful: Male Chaotic Evil god of malevolent destruction and chaos

Organizations
Realm Guard = Most renown benevolent adventuring group: Elemon; Thanor & Calamastria
Black Sun = Anarchy; Styx; Nemesis; Nightshade & Lotus
Dreadlords =
The Abyssal Hand =
The Black Cabal =
Vanguard =

World Gazetteer

The world of Mythranar


Population: 7,000,000
Race Distribution: 40% Human, 20% Dwarf, 15% Elf, 5% Hobbit, 20% Other
Government: A mixture of Monarchy, Theocracy, Dragonocracy, and City-state
Major Continents: Aquilonian, Verdantia and the Frostreach

The Kingdom of Aethoria: (land locked region)


Who Rules: King Tyberius “Ironwill” Lashvale & Queen Margerie Lashvale
Population: 725,000
Race Distribution: 60% Human, 10% Dwarf, 22% Elf, 3% Hobbit, 15% Other
Major Products: Rich minerals, Iron, Weapons & Armor, Siege Engines, Horses and Giffons
Armed Forces: 22,000 infantry, 7,000 cavalry, 600 air cavalry and 300 war wizards

Haven Springs and surrounding area

This gazetteer provides a framework for adventures in and around Haven Springs, offering a mix of natural
wonders, ancient mysteries, and potential conflicts. The region's diverse landscapes and rich history provide
ample opportunities for exploration, political intrigue, and encounters with both friendly locals, evil doers and
fearsome monsters.

Haven Springs
Population: 2,750
Race Distribution: 60% Human, 15% Dwarf, 10% Elf, 15% Other
Government: Council of Elders led by Mayor Baron Mac Loudon

Notable Locations:
The Whispering Willow: A popular restaurant for those seeking delectable delights
Brightstone Manor: Home of the mayor and meeting place for the Council of Elders
The Cascading Market: An open-air marketplace near the town's central waterfall
Temple of the Four Seasons: A unique place of worship dedicated to the 9 deities
Stoutrock Fortress: A garrison of 300 soldiers and 10 war wizards that guard Dragon Summit Pass.
The Greytooth Mountains
These imposing peaks loom over Haven Springs, their jagged silhouettes resembling massive teeth against the
sky. Rich in minerals and steeped in mystery, the mountains are home to various creatures and hold many
ancient secrets and places to explore.

Points of Interest:
Ironvein Mines: Ancient dwarven mines, now partially abandoned
The Frost Spire: Highest peak in the range, said to be the home of an ancient gold dragon named Gildratha
Echoing Caverns: A vast network of caves with unusual acoustic properties
Ironpeak Monastery: An ancient temple perched on a high peak, home to monks who harness the cold and
rock to strengthen their bodies and minds
The Petrified Forest: A valley filled with stone trees, the result of an ancient druid's curse.
Mithril Falls: A majestic waterfall that cascades down a sheer cliff face of gleaming silver-white stone.

Dragon Summit Pass


The lifeline of Haven Springs, this treacherous mountain pass connects the town to distant lands. Merchants
and adventurers brave its winding paths, facing potential dangers from bandits and monsters.

Key Features:
The Sentinel Stones: Ancient monoliths that mark the safest path through the pass
Windwhistle Gap: A narrow section of the pass known for its eerie, whistling winds
Traveler's Rest: A fortified waystation halfway through the pass

Whispering Woods
East of Haven Springs lies a dense, mysterious forest. The trees here seem to murmur secrets to those who
listen closely, and many claim the woods are home to fey creatures.

Notable Areas:
The Glimmering Glade: A clearing where moonlight seems to dance, even on cloudy nights
Whisperwind River: The river that flows through Haven Springs originates here
Elven Ruins: Ancient structures hidden deep within the forest

Lakeshore Basin
Where the river widens into a serene lake south of Haven Springs. The area is known for its fertile soil and
abundant wildlife.

Points of Interest:
Fisherman's Wharf: A small settlement of fisherfolk and boat-builders
The Sunken Temple: Ruins of an ancient structure visible beneath the lake's surface
Fertile Farmlands: Where much of Haven Springs' food is grown

The Misty Moors


West of Haven Springs, these foggy lowlands are steeped in local folklore and superstition.

Key Features:
Witch's Cottage: Home of Grizelda, a mysterious hedge witch
The Standing Stones: A circle of monoliths of unknown origin
Bogwallow: A treacherous swamp said to be home to Slaadi and other dangerous creatures
Shadowdeep Caverns
A vast underground network beneath the Greytooth Mountains, accessible through various entrances
including some in the old dwarven mines.

Notable Areas:
The Glowshroom Forest: A massive cavern filled with bioluminescent fungi
The Endless Abyss: A seemingly bottomless chasm that descends into the Underdark
Deepforge: An ancient dwarven smithy, now home to a clan of dark dwarves

Skyharbor
A small mountaintop settlement northeast of Haven Springs, known for its griffon aerie.

Key Features:
The Griffon Roost: Where griffons are bred and trained
Cloudweaver's Tower: Home to an eccentric wizard named Zephyr Stormwhisper who studies weather magic
Skyforge: A unique smithy that specializes in lightweight but durable materials for aerial equipment and armor.
The Feathered Flagon: A cozy tavern that caters to both human and griffon riders, known for its panoramic
views and "cloud cocktails."
Aerie Academy: A school for aspiring griffon riders and handlers.

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