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Transformers Theatre Manual

The document is an owner's manual for the 'Transformers Human Alliance' product by Sega, providing essential safety instructions, handling precautions, and operational guidelines. It emphasizes the importance of reading and understanding the manual before use, and includes detailed sections on installation, maintenance, and troubleshooting. Additionally, it outlines the responsibilities of qualified personnel for servicing the equipment to ensure safety and proper functionality.

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0% found this document useful (0 votes)
7 views143 pages

Transformers Theatre Manual

The document is an owner's manual for the 'Transformers Human Alliance' product by Sega, providing essential safety instructions, handling precautions, and operational guidelines. It emphasizes the importance of reading and understanding the manual before use, and includes detailed sections on installation, maintenance, and troubleshooting. Additionally, it outlines the responsibilities of qualified personnel for servicing the equipment to ensure safety and proper functionality.

Uploaded by

blueroseprive
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 143

TRANSFORMERS HUMAN ALLIANCE

1st PRINTING

OWNER'S MANUAL
Sega Amusements Europe Limited.
42 Barwell Business Park, Leatherhead Road, Chessington, Surrey, KT9 2NY. United Kingdom.
Telephone: +44 (0) 208 391 8090 Facsimile: +44 (0) 208 391 8099
email: [email protected] Web: http://www.segaarcade.com
420-0021UK

Sega Corporation
Canal Side Bldg 1-39-9 Higashishinagawa Shinagawa-ku, Tokyo, 140-8583, Japan.
Telephone: +81-3-687-7133 Facsimile: +81-3-687-7134

© SEGA IMPORTANT
• Before using this product, read this manual carefully to understand the
contents herein stated.
• After reading this manual, be sure to keep it near the product or in a
convenient place for easy reference when necessary.
BEFORE USING THE PRODUCT, BE SURE TO READ THE FOLLOWING:
To maintain safety:
To ensure the safe operation of this product, be sure to read the following before usage.
The following instructions are intended for the users, operators and the personnel in charge of the operation of the
product. After carefully reading and sufficiently understanding the warning displays and cautions, handle the product
appropriately. Be sure to keep this manual close to the product or in a convenient place for future reference.

Herein, explanations which require special attention are enclosed with dual lines. Depending on
the potentially hazardous degrees, the terms of DANGER, WARNING, CAUTION, etc. are used. Be sure to
understand the contents of the displays before reading the text.

Indicates that mishandling the product by disregarding this pictograph will


cause severe injury or death.

Indicates that mishandling the product by disregarding this warning will cause a
potentially hazardous situation which can result in death or serious injury.

Indicates that mishandling the product by disregarding this caution will cause a
slight hazardous situation which can
result in personal injury and/or material damage.

For the safe usage of the product, the following pictographs are used:

Indicates "HANDLE WITH CARE." In order to protect the human body and equipment, this display is at-
tached to places where the Owner's Manual, Serviceman Manual and/or Service Manual should be referred
to.

• Perform work in accordance with the instructions herein stated. Instructions for work are explained
by paying attention to the aspect of accident prevention. Failing to perform work as per the instructions
can cause accidents. In the case where only those who have technical expertise should perform the work
to avoid hazardous situation, the instructions herein state that the site maintenance personnel should
perform such work.
• Be sure to turn off the power before working on the machine. To prevent an electric shock, be sure
to turn off the power before carrying out any work that requires direct contact with the interior of the
product. If the work is to be performed in the power-on status, the Instruction Manual herein always states
to that effect.
• Be sure to ground the Earth Terminal. (This is not required in the case where a power cord with earth is
used.)
• This product is equipped with the Earth Terminal. When installing the product, connect the Earth
Terminal to the "accurately grounded indoor earth terminal" by using an earth wire. Unless the product is
grounded appropriately, the user can be subject to an electric shock. After performing repair, etc. for the
control equipment, ensure that the Earth Wire is firmly connected to the control equipment.
• Ensure that the Power Supply used is equipped with an Earth Leakage Breaker. This product does
not incorporate the Earth Leakage Breaker. Using a power supply which is not equipped with the Earth
Leakage Breaker can cause a fire when earth leakage occurs.
• Be sure to use fuses which meet the specified rating. (Only for the machines which use fuses.)
Using fuses exceeding the specified rating can cause a fire and an electric shock. (Only for the machines
which use fuses.)Using fuses exceeding the specified rating can cause a fire and an electric shock.
• Specification changes (removal of equipment, conversion and addition) not designated by SEGA are
not allowed. The parts of the product include warning labels for safety, covers for personal protection, etc. It
is very hazardous to operate the product by removing parts and/or modifying the circuits. Should doors, lids
and protective parts be damaged or lost, refrain from operating the product, and contact where the product was
purchased from or the office herein stated. SEGA shall not be held responsible for any accidents, compensation
for damage to a third party, resulting from the specifications not designated by SEGA.

• Ensure that the product meets the requirements of appropriate electrical specifications. Before installing the
product, check for electrical specifications. SEGA products have a nameplate on which electrical specifications
are described. Ensure that the product is compatible with the power supply voltage and frequency requirements
of the location. Using any electrical specifications different from the designated specifications can cause a fire
and an electric shock.

• Install and operate the product in places where appropriate lighting is available, allowing warning labels to be
clearly read. To ensure safety for the customers, labels and printed instructions describing potentially hazardous
situations are applied to places where accidents can be caused. Ensure that where the product is operated has
sufficient lighting allowing the warnings to be read. If any label is peeled off, apply it again immediately. Please
place an order with where the product was purchased from or the office herein stated.

• When handling the monitor, be very careful. (Applies only to products with monitors.) Some of the monitor
parts are subject to high tension voltage. Even after turning off the power, some portions are still subject to
high tension voltage sometimes. Monitor repair and replacement should be performed only by those technical
personnel who have knowledge of electricity and technical expertise.
• Be sure to adjust the monitor properly. (Applies only to products with monitors.) Do not operate the product
leaving on-screen flickering or blurring as it is. Using the product with the monitor not properly adjusted may
cause dizziness or a headache to an operator, a player, or the customers.
• When transporting or reselling this product, be sure to attach this manual to the product.

• In the case where commercially available monitors and printers are used in this product, only the contents
relating to this product are explained herein. Some commercially available equipment has functions and
reactions not stated in this manual. Read this manual together with the specific instruction manual of such
equipment.
• Descriptions herein contained may be subject to improvement changes without notice.
• The contents described herein are fully prepared with due care. However, should any question arise or errors be
found, please contact SEGA.

INSPECTIONS IMMEDIATELY AFTER TRANSPORTING THE PRODUCT TO THE LOCATION

Normally, at the time of shipment, SEGA products are in a status allowing for usage immediately after transporting
to the location. Nevertheless, an irregular situation may occur during transportation. Before turning on the power,
check the following points to ensure that the product has been transported in a satisfactory status.
• Are there any dented portions or defects (cuts, etc.) on the external surfaces of the cabinet?
• Are casters and adjusters damaged?
• Do the power supply voltage and frequency requirements meet with those of the location?
• Are all wiring connectors correctly and securely connected? Unless connected in the correct way, connector
connections can not be made accurately. Do not insert connectors forcibly.
• Do power cables have cuts and dents?
• Are all accessories available?
• Can all doors and lids be opened with the accessory keys? Can doors and lids be firmly closed?
TABLE OF CONTENTS

INTRODUCTIONvi
1 HANDLING PRECAUTIONS 1
2 PRECAUTIONS REGARDING INSTALLATION LOCATION 5
2-1 LIMITATIONS OF USAGE 6
2-2 OPERATION AREA 7
3 PRECAUTIONS REGARDING PRODUCT OPERATION 8
3-1 BEFORE OPERATION  8
3-2 DURING OPERATION (PAYING ATTENTION TO CUSTOMERS) 10
4 PARTS DESCRIPTION 12
5 ACCESSORIES 13
6 ASSEMBLY AND INSTALLATION 15
6-1 UNPACKING THE CABINET 18
6-2 ATTACHING THE BILLBOARD (BUMBLEBEE HEAD) 19
6-3 ATTACHING THE BILLBOARD (LAPELS) 21
6-4 JOINING THE CABINETS 22
6-5 ATTACHING THE FLOOR AND SIDE BKTS 23
6-6 ATTACHING THE ROOF 26
6-7 APPLYING “HOW TO PLAY” INSTRUCTIONS 27
6-8 FIXATION TO INSTALLATION SITE 28
6-9 CONNECTING THE DVD DRIVE 30
6-10 CONNECTION OF POWER AND GROUND CABLES 32
6-11 ENGAGING POWER SUPPLY (SOTWARE INSTALLATION) 35
6-12 CONFIRMATION OF INSTALLATION 38
7 PRECAUTIONS WHEN MOVING 40
7-1 MOVING THE MACHINE 40
7-2 SEPARATING THE MONITOR/GUN CABINET 42
8 GAME DESCRIPTION 46
9 EXPLANATION OF TEST AND DATA DISPLAY 56
9-1 SWITCH UNIT AND COIN METER. 57
9-2 SYSTEM TEST MODE 58
9-3 GAME TEST MODE 59

420-0021UK
iv
10 VIDEO DISPLAY 68
10-1 GENERAL DESCRIPTION 68
10-2 CLEANING THE SCREEN 69
11 CONTROL UNIT 70
11-1 HOW TO REMOVE CONTROL UNIT 71
11-2 ADJUSTING OR REPLACING THE X AXIS VOLUME 74
11-3 ADJUSTING OR CHANGING THE Y AXIS VOLUME 79
11-4 REPLACING THE TRIGGER SWITCH 83
11-5 REPLACING THE FEEDBACK COIL 86
12 COIN HANDLING 88
12-1 CLEANING THE COIN SELECTOR 88
12-2 FAULT FINDING 91
12-3 ADJUSTING THE PRICE OF PLAY (EXCEL) 92
12-4 ADJUSTING THE PRICE OF PLAY (VTS) 93
13 REPLACING LAMPS AND LIGHTING 97
13-1 COIN DOOR LAMP 97
13-2 START BUTTON LAMP 98
14 PERIODIC INSPECTION 100
15 TROUBLESHOOTING 102
16 GAME BOARD 104
16-1 HOW TO REMOVE GAME BOARD 105
16-2 COMPOSITION OF THE GAME BOARD 107
17 DESIGN RELATED PARTS 108
18 PARTS LIST 109
19 WIRE COLOUR CODE TABLE 131
20 SCHEMATIC DIAGRAMS (1 OF 3) 132

v
INTRODUCTION

This manual is intended to provide detailed descriptions together with all necessary information covering the general
operation of electronic assemblies, electromechanical, servicing control, spare parts, etc. for the product,
"TRANSFORMERS HUMAN ALLIANCE"

This manual is intended for the owners, personnel managers in charge of operation of this product.
Operate the product after carefully reading and sufficiently understanding the instructions.

In the unlikely event that the product does not function correctly, DO NOT allow anyone other than a technician
INTRODUCTION

to touch the internal system. Turn off the power to the machine, making sure to unplug the electrical cord from the
outlet, and contact the office listed below or the point-of-purchase for this product.

Use of this product is unlikely to cause physical injuries or damage to property. However, points that require special
attention are indicated by bold text, the words "STOP, IMPORTANT or CAUTION” and the symbols below.

Indicates important information that, if ignored, may result in the mishandling


of the product and cause faulty operation or damage to the product.

Indicates a warning or caution that, if ignored, may result in the mishandling


of the product and cause faulty operation or damage to the product.

Sega Amusements Europe Limited.


42 Barwell Business Park, Leatherhead Road, Chessington, Surrey, KT9 2NY. United Kingdom.
European Sales: +44 (0) 208 391 8090 Facsimile: +44 (0) 208 391 8099
STS (Spares): +44 (0) 208 391 8060 Facsimile: +44 (0) 208 391 8096
email: [email protected] Web: http://www.segaarcade.com
Sega Corporation
Canal Side Bldg 1-39-9 Higashishinagawa Shinagawa-ku, Tokyo, 140-8583, Japan.
Telephone: +81-3-687-7133 Facsimile: +81-3-687-7134
Play It! Amusements, inc.
252 Beinoris Drive, Wood Dale, IL. 60191, USA
USA Sales: +00 (1) 224 265 4287

SPECIFICATIONS
Installed Dimensions
Machine Dimensions: 1.62m (63.8in.) [Width] x 2,41m (94.9in.) [Depth]
Machine Height: 2.38m (93.7in.) (With Billboard))
Machine Weight: 496kg (1093.49lb) Approx

Rating: [email protected], (268W) [email protected], (205W)

vi
Definition of 'Site Maintenance Personnel or Other Qualified Individuals

Servicing and maintenance work of the contents herein stated should be


performed by the SERVICEMAN stipulated as per IEC Standard. Those who do not
have technical expertise and knowledge other than the SERVICEMAN are not
allowed to perform the work herein stated. Executing aforementioned work by
such non-technical personnel can cause serious accidents that may endanger

INTRODUCTION
life.

Parts replacement, maintenance inspections and troubleshooting should be carried out by site maintenance personnel
or other qualified professionals. This manual includes directions for potentially dangerous procedures which should
only be carried out by professionals with the appropriate specialised knowledge.

The site maintenance personnel or other qualified professionals mentioned in this manual are defined as follows:

Site maintenance personnel:


Individuals with experience in maintaining amusement equipment, vending machines, etc., working under the super-
vision of the owner/operator of this product to maintain machines within amusement facilities or similar premises by
carrying out everyday procedures such as assembly, maintenance inspections, and replacement of units/expendable
parts.

Activities to be carried out by site maintenance personnel:


Amusement equipment/vending machine assembly, maintenance inspection and replacement of units/expendable
parts.

Other qualified professionals:


Persons employed by amusement equipment manufacturers, or involved in design, production, testing or mainte-
nance of amusement equipment. The individual should have either graduated from technical school or hold similar
qualifications in electrical/electronics/mechanical engineering.

Activities to be carried out by other qualified professionals:


Amusement equipment/vending machine assembly, repair/adjustment of electrical/electronic/mechanical parts.

Game Version Notation

Version numbers appearing in TEST MODE are displayed as asterisks. When describing sotware version
upgrades, only major versions and minor version numbers are displayed. Release version numbers are for SEGA's
administrative use only. If you require these numbers, please contact the office listed in this manual or the point-of-
purchase for this product.

(Ver)
VER.*.**.--

Major version Minor version Release version


(maybe only one digit)

vii
Waste of Electrical and Electronic Equipment (WEEE) Statement.

The WEEE (Waste of Electrical and Electronic Equipment) directive places an obligation on all EU based manufac-
turers and importers of Electrical and Electronic Equipment to take back products at the end of their useful life. Sega
Amusements Europe Ltd accepts its responsibility to finance the cost of treatment and recovery of redundant WEEE
in the United Kingdom in accordance with the specified WEEE recycling requirements.

The symbol shown below will be on all products manufactured from 13th August 2005, which indicates this product
must NOT be disposed of with other normal waste. Instead, it is the user’s responsibility to dispose of their waste
equipment by arranging to return it to a designated UK collection point for the correct recycling of waste electrical
INTRODUCTION

and electronic equipment.

For more information about where you can send your waste equipment for recycling contact your local authority of-
fice.

For non-UK users contact your local authority office for information on the recycling of Waste Electrical and Elec-
tronic Equipment.

Battery Recycling Statement.

The EC Directive on Batteries and Accumulators (2006/66/EC) aims to minimise the impact of batteries on the en-
vironment and encourage the recovery of the materials they contain. To achieve increased collection and recycling
of waste batteries, the Directive places ‘producer responsibility’ obligations on manufacturers and importers of
portable, industrial and automotive batteries.

The symbol shown below will be on all equipment fitted with batteries from 26th September 2008 and indicates
they must NOT be disposed of with other normal waste. Instead, it is the user’s responsibility to dispose of used
batteries by arranging to return them to a designated collection point for the correct recycling.

For more information about where you can send your waste batteries for recycling contact your local authority of-
fice.

REGISTERED IN ENGLAND REGISTERED NO. 1711515


REGISTERED OFFICE: BLOCK C 42 BARWELL BUSINESS PARK, CHESSINGTON, SURREY KT9 2NY

viii
1 HANDLING PRECAUTIONS
When installing or inspecting the machine, be very careful of the following points and pay attention to ensure that
the player can enjoy the game safely.
Non-compliance with the following points or inappropriate handling running counter to the cautionary matters
herein stated can cause personal injury or damage to the machine.

HANDLING PRECAUTIONS
● Before performing work, be sure to turn the power off. Performing the work
without turning the power off can cause an electric shock or short circuit. In the
case work should be performed in the status of power on, this manual always
states to that effect.
● To avoid an electric shock or short circuit, do not plug in or unplug quickly.
● To avoid an electric shock, do not plug in or unplug with a wet hand.
● Do not expose power cords or earth wires on the surface, (floor, passage, etc.).
If exposed, the power cords and earth wires are susceptible to damage. Dam-
aged cords and wires can cause an electric shock or short circuit.
● To avoid causing a fire or an electric shock, do not put things on or damage
the power cords.
● When or after installing the product, do not unnecessarily pull the power cord. If
damaged, the power cord can cause a fire or an electric shock.
● In case the power cord is damaged, ask for a replacement through where the
product was purchased from or the office herein stated. Using the cord as is
damaged can cause fire, an electric shock or leakage.
● Be sure to perform grounding appropriately. Inappropriate grounding can
cause an electric shock.
● Be sure to use fuses meeting the specified rating. Using fuses exceeding the
specified rating can cause a fire or an electric shock.
● Be sure that connections such as IC BD are made properly. Insufficient insertion
can cause an electric shock.
● Specification changes, removal of equipment, conversion and/or addition, not
designated by SEGA are not permitted.
- Failure to observe this may cause a fire or an electric shock. Non-compli-
ance with this instruction can have a bad influence upon physical conditions
of the players or the onlookers, or result in injury during play.
- SEGA shall not be held responsible for damage, compensation for damage
to a third party, caused by specification changes not designated by SEGA.
● Do not perform any work or change parts not listed in this manual. Doing so
may lead to an accident.
If you need to perform any work not listed in this manual, request work from the
office indicated in this manual or the point of purchase, or inquires for details.
● Be sure to perform periodic maintenance inspections herein stated.

1
● For the IC board circuit inspections, only the logic tester is allowed. The use of a
multiple-purpose tester is not permitted, so be careful in this regard.
● The LED Video Screen is employed for this machine. The screen is susceptible to
damage, therefore, be very careful when cleaning the screen. For details, refer
1
to the section “Projector.”
HANDLING PRECAUTIONS

● Static electricity from your body may damage some electronics devices on the
IC board. Before handling the IC board, touch a grounded metallic surface so
that the static electricity can be discharged.
● Some parts are not designed and manufactured specifically for this game ma-
chine. The manufacturers may discontinue, or change the specifications of such
general-purpose parts. If this is the case, SEGA cannot repair or replace a failed
game machine whether or not a warranty period has expired.

2
CONCERNING THE STICKER DISPLAY CONCERNING WARNING DISPLAYS
This SEGA product has stickers attached describing This SEGA product has warning displays on stickers,
the product manufacture No. (Serial No.) and Electrical labels and/or printed instructions adhered/attached to or
Specifications. It also has a Sticker describing where to incorporated in the places where a potentially hazardous
contact for repair and for purchasing parts. situation could arise. The warning displays are intended
When inquiring about or asking for repairs, mention for accident prevention for customers and for avoiding
the Serial No. and Name of Machine indicated on hazardous situations relating to maintenance and
the Sticker. The Serial Number indicates the product servicing work. Some portions of the cabinet contain
register. Identical machines could have different high voltage and may cause accidents if touched. When
parts depending on the date of production. Also, performing maintenance, be very careful of the warning 1
improvements and modifications might have been made displays. It is especially important that any complex

HANDLING PRECAUTIONS
after the publication of this manual. In order to ensure repair and replacement work not mentioned herein
you order the correct parts, mention the Serial No. when should be performed by those technical personnel who
contacting the applicable places. have knowledge of electricity and technical expertise.
In order to prevent accidents, caution any customer
ignoring the warnings to cease and desist immediately.

440-CS0186-01
LABEL CAUTION EPILEPSY

LABEL DANGER HI VOLTAGE


440-DS0010UK

440-CS0030UK
LABEL CAUTION
440-DS0010UK
LABEL DANGER HI VOLTAGE
LABEL CAUTION
440-CS0030UK

421-7988-91UK LB1046
LABEL RATING SERIAL LABEL PAT TEST

440-DS0010UK
LABEL DANGER HI VOLTAGE

3
2 CABI
SPLIT
LINE
PRECAUTIONS REGARDING INSTALLATION LOCATION

CABI
SPLIT
LINE

440-PL100UK 440-PL200UK
LABEL PACKING LABEL UNPACKING

440-WS100UK
LABEL FORK HERE

4
2 PRECAUTIONS REGARDING INSTALLATION LOCATION

This product is an indoor game machine. Do not install it outside. Even indoors,
avoid installing in places mentioned below so as not to cause a fire, electric
shock, injury and/or malfunction. 2

PRECAUTIONS REGARDING INSTALLATION LOCATION


- Places subject to rain or water leakage, or places subject to high humidity in
the proximity of an indoor swimming pool and/or shower, etc.
- Places subject to direct sunlight, or places subject to high temperatures in the
proximity of heating units, etc.
- Places filled with inflammable gas or vicinity of highly inflammable/volatile
chemicals or hazardous matter.
- Dusty places.
- Sloped surfaces.
- Places subject to any type of violent impact.
- Vicinity of anti-disaster facilities such as fire exits and fire extinguishers.
- The operating (ambient) temperature range is not from 5°C to 30°C.
- Places near water or spray from water such as a Jet Wash or Swimming Pool.

5
2-1 LIMITATIONS OF USAGE

● Be sure to check the Electrical Specifications. Ensure that this product is com-
patible with the location’s power supply, voltage, and frequency requirements.
2 A plate describing Electrical Specifications is attached to the product. Non-
compliance with the Electrical Specifications can cause a fire and electric
PRECAUTIONS REGARDING INSTALLATION LOCATION

shock.
● This product requires a breaker and earth mechanism as part of the location
facilities. Using the product without these can cause a fire and electric shock.
● Ensure that the indoor wiring for the power supply is rated at 15 A or higher (AC
single phase 100 V ~ 120 V area), and 7 A or higher (AC 220 V ~ 240 V area).
Non-compliance with the Electrical Specifications can cause a fire and electric
shock.
● Be sure to use an independent power supply equipped with an earth leakage
breaker. Using a power supply without an earth leakage breaker can cause an
outbreak of fire if a power surge occurs.
● Putting many loads on one electrical outlet can cause generation of heat and
a fire resulting from overload.
● When using an extension cord, ensure that the cord is rated at 15 A or higher (AC
100 V ~ 120 V area) and 7 A or higher (AC 220 V ~ 240 V area). Using a cord
rated lower than the specified rating can cause a fire and electric shock.

Electricity Consumption:
MAX. 275w @ 230VAC-240VAC
MAX 215w @ 110VAC-120VAC

6
2-2 OPERATION AREA

● For the operation of this machine, secure a minimum area of 2.98 m (W) x 3.96
m (D). If the machine rolls during play it could lead to serious injury, especially
if anyone is hit on the head. You must secure the space specified in this docu- 2
ment.

PRECAUTIONS REGARDING INSTALLATION LOCATION


● Be sure to provide sufficient space specified in this manual. Do not allow ob-
jects to block the ventilation ports. It can cause generation of heat and a fire.
● SEGA shall not be held responsible for damage or compensation for damage
to a third party, resulting from the failure to observe this instruction.
● If the machine does not fit through the entryway to the installation location, do
not disassemble it without first consulting the instructions. If the machine still
does not fit through the entryway after following the procedures in this manual,
contact your retailer or the office listed in this manual.

To install this product, the entrance must be at least 1.52 m in width and 1.96 m in
height.

FIG. 2 Installation and operation area (cm)


7
3 PRECAUTIONS REGARDING PRODUCT OPERATION
To avoid injury and trouble, be sure to pay attention to the behavior of visitors and players.

3-1 BEFORE OPERATION


3
PRECAUTIONS REGARDING PRODUCT OPERATION

In order to avoid accidents, check the following before starting the operation:
● To ensure maximum safety for the players and the customers, ensure that where
the product is operated has sufficient lighting to allow any warnings to be read.
Operation under insufficient lighting can cause bodily contact with each other,
hitting accident, and/or trouble between customers.
● Be sure to perform appropriate adjustment of the monitor (projector). For oper-
ation of this machine, do not leave monitor’s flickering or deviation as is. Failure
to observe this can have a bad influence upon the players’ or the customers’
physical conditions.
● It is suggested to ensure a space allowing the players who feel sick while play-
ing the game to take a rest.
● Check if all of the adjusters are in contact with the surface. If they are not, the
Cabinet can move and cause an accident.

Ensure that all of the adjusters are in contact with the floor.

8
● Do not put any heavy item on this product. Placing any heavy item on the
product can cause a falling down accident or parts damage.
● Do not climb on the product. Climbing on the product can cause falling down
accidents. To check the top portion of the product, use a step ladder.
● When using a stepladder or stool while working, do not hold onto the billboard 3
carrier (the round pipe section). Holding or hanging off this may bend it out of

PRECAUTIONS REGARDING PRODUCT OPERATION


shape or damage it, and could lead to a fall or an accident.
● To avoid electric shock, check to see if door & cover parts are damaged or
omitted.
● To avoid electric shock, short circuit and/or parts damage, do not put the fol-
lowing items on or in the periphery of the product.
[Flower vases, flowerpots, cups, water tanks, cosmetics, and receptacles/con-
tainers/vessels containing chemicals and water.]

● To avoid injury, be sure to provide sufficient space by considering the crowd


situation at the installation location. Insufficient installation space can cause
customers to bump into each other, causing trouble.
● Every day when cleaning the Control Unit (Gun), inspect the gun and make
sure that there are no scratches or cracks in the surface, and that the fasten-
ing screws are not loose. If the game is played with scratches, cracks or loose
screws, it can cause injuries to the player or to people nearby.
Ensure that the trigger is functioning properly.
Ensure that the screws are not loose
and are all present.

Ensure that the casing is free of


scratches and cracks.

Ensure that the screws are not loose


and are all present.

● When you clean the cabinet each day, always make sure that there is nothing
placed on the seats and that they are not damp or wet. The construction of this
product may allow for willful misconduct by players.

To ensure customers enjoy playing the game, clean the Control Unit regularly. If
there is any dirt buildup, the trigger may not return properly after being pulled.

9
3-2 DURING OPERATION (PAYING ATTENTION TO CUSTOMERS)

To avoid injury and trouble, be sure to pay attention to the behavior of visitors and players.

3 ● For safety reasons, do not allow any of the following people to play the game.
- Those who require supporting devices, etc., to walk.
PRECAUTIONS REGARDING PRODUCT OPERATION

- Those who have high blood pressure or a heart problem.


- Those who have experienced muscle convulsion or loss of consciousness
when playing video games, etc.
- Those who have neck or spinal cord problems.
- Intoxicated persons.
- Pregnant women.
- Persons susceptible to motion sickness.
- Persons who disregard the product’s warning displays.
● Even players who have never been adversely affected by light stimulus might
experience dizziness or headache depending on their physical condition when
playing the game. Small children are especially likely to experience these
symptoms. Caution guardians of small children to keep watch on their children
during play.
● Instruct those who feel sick during play to have a medical examination.
● To avoid injury from falls and electric shocks due to spilled drinks, instruct the
player not to place heavy items or drinks on the product.
● To avoid electric shocks and short circuits, do not allow customers to put hands
and fingers or extraneous matter in the openings of the product or small open-
ings in or around the doors.
● To avoid falls and resulting injury, stop the customer from leaning against or
climbing on the product, etc.
● To avoid electric shock and short circuit, do not allow customers to unplug the
power plug without a justifiable reason.

10
● Immediately stop such violent acts as hitting and kicking the product. Such
violent acts can cause parts damage or falling down, resulting in injury due to
fragments and falling down.
● Two or more players must never be allowed to play using a single Control Unit.
Playing in such a way could lead to physical injuries.
3
● When entering or exiting the machine, players may trip over the base. Be sure

PRECAUTIONS REGARDING PRODUCT OPERATION


to warn players who do not appear to be exercising proper caution.

The interior of the cabinet is hard to see from the outside which may lead to will-
ful misconduct by players or accidents going unnoticed. When the game is not in
use, check the interior at regular intervals and make sure that nothing has been
forgotten or placed on the seats.

11
4 PARTS DESCRIPTION
BILLBOARD

4
PART DESCRIPTIONS

AC UNIT
SEAT CABINET

GUN CABINET

MONITOR CABINET

LCD DISPLAY

1P SIDE START BUTTON 2P SIDE START BUTTON


LEFT SEAT SIDE RIGHT SEAT SIDE

1P SIDE CONTROL UNIT 2P SIDE CONTROL UNIT


LEFT SEAT SIDE RIGHT SEAT SIDE

CASH SECURITY DOOR

FIG. 4 Name of Each Part

- In this product, the Cabinet which houses the LCD display screen shall be refered to as the Monitor Cabinet
- Facing the LCD display screen, the left side is the 1P seat and the right side is the 2P seat.

TABLE 4 Major Measurements of Each Unit Upon Purchase

(Width x Depth x Height) (Weight)


Monitor Cabinet 1,532 mm × 506 mm × 1,795 mm
314 kg
Gun Cabinet 1,532 mm × 881 mm × 1,950 mm
Seat Cabinet
1,620 mm × 868 mm × 1,795 mm 158 kg
(without Billboard)
Billboard 500 mm × 510 mm × 550 mm 10 kg

12
5 ACCESSORIES
Confirm that the accessories listed in the table below are present when setting up the product.
Accessories marked “Spare” in the note column are consumable items but included as spares.

TABLE 5a

OWNER’S and SEVICE MANUAL 5


420-0021UK (1)

ACCESSORIES
This manual

KEY
(2)
For the cashbox door
(Located inside the coin chute
door at time of shipment)

MASTER KEY
220-5575UK (2)
For opening/closing the doors
(Packaged with this manual, in the
box supplied with the product)

PLAY INSTR SHEET MULTI STICKER SHEET C EPILEPSY MULTI


TRF-1914-XXUK where “xx denotes language 440-CS0186UKUK (1)
01 - English (fitted) Multilingual caution label - eplilpsy seizure
02 - French (English verion fitted as standard)
03 - Turkish Please see chapter 1 for label positioning.
04 - Italian
05 - Spanish
06 - Rissian

13
The parts listed in Table 5b are needed to operated the product. These are the final parts used once installation
assembly has been completed.

TABLE 5b

POWER CABLE STICKER 840-0012D-02


LM1227 (1) <UK> 443-40012D-02 (1)
LM1246 (1) <European> Board number stickers, see chapter 6 [11] 844-0012D-02
LM1550 (1) <America>
5 DVD SOFTWARE KIT
For installation, see chapter 6
(1)
ACCESSORIES

Software media, see chapter 6 [13]

KEY CHIP (1)

CUSHION SPONGE
601-11137 (1) (Protective
material)

DVD-ROM (1)

DISC CASE
253-5507-01 (1)
To order the DVD-ROM by itself, use the following part number:
610-0816-5026 (DVD SOFT TC1 JESRFIGSPTR).

DVD DRIVE and DVD wire are sold separately but they are required for installing the product’s software. If they
were not provided when the product was delivered, consult with the point of purchase, or arrange to obtain the
following kit numbers. The DVD DRIVE, DVD wire and INSTALLATION wire that are accessories to “Dream
Raiders” can also be used with this product.

TABLE 5c XKT-1515-01: DVD DRIVE KIT FOR RING EDGE 2 ENG

DVD DRIVE (Optional) INSTALLATION WIRE (Optional)


610-0719-01-91 (1) BRK-60219 (1)
For software installation, see chapter 6 [10] For software installation, see chapter 6 [10]

DVD WIRE (Optional)


605-0094 (1)
For software installation, see chapter 6 [10]

14
6 ASSEMBLY AND INSTALLATION

● Perform assembly work by following the procedure herein stated. Failure to


comply with the instructions can cause electric shock.
6
● Perform assembling as per this manual. Since this is a complex machine, incorrect
assembling can cause an electric shock, machine damage and/or improper

ASSEMBLY AND INSTALLATION


functioning as per specified performance.
● When assembling, more than one person is required. Depending on the assembly
work, there are some cases in which working by one person alone can cause
personal injury or parts damage.
● Ensure that connectors are properly connected. Improper connections can
cause electric shock.
● Be careful not to damage the wires. Damaged wires may cause electric shock
or short circuit or present a risk of fire.
● This work should be carried out by site maintenance personnel or other qualified
professionals. Work performed by non-technical personnel can cause a severe
accident such as electric shock. Failing to comply with this instruction can
cause a severe accident such as electric shock to the player during operation.
If no one with proper technological expertise is available, request service from
the office indicated in this document or the point of purchase so as to ensure
safety.
● Provide sufficient space so that assembling can be performed. Performing work
in places with narrow space or low ceiling may cause an accident and assembly
work to be difficult.
● To perform work safely and avoid serious accident such as the cabinet falling
down, do not perform work in places where step-like grade differences, a ditch,
or slope exist.
● Do not leave power cords or ground wires exposed in areas of heavy foot traffic.
Doing so may cause them to become damaged, possibly resulting in electric
shock and/or short circuits. When laying wiring across the floor, always use
safety covers to protect the wires. (Wiring diameter: power cable - approx. φ 8)
● Have a flashlight or another supplementary lighting unit available while working.
With indoor lighting alone, the cabinet interior may be too dark. Working without
proper lighting can lead to accidents. It also hinders proper work performance.
● The cabinet has ventilation ports. Be sure not to block them. If they are blocked,
heat can build up, leading to fire. This can also accelerate wearing of parts and
malfunctions.
● Secure ample ventilation space around the cabinet. If heat builds up, there
could be accidents associated with heat or smoke generation.
● Do not unnecessarily push the projector. This could cause the unit to tip over.
● This product does not use any connectors other than those connected to and
used by the game board when it leaves the factory. Do not needlessly connect
wires to unused connectors. This could lead to overheating, generation of
smoke and burn related injuries.

15
● Handle molded parts with care. Excessive weight or pressure may cause them
to break and the broken pieces may cause injury.
● To perform the operation safely and accurately you must use a safe, steady
footstool or stepladder. Working without this may lead to a fall and possible
injury.
6
● When connecting the connectors on the DVD wire, you must carefully check
ASSEMBLY AND INSTALLATION

the tags on the wire to find the correct connector. Even when you have the cor-
rect connector, you must pay careful attention to the direction and angle of
insertion. Attempting to forcefully connect the incorrect connector or connect-
ing a connector at the wrong angle or facing may damage the connector and
could lead to overheating and burn related injuries.
● When attaching or removing doors or lids, be careful that your hand or finger
does not get caught in anything.

● Be very careful when handling the LED display screen. The screen can be dam-
aged easily and cannot be repaired once damaged. Such damage can only
be repaired by completely replacing the screen.
● Be careful not to damage parts surfaces. In some cases, if such surfaces are
damaged, the part must be replaced; it cannot be reinforced or repaired.

16
The assembly of this product is performed in the following 12 steps.

6.1 UNPACKING THE CABINET


6.2 ATTACHING THE BILLBOARD (BUMBLEBEE HEAD)
6.3 ATTACHING THE BILLBOARD (LAPELS)
6.4 JOINING THE CABINETS
6.5 ATTACHING THE FLOOR AND SIDE BKTS
6.6 ATTACHING THE ROOF
6.7 APPLYING THE “HOW TO PLAY” INSTRUCTIONS
6.8 FIXATION TO INSTALLATION SITE 6
6.9 CONNECTING THE DVD DRIVE

ASSEMBLY AND INSTALLATION


6.10 CONNECTION OF POWER AND GROUND CABLES
6.11 ENGAGING POWER SUPPLY (SOFTWARE INSTALLATION)
6.12 CONFIRMATION OF INSTALLATION

Tools Required for Assembly Operation

- Philips screwdriver (for M4, M6 screws)

- A socket wrench or hexagonal screwdriver (for M4, M6 and M8) hexagon bolts and nuts)

- A 3 millimeter hexagonal bar wrench or screwdriver - Flashlight or other supplementary lighting

3mm

- A 24 millimeter spanner (Adjustable spanner) - Stepladder

24mm

- Master key (accessory)

17
6-1 UNPACKING THE CABINET

In this product the cabinet that contains both the MONITOR cabinet and GUN cabinet and will be simply refered to
as the “MONITOR cabinet”
Monitor Cabinet

1 Carefully unpack the machine. Locate the parts


listed below and place to one side. Remove the
2 parts of the machine from the pallet (Monitor
6 cabinet and Seeat cabinet) using suitable lifing
equipment.
ASSEMBLY AND INSTALLATION

Please note:
During transit the floor for this machine is placed
along the opposite side from the roof.

Roof

FIG. 6-1a Seat Cabinet

● Be very careful when removing the Monitor and Seat cabinets from the pallet.
Use only hydrolic lifting equipment such as a fork lift. The machine weighs in
excess of 450kgs. DO NOT attempt to remove the machine from the pallet by
hand. Doing so may result in serious personel injury and/or damage to the
cabinet and its components.
● There are 4 “LIFTING POINTS” highlighted on the lower front and rear parts of the
machine by a symbol. Always use these points when lifting.

Check parts required for installation


Below is a illustrated diagram of the components required to carry out assembly and installation of this cabinet.

JOINT SASH SIDE L (1)


ASSY ROOF (1) TRF-0058UK
TRF-0004UK JOINT BKT (2)
TRF-0051UK

JOINT FLOOR (1)


JOINT SASH FRONT (1)
TRF-0052UK
TRF-0054UK

JOINT SASH (1)


TRF-0056UK

FIG. 6-1b FIG. 6-1c


JOINT SASH SIDE R (1)
TRF-0059UK

18
6-2 ATTACHING THE BILLBOARD (BUMBLEBEE HEAD)

● Handle molded parts with care. Excessive weight or pressure may cause them
to break and the broken pieces may cause injury.
6
● Use at least two people when carring out this operation. Trying to carry out this

ASSEMBLY AND INSTALLATION


work single handedly may result in injury or component damage.

Whilst in transit, the Billboard is attached to the underside of the Seat Cabinet Roof. The Billboard weights in excess
of 8kg. At least two people must work together to perform this operation. Some parts of the Billboard are fragile,
please take care when handling.
(2) M8 SEC TRX SCREW

1 Have one person hold and take the weight of the


Billboard. Safely using a ladder, access the (2)
M8 fixings from the top side of the Seat Cabinet
Roof. Take extra care when unscrewing the
final fixing.

BILLBOARD

FIG. 6-2a

2 Remove the (4) M4x12 Truss Head Black


fixings from the Rear Billboard Panel and
carefully lower the Billboard into position on
top of the Seat Cabinet Roof.

TRUSS SCREW (4 ea.), black


M4x12

FIG. 6-2b

19
3 locate the Harness protruding from the top
centre of the Rear Moulding and feed it into the
hole located in the bracket situated just below
Bumblebee’s chin. (Billboard).

6
ASSEMBLY AND INSTALLATION

Harness to Billboard

FIG. 6-2c

Harness access to Billboard

FIG. 6-2d

4 Using the (2) M8 fixings (removed from step 1)


and an additional fixing of the same type (located
in the spares fixings bag in the cash box) secure
the Billboard into position. Make the connection
inside the Billboard and re-fit the Billboard Rear
Plate.

FIG. 6-2e

SEC TRX SCREW (3 ea.), black


M8x20

20
6-3 ATTACHING THE BILLBOARD (LAPELS)

Attach the Billboard Lapels to the roof of the Seat Cabinet.

1 Identify and locate the (2) Billboard Lapels.


The Lapels are handed and can be only fitted in
the correct positions.
6

ASSEMBLY AND INSTALLATION


Left Lapel (fitted to the
right)

Right Lapel (fitted to


the left)

FIG. 6-3a

2 Offer the Left Lapel up to the Billboard and


secure into position as shown using (2) M8x30
SKT BH BLK

(2) M8x30 SKT BH BLK SCREWS

FIG. 6-3b

3 Repeat step 2 when fitting the Right Lapel.

FIG. 6-3c

21
6-4 JOINING THE CABINETS

Joining of the cabinet consists of applying the JOINT


BRIDGE, FLOOR, FLOOR SASHES, HARNESS
CONDUIT, SIDE BKTS and ROOF.

6
ASSEMBLY AND INSTALLATION

FIG. 6-4a Installation Kit

1 Fitting the (2) Joint Bridge - Offer either JOINT


BRIDGE up to the Gun Cabinet and place into
position as shown. Secure from the underside
using (2) M8x40 HEX BLT PAS. DO NOT
TIGHTEN AT THIS POINT as it may lead to
missalignment of fixings later on.

HEX BLT (2 ea.), black


M8x40

Joint Bridge (2)


TRF-0051UK

FIG. 6-4b

2 Once both Joint Bridges have been fitted to the


Gun Cabinet, carefully slide the Seat Cabinet
upto the Joint Bridges so that they interlock.
Once aligned, secure using M8x40 Hex Bolts
(2). Tighten all eigth fixings.

HEX BLT (2 ea.), black


M8x40

FIG. 6-4c
22
6-5 ATTACHING THE FLOOR AND SIDE BKTS

1 Locate the Harness Conduit

ASSEMBLY AND INSTALLATION


Harness Conduit

FIG. 6-5a

2 In nescasary, loosen the single fixing holding


the Harness Conduit in place. Carefully swing
the Conduit across to meet the Gun Cabinet.
Once in place - Make both connection good to
Mount Plate in Gun Cabinet.

3 Secure the Harness Conduit at the one end by


tightening the single fixing which is already
inplace and adding an additional M4x20 fixing

MSCR PAN PAS (1)


M4x20

FIG. 6-5b

4 Locate and remove the rear floor sash by un-


screwing the (4) M4x25 SKT CAP BLK

Rear floor sash


TRF-0056UK

FIG. 6-5c
23
5 Place the floor in between the Gun and Seat
Cabinet

Joint Floor (1)


TRF-0052UK
6
ASSEMBLY AND INSTALLATION

FIG. 6-5d

6 Refit the rear sash

Socket cap Screw blk (4)


M4x25

FIG. 6-5e

7 Remove the (8) M4x20 TMP PRF screws from


the front section of the Gun Cabinet.

Sec Tmp Prf Stn (8)


M4x20 FIG. 6-5f

8 Place the Joint Front Sash into location as shown


and secure with the (8) M4x20 TMP PRF re-
moved from step 7.
Joint Sash Front
TRF-0054UK

Sec Tmp Prf Stn (8)


M4x20
FIG. 6-5g

24
9 Attach the Joint Sash Side L to the Left habe
side of the cabinet as shown in the illustration.
Secure in to place using (2) M6x40 BLT PAS
and (1) M8x40 BLT PAS. Repeat this step
when fixing the Joint Sash Side R.

Joint Sash Side L


TRF-0058UK FIG. 6-5h 6

ASSEMBLY AND INSTALLATION


FIG. 6-5h Hex Blt Pas (1)
M8x40

Hex Blt Pas (2)


M6x40

25
6-6 ATTACHING THE ROOF

1 Using 2 people, place the Panel Roof in the orientaion shown


ontop of the cabinet.

6
ASSEMBLY AND INSTALLATION

Panel Roof
TRF-0004UK

FIG. 6-6a

2 Fix the front section of the roof into position using (3) M8x40
SKT BH BLK (3) M8 WSHR SPR BLK and (3) M8 WSHR
FLT BLK 22OD

3 Fix the rear section of the roof into position using (2) M8x40
SKT BH BLK (2) M8 WSHR SPR BLK and (2) M8 WSHR
FLT BLK 22OD

Button Head Socket Screw (3)


M8x40 FIG. 6-6b

FIG. 6-6c

Button Head Socket Screw (2)


M8x40

26
6-7 APPLYING “HOW TO PLAY” INSTRUCTIONS
PLAY INSTRUCTION
The PLAY INSTRUCTIONS are supplied in several
different languages. These are: English (fitted) French,
Turkish, Italian, Spanish and Russian.

ASSEMBLY AND INSTALLATION


FIG. 6-7a

1 If a language other than English is required for


location then the English version which is fitted
will need to be removed.

2 The Play Instructions are self adhesive, there-


fore, it is fairly easy to remove. If removing
the Play Instructions prove to be difficult then
apply a small amount of heat using a hair dryer
to soften the adhesive proir removal. DO NOT
under any circumstances use equipment such
as a heat gun are paint remover gun as this will
FIG. 6-7b
damage the artwork and platic mouldings.

Play Instruction Panel


TRF-1914UK

27
6-8 FIXATION TO INSTALLATION SITE

Make sure that all the adjusters contact the floor. Otherwise the cabinet could
move, causing an accident.
6
ASSEMBLY AND INSTALLATION

The product comes with casters attached at 17 locations and adjusters at 12 locations (Fig. 6-10a).
When the installation site has been determined, have the adjusters come in direct contact with the floor. Establish a
gap of about 5 mm between the floor and the casters and adjust the unit so that it will remain level.

ADJUSTER (12)

CASTER (14)

FIG. 6-9a Bottom View

1 Move the product to the installation site. If the product is to be installed near a wall, secure enough passage-
way space for players to access the seat. You must also secure a 20 cm space between the back wall and the
back of the cabinet for ventilation.

2 Bring the adjusters into direct contact with the floor. Use a wrench to align the height of the adjusters until
the cabinet is perfectly level.

3 After setting, turn adjuster nuts upwards to tighten them and secure adjuster heights.

ADJUSTER

Tighten nut
upwards.

About 5 mm

ADJUSTER CASTER

FIG. 6-9b Aligning the Adjusters

28
Views are reduced to 1/100. Use them for reference You must secure a minimum 20cm ventilation space
in installation site layout. between the back of the Gun Cabinet and the wall.
20 cm

ASSEMBLY AND INSTALLATION


FIG. 6-9c Three Surface Views
FIG. 6-9d Ventilation Space

29
6-9 CONNECTING THE DVD DRIVE
PLEASE NOTE THAT THIS PRODUCT IS DESPATCHED WITH SOFTWARE PRE-INSTALLED

● When connecting the DVD wire connector, check the orientation carefully and
connect securely. The connector must be connected in the proper direction. If
6 it is connected in the wrong direction or indiscriminately at an incline so that a
load is applied, the connector or its terminal pins could break, causing a short
ASSEMBLY AND INSTALLATION

circuit or fire.
● Be careful not to damage the DVD wire by getting it caught between objects,
etc. Doing so may cause a short circuit or fire.
● Connect the DVD DRIVE to the RING EDGE 2 before connecting the power. Ad-
here strictly to the proper sequence in performing work. Failing to do so may
cause electrical shock or short circuit.

You will need the supplied DVD software kit, board number sticker, and the separately sold DVD DRIVE and DVD
wire. To prepare for software installation, you will need to connect the RING EDGE 2 and DVD DRIVE inside the
cabinet using the DVD wire.
The RING EDGE 2 is the Computer metal case found inside the rear door on the left hand side on the vertical face..

1 Remove the (2) M4x25 Truss Screws from


the upper corners of the door, Unlock the door
using the A444 key (supplied) and place to one
side,

Lock

FIG. 6-10a TRUSS SCREW (2), black


M4x25

2 You will find Ring Edge 2 positioned on the


Left Hand side.

Ring Edge 2

FIG. 6-10b
30
3 Connect the DVD drive USB cable into an
unsed USB port on the RING EDGE 2 Game
Bd.

6
USB MINI A

ASSEMBLY AND INSTALLATION


FIG. 6-10c

4 Connect the Installation wire into the POWER


fly lead within the cabinet

DVD PWR

FIG. 6-10d

5 On the side of the DVD wire with the “DVD”


tag, there are two connectors. Connect them to
the DVD DRIVE.

USB MINI B NH6pin

FIG. 6-10e

31
6-10 CONNECTION OF POWER AND GROUND CABLES
(Only applies where an intergral earth is not present in the mains/power lead.)

● Use the power supply equipped with an earth leakage breaker. Use of power
6 supply without such a breaker could result in fire if there is a current leakage.
● Have available a securely grounded indoor ground terminal. Without proper
ASSEMBLY AND INSTALLATION

grounding, customers could be electrocuted and product operations might not


always be stable.
● Do not expose the power cord or ground wire. If these are exposed, customers
could stumble over them, for instance, and easily damage them. Additionally,
if these lines are damaged, there could be a risk of electrical shock or short
circuit. Set these lines at locations where they will not interfere with customer
traffic, or attach covers to them.
● After laying out the power cord on the floor, be sure to always protect it. If the
power cord is left exposed, it can easily be damaged, resulting in electrical
shock.
● When using the product’s AC unit ground terminal, Terminal width 12 mm
use ground wire with a circular terminal as shown Hole diameter 6.4 mm
in the illustration, and establish ground securely.
Avoid indiscriminant grounding operations such as
use of wire with only its sheath peeled off.

If grounding has been established with the ground wire inside the power cord,
do not perform grounding with the AC unit ground terminal. Conversely, if the AC
unit ground terminal has been used for grounding, do not establish ground with
the ground wire in the power cord. Otherwise there could be faulty or erroneous
operations.

32
The AC unit is on the lower back of the DLP. This AC unit contains the following.

- Main switch
- Inlet for power cable connection
- Ground terminal
- Circuit protector

The accessory power cord has a ground wire inside it.


Connect the power cord to the AC unit then insert the power cord plug into a “power outlet with ground terminal.”
If there is no “power outlet with ground terminal,” be sure to establish ground by some other means; for example, by 6
connecting the AC unit ground terminal to a ground wire with a ground mechanism prepared separately. If you use a

ASSEMBLY AND INSTALLATION


conversion adapter sold on the market to supply power, connect the ground wire terminal of the adapter to a “securely
grounded ground terminal.” <For Taiwan>

Always connect the ground wire.

POWER OUTLET

GROUND WIRE

CONVERSION ADAPTER

FIG. 6-11a <For Taiwan>

1 Confirm that the main switch is at OFF.

INLET FUSE / CIRCUIT PROTECTOR

GROUND TERMINAL
<For Taiwan only>

Main switch OFF.

MAIN SWITCH
POWER CORD

To Outlet

FIG. 6-11b AC Unit

2 Fully insert the power cord connector on the side opposite the power plug into the AC unit inlet.

33
3 Fully insert the power cord plug into the outlet.

4 When using a ground wire made available separately, connect one


end of the wire to the AC unit ground terminal and the opposite end
to an indoor ground terminal. The AC unit ground terminal is a bolt-
and-nut combination. Remove the nut and pass the bolt through the
ground terminal, then secure the nut to the bolt. <For Taiwan>

6
ASSEMBLY AND INSTALLATION

FIG. 6-12c

5 The power cord is laid out indoors. Protect the


power cord by attaching wire cover to it.
If ground will be established with a ground wire
made available separately, lay out the ground
wire indoors and have it protected.
<For Taiwan>

FIG. 6-12d

34
6-11 ENGAGING POWER SUPPLY (SOTWARE INSTALLATION)

● Be careful not to damage the DVD wire by getting it caught between objects,
etc. Doing so may cause a short circuit or fire.
● The following explanation assumes that the product has been assembled prop- 6
erly as explained above. If there is an error or if the product operates in a man-

ASSEMBLY AND INSTALLATION


ner other than as indicated below, cut off the power supply immediately. Fail-
ure to do so may result in a fire or electrical shock.
● If you look directly at the laser beam in the DVD DRIVE, you could suffer vision
impairment. Do not look inside the DVD DRIVE.

● The software is not installed on the game board (LINDBERGH) when the power
supply is engaged, so the “Error 22” message is not a malfunction. However,
if there is another error display, or if there is no video output at all, there might
have been an error in product assembly, wiring connections might be faulty, or
the RING EDGE 2 might not be functioning properly.
● After the power supply is engaged, wait for “Error 22” message to be displayed.
If the product is indiscriminately operated in any way beforehand, there could
be unexpected problems or malfunctions, as well as damage to parts.
● Once “Error 22” is displayed, set the DVD-ROM in the DVD DRIVE and re-engage
the power supply. Installation takes place.
● After the power supply is engaged, the DVD DRIVE tray will not come out for
about 30 seconds even if you press the switch. This is due to DVD DRIVE initial-
ization.
● The DVD DRIVE tray can come out or return only while the power supply is en-
gaged. The tray cannot be opened or closed while the power is off.
● Even after the software has been installed, store the DVD software kit, DVD DRIVE
and DVD wire in a secure location.
● If for any reason installation cannot be completed, an error is displayed. Refer
to the service manual and take corrective action.

Prepare the supplied DVD software kit and the separately sold DVD DRIVE and DVD wire. (See Chapter 5.)

1 Before supplying the power, you must make sure the DVD wire is not pinched or trapped.

2 Turn the main switch of the AC unit to ON and engage the power supply.

3 The RING EDGE 2 start-up screen appears. Wait for at least one minute. The error state is established.
Check to be sure it is “Error 22.” If it is “Error 22,” proceed to the next operation. If it is not “Error 22,”
refer to the RING EDGE 2 Service Manual and take corrective action.

35
4 Take out 1 urea (plastic head) screw and re-
move the DVD DRIVE case lid.

6
ASSEMBLY AND INSTALLATION

CASE LID

FIG. 6-13a

5 Press the DVD DRIVE switch and the DVD


DRIVE tray will come out. Set the DVD from
the DVD software kit into the tray. Always
have the labeled side facing upward.

FIG. 6-13b

6 Press the DVD DRIVE switch. The tray goes back into the drive.

7 Re-engage the power. Turn the main switch to OFF once, wait for at least one minute, then turn the switch
back to ON.

8 Software is installed automatically from the DVD to the RING EDGE 2. In some cases, it may take about 5
minutes to install software to the RING EDGE 2.

9 Initialization is completed when the Attract Mode screen appears.

10 Press the DVD DRIVE switch so that the tray comes out. Remove the DVD.

11 Press the DVD DRIVE switch so that the tray goes back into the unit. If the power is cut off, the tray will
not move.

12 Set the main switch to OFF.

13 Remove the DVD wire from the DVD DRIVE.

36
14 Attach the DVD DRIVE case lid and fasten it with 1 urea screw.

15 Unlock and remove front door PCB.

16 Remove the DVD wire from the RING EDGE 2. Leave the key chip inserted.

17 Attach the outlet plate to front door PCB. Fasten with 2 truss screws. 6

ASSEMBLY AND INSTALLATION


18 Attach and lock front door PCB.

19 Store the DVD DRIVE, DVD wire and DVD software kit in a location free of dust and cigarette smoke.

Process for Turning on the Power

Set the main switch of the AC unit to ON and engage the power.

When you turn on the power, the attract lighting in the rear window and below the main moulding of the Main
Cabinet will come on.
After the RING EDGE 2 start up screen is displayed on the LCD screen, the Advertise (Attract) Mode will start.
During Attract Mode, demo footage and how to play the game will be displayed on the screen.
Sound will be emitted from the left and right front and rear speakers inside the Main Cabinet and the speaker in the
center of the seat cabinet.
If the unit is set for no sound during Attract Mode, there is no sound output.
If there are enough credits to enable play, the start button flashes. It goes out if there are no credits during Attract
Mode.

Even when the power source has been cut off, credit count and ranking data are kept stored in the product. However,
fractional coin counts (inserted coins that do not amount to one credit) and bonus adder counts are not kept.

37
6-12 CONFIRMATION OF INSTALLATION

Use test mode to confirm that assembly is proper, and that the RING EDGE 2, connecting boards, and input/output
devices are normal.
Perform the following tests in test mode.
For tests (1) to (4), refer to the TEST AND DISPLAY DATA within this Manual. For tests (5) to (7), see [9-3 Game
Test Mode].
6
ASSEMBLY AND INSTALLATION

1 Information Display Screen


When “SYSTEM INFORMATION,” “STORAGE INFORMATION,” or “JVS TEST” has been selected on
the system test mode menu, system information, game information and information on JVS I/O board con-
nected to RING EDGE 2 are displayed.
If each category of information is displayed without anomalies, the RING EDGE 2 is normal.

2 JVS Input Test Screen


When “INPUT TEST” has been selected on the JVS test screen, data input to the JVS I/O board is dis-
played. On the product, this is the screen for the testing coin switch.
Insert a coin. If the display to the side of the switch changes, the switch and wiring connections are normal.

3 Monitor Test Screen


When “MONITOR TEST” has been selected on the system test mode menu, the screen for checking projec-
tor (monitor) adjustment status appears.
Projector adjustment is completed when the product is shipped from the factory, but you should observe the
test screen to determine whether further adjustment is necessary. Refer to Chapter 10 and adjust the projec-
tor if necessary.

4 Speaker Test Screen


When “SPEAKER TEST” has been selected on the system test mode menu, the screen for checking speaker
sound output appears.
To confirm that audio output is normal, have test sound output from the game unit’s speaker.

5 Input Test
When “INPUT TEST” has been selected on the game test mode menu, the screen for testing input device
appears. Test operate the input device by pressing each switch. If the display on the side of each input de-
vice changes to “ON” and numerical values change smoothly in accordance with each operation, the input
device and its wiring connections are normal. (See 9-3a.)

FIG. 6-13a INPUT TEST Screen

38
6 Output Test
When “OUTPUT TEST” has been selected on the game test mode menu, the screen for testing lamps and
other output devices appears.
If each output device operates properly, the output device and its wiring connections are normal. (See 9-3b.)

ASSEMBLY AND INSTALLATION


FIG. 6-13b OUTPUT TEST Screen

7 Calibration
Confirm that the operability of control unit do not present any hindrances to play. Calibration is adjusted
when the product is shipped from the factory but it might need to be adjusted again because of vibrations
during transport, etc.
If such things as operability are not satisfactory, select “GUN CALIBRATION” on the game test mode
menu and check and adjust settings. (See 9-3c.)

FIG. 6-13c GUN CALIBRATION Screen

Conduct the aforesaid tests when performing routine tests each month.

39
7 PRECAUTIONS WHEN MOVING

7-1 MOVING THE MACHINE

7
● Always disconnect the power cable before moving the product. If it is moved
PRECAUTIONS WHEN MOVING THE MACHINE

with the power cable connected, the cable could be damaged, causing fire or
electric shock.
● To move the unit over the floor, pull in the adjustors and have the casters
contact the floor. While moving the unit, be careful that the casters do not roll
over the power cord or the ground wire. If cord or wire is damaged, there could
be electrical shocks and/or short circuits.
● When crossing a sloped or stepped area, disconnect the Display, Main Cabinet
and Seat Cabinet. If you tilt them while connected together, the connection
points may be damaged and personnel could be injured.
● When lifting the cabinet up steps, you must hold it by the designated handles
or by the bottom surface. Lifting it by any other area may lead to damage or
disfiguration to that part or surrounding parts due to the weight of the cabinet
and could also lead to injury of personnel.
● When tilting the cabinet to move it across a sloped or stepped area, always use
at least two people. Attempting such an operation alone can lead to accident
or injury.
● When moving the components separately, take care concerning the direction
you push the Display and Seat Cabinet in. These elements may fall over,
causing damage or an accident.

● When moving the components do not push any of the plastic elements or
shaped parts. Do not use them to pull the components along either. This may
damage the parts or the surrounding parts and this could lead to accidents or
injury.
● After dividing the components to move them, do not use the Control Units in the
Main Cabinet to push or pull the cabinet. This may damage or disfigure these
parts and lead to malfunctions or injury.
● When moving the separated components, be sure to push/pull each cabinet
lengthways. Trying to move the cabinet any other way may cause the cabinet
to topple over.

40
● When moving the cabinet, do not hold, push or pull the Control Units. This may
disfigure or damage them.
● If you need to move components through a narrow or low door and the only
way to get the separated components through is to turn them on their side, or
7
if a separation method other than those described in this manual is required,

PRECAUTIONS WHEN MOVING THE MACHINE


either make a request to the office listed in this document or the place of pur-
chase to perform the operation or contact them regarding how to perform it.
Carelessly turning the components onto their side or separating them in ways
other than those depicted in this manual may lead to unrepairable damage.
● Do not press the projector screen. The screen can be easily damaged and can-
not be repaired if it is, meaning complete replacement will be necessary.

FIG. 7-1a Move with the casters touching the floor.

FIG. 7-1b Separate components when moving over a sloped or stepped area.

41
7-2 SEPARATING THE MONITOR/GUN CABINET

● Do not carelessly separate the components of the Monitor Cabinet. This may
lead to accidents during maintenance and electric shocks or short circuits dur-
7 ing operation.
PRECAUTIONS WHEN MOVING THE MACHINE

● After separation of the Monitor Cabinet, the individual Gun Cabinet and Rear
Cabinet are not sufficiently strong. Take care which places you push or pull.
Do not turn the components onto their sides. This may lead to disfigurement or
damage and could cause accidents during maintenance. It could even lead
to unrepairable damage.

● To work safely and precisely prepare a steady, safety stool or ladder to stand
on. Climbing onto the cabinet or hanging down from it can lead to accidents.
● Perform the separation operation with at least two people. Performing the op-
eration alone could lead to an accident.

If the only way to get the separated components into a desired location is to turn
them onto their side, or if a separation method other than those described in this
manual is required, contact the office listed in this document or the place of pur-
chase. Turning the components onto their side may disfigure or misalign the cabi-
net and could lead to unrepairable damage.

If the entranceway is narrow, follow the process detailed below


to separate the Monitor Cabinet and Gun Cabinet.

When the Monitor Cabinet and Gun Cabinet are separated, take
due care during all moving operations. Hold the bottom surface
as much as possible and move the component slowly.

FIG. 7-2a MAIN CABINET

42
The measurements of each component can be found on page 12 of this manual

PRECAUTIONS WHEN MOVING THE MACHINE


FIG. 7-2b MONITOR CABINET FIG. 7-2c GUN CABINET

1 Remove the left and right JOINT BRIDGE BKT


UPPR - Unscrew the (2) M8x30 SKT BH BLTS from
the underside of the roof.

Socket Button Head Bolt


029-B00830-0B

FIG. 7-2d

2 Repeat step for the Left hand Side

Socket Button Head Bolt


029-B00830-0B

FIG. 7-2e

43
3 Remove the (2) M8x30 Hex Blt Pas from the Right
hand side LOWER JOINT PLATE BKTS .

7
PRECAUTIONS WHEN MOVING THE MACHINE

Hex Bolt Pas (2)


M8x30

FIG. 7-2f

4 Repeat step 3 to remove the left hand side.

Hex Bolt Pas (2)


M8x30

FIG. 7-2g

5 Carefully disconnect the harnesses from the


inside of the cabinet which travel between the
Monitor and Gun Cabinets

Disconnect the harness

View from inside the Monitor Cabinet

FIG. 7-2h

44
6 Once all the harnesses have been disconneced,
carefully prise the cabinets apart.

PRECAUTIONS WHEN MOVING THE MACHINE


FIG. 7-2i

7 Loosen the (2) M8x30 SKT BH BLT from


inside rear of the monitor cab. Swing the
Bracket Corner Joints into the cabint to reduce
profile.

Socket Button Head Bolt


029-B00830-0B

FIG. 7-2j

8 To reassemble, follow the steps 1 to 7 in reverse order. Also refer to the Installation Guide within Section 6
of this manual.

45
8 GAME DESCRIPTION
After the coins are inserted, available credits will display at the bottom of the screen. After required coins are
inserted, the text will change from “Please insert coins” into “Please press start button”. The start button on the cabin
will be flicking.
Coin system can accumulate up to 24 credits. Credits beyond 24 will not be counted and returned to player, but will
be recorded by system internal counter.
Based on the difference of test mode settings, “INSERT COIN(S)”/”INSERT MORE COIN(S)” may change to
8 “SWIPE CARD TO PLAY”.
GAME DESCRIPTION

The player’s acting role based on which side the “START” button is pressed. Press “START” button once to start
the game. If you choose the left one, you will be player1, the right one will be player2.

Game screen
Player1 and Player2’s life gauge, score, streak attack and fatal attack will be displayed on the left side of the screen
for (player1) and right side of screen for (player2). The available credits and subtitles will be displayed on the
bottom of the screen.

FIG. 8a

Basic control
The player will meet various enemies throughout the game. If some enemies appear to be outlined, this is the signal
to attack

FIG. 8b

46
Use the controller to aim at the enemies. You
must shot at the enemies before they shoot
you.

GAME DESCRIPTION
FIG. 8c

A score will be rewarded when the enemy is


destroyed.
The enemy will attack if the player does not
destroy it in a given time. Each time a player
is shot, the player’s life gauge will decrease.
If the player’s life gauge decreases to 0, the
game is over

FIG. 8d

Alliance fire
When the crosshair of both player 1 and play-
er 2 controllers are in close proximity to each
other, allied Autobots weapons will appear in
the lower center section of the screen and the
cooresponding crosshair between both players
crosshair.

FIG. 8e

47
If the players keep their crosshairs close to
each other for a certain time, the Autobots
will attack enemies with player’s fire.

8
GAME DESCRIPTION

FIG. 8f

Destroying enemies using Autobots’ fire, “al-


liance fire” or “times of alliance fire” will be
display in the screen center.
Each time an enemy is destroyed using the
“Aliance Fire”, the players freindship score is
increased.

FIG. 8g

Super Alliance fire


The player will encounter special enemies
carrying energon cubes. These enemies can
be identified by a blue “shimmering” outline.

FIG. 8h

48
When one of the Special enemies are
destroyed, the acompanied Autobots will gain
the energon cubes.

GAME DESCRIPTION
FIG. 8i

If the player(s) destroy the special blue en-


emy using alliance fire, Autobots will appear
and accompany the player to provide a much
more powerful source of firepower.

Super alliance fire will be triggered in single


mode as well.

FIG. 8j

Co Op Battle
As the player progresses through the game,
they will encounter the Decepticons. Players
will fight together with Autobots against a
few special Decepticons. These Deceptcions
will have square attack marks on their body.

FIG. 8k

49
If the player(s) can clear all the attack marks
from the Desepticons before they disappear,
the player(s) will be rewarded extra bonuses.

8
GAME DESCRIPTION

FIG. 8l

If the player(s) are unable to clear all the


attack marks before they disappear, the
players will be attacked and the corresponding
life gauge(s) will decrease.

FIG. 8m

Results are determined by how much damage


to each marker a player can obtain.

FIG. 8n

50
Based on players’ performances in co-op
game, the final result screen will be displayed.

GAME DESCRIPTION
FIG. 8o

Action Sequence Controls

As the player progresses through the game


they will encounter a series of mini games
called “ACTION SEQUENCE CONTROLS”

FIG. 8p

Players will be required to interact by either


manouvering thier corresponding controllers
in certain directions or by pressing the “Start”
or “Action” buttons.

FIG. 8q

51
If the players succeed in this action, they can
avoid the “Decepticons attack” and gain extra
score bonus.

8
GAME DESCRIPTION

FIG. 8r

If the players fails in this action, the “life


gauge” will be decreased.

FIG. 8s

Boss Battle

At the end of each level, there will be a


Decepticons boss to fight against. Just like in
co-op mode, there will be attack markers on
these BOSSES.

FIG. 8t

52
Shoot at the attack markers before they
disappear, the BOSS life gauge will decrease.
When the BOSS life gauge decreases to 0, it
is defeated.

GAME DESCRIPTION
FIG. 8u

In BOSS battle, one of your colleagues may


need your help. When the BOSS captures
Bumblebee, and the players successfully
destroy all the attack markers, Bumblebee
will be rescued, and the “Friendship” between
the two players will rise.

FIG. 8v

Stage & Friendship Results

When each level is cleared, “Stage Result”


will be displayed.

In this screen the surviving player’s score and


“Friendship” will be displayed.
“Friendship” is the rate representing how well
player work together with the Autobots. The
higher the “Friendship”, the better you work
with Autobots.
In “Stage Result”, based on the “Friendship”
rate, the player can recover a part of the “life
gauge”, the higher the “Friendship” is, the
more “Life Gauge” will recover.

FIG. 8w

53
HOW TO PLAY

Join The Game


If the player wants to join the game during other player’s game process, the player can insert coins and press “START”
button. If enough credits are reached, the “START” button on the other side on cabin will continue flick, press to
join the game.
8
GAME DESCRIPTION

Game Continue
When the player’s life gauge is 0, “Continue Game” screen will appear. Insert enough coins and press “START”
button to continue. If enough credits are available, press “START” button directly to join the game.

Game Over
If the player’s life gauge is 0 and doesn’t continue, when the countdown is 0, game is over.

Name Entry
When the game is all cleared, if the total score is in top10, the player can input the name to display in the game rank-
ing.

Using the Control Unit

Use the control unit to aim at targets and fire. Moving the control unit will move the target sight on the screen. The
red target is the 1P side and blue target is the 2P side.
Pull the trigger to fire on the screen and also the control unit reacts by internal motor. You have unlimited ammuni-
tion.

TRIGGER

TARGET

1P SIDE (LEFT SEAT) 2P SIDE 2P (RIGHT SEAT)

FIG. 8x Targets

FIG. 8y Control Unit

54
Game Rules
Once the game starts, the life for the player(s) will be displayed. The 1P side is red and the 2P side is blue.

- Use the control unit to aim and fire at the oncoming enemies.
- Being hit by enemy attacks will reduce your life. PLAYER LIFE
- It is game over when your life reaches zero.

1P SIDE 8

GAME DESCRIPTION
2P SIDE
FIG. 8z

During the game, a player will have to perform various actions. When an action needs to be performed, the action
icon will appear on the screen. The action icon indicates the start of an action.
Then follow the onscreen instructions.

or

Press the action button.

Move the control unit left to right.

FIG. 8aa

55
9 EXPLANATION OF TEST AND DATA DISPLAY

Do not touch any parts that are not specified in these directions. Touching un-
specified locations may lead to electric shock or cause short circuits.
9
EXPLANATION OF TEST AND DATA DISPLAY

● Be careful that your finger or hand does not get caught when opening/closing
the coin chute door.
● Operating the TEST Button and SERVICE Button during Test Mode may be slightly
uncomfortable, due to the position of the buttons in relation to the cabinet
seats. Take care not to hurt your shoulder or back, or scratch or catch yourself
on any parts of the cabinet.

● When you enter the Test Mode, fractional coin and bonus adder data is erased.
● Adjust the sound to the optimum volume, taking into consideration the environ-
mental requirements of the installation location.
● Removing the Coin Meter circuitry renders the game inoperable.
● Have a flashlight on hand and operate in Test Mode very carefully. The cabinet
interior is dark and narrow and you could easily make mistakes in operation.

56
Perform tests and data checks periodically by manipulating the TEST Button and SERVICE Button in the cabinet.
Follow the instructions in this chapter to conduct checks when the game machine is first installed, when money is
being collected, or when the game machine does not operate properly.

Shown below are the tests and screens to be used for different problems.
This product uses a RING RDGE 2 game board and a DVD DRIVE. In the system, a different game can be played
by putting a different DVD ROM in the DVD DRIVE.

For this reason, the product’s Test Mode consists of two modes: a System Test Mode for systems in which coin set-
tings, for instance, are made for products that use the same system, and a Game Test Mode for setting of difficulty 9
level, etc., and for input/output test of operational units used exclusively with this product.

EXPLANATION OF TEST AND DATA DISPLAY


9-1 SWITCH UNIT AND COIN METER.

The SWITCH UNIT and COUNTERS are housed within the COINTOWER. To access these controls you will need
to open the COIN door, the switches and counters can be found directly on the rear face of the Tower.

Credit Bd

Coin In Counter

Test button

Service button
Volume Control
FIG. 9-1a Switch Unit

DEVICE FUNCTION

TEST BUTTON Press to enter TEST MODE - Also used to enter choices selected within
TEST MODE
SERVICE BUTTON Press for SERVICE CREDIT - Also used to scroll through TEST MENUs
COIN IN COUNTER Counts inserted coins (£0.10 or $0.10 = 1 count)
VOLUME CONTROL Adjusts audio level

57
9-2 SYSTEM TEST MODE

● The details of changes to Test Mode settings are saved when you exit from Test
9 Mode by selecting EXIT from the system test mode menu. Be careful because if
the power is turned off before that point, changes to the settings will be lost.
EXPLANATION OF TEST AND DATA DISPLAY

● Use with the specified settings. If settings other than those specified are used,
inappropriate operations or malfunction may occur.

In the system test mode, the main activities include checking RING EDGE 2 information and actions and the setting
of coin/credit. Also, a screen appears for checking screen adjustments. For details, see the RING EDGE 2 service
manual, which is provided separately.
Use the following settings with this product. If the settings are not as specified, error messages might appear and
operations might not be normal.

● COIN ASSIGNMENTS
COIN CHUTE TYPE: COMMON
SERVICE TYPE (SERVICE Button Type): COMMON
● NETWORK SETTING
NETWORK TYPE: MAIN
MAIN NETWORK: Setting Not Required.

1 When the TEST Button is pressed, the system test mode menu screen (SYSTEM TEST MODE) appears.

2 Use the SERVICE Button to move the cursor to the desired test item.

3 Press the TEST Button to confirm selection of the item.

4 When testing and checking are completed, select EXIT and press the TEST Button.
The SYSTEM TEST MODE screen reappears.

5 When all tests are completed, select EXIT and press the TEST Button. The game screen reappears.

SYSTEM TEST MODE

GAME TEST MODE


STORAGE INFORMATION
JVS TEST
MONITOR TEST
SPEAKER TEST
COIN ASSIGNMENTS
CLOCK SETTING
NETWORK SETTING
-> EXIT

SELECT WITH SERVICE AND PRESS TEST

FIG. 9-2 SYSTEM TEST MODE Screen


58
9-3 GAME TEST MODE

To change settings in the game test mode, simply making changes on the setting
screen will not be effective. Complete the Test Mode in normal fashion. 9

EXPLANATION OF TEST AND DATA DISPLAY


Highlight GAME TEST Mode on the system test mode menu, and press the TEST Button to enter the game test
mode.
Once you enter the game test mode, the game test mode menu will be displayed.

GAME TEST MODE

BOOKKEEPING
INPUT TEST
OUTPUT TEST
GAME ASSIGNMENTS
CONTROLLER CALIBRATION SETTING
BACKUP DATA CLEAR

-> EXIT

SELECT WITH SERVICE BUTTON


AND PRESS TEST BUTTON

FIG. 9-3a GAME TEST MODE MENU Screen

1 Press the SERVICE Button to highlight the desired menu item with the cursor.

2 Press the TEST Button to perform the selected item. To learn how to proceed after executing the selected
item,read the item’s explanation.

3 When test or setting is completed, take steps to have the game test mode menu screen reappear.
The steps involved vary with the item.

4 Select EXIT and press the TEST Button. The system test mode menu screen reappears.

5 On the system test mode menu screen, select EXIT and press the TEST Button. The game screen reappears.

• Menu Item
BOOKKEEPING Displays all recorded game data
INPUT TEST Tests each input device used in this game
OUTPUT TEST Tests each output device used in this game
GAME ASSIGNMENTS Adjust game specific settings
CONTROLLER CALIBRATION Adjust controller aim settings
BACKUP DATA CLEAR Erases all types of game records

59
9-3a BOOKKEEPING

Displays bookkeeping information across 4 screens.


When the TEST Button is pressed, proceed to the next screen. When the TEST Button is pressed while the (3/3)
screen is displayed, the game test mode menu screen reappears.

9 BOOKKEEPING 1/3
EXPLANATION OF TEST AND DATA DISPLAY

COIN1 0
COIN2 0

TOTAL COINS 0

COIN CREDITS 0
SERVICE CREDITS 0
TOTAL CREDITS 0

PRESS TEST BUTTON TO NEXT

FIG. 9-3a01 BOOKKEEPING Screen (1/3)

<Menu Explanation>
COIN 1/COIN 2 Number of coins inserted in each coin slot.
TOTAL COINS: Total number of coins.
COIN CREDITS: Number of credits awarded from inserting coins.
SERVICE CREDITS: Number of credits awarded with the SERVICE Button.
TOTAL CREDITS: Total of COIN CREDITS and SERVICE CREDITS.

60
BOOKKEEPING 2/3

NUMBER OR GAMES 0
NUMBER OF SINGLEPLAY 0
FIRST PLAY 0
CONTINUE PLAY 0

TOTAL TIME 00 D 00 H 00 M 00 S
PLAY TIME 00 D 00 H 00 M 00 S
AVERAGE GAME TIME 00 H 00 M 00 S
AVERAGE PLAY TIME 00 H 00 M 00 S 9
LONGEST PLAY TIME 00 H 00 M 00 S

EXPLANATION OF TEST AND DATA DISPLAY


SHOTEST PLAY TIME 00 H 00 M 00 S

PRESS TEST BUTTON TO NEXT

FIG. 9-3e02 BOOKKEEPING Screen (2/3)

<Menu Explanation>
NUMBER OF GAMES: Total number of plays on the 1P side and on the 2P side.
NUMBER OF SINGLEPLAY: Total number of single plays on the 1P side and on the 2P side.
(without another player joining play).
FIRST PLAY Total number of first time plays by Player 1 or Player 2.
CONTINUE PLAY: Total number of continues on the 1P side and on the 2P side.
TOTAL TIME: Amount of time the game has been in operation.
PLAY TIME: Total play time.
AVERAGE GAME TIME: Average control time for a single game.
AVERAGE PLAY TIME: Average play time for a single game.
LONGEST PLAY TIME: Longest play time for a sinlge game.
SHORTEST PLAY TIME: Shortest play time for a single game.

BOOKKEEPING 3/3

GAME HISTOGRAM

0M 00S - 0M 29S 0
0M 30S - 0M 59S 0
1M 00S - 1M 29S 0
1M 30S - 1M 59S 0
2M 00S - 2M 29S 0
2M 30S - 2M 59S 0
3M 00S - 3M 29S 0
3M 30S - 3M 59S 0
4M 00S - 4M 29S 0
4M 29S - 4M 59S 0
5M 00S - 5M 29S 0
5M 30S - 5M 59S 0
6M 00S - 6M 29S 0
6M 30S - 6M 59S 0
OVER 10M 00S 0

PRESS TEST BUTTON TO NEXT

FIG. 9-3a03 BOOKKEEPING Screen (3/3)

<Menu Explanation>
Play time will be recorded into different lines by 30 second intervals
All play time over 10 minutes are written into the line OVER 10M 00S

61
9-3b INPUT TEST

INPUT TEST

PLAYER1 CONTROLLER X c3
PLAYER1 CONTROLLER Y 57
PLAYER1 CONTROLLER TRIGGER L OFF
PLAYER1 CONTROLLER TRIGGER R OFF
9 PLAYER1 START BUTTON OFF
EXPLANATION OF TEST AND DATA DISPLAY

PLAYER2 CONTROLLER X c3
PLAYER2 CONTROLLER Y 57
PLAYER2 CONTROLLER TRIGGER L OFF
PLAYER2 CONTROLLER TRIGGER R OFF
PLAYER2 START BUTTON OFF

SERVICE
TEST

PRESS TEST AND SERVICE BUTTON TO EXIT

FIG. 9-3b INPUT TEST Screen

The condition of each input device can be checked. Periodically check the condition of each input device on this
screen. Conditions are normal if each device operates and yields output as indicated below.

<Operation>

1 Press the SERVICE Button and move the cursor to the item (output device) you want to test.

2 Whenever the TEST Button is pressed, the display on the right side of the item goes from OFF to ON and
the selected output device operates. Confirm that the device operates normally.

3 Press the SERVICE Button and move the cursor to EXIT.

4 When the TEST Button is pressed, the game test mode menu screen reappears.

<Menu Explanation>
PLAYER1 CONTROLLER X Move the player 1 controller up, down, left and right and the
PLAYER1 CONTROLLER Y data (x and y of the controller) varies based on movement.
PLAYER1 CONTROLLER Pull the player 1 controller’s left trigger, the item will display
TRIGGER L “ON”, release the trigger, the item will display “OFF”.
PLAYER1 CONTROLLER Pull the player 1 controller’s right trigger, the item will display
TRIGGER R “ON”, release the trigger, the item will display “OFF”.
PLAYER1 START BUTTON Press the player 1 START button - the item will show “ON”
PLAYER2 CONTROLLER X Move the player 2 controller up, down, left and right and the
PLAYER2 CONTROLLER Y data (x and y of the controller) varies based on movement.
PLAYER2 CONTROLLER Pull the player 2 controller’s left trigger, the item will display
TRIGGER L “ON”, release the trigger, the item will display “OFF”.
PLAYER2 CONTROLLER Pull the player 2 controller’s right trigger, the item will display
TRIGGER R “ON”, release the trigger, the item will display “OFF”.
PLAYER2 START BUTTON Press the player 2 START button - the item will show “ON”
SERVICE Press the SERVICE button - the item will show “ON”
TEST Press the TEST button - the item will show “ON”

62
9-3c OUTPUT TEST

OUTPUT TEST

PLAYER1 START LAMP OFF


PLAYER2 START LAMP OFF
PLAYER1 CONTROLLER LAMP OFF
PLAYER2 CONTROLLER LAMP OFF
PLAYER1 BRAKE LAMP OFF 9
PLAYER 2 BRAKE LAMP OFF

EXPLANATION OF TEST AND DATA DISPLAY


BILLBOARD LAMP OFF
EMBLEM LAMP OFF
LEFT SIDE LAMP OFF
RIGHT SIDE LAMP OFF
PLAYER 1 CONTROLLER REACTION OFF
PLAYER 2 CONTROLLER REACTION OFF
EXIT

SELECT WITH SERVICE BUTTON AND PRESS EXIT

FIG. 9-3c OUTPUT TEST Screen

The condition of each output device can be checked. Periodically check the condition of each output device on this
screen. Conditions are normal if each device operates and yields output as indicated below.

<Operation>

1 Press the SERVICE Button and move the cursor to the item (output device) you want to test.

2 Whenever the TEST Button is pressed, the display on the right side of the item goes from OFF to ON and
the selected output device operates. Confirm that the device operates normally.

3 Press the SERVICE Button and move the cursor to EXIT.

4 When the TEST Button is pressed, the game test mode menu screen reappears.

<Menu Explanation>
PLAYER1 START LAMP Toggle OFF/ON to illuminate player 1 start lamp.
PLAYER 2 START LAMP Toggle OFF/ON to illuminate player 2 start lamp.
PLAYER1 CONTROLLER LAMP Toggle OFF/ON to illuminate player 1 controller lamp.
PLAYER2 CONTROLLER LAMP Toggle OFF/ON to illuminate player 2 controller lamp.
PLAYER1 BRAKE LAMP Toggle OFF/ON to illuminate player 1 brake lamp.
PLAYER2 BRAKE LAMP Toggle OFF/ON to illuminate player 2 brake lamp.
BILLBOARD LAMP Toggle OFF/ON to illuminate billboard lamp (eyes)
EMBLEM LAMP Each press of the TEST button will step the Autobots
Emblem lamp through “RED”, “GREEN”, “BLUE” colour
sequence.
LEFT SIDE LAMP Each press of the TEST button will step the left display
screen lamp through “BLUE”, “RED”, “MAGENTA”,
“GREEN”, “CYAN”, “YELLOW”, “WHITE”, “OFF” sequence
RIGHT SIDE LAMP Each press of the TEST button will step the right display
screen lamp through “BLUE”, “RED”, “MAGENTA”,
“GREEN”, “CYAN”, “YELLOW”, “WHITE”, “OFF” sequence
PLAYER1 CONTROLLER REACTION Toggle OFF/ON to engage player 1 controller
feedback.
PLAYER2 CONTROLLER REACTION Toggle OFF/ON to engage player 2 controller
feedback.
63
9-3d GAME ASSIGNMENTS

Setting changes do not become effective until EXIT is selected on the setting screen.
After a setting has been changed, be sure to always exit the setting screen.
9
EXPLANATION OF TEST AND DATA DISPLAY

GAME ASSIGNMENTS

GAME DIFFICULTY NORMAL


ADVERTISE SOUND NORMAL
REVIVAL ON
PLAYER 1 CONTROLLER REACTION ON
PLAYER 2 CONTROLLER REACTION ON
CONTINUE COUNTDOWN 20
KIDS MODE OFF
SELECT STAGE ON
SWIPE CARD TO PLAY OFF
CAMPAIGN ON
EXIT

SELECT WITH SERVICE BUTTON


AND PRESS TEST BUTTON

FIG. 9-3d GAME ASSIGNMENTS Screen

The various game settings are established.

<Operation>

1 Press the SERVICE Button, move the cursor to the item whose setting is to be changed and select the item.

2 When the TEST Button is pressed, the preset value of the selected item changes.

3 Press the SERVICE Button and move the cursor to EXIT.

4 When the TEST Button is pressed, the game setting screen exits and the game test mode menu screen reappears.

<Menu Explanation>
DIFFICULTY: Set the Game Difficulty.
Select from 5 options: from VERY EASY to VERY
HARD.
ADVERTISE SOUND: Turn sound during the Attract (standby) mode.
Select from 5 options: “NORMAL”, “3/4”, “1/2”,
“1/4” or OFF.
REVIVAL: Set to “ON” for both player1 and player 2 game to finish
simutainously.
PLAYER 1 CONTROLLER REACTION: Set to “ON” for player 1 controller feedback (vibration)
PLAYER 2 CONTROLLER REACTION: Set ro “ON” for player 2 controller feedback (vibration)
CONTINUE COUNTDOWN: Set amount of “countdown to continue” time.
Select from 3 options: “10”, “20”, “30”. DEFAULT = 20
KIDS MODE: Set to “ON” to prevent player gun being shown on screen.
DEFAULT = OFF

64
SELECT STAGE: Set to “ON” to enable stage selection. DEFAULT = “ON”.

SWIPE CARD TO PLAY: TOGGLE ON/OFF: When “ON” the information “SWIPE
CARD TO PLAY” will be shown at the botton of the screen
during attract. Whe “OFF” it will read “INSERT COINS TO
PLAY”.Turn sound during the Attract (standby) mode.

CAMPAIGN: Toggle ON/OFF: Set to “OFF” to disable campaign.


DEFAULT = ON
9
EXIT: Return to the Game Test Menu screen.

EXPLANATION OF TEST AND DATA DISPLAY


9-3e GUN CALIBRATION SETTINGS

Calibration is relevant to operability. Manipulate and adjust the control unit with
appropriate force. Do not make adjustments with excessive force.

GUN CALIBRATION

CALIBRATION START
DEFAULT SETTING
-> EXIT

SELECT WITH SERVICE BUTTON


AND PRESS TEST BUTTON

FIG. 9-3e01 GUN CALIBRATION Screen

Change the volume input values of the control unit. After changing the volume, use this screen to adjust and check it.
You must adjust the sight for 1P side and 2P side separately.

<Operation>

1 Press the SERVICE Button and move the cursor to the item you want to select.

2 Move the cursor to CALIBRATION START and press the TEST Button to adjust the calibration.

3 Move the cursor to EXIT and press the TEST Button, the calibration screen exits and the game test mode
menu screen reappears.

65
Perform individual calibration of the control units for the 1P side and 2P side.
The current maximum and minimum individual volume values will be reset when entering the Gun Calibration
Screen.

CALIBRATION START

PLAYER 1 CONTROLLER X 3e
PLAYER 1 CONTROLLER Y 55
PLAYER 2 CONTROLLER X 59
9 PLAYER 2 CONTROLLER Y 4f
PLAYER 1 CONTROLLER MIN X 4D MAX X d7
EXPLANATION OF TEST AND DATA DISPLAY

PLAYER 1 CONTROLLER MIN Y 63 MAX Y ca


PLAYER 2 CONTROLLER MIN X 36 MAX X c5
PLAYER 2 CONTROLLER MIN Y 60 MAX Y cd

ROTATE CONTROLLER AND PULL TRIGGER TO CALIBRATE


PRESS TEST BUTTON TO SET AND EXIT

FIG. 9-3c02 Calibration Screen

<Operation>

1 Slowly move the control unit you wish to adjust to each of the four corners of the screen, pulling the trigger
at each corner’. The values will set automatically.

2 Press the TEST Button and the calibration settings will be altered to reflect all changes made before return-
ing to the GAME TEST Mode screen.

66
9-3f BACKUP DATA CLEAR

BACKUP DATA CLEAR

YES(CLEAR)
-> NO(CANCEL)

EXPLANATION OF TEST AND DATA DISPLAY


SELECT WITH SERVICE BUTTON
AND PRESS TEST BUTTON

FIG. 9-3f BACKUP DATA CLEAR Screen

1 Press the SERVICE Button and move the cursor to the item you want to select.

2 To clear data, move the cursor to YES (CLEAR) and then press the TEST Button. When the data has been
cleared, the message “COMPLETED” will be displayed and return to the game test mode menu screen auto-
matically.

3 Move the cursor to NO (CANCEL) and press the TEST Button to return to the game test mode menu screen
without clearing the data.

67
10 VIDEO DISPLAY

The LCD display screen is adjusted prior to leaving the factory. Avoid any un-
necessary adjustment.
10
VIDEO DISPLAY

● If the adjustment method in this manual does not resolve the problem contact
the customer service number in this manual or your supplier.
● Do not stick tape, stickers or anything else onto the screen. Any kind of adhe-
sive may damage the surface of the screen.

10-1 GENERAL DESCRIPTION

This specification applies to the 54.6 inch Color TFT-LCD Module P550HVN02.0. This LCD module
has a TFT
active matrix type liquid crystal panel 1,920x1,080 pixels, and diagonal size of 54.6 inch. This module
supports
1,920x1080 mode. Each pixel is divided into Red, Green and Blue sub-pixels or dots which are arranged
in vertical
stripes. Gray scale or the brightness of the sub-pixel color is determined with a 10-bit gray scale signal
for each
dot.
The P550HVN02.0 has been designed to apply the 10-bit 2 channel LVDS interface method. It is intend-
ed to
support displays where high brightness, wide viewing angle, high color saturation, and high color depth.
* General Information
Items Specification Unit Note
Active Screen Size 54.6 Inch
Display Area 1209.6(H) x 680.4(V) mm
Outline Dimension 1235.6(H) x 706.4(V) x 25.5(D) mm 1
Driver Element a-Si TFT active matrix
Display Colors 10 bit (8bit+FRC), 1073.7M Colors
Number of Pixels 1,920x1080 Pixel
Pixel Pitch 0.21 (H) x 0.63(W) mm
Pixel Arrangement RGB vertical stripe
Display Operation Mode Normally Black
Display Orientation Landscape/Portrait Enable
Surface Treatment AG Haze = 11%

68
10-2 CLEANING THE SCREEN

● Since the LCD display screen is susceptible to damage, pay careful attention to
its handling. When cleaning, refrain from using water or volatile chemicals.
10
● Do not climb onto the control panel. This could lead to injuries, such as bump-

VIDEO DISPLAY
ing your head.
● When reaching across the control panel to clean the screen there is a risk of
hurting your shoulder or arm. Use a mop with a non-feathery, soft, dry cloth
mop head and wipe the surface of the screen.

When the screen surface becomes dirty with dust, etc., clean it by using a soft cloth such as gauze. When water, and
volatile chemicals such as benzene, thinner, etc., spill on the screen surface, it may be subject to damage, therefore,
do not use them.

Also, since the surfaces are susceptible to damage, refrain from rubbing them with a hard material or using a duster.
If the screen is especially dirty, call in a professional cleaner.

FIG. 10-1

69
11 CONTROL UNIT

● When working with the product, be sure to turn the power off. Working with the
power on may cause an electric shock or short circuit.
11 ● Be careful not to damage the wires. Damaged wires may cause an electric
shock, short circuit or present a risk of fire.
CONTROL UNIT

● Do not touch any parts that are not specified in these directions. Touching un-
specified locations may lead to electric shock or cause short circuits.
● This work should be performed by site maintenance personnel or other skilled
professionals. Work performed by non-technical personnel can cause a severe
accident such as an electric shock.
● Exercise due caution in performing soldering procedures. If soldering iron is
handled carelessly, there could be fires or burns.
● Proceed very carefully when heating thermal contraction tube. Careless op-
erations can result in fires or burns.

● When fastening plastic parts, be careful not to tighten screws and nuts exces-
sively. Otherwise parts may be damaged, resulting in injuries from fragments, etc.
● Be careful not to get hand or finger caught when removing or attaching the parts.
● Disconnection and connection of connectors will be performed within the nar-
row cabinet space. Take due care not to scratch or otherwise injure yourself.
● Take care when carrying the removed Control Units. Such heavy lifting carries a
risk of injury to back or shoulders.

● After the volume has been replaced, be sure to set the volume value on the test
mode calibration screen and the input test screen and check variations in the
volume value.
● After adjusting or replacing a microswitch, always check ON/OFF of the switch
on the input test screen of the test mode.
● Handle parts inside the Control Unit very carefully. Be especially careful to avoid
damage, deformation or loss of these parts. If any one of these parts is lost or
defective, it can result in damages and/or faulty operations.

If the operability of the Control Unit is unsatisfactory, or if settings on the test mode calibration screen are ineffec-
tive, the problem could be a defective mechanism, displacement of the position where volume or microswitch has
been fastened, or malfunctioning of volume or microswitch.

Carry out the following procedure to replace Control Unit or microswitch. Also be sure to grease the mechanical
components of the Control Unit once every 3 months.
70
11-1 HOW TO REMOVE CONTROL UNIT

When changing the volume or microswitches in the Control Unit you must first remove the Control Unit. Performing
these operations with the Control Unit still attached is difficult and may damage parts or wires.

The following tools are needed for the following procedure.


- Phillips head screwdriver (for M6)
- Wrench or screwdriver for tamperproof screws (for M4)
- A 7 millimeter spanner, hexagonal screwdriver, or socket wrench 11

CONTROL UNIT
1 Turn off the power.

2 Remove the (5) M4x12 Internal Hex scrwews


which secure the Brake Light Cover to the
Control Panel Assy

INTERNAL HEX SCREW (5 ea.), black FIG. 11-1a


M4x12

3 Remove the (10) Internal Hex screw which


secure the Control Panel Cover. Carefully lift
the Control Panel Cover up to gain access to
the Player 1 and Player 2 Start Buttons. Unclip
the buttons from their respective housings and
remove.

FIG. 11-1b
INTERNAL HEX SCREW (10 ea.), black
M4x12

3 Remove the (4) Internal Hex screw which


secure the Rear Securing Plate.

FIG. 11-1c
INTERNAL HEX SCREW (4 ea.), black
M4x12
71
4 Remove the (3) M4 Internal Hex screws from
the Controller base plate.

11
CONTROL UNIT

FIG. 11-1d

INTERNAL HEX SCREW (3 ea.), black


M4x12

5 Carefully slide the base plate out towards the


rear of the cabinet.

FIG. 11-1e

6 Remove the (4) M8 hex bolts from the base of


the controller. Disconnect all harnesses.

FIG. 11-1f
HEX BLT PAS (4 ea.)
M8x20

72
7 Lift the Control Unit directly upward and
remove it.

11

CONTROL UNIT
FIG. 11-1g

73
11-2 ADJUSTING OR REPLACING THE X AXIS VOLUME

The volume axis directions when the Control Units are pointed directly at the
11 screen are different.
CONTROL UNIT

The X (left and right) axis volume is on the bottom of the Control Unit.
If the X axis volume does not seem to be working properly and the TEST Mode calibration screen has no effect, the
cause is likely to be a problem with or damage to the gears of the X axis volume.

When replacing the volume, you will need a replacement volume and three heat shrink tubes. You will also need the
following tools and some solder.

- Wrench or screwdriver for tamperproof screws (for M4)


- A 7 millimeter spanner, hexagonal screwdriver, or socket wrench
- An 11-12 millimeter spanner
- Cutters
- Wire stripper
- Soldering iron
- Industrial heat gun

Adjustment

1 Turn off the power and remove the Control Unit (see 11-1).

2 Locate the X axis volume - positioned at the


rear base of the controller.

3 Loosen the (2) hex nut from the volume pot


bracket.

FIG. 11-2a
Imperial Hex Nut.

74
4 With the Control Unit’s pointing to the centre
of the screen, make sure that the D-Cut in the
Volume pot is positioned as it is in FIG 11-2b

11

CONTROL UNIT
FIG. 11-2b X Axis (Left and Right) Volume

Volume axis D cut face with left and right


axis perpendicular to the controller

5 Tighten the two previously loosened screws.

6 Move the Control Unit left and right and check that the gears move smoothly.

7 Reattach the Control Unit, then turn on the power and adjust the volume value on the calibration screen.

75
Replace

1 Turn off the power and remove the Control Unit (see 11-1).

2 Locate the X axis volume - positioned at the


rear base of the controller.
11

3
CONTROL UNIT

Unscrew the (2) hex nut from the volume pot


bracket. Disconnect the harness and remove.

FIG. 11-2c
Imperial Hex Nut.

4 Loosen the single hexagonal grub scew on the volume pot gear and remove the gear.

5 Remove the nut which secures the volume pot to the volume pot bracket and seperate.

VOLUME POT

VOLUME POT WSHR

VOLUME POT NUT

VOLUME POT BKT

VOLUME POT GEAR


FIG. 11-2d

HEX SOCKET SCREW


76
6 The wire connected to the volume pot will be reused. Use a tool such as a pair of snips or cutters to remove
the old heatshrink tubes which cover the contacts.

7 Use a soldering iron to melt the solder and seperated the wires from the old volume pot. Be very careful
when using a soldering iron.

11

CONTROL UNIT
FIG. 11-2e

8 If the exposed conductive wire at the end is less than 5mm, use a tool such as a wire stripper or cutter to cut
the wire insulation back to a workable length. Place new sleeving over the wire before resoldering them to
the pot.

9 Once soldered, cover the bare contacts with the sleeving. If heatshrink is used, apply heat from an
appropriate hot air blower to shrink the sleeving tightly over the contacts.

10 Reassemble the pot to the pot bracket by working in reverse order of these instructions.
Refer to the POT VOLUME ADJUSTMENT section of this manual.

77
Greasing

• Be sure to use the designated grease. Using undesignated grease can cause
11 parts damage.
CONTROL UNIT

• Do not apply grease to locations other than as specified. Doing so may create
a risk of operational problems and deterioration of parts.
• The designated periods for greasing serve only as a guide. Whenever there are
squeaks or other anomalies, apply grease at designated locations.

Use spray grease once every three months to grease up the gear mesh portion of the constituent parts.
Use "Grease Mate" (part number 090-0066) for the spray grease.

GREASING POINT
FIG. 11-2f

78
11-3 ADJUSTING OR CHANGING THE Y AXIS VOLUME

The Y (up and down) axis volume is on the bottom of the Control Unit.
If the Y axis volume does not seem to be working properly and the TEST Mode calibration screen has no effect, the
cause is likely to be a problem with or damage to the gears of the Y axis volume.

When replacing the volume, you will need a replacement volume and three heat shrink tubes. You will also need the
following tools and some solder. 11

CONTROL UNIT
- Wrench or screwdriver for tamperproof screws (for M4)
- A 7 millimeter spanner, hexagonal screwdriver, or socket wrench
- An 11-12 millimeter spanner
- Cutters
- Wire stripper
- Soldering iron
- Industrial heat gun

Adjustment

1 Turn off the power and remove the Control Unit (see 11-1).

2 Locate the Y axis volume - positioned at the


right hand side of the controller.

3 Loosen the (2) hex nut from the volume


pot bracket. Disengage the volume gear by
sliding the bracket out towards the front of the
controller.

FIG. 11-3a

Imperial Hex Nut.

79
4 With the gear disengaged and the Control
Unit’s pointing in the upper most position,
make sure that the D-Cut in the Volume pot is
positioned as it is in FIG 11-3b

11
CONTROL UNIT

FIG. 11-3b Y Axis (Up and Down) Volume

Position of Volume axis D cut face when


controller pointing upper most postion.

5 Engage the gears and tighten the two previously loosened screws.

6 Move the Control Unit lup and down and check that the gears move smoothly.

7 Reattach the Control Unit, then turn on the power and adjust the volume value on the calibration screen.

Replace

1 Turn off the power and remove the Control Unit


(see 11-1).

2 Locate the X axis volume - positioned at the


rear base of the controller.

3 Unscrew the (2) hex nut from the volume pot


bracket. Disconnect the harness and remove.

FIG. 11-3c

Imperial Hex Nut.

80
4 Loosen the single hexagonal grub scew on the volume pot gear and remove the gear.

5 Remove the nut which secures the volume pot to the volume pot bracket and seperate.

VOLUME POT

11

CONTROL UNIT
VOLUME POT WSHR

VOLUME POT NUT

VOLUME POT BKT

FIG. 11-3d VOLUME POT GEAR

HEX SOCKET SCREW

6 The wire connected to the volume pot will be reused. Use a tool such as a pair of snips or cutters to remove
the old heatshrink tubes which cover the contacts.

7 Use a soldering iron to melt the solder and seperated the wires from the old volume pot. Be very careful
when using a soldering iron.

FIG. 11-3e

81
8 If the exposed conductive wire at the end is less than 5mm, use a tool such as a wire stripper or cutter to cut
the wire insulation back to a workable length. Place new sleeving over the wire before resoldering them to
the pot.

9 Once soldered, cover the bare contacts with the sleeving. If heatshrink is used, apply heat from an
appropriate hot air blower to shrink the sleeving tightly over the contacts.

11

10 Reassemble the pot to the pot bracket by working in reverse order of these instructions.
CONTROL UNIT

Refer to the POT VOLUME ADJUSTMENT section of this manual.

Greasing

• Be sure to use the designated grease. Using undesignated grease can cause
parts damage.
• Do not apply grease to locations other than as specified. Doing so may create
a risk of operational problems and deterioration of parts.
• The designated periods for greasing serve only as a guide. Whenever there are
squeaks or other anomalies, apply grease at designated locations.

Use spray grease once every three months to grease up the gear mesh portion of the constituent parts.
G. 11-2d Use "Grease Mate" (part number 090-0066) for the spray grease.

GREASING POINT

FIG. 11-3f

82
11-4 REPLACING THE TRIGGER SWITCH

If the trigger does not seem to be working properly, it is likely a fault with the microswitch inside the Control Unit’s
grip or there is foreign matter or dirt on the trigger. Remove the Control Unit when exchanging the microswitch or
when disassembling and cleaning individual parts.
When replacing the microswitch, you will need a replacement microswitch and two heat shrink tubes.You will also
need the following tools and some solder.

- Phillips head screwdriver (for M4,)


11
- Wrench or screwdriver for tamperproof screws (for M4)

CONTROL UNIT
- An 8 millimeter spanner or hexagonal screwdriver or socket wrench.
- Nippers
- Cutters
- Soldering iron
- Industrial dryer

The microswitch slots into the left hand part of the grip, the left grip. During this operation you will remove and
replace the right hand part of the grip, the right grip.
The screws and nuts fixing the grip in place are treated as part of this product. If you lose them they can be reordered
using their respective product numbers.

1 Turn off the power and remove the Control Unit (See 11-1).

2 Disassemble the grip with the microswitch


inside it. The top screw on the right grip uses a
hexagon nut. Use a Phillips head screwdriver
SCREW (1), black: 601-11822
HEXAGON NUT: 601-11821
(for M4 screw).

FIG. 11-4a

3 Remove the two tamperproof screws holding


the right grip in place. Use a wrench or screw-
driver for tamperproof screws (for M4).
TAMPERPROOF SCREW (2), black
601-11825

FIG. 11-4b

83
4 Remove the right grip. Be careful when remov-
ing the grip as the pieces inside may come free.
When disassembling and cleaning individual
parts, be careful of the direction you attach the
trigger bumper. Attaching it in the wrong direc-
tion may lead to a malfunction in the operation
of the trigger.

11
CONTROL UNIT

FIG. 11-4c

TRIGGER BUMPER

FIG. 11-4d

5 The microswitch is slotted into the left grip.


Remove it gently, being careful not to damage
the wires.

MIRCOSWITCH

FIG. 11-4e

6 The wire attached to the microswitch will be used with the replacement microswitch. Remove the old heat
shrink tubing attached to the wire using the nippers or cutters.

7 Use the soldering iron to remove the wire soldered to the microswitch terminal.

8 Pass the wire through each of the heat shrink tubes.

9 Solder the wire to the terminal on the replacement microswitch. Use the wiring diagram to make sure you
don’t solder in the wrong place.

84
10 Use the industrial dryer to apply heat and attach the heat shrink tubing to the soldered area.

11 Insert the microswitch into the left grip and attach it.

12 Reattach the right grip, taking care not to pinch the wire. Replace the two tamperproof screws, screw and
nut to fix it in place. Be careful not to tighten the screws too tightly.

13 Reattach the Control Unit to the cabinet. 11

CONTROL UNIT
14 Turn on the power and use the input test screen in GAME TEST Mode to check the operation of the trigger.

85
11-5 REPLACING THE FEEDBACK COIL

The X (left and right) axis volume is on the bottom of the Control Unit.
If the X axis volume does not seem to be working properly and the TEST Mode calibration screen has no effect, the
cause is likely to be a problem with or damage to the gears of the X axis volume.

When replacing the feedback coil, you will need a replacement coil and two heat shrink tubes. You will also need
11 the following tools and some solder.
CONTROL UNIT

- Wrench or screwdriver for tamperproof screws (for M4)


- A 7 millimeter spanner, hexagonal screwdriver, or socket wrench
- An 11-12 millimeter spanner
- Cutters
- Wire stripper
- Soldering iron
- Industrial heat gun

1 Turn off the power and remove the Control Unit (See 11-1).

2 Unscrew and remove the controller cover. Once


all (8) screws have been removed, carefully lift
off the cover from the controller.

TORX TMPR PRF SEC SCREW (8)


M4x12

FIG. 11-5a

3 Using and open ended spanner or nut runner,


remove the (4) Hex Nut which secure the coil
assy to the contoller.

Remove Solder Joint

COIL ASSY

FIG. 11-5b

Note: This image has been modified to easy illustration

86
3 Once the coil has been desoldered,unscrew and
remove the (4) Hex Nut which secure the Coil
Assy to the Controller.

11

CONTROL UNIT
HEX NUT (4)
FIG. 11-5c

4 The Coil Assy may be broken down further into


individual components, but for the purpose of
this exercise only the assembly is removed.

FIG. 11-5d

87
12 COIN HANDLING
This product is supplied with either am electronic coin validator (particular to Europe) or a mechanical coin acceptor
(particular to USA and Asia). Identify which coin acceptor is being used and consult the relevant information within
this section of the manual.

12
Handling the Coin Jam
COIN HANDLING

If the coin is not rejected when the REJECT button is pressed, open the coin chute door and open the selector gate.
After removing the jammed coin, put a normal coin in and check to see that the selector correctly functions.

12-1 CLEANING THE COIN SELECTOR

● Remove and clean smears by using a soft cloth dipped in water or diluted
chemical detergent and then squeezed dry.
● Never apply machine oil, etc. to the Coin Selector.
● After cleaning the Coin Selector, insert a regular coin in the normal
working status and ensure that the selector correctly functions.

The Coin Selector should be cleaned once every 3 months.


When cleaning, follow the procedure below:

1 Turn the power for the machine OFF. Open the Coin Chute Door

2 Remove the Coin Selector from the Coin Chute Door

3
Open the gate and dust off by using a soft brush (Small soft Paint Brush, etc.)

GATE

FIG. 12-1a

88
CLEANING THE COIN SELECTOR (MECHANICAL).

1 Remove and clean smears by using a soft cloth dipped in water or diluted chemical detergent and then
squeezed dry.

12

2
Remove the CRADLE.. When removing the

COIN HANDLING
retaining ring (E ring) be very careful so as not to
bend the rotary shaft.

3
Remove stain from the rotary shaft and shaft
CRADLE
receiving portions by wiping off with a soft cloth.
etc. FIG. 12-1b

4 After wiping off as per previous step, further apply a dry cloth to completely dry the Coin Selector.

Coin Insertion Test

Once every month, when performing the Coin SW Test, simultaneously check the following:

Does the Coin Meter count satisfactorily?

Does the coin drop into the cashbox correctly?

Is the coin rejected when inserted while keeping the REJECT Button pressed down?

Insert a coin while keeping


the REJECT Button pressed
down and check if it is
rejected.

FIG. 12-1c

89
CLEANING THE COIN SELECTOR (SR3/

12 1 Remove and clean smears by using a damp soft


cloth dipped in water. DO NOT use any diluted
chemical detergent or cleansing agent as this will
impair the workings of the component.
COIN HANDLING

GATE

FIG. 12-1d

2
Open the reject gate to gain access to the rundown
path.

RUNWAY

FIG. 12-1e

3 Remove the dirt and stains from the runway by


wiping off with a soft damp cloth.

4 After wiping off as per previous step, further apply


a dry cloth to completely dry the coin Selector.

FIG. 12-1f

90
12-2 FAULT FINDING

Fault Finding

The following information is presented for customers’ guidance in rectifying a fault but does not cover all possible
causes.
All acceptors with electronic faults should be returned to an approved service centre for repair.
12

COIN HANDLING
SYMPTOM INVESTIGATE POSSIBLE CAUSE
Poor Contact
Connector
Loose Wire
Not switched on
Power Supply Incorrect voltage
Inadequate current
Rise time too slow
Acceptor does not work Inhibit all inputs Acceptor Inhibited
(all coins reject) Accept gate Gate not free or dislocated
Accept channel Obstruction
Reject gate Not fully closed
EEPROM chksm error
SR Sensor fault
LED on rear cover RED Credit opto fault
Credit sensor blocked
Reject lever pressed
LED on rear cover YELLOW Reinstall power
Power Supply Voltage less than 10v
(Voltage drops when coil
engages)
Poor Acceptance Accept gate Gate jam or dislocated
Connector Loose
Coin rundown Dirty
Bank Select Both banks enabled
Accept channel
Coin stick or jam in Acceptor dirty or may have
Accept gate
acceptor. some damage
Reject gate
A true coin type rejects Label Coin not programmed
No accept signal Connector Loose or broken wire
Accept channel Path dirty or obstructed

91
12-3 ADJUSTING THE PRICE OF PLAY (EXCEL)

● SEGA amusement products are fitted with either an EXCEL CREDIT PCB
12 or a VTS (Volume, Test, Service) PCB. Both these components operate coin
handling in the same way. Only one of these components are fitted.
COIN HANDLING

● The price of play is determined by the configuration of switches located


on either an EXCEL board or VTS board. The type of board used is determined
by product location. Switch settings for both types of board remain the same.

This product comes equipped with a Money Controls SR3 Coin Acceptor. To adjust the price of play ALL credit
setting are adjusted via the EXCEL CREDIT BOARD.

IMPORTANT!
The CREDIT SETTINGS within the SYSTEM TEST MODE must be set to 1 coin 1 credit to allow the CREDIT
BOARD to function correctly.

The VTS BD has a built in Credit Board. This is controlled by 2 DIL Switches. These allow the operator to select the
price of play, type of coin acceptor and region.

DIP SWITCHES
EXCEL Credit Board
COUNTER 1

STATUS LED

EXCEL CREDIT PCB

COUNTER 2
TEST BUTTON

Located inside the Coin Door

SERVICE BUTTON
VOLUME CONTROL
FIG. 12-3a
DIL SW3 (Regional Settings)
Adjust these switches to specify the type of Coin Acceptor used and currency.

Default = SW1&SW2 ON - NRI in parallel mode, Sterling.

TEST BUTTON Provides access to the TEST MENU when pressed.


SERVICE BUTTON Provides a SERVICE CREDIT when pressed
Status LED Flashes when functioning.
CHANNEL 1 To Coin Acceptor (SR3 TYPE.)
DIL SW1 (credit settings) Adjust to required price of pay.
VOL CONTROL MAIN VOLUME ADJUSTMENT (FRONT SPEAKERS)

92
12-4 ADJUSTING THE PRICE OF PLAY (VTS)

This product comes equipped with a Money Controls SR3 Coin Acceptor. To adjust the price of play ALL credit
setting are adjusted via the VTS BOARD.

IMPORTANT!
The CREDIT SETTINGS within the SYSTEM TEST MODE must be set to 1 coin 1 credit to allow the CREDIT
BOARD to function correctly.
12
The VTS BD has a built in Credit Board. This is controlled by 2 DIL Switches. These allow the operator to select the

COIN HANDLING
price of play, type of coin acceptor and region.

VTS Board

COIN CHANNEL A

TEST BUTTON
SERVICE BUTTON

DIP SW 3 DEMAG (NOT USED)

VOLUME CONTROL A

VOLUME CONTROL B

DIP SW 1 VOLUME CONTROL C

FIG. 12-4a Located inside the Coin Door

DIL SW3 (Regional Settings)


Adjust these switches to specify the type of Coin Acceptor used and currency.

Default = SW1&SW2 ON - SR3 in parallel mode, Sterling.

TEST BUTTON Provides access to the TEST MENU when pressed.


SERVICE BUTTON Provides a SERVICE CREDIT when pressed
Status LED Flashes when functioning.
CHANNEL A To Coin Acceptor (SR3 TYPE.)
DIL SW1 (credit settings) Adjust to required price of pay.
DEMAG NOT USED
VOL CONTROL A MAIN VOLUME ADJUSTMENT (FRONT SPEAKERS)
VOL CONTROL B SECONDARY VOL ADJUSTMENT (GUN SPEAKERS)
VOL CONTROL C NOT USED

93
REGIONAL AND ACCEPTOR SETTINGS (SW3)

Note: These switch settings are under constant review and may change due to world currency updates.
Set SW 1 according to the option settings found in the relevant Price of Play Settings Table on the following pages.
Set SW 3 on the VTS /Excel board as shown in the table above corresponding to the country required.

12
COIN HANDLING

94
STERLING PRICE OF PLAY SETTINGS (SW1)

12

COIN HANDLING

95
EURO PRICE OF PLAY SETTINGS (SW1)

12
COIN HANDLING

96
13 REPLACING LAMPS AND LIGHTING

• When working with the product, be sure to turn the power off. Working with the
power on may cause an electric shock or short circuit.
• You may get burned by a hot fluorescent lamp or other lamps. Pay full attention 13
to the lamps when performing the work.

REPLACING LAMPS AND LIGHTING


• Be sure to use lamps of the designated rating. Using lamps of undesignated
rating can cause a fire or malfunctioning.
• There is the danger of short circuits or smoke generation due to deterioration
of insulation in lighting fixtures resulting from age deterioration. Check for
anomalies such as the following: Does it smell like something is burning? Is there
socket discoloration? Are any lamps being replaced frequently? Do lamps not
go on properly?

The Coin Door Lamp utilises a 12v 1.2w Wedge Bulb. It is important that you
replace this bulb or any other bulb of that of the same voltage and rating.
Failing to observe this caution may result in PCB failure or possible fire hazard.

13-1 COIN DOOR LAMP

Step 1. Open the Coin Door and locate the Lamp Housing
directly behind the Coin Insert Bezel.
Lamp Housing

Step 2. Hold the Lamp Housing firmly between your index


finger and thumb and gently pull upwards. Do Not try
to remove the Lamp Housing whilst holding the bulb as
the bulb may break causing injury.

Step 3. Once the Lamp Housing has been removed, carefully FIG. 13-1a
hold the bulb between your fingers and pull the Lamp
Housing away.

Do not twist either bulb or Lamp Housing whilst removing the


bulb as this may cause damage to both bulb and or Housing.
Type: Wedge Bulb - 12v, 1.2w

Step 4. Simply push-fit a replacement bulb of the same type


and follow these steps in reverse to refit.

FIG. 13-1b

97
13-2 START BUTTON LAMP

1 Turn off the power.

2 Remove the (10) Internal Hex screw which


secure the Control Panel Cover. Carefully lift
the Control Panel Cover up to gain access to
13 the Player 1 and Player 2 Start Buttons. Unclip
the buttons from their respective housings and
REPLACING LAMPS AND LIGHTING

remove.

FIG. 13-2a
INTERNAL HEX SCREW (10 ea.), black
M4x12

3 Identify the Button Assy for which the lamp has to


be changed.

PLAYER 2 START BUTTON


509-0001-BL

PLAYER 1 START BUTTON FIG. 13-2b


509-0001-RE

4 Remove Lamp and Switch housing from the Button


by pulling the housing away from the button. These
can sometimes be a little tight on initial removal.

LAMP AND SWITCH


HOUSING

FIG. 13-2c

98
5 The bulb is a simple “push fit” type. Simply hold
onto the bulb and pull directly out of the socket. DO
NOT twist the bulb as this will cause the bulb to
shatter which inturn may result in an injury

13
LAMP AND SWITCH

REPLACING LAMPS AND LIGHTING


HOUSING

FIG. 13-2d

6 Replace the bulb for that of the same type. Place


the bulb and switch housing back into the button
assembly and reassemble the control panel. To
reassemble, simply follow steps 1 to 5 in revers
order,

BULB WEDGE TYPE


12v 1.2W
FIG. 13-2e

99
14 PERIODIC INSPECTION

● Once a year, check to see if power cords are damaged, the plug is securely
inserted, dust is accumulated between the socket outlet and the power plug,
14 etc. Using the product with accumulated dust in the interior may cause fire or
electric shock.
PERIODIC INSPECTION

● Never use a water jet, etc. to clean the inside and outside of the cabinet. If wet-
ness occurs for any reason, do not use the product until it has completely dried.
● Once a year, request the office shown on this manual or the dealer from whom
the product was originally purchased to perform the internal cleaning. Using
the product with accumulated dust in the interior may cause fire or other acci-
dents. Note that you are liable for the cost of cleaning the interior parts.
● There is the danger of accidents involving electrical short circuits or fire caused
by factors such as the deterioration of insulation in electrical and electronic
equipment over time. Check that there are no abnormalities such as odors from
burning.

The interior of the cabinet is hard to see from the outside which may lead to will-
ful misconduct by players or accidents going unnoticed. When the game is not in
use, check the interior at regular intervals and make sure that nothing has been
forgotten or placed on the seats.

In order to maintain the performance of this product and operate it safely, inspect the following items routinely and
perform maintenance.

The player directly touches and manipulates the Control Unit with his/her hands. Clean it as necessary and provide
hand towels, etc., so that players will be comfortable while playing.
The service manual referred in the table is the RING EDGE 2 service manual, which is provided separately.

100
TABLE 14 PERIODIC INSPECTION TABLE

ITEMS DESCRIPTION PERIOD


CABINET
Confirm that adjusters contact floor Daily

Seat check, removal of forgotten / other


Daily
items
LCD DISPLAY Screen cleaning Weekly
14
Check screen adjustment 1 month

PERIODIC INSPECTION
When message is
Exchange of lamp unit
displayed
CONTROL UNIT Cleaning As appropriate
Inspection of volume 1 month
Greasing 3 months
COIN SELECTOR Inspection of coin switch 1 month
Coin insertion test 1 month
Coin Selector cleaning 3 months
GAME BOARD Individual tests 1 month
Check of settings 1 month

LAMPS AND LIGHTING Inspection of lighting fixtures As appropriate

ELECTRICAL/ELECTRONIC PARTS Inspection As appropriate

POWER CABLE Inspection, Cleaning 1 year


CABINET INTERIOR Cleaning 1 year
CABINET SURFACES Cleaning As appropriate

Cleaning the Cabinet Surfaces

When the cabinet surfaces become dirty, remove stains with a soft cloth soaked in water or diluted (with water)
chemical detergent and then wrung dry. To avoid damaging the finish, do not use such solvents as thinner, benzene,
etc. (other than ethyl alcohol) or abrasives (bleaching agent and chemical dust-cloth).

Some general-purpose household, kitchen, and furniture cleaning products may contain strong solvents that degrade
plastic parts, coatings, and print. Before using any cleaning product, read the product’s cautionary notes carefully
and test the product first on a small area that is not highly visible.

101
15 TROUBLESHOOTING

● If an error message is displayed, have the problem looked at by a store main-


tenance person or a technician. Unless the problem is addressed by someone
15 with specialized knowledge or skills, there could be electrical shock, short cir-
cuits or fire. If there are no store maintenance people or technicians, cut off the
TROUBLESHOOTING

power immediately and contact the office shown in this manual or the dealer
from whom the product was originally purchased.
● If problems other than those covered in this manual arise, or if no improvements
can be noted after measures given in this manual have been taken, do not
take measures indiscriminately. Cut off the power immediately and contact the
office shown in this manual or the dealer from whom the product was originally
purchased. Indiscriminate countermeasures could lead to unforeseeable ac-
cidents. They could also result in permanent damages.
● When working with the product, be sure to turn the power off. Working with the
power on may cause an electric shock or short circuit.
● Be careful not to damage the wires. Damaged wires may cause an electric
shock, short circuit or present a risk of fire.
● After the cause of circuit protector activation has been removed, have the cir-
cuit protector re-engaged. If the unit is used continuously as is, there could be
heat generation or fire, depending on the cause of the activation.

● When removing and replacing parts, take due care not to trap or pinch your
fingers.
● The Control Units contain gears, cams and other moving machine parts. Take
due care not to trap or pinch your fingers.

An error message indicates an error with the game board. Check the separate RING EDGE 2 Service Manual for
more details.
If a problem has occurred, first inspect the connection of the wiring connector.

102
TABLE 15 TROUBLESHOOTING TABLE

PROBLEMS CAUSE COUNTERMEASURES

When the main SW is The power is not ON. Firmly insert the plug into the outlet.
turned ON, the machine
is not activated. Incorrect power source/voltage. Make sure that the power supply/voltage are cor-
rect.

The Circuit Protector of the AC After eliminating the cause of overload, have the
Unit functioned due to momen- Circuit Protector of the AC Unit restored. (See 15
tary overcurrent. Section 6 [11], refer to the following.)

TROUBLESHOOTING
The screen is not adjusted cor- Adjust the screen correctly. (See chapter 10.)
rectly.

No sound output. Volume is not adjusted properly. Adjust the volume. (See chapter 9.)

Board or amp malfunction. Check by performing a speaker test. (See 9.)

The Control Unit (Gun) Due to external or environmen- Perform calibration in TEST Mode. (See 9.)
does not target correctly. tal factors the targeting is off.

Volume damaged. Exchange the volume. (See 11.)

The Control Unit is not Microswitches damaged. Check ON, OFF on the input test and if it is not
operating properly. working exchange the microswitch. (See 11)

The volume gears are not prop- Adjust the engagement. (See 11.)
erly engaging.

Something is trapped or caught Remove the trapped item or clean the trigger.
in the revolving or other parts.

Grease has deteriorated. Apply grease to the designated grease areas.


(See 11.)

Control Unit does not The Control Unit motor is set Alter the TEST Mode settings. (See 9.)
respond. not to move.

Due to overload or other factors, Remove the cause of the motor error.
an error has occurred with the
motor, which has been sensed
by the motor sensor and the mo-
tor has been stopped.

Motor damaged. Exchange the motor.

The Control Unit makes Due to a problem with the vibra- Adjust the position of the vibration parts.
a lot of noise when it tion parts or wear over time, the (See 11.)
vibrates. internal parts have moved.

The START button(s) do The light is dead. Exchange the light. (See chapter 13.)
not light

103
16 GAME BOARD

● When working with the product, be sure to turn the power off. Working with the
power on may cause an electric shock or short circuit.
16 ● Be careful not to damage the wires. Damaged wires may cause electric shock
or short circuit or present a fire risk.
GAME BOARD

● Do not expose the game board, etc. without a good reason. Failure to observe
this can cause electric shock hazard or malfunctioning.
● Do not use this product with connectors other than those that were connected
and used with the game board at the time of shipping. Do not carelessly con-
nect wires to connectors that were not used at the time of shipping, as this may
cause overheating, smoke or fire damage.
● When returning the game board after making repairs or replacements, make
sure that there are no errors in the connection of connectors. Erroneous con-
nections can lead to electrical shock, short circuits or fires.
● When connecting a connector, check the direction carefully. Connectors must
be connected in only one direction. If indiscriminate loads are applied in mak-
ing connections, the connector or its terminal fixtures could be damaged, re-
sulting in electrical shock, short circuits or fires.

● In this product, setting changes are made during the test mode. The game
board need not be operated. Use the game board, etc. as is with the same set-
ting made at the time of shipment so as not to cause electric shock and mal-
functioning.
● Static electricity from your body may damage some electronics devices on the
IC board. Before handling the IC board, touch a grounded metallic surface so
that the static electricity can be discharged.

● When a game board is to be replaced, put the old game board with anomaly
into a special box for replacing the game board and send it. If a special box
is not available or if it has been damaged, arrange to have the Game Board
packed in suitable packaging.

● For replacement or repair, pack the game board and send it without disas-
sembling it. Order for servicing might not be accepted if any part of the game
board has been removed. If any part is removed, a service fee will be charged
even if the warranty period has not yet expired.
● Do not remove the key chip from the game board before sending the board for
servicing.

104
16-1 HOW TO REMOVE GAME BOARD

The game board (RING EDGE 2) is inside the rear door mounted on the far wall in the left had corner.

1 Turn off the power.

16

2 Remove the door release fixings (Phillips (2))

GAME BOARD
and unlock and remove the door.
LOCK
A444

(2) MSCR POZ BLK


M4x30

FIG. 16-1a

3 Unlock with the master key and remove the


front door PCB.

GAME BD
RING EDGE 2

FIG. 16-1b

4 Disconnect all of the connectors connected to


the Game Bd. (RING EDGE 2).

Carefully disconnect all


connection to from the
Game Bd

FIG. 16-1c

105
5 Unscrew the (4) M4 Phillips screws which
secure the Game Board to the rear wall of the
cabinet. - Start from the bottom two fixings,
leaving the upper fixings until last.

MSCR PH PAN PAS (4)


16 M4x12
GAME BOARD

FIG. 16-1d

6 Tilt the Game board from the top edge and


carefully remove from the cabinet. The Game
Bd is HEAVY so take care not to clash with
other components when removing as this could
cause component damage.

FIG. 16-1e

106
16-2 COMPOSITION OF THE GAME BOARD

● With the key chip inserted into it, this board serves as a special-purpose game
board for the product. 16

GAME BOARD
● Use with the dip switches (DIP SW) on the board at the prescribed settings. If
settings do not match the product, an error message will be displayed. In some
cases, the game cannot be started.

ASSY CASE RGE2 W 2GB EXP (846-5001D-12)

DIP SW

BOARD NUMBER STICKER


KEY CHIP

FIG. 16-2a

DIP SW SETTING

Use this product with the DIP SW settings shown in the figure below.

FIG. 16-2b

107
17 DESIGN RELATED PARTS

For the warning display stickers, refer to Section 1.

17
DESIGN RELATED PARTS

108
TOP ASSY TRANSFORMERS THEATRE BOM STRUCTURE
TRF-0000UK
TOP ASSY TRANSFORMERS TH
18 PARTS LIST

* ** ***
TRF-1000UK TRF-1200UK
ASSY MONITOR CABI ASSY 55 LED DISPLAY

TRF-1080UK
ASSY AC UNIT

TRF-1340UK
ASSY 12V DC FAN

x2 DV-1020UK
ASSY SPEAKER

TRF-1500UK TRF-1900UK TRF-2000UK


ASSY GUN CABI ASSY CTRL BOX ASSY CONTROLLER L

DV-3850UK TRF-2050UK
ASSY SW UNIT ASSY CONTROLLER R

TRF-3000UK TRF-3700UK
ASSY REAR CABINET ASSY REAR MOULDING

TRF-INST-TH TRF-0500UK
ASSY INST TRF TH ASSY BILLBOARD TH
18

PARTS LIST

109
1 TOP ASSY TRANSFORMERS TH (TRF-0000UK) (D-1/2)

1 2
203 202 201 4 206
18
205
PARTS LIST

204
5

410

101 102

105

110
1 TOP ASSY TRANSFORMERS TH (TRF-0000UK) (D-2/2)

ITEM NO PART NO DESCRIPTION QTY

*1 TRF-1000UK ASSY MONITOR CABI 1


*2 TRF-1500UK ASSY GUN CABI 1
*3 TRF-3000UK ASSY REAR CABINET 1
*4 TRF-0001UK BRKT CORNER JOINT BRIDGING 2 18
*5 TRF-0002UK PLATE COVER JOINT GAP 2

PARTS LIST
*20 421-7988-91UK STICKER SERIAL NUMBER UK 2
*21 421-7020UK STICKER CAUTION FORK 4
*22 LB1102 STICKER DANGEROUS VOLTAGE 3
*23 LB1046 LABEL TESTED FOR ELEC. SAFETY 1
*24 LB1130 LABEL WEEE WHEELIE BIN 1

*101 220-5374-01 DOOR DFMD W/FR&LOCK C120 UNIV 1


*102 220-5575UK LOCK (J9117) KEY TO LIKE 22MM W CAM 1
*103 OS1247 ALUMINIUM STICKY CLIP ASK-3 3
*104 1
*105 220-5727-01B DOOR CASH H.S. STS 1

*201 029-B00830-0B M8X30 SKT BH BLK 8


*202 060-S00800-0B M8 WSHR SPR BLK 8
*203 068-852216-0B M8 WSHR 22OD FLT BLK 8
*204 029-B00412-0B M4X12 SKT BH BLK 10
*205 060-S00400-0B M4 WSHR SPR BLK 10
*206 068-441616-0B M4 WSHR 16OD FLT BLK 10

*401 TRF-INST-TH ASSY INST TRF TH 1


*410 PK0497 PALLET TRF TH 1
*411 PK0484 SHRINK WRAP DV DX 1

111
2 ASSY BILLBOARD (TRF-0500UK) (D-1/2)

209
18 208 211
214 213 207 206
PARTS LIST

210 208 209


2 212 6 205 207
10 5
203 4
202
3 205 206
201 14
12 11 201 202 203
15

16 9 201 202 203

17
214 213 212 13 101

204 203 202 201 1

112
2 ASSY BILLBOARD (TRF-0500UK) (D-2/2)

ITEM NO PART NO DESCRIPTION QTY

***1 TRF-0501UK BASE BB HEAD 1


***2 TRF-0502UK ASSY BB HEAD 1
***3 TRF-0502-EUK BB BLOCK L 1
***4 TRF-0502-FUK BB BLOCK R 1 18
***5 TRF-0502-GUK BB LEVER L 1

PARTS LIST
***6 TRF-0502-HUK BB LEVER R 1
***9 TRF-0505UK BRKT CLOSING HEAD BTM 1
***10 TRF-0506UK BRKT CROSS BRACE 1
***11 TRF-0507UK BRKT BRACE JOIN 1
***12 TRF-0508UK BRKT CLOSING HEAD BACK 1
***13 TRF-0509UK PLATE COVER 1
***14 TRF-0510UK DECAL BADGE HELMET 1
***15 TRF-0511UK STICKER HELMET ENCAP L 1
***16 TRF-0512UK STICKER HELMET ENCAP R 1
***17 TRF-0513UK LENS BB EYE 2

***101 601-12955-006 BILLBOARD LED 2

***201 029-B00620-0B M6X20 SKT BH BLK 10


***202 060-S00600-0B M6 WSHR SPR BLK 10
***203 068-652016-0B M6 WHSR 20OD FLT BLK 14
***204 050-F00600 M6 NUT FLG SER PAS 4
***205 029-B00540-0B M5X40 SKT BH BLK 8
***206 029-B00512-0B M5X12 SKT BH BLK 8
***207 000-F00420 M4X20 MSCR CSK PAS 4
***208 068-441616 M4 WSHR 160D FLT PAS 4
***209 050-F00400 M4 NUT FLG SER PAS 4
***210 068-552016 M5 WSHR 20OD FLT PAS 4
***211 050-F00500 M5 NUT FLG SER PAS 4
***212 029-B00412-0B M4X12 SKT BH BLK 7
***213 060-S00400-0B M4 WSHR SPR BLK 7
***214 068-441616-0B M4 WSHR 160D FLT BLK 7

***301 TRF-60021UK WH LED EYES 1

113
3 ASSY MONITOR CABINET (TRF-1000UK) (D-1/3)

23 13 112 204 206

18
11
PARTS LIST

208 8 7 207
9 208
210 209 204 10
22
21
3
12 204
211
203 202 4 205
2 201 202 203

206 203 202 6


110 1
206 203 202 101
106 213
105
213
104
109 108 214 102 103
213 107 213
215
213

114
3 ASSY MONITOR CABINET (TRF-1000UK) (D-2/3)

ITEM NO PART NO DESCRIPTION QTY

**1 TRF-1002UK ASSY FRONT CABINET 1


**2 TRF-1200UK ASSY 55 LED DISPLAY 1
**3 TRF-1080UK ASSY AC UNIT 1
**4 TRF-1340UK ASSY 12V DC FAN 1 18
**5 1

PARTS LIST
**6 DV-1020UK ASSY SPEAKER 2
**7 TRF-1003UK BRKT CORNER JOINT TOP 2
**8 TRF-1011UK PLATE MON SIDE L 1
***1 TRF-1011-AUK PLATE MON SIDE L BLANK 1
**9 TRF-1012UK PLATE MON SIDE R 1
***1 TRF-1012-AUK PLATE MON SIDE R BLANK 1
**10 TRF-1013UK BRKT MON SIDE LIGHT 2
**11 TRF-1014UK SPACER MON SIDE LIGHT 2
**12 TRF-1015UK BRKT KICK SLOPING SHELF 2
**13 TRF-1209UK GLASS LED 55 SCREEN PROTECT 1
**14 CFB-4003-01UK EARTH PLATE 1

**21 TRF-1051UK STICKER FRONT CABI LH SIDE 1


**22 TRF-1052UK STICKER FRONT CABI RH SIDE 1
**23 RND-0160 LOGO GENERIC BLUE LARGE 1

**101 846-5001D-12 ASSY CASE RGE2 W 2GB EXP 1


**102 837-14572 I/O CONTROL BD 3 FOR JVS COM 1
**103 837-14981-01 IC BD EXP 8 OUTPUT RS232 1
**104 838-14515-A09 SOUND AMP ANALOG IN 1
**105 838-14551-02UK AC DISTRIBUTION BD 2
**106 838-0005-XUK I/O BD SAE 1
**107 838-0012UK LAMP DRV BRD 1
**108 400-075-012-01 PSU 12VDC 75W MW LPS-75-12 1
**109 400-075-024-01 PSU 24VDC 50W MW LPS-50-24 1
**110 400-283-51224 PSU 55" LED DPS-283APA-ESS5 1
**111 EP1424 LED CONTROLLER 1
**112 FN1012 FAN GUARD METAL 120MM (FG-12) 5
**113 280-L00811-OS STANDOFF 7.94OD 3.56ID 11.11L 8
**114 OS1011 PCB FEET 8

**201 000-P00420 M4X20 MSCR PAN PAS 6


**202 060-S00400 M4 WSHR SPR PAS 14
**203 068-441616 M4 WSHR 160D FLT PAS 14
**204 029-B00425-0B M4X25 SKT BH BLK 22
**205 050-F00400 M4 NUT FLG SER PAS 4
**206 000-P00412 M4X12 MSCR PAN PAS 14
**207 020-F00830-0B M8X30 SKT CSK BLK 4
**208 008-OS0412 M4X12 TMP PRF STN 4
**209 060-S00400-0B M4 WSHR SPR BLK 6
**210 068-441616-0B M4 WSHR 16OD FLT BLK 6
**211 020-000820-0Z M8X20 SKT CAP OZ 8
**212 012-P00416-FZ N8X5/8" S/TAP FLG 0Z 2
**213 012-P00325 N4X1" S/TAP PAN PAS 20
**214 012-P03512-F N6X1/2" S/TAP FLG PAS 6
**215 012-P00312 N4X1/2" S/TAP PAN PAS 8

115
3 ASSY MONITOR CABINET (TRF-1000UK) (D-3/3)

ITEM NO PART NO DESCRIPTION QTY

**301 TRF-60002UK WH AC DIST 1


**302 TRF-60003UK WH 24V DC DIST 1
18 **303 TRF-60005UK WH 12V DIST 1
**304 TRF-60006UK WH I/O 1
PARTS LIST

**305 TRF-60008UK WH LED DRIVER 1


**306 TRF-60009UK WH AUDIO FRONT 1
**307 TRF-60014UK WH SIDE PANEL ILLUMINATION 1
**308 TRF-60016UK WH LED DRIVER OUT 1
**309 390-2012-RGB LED FLX STRIP RGB 5MTR 1.6
**310 BE-6001UK WH LED CLIP 2
**311 TRF-60024UK WH DBA EXTN 1

116
4 ASSY AC UNIT (TRF-1080UK) (D-1/1)

18
101 103

PARTS LIST
3
1

104
102 201

109
2 202

ITEM NO PART NO DESCRIPTION QTY

***1 DV-1081UK PLATE AC 1


***2 ST-0403UK PLATE AC CAP 1
***3 LB1096 STICKER PROTECTIVE EARTH 1
***101 EP1302 EUROSOCKET FUSED 10A 250VAC 1
***102 514-5078-5000 FUSE 5X20 CERAMIC SB 5000mA 2
***103 SW1109 SWITCH ROCKER 250V AC 1
***104 EP1419 FILTER SCHAFFNER 2030-16-06 1
***108 310-5029-D508 HEAT SHRINK SLEEVING 50.8DIA 4
***109 LB1126-5-250 FUSE LABEL 5A 250V 1
***201 000-P00408 M4X8 MSCR PAN PAS 2
***202 050-F00400 M4 NUT FLG SER PAS 4
***203 060-S00400 M4 WSHR SPR PAS
***301 TRF-60001UK WH AC IN 1

117
5 ASSY 55 LED DISPLAY (TRF-1200UK) (D-1/1)

1 201 202 203

18
PARTS LIST

101

204 2 3 205 206 207

LED PSU

4 204

ITEM NO PART NO DESCRIPTION QTY

***1 TRF-1206UK BRKT LED MOUNT 2


***2 TRF-1207UK COVER PRISMA BD DMODUL 1
***3 TRF-1210UK PNL PRISMA BD DMODUL MNT 55 2
***4 TRF-1211UK BRKT LED INLET 1

***101 200-6055-02-AUO 55" LED AUO P550HVN02.0 1


***102 280-A01264-WX ROUTER TWIST D12 SO6.4 WOOD X 8
***103 280-L00811-OS STANDOFF 7.94OD 3.56ID 11.11L 12

***201 000-P00306 M3X6 MSCR PAN PAS 10


***202 060-S00300 M3 WSHR SPR PAS 12
***203 060-F00300 M3 WSHR FORM A FLT PAS 12
***204 012-P00410-F N8X3/8" S/TAP FLG PAS 6
***205 020-000620-0Z M6X20 SKT CAP OZ 4
***206 060-S00600 M6 WSHR SPR PAS 4
***207 068-652016 M6 WHSR 20OD FLT PAS 4
***208 000-P00312 M3X12 MSCR PAN PAS 2
***209 012-P00320 N4X3/4" S/TAP PAN PAS 12

118
6 ASSY 12 DC FAN (TRF-1340UK) (D-1/1)

103 18

PARTS LIST
1
101
201
202
203
102

ITEM NO PART NO DESCRIPTION QTY

***1 GST-1008UK BRKT FAN 1

***101 260-0012-01UK FAN DC 12V AXIAL 1


***102 FN1012 FAN GUARD METAL 120MM (FG-12) 2
***103 OS1195 RIVET SNAP SR-4080B 5

***201 000-P00312 M3X12 MSCR PAN PAS 3


***202 060-S00300 M3 WSHR SPR PAS 3
***203 060-F00300 M3 WSHR FORM A FLT PAS 3

119
(D-1/2)

207 22
21 206
205
24 5 201
1 6
23 7 8 205 206 207
205 12 3 205
210 209 208 16 206 205 10 208 209 210
207 206 15 211
212
14 211 212 207 17 205 206 207
7 ASSY GUN CABINET (TRF-5100UK)

204 203 202 9 4


202
203
204
210 209 208 11
25 2 201 202 203 204
101 102

120
PARTS LIST

18
7 ASSY GUN CABINET (TRF-5100UK) (D-2/2)

ITEM NO PART NO DESCRIPTION QTY

**1 TRF-1502UK ASSY MID CABINET 1


**2 TRF-1900UK ASSY CTRL BOX 1
**3 DV-3850UK ASSY SW UNIT 1
**4 TRF-0003UK BRKT JOINT BRIDGE SECURE 2 18
**5 TRF-1003UK BRKT CORNER JOINT TOP 2

PARTS LIST
**6 TRF-1511UK PLATE AUTOBOT 1
**7 TRF-1512UK BRKT MTG PLATE AUTOBOT 1
**8 TRF-1513UK BRKT MTG CONPANE COVER 6
**9 TRF-1514UK PLATE JOINT LOWER MON GUN CABI 2
**10 TRF-1515UK BRKT KICK CHEEK 2
**11 601-12955-001 CONPANE COVER UL-HB 1
**12 DUT-0302UK COIN PATH PLATE 1
**13 PP1087 BOX CASH FOR MINI DOOR 1
**14 LGI-0304UK LOCKING HASP 1
**15 LGI-0305UK BRKT PADLOCK 1
**16 TRF-1516UK COVER FOOTWELL LIGHT 2
**17 TRF-1517UK BRKT PNL MNT 1

**21 TRF-1551UK STICKER MID CABI LH SIDE 1


**22 TRF-1552UK STICKER MID CABI RH SIDE 1
**23 TRF-1553UK STICKER CTRL BOX L 1
**24 TRF-1554UK STICKER CTRL BOX R 1
**25 TRF-1913UK STICKER PLAY INSTR 1

**101 509-0001-BL BTN 12V 1.2W BLU S'POINT CPBL 1


**102 509-0001-RE BTN 12V 1.2W BLU S'POINT CPBL 1

**201 020-F00830-0B M8X30 SKT CSK BLK 12


**202 030-000830 M8X30 BLT PAS 12
**203 060-S00800 M8 WSHR SPR PAS 12
**204 068-852216 M8 WSHR 220D FLT PAS 12
**205 000-P00420 M4X20 MSCR PAN PAS 25
**206 060-S00400 M4 WSHR SPR PAS 21
**207 060-F00400 M4 WSHR FORM A FLT PAS 21
**208 029-B00412-0B M4X12 SKT BH BLK 18
**209 060-S00400-0B M4 WSHR SPR BLK 18
**210 068-441616-0B M4 WSHR 16OD FLT BLK 18
**211 050-U00800 M8 NUT NYLOK PAS 8
**212 060-F00800 M8 WSHR FORM A FLT PAS 8

**301 TRF-60004UK WH REAR SPKR EXTN 1


**302 TRF-60011UK WH COIN HANDLING 1
**303 TRF-60012UK WH CTRL PNL BUTTONS ILLUM 1
**304 TRF-60015UK WH DBA 1
**305 TRF-60017UK WH FLOOR ASSY 1
**306 390-2012-RGB LED FLX STRIP RGB 5MTR 1.3
**307 BE-6001UK WH LED CLIP 3
**308 LM1006LOR LOOM COIN MECH LAMP 1

121
9 ASSY CTRL BOX (TRF-1900UK) (D-1/1)

208
7 207 208
207
101
10
18
2 201 202 203
PARTS LIST

208 207 14 15 207 208


3
9 207 208
8 207 208
1
201
202
203 5
11
12 204 4
204 205 6 204
205
206 206 207 205 206
208
ITEM NO PART NO DESCRIPTION QTY

***1 TRF-2000UK ASSY CONTROLLER L 1


***2 TRF-2050UK ASSY CONTROLLER R 1
***3 TRF-1901UK CTRL PNL UNDER 1
***4 TRF-1902UK BRKT CTRL PNL FRONT OUTER 2
***5 TRF-1903UK BRKT CTRL PNL FRONT CENTRE 1
***6 TRF-1904UK BRKT BRAKE LIGHT MTG 2
***7 TRF-1905UK LID CTRL FRONT L 1
***8 TRF-1906UK LID CTRL FRONT R 1
***9 TRF-1907UK LID CTRL REAR L 1
***10 TRF-1908UK LID CTRL REAR R 1
***11 TRF-1909UK PLATE DIFFUSER 2
***12 TRF-1911UK PLATE BRAKE LIGHT INNER 2
***14 601-12955-003 GUN UNDER COVER L UL-HB 1
***15 601-12955-004 GUN UNDER COVER R UL-HB 1

***101 601-12955-007 GUN UNDER LED 2

***201 020-000820-0Z M8X20 SKT CAP OZ 8


***202 060-F00800 M8 WSHR FORM A FLT PAS 8
***203 060-S00800 M8 WSHR SPR PAS 8
***204 000-P00412 M4X12 MSCR PAN PAS 11
***205 060-S00400 M4 WSHR SPR PAS 11
***206 068-441616 M4 WSHR 160D FLT PAS 11
***207 029-B00412-0B M4X12 SKT BH BLK 30
***208 068-441616-0B M4 WSHR 160D FLT BLK 30

***301 TRF-60013UK WH CONTROLLERS 1


122
10 ASSY CONTROLLER L (TRF-2000UK) (D-1/1)

209
204 208
203
207 18
6

PARTS LIST
8
4 203 204

206 205 7 101 102 210 211

202 201 2

202 201 5 1

ITEM NO PART NO DESCRIPTION QTY

***1 DV-2001-01UK CONT CHASSIS W/BLK HANDLE 1


***2 TRF-2002UK BASE GUN 1
***4 601-12955-002 GUN COVER 1
***5 PV-2005UK BRKT MTG PEASHOOTER 1
***6 601-12955-005 GUN MUZZLE COVER UL-HB 1
***7 TRF-2006UK PLATE MUZZLE CLOSING 1
***8 TRF-2007UK BRKT LIGHT MTG INTERNAL 1

***101 601-12955-008 GUN UPPER LED 1P RED 1


***102 280-L00605-OS STANDOFF 6.35OD 3.56ID 4.76L 1

***201 020-000616-OZ M6X16 SKT CAP OZ 5


***202 060-S00600 M6 WSHR SPR PAS 5
***203 060-F00600 M6 WSHR FORM A FLT PAS 5
***204 008-OS0412 M4X12 TMP PRF STN 12
***205 000-P00408 M4X8 MSCR PAN PAS 3
***206 060-S00400 M4 WSHR SPR PAS 3
***207 000-P00412 M4X12 MSCR PAN PAS 2
***208 060-S00400 M4 WSHR SPR PAS 2
***209 060-F00400 M4 WSHR FORM A FLT PAS 2
***210 000-P00312 M3X12 MSCR PAN PAS 1
***211 068-330808-PN M3 WSHR 8OD FLT NYLON 1

***301 TRF-60020UK WH GUN ILLUMINATION 1

123
11 ASSY CONTROLLER R (TRF-2050UK) (D-1/1)

209
204 208
203
18 207
6
PARTS LIST

8
4 203 204

206 205 7 101 102 210 211

202 201 2

202 201 5 1

ITEM NO PART NO DESCRIPTION QTY

***1 DV-2001-01UK CONT CHASSIS W/BLK HANDLE 1


***2 TRF-2002UK BASE GUN 1
***4 601-12955-002 GUN COVER 1
***5 PV-2005UK BRKT MTG PEASHOOTER 1
***6 601-12955-005 GUN MUZZLE COVER UL-HB 1
***7 TRF-2006UK PLATE MUZZLE CLOSING 1
***8 TRF-2007UK BRKT LIGHT MTG INTERNAL 1

***101 601-12955-009 GUN UPPER LED 2P BLUE 1


***102 280-L00605-OS STANDOFF 6.35OD 3.56ID 4.76L 1

***201 020-000616-OZ M6X16 SKT CAP OZ 5


***202 060-S00600 M6 WSHR SPR PAS 5
***203 060-F00600 M6 WSHR FORM A FLT PAS 5
***204 008-OS0412 M4X12 TMP PRF STN 12
***205 000-P00408 M4X8 MSCR PAN PAS 3
***206 060-S00400 M4 WSHR SPR PAS 3
***207 000-P00412 M4X12 MSCR PAN PAS 2
***208 060-S00400 M4 WSHR SPR PAS 2
***209 060-F00400 M4 WSHR FORM A FLT PAS 2
***210 000-P00312 M3X12 MSCR PAN PAS 1
***211 068-330808-PN M3 WSHR 8OD FLT NYLON 1

***301 TRF-60020UK WH GUN ILLUMINATION 1

124
207 213
206 216 217
12 102
209 204 203 6
7 203 204 209

213 207 206 16 309


9 210 211 212 308 307

22 21 219 218 217 101 10


12 ASSY REAR CABINET (TRF-3000UK)

207 206 201 103 13


2 202 203 204 203
215 14 204 15 215
202 203 204 1 214
4 17 3 8
205 5
216 205
206 201
217 206
207 206
207 207 23
208
(D-1/3)

18

PARTS LIST

125
12 ASSY REAR CABINET (TRF-3000UK) (D-2/3)

ITEM NO PART NO DESCRIPTION QTY

**1 TRF-3002UK ASSY REAR CABINET 1


18 **2 TRF-3700UK ASSY REAR MOULDING 1
**3 TRF-0003UK BRKT JOINT BRIDGE SECURE 2
PARTS LIST

**4 TRF-3003UK SEAT MOUNT TRAY 2


**5 TRF-3004UK BRKT SEAT MOUNT BTM 2
**6 TRF-3005UK BRKT SECURE VAC INNER L 1
**7 TRF-3006UK BRKT SECURE VAC INNER R 1
**8 TRF-3007UK BRKT SECURE VAC OUTER 2
**9 TRF-3008UK BRKT SEAT JOINT FRONT 1
**10 TRF-3009UK REAR WINDOW 1
**11 2
**12 TRF-3011UK BRKT SECURE VAC UPPER 2
**13 TRF-3012UK BRKT SECURE VAC LOWER 1
**14 TRF-3013UK REAR DOWNLIGHT L 1
**15 TRF-3014UK REAR DOWNLIGHT R 1
**16 TRF-3015UK BRKT SUPP BILLBOARD 1
**17 TRF-3016UK BRKT CONDUIT 1

**21 TRF-3551UK STICKER REAR CABI LH SIDE 1


**22 TRF-3552UK STICKER REAR CABI RH SIDE 1
**23 TRF-3553UK STICKER REAR CABI BACK 1

**101 130-5280 WOOFER 4OHM 80W SIVER RNE 1


**102 130-04030-E SPKR ELIP 4OHM 30W VIS DX4x6P 2
**103 253-5550UK-21YM PAN SEAT W LOGO SEGA YELL MOTTLE 2
**104 EP1424 LED CONTROLLER 1

**201 020-000820-0Z M8X20 SKT CAP OZ 22


**202 029-B00620-0B M6X20 SKT BH BLK 10
**203 060-S00600-0B M6 WSHR SPR BLK 18
**204 068-652016-0B M6 WHSR 20OD FLT BLK 18
**205 030-000830 M8X30 BLT PAS 14
**206 060-S00800-0B M8 WSHR SPR BLK 41
**207 068-85221-0B M8 WSHR 220D FLT BLK 41
**208 020-000840-0Z M8X40 SKT CAP OZ 4
**209 030-000630 M6X30 BLT PAS 6
**210 029-B00430-0B M4X30 SKT BH BLK 8

126
12 ASSY REAR CABINET (TRF-3000UK) (D-3/3)

ITEM NO PART NO DESCRIPTION QTY

**211 060-S00400-0B M4 WSHR SPR BLK 8


**212 068-441616-0B M4 WSHR 16OD FLT BLK 8 18
**213 029-B00830-0B M8X30 SKT BH BLK 5

PARTS LIST
**214 030-000640 M6X40 BLT PAS 2
**215 000-F00420 M4X20 MSCR CSK PAS 4
**216 000-P00408 M4X8 MSCR PAN PAS 10
**217 068-441616 M4 WSHR 160D FLT PAS 14
**218 000-P00416 M4X16 MSCR PAN PAS 4
**219 060-S00400 M4 WSHR SPR PAS 4
**220 012-P03512-F N6X1/2" S/TAP FLG PAS 2

**301 TRF-60010UK WH AUDIO REAR


**302 TRF-60018UK WH SPEAKER LINK 1
**303 TRF-60019UK WH REAR MOULDING 2
**305 TRF-60022UK WH RGB LED SPLITTER 1
**307 390-2012-RGB LED FLX STRIP RGB 5MTR 1
**308 BE-6001UK WH LED CLIP 2.5
**309 TRF-60025UK LED CONTROL OUT 2

127
13 ASSY REAR MOULDING (TRF-3700UK) (D-1/1)

31 26 30
3
18
PARTS LIST

1 28 29 27

24

2
22
301
21
23

ITEM NO PART NO DESCRIPTION QTY

***1 TRF-3701-AUK REAR VAC BLANK 1


***2 TRF-3709UK BRKT DIFFFUSER MTG 2
***3 601-12955-005 GUN MUZZLE COVER UL-HB 2

***21 TRF-3702UK STICKER CENTRE 1


***22 TRF-3703UK STICKER FOGLIGHT 2
***23 TRF-3705UK COVER HEADLIGHT L 1
***24 TRF-3706UK COVER HEADLIGHT R 1
***26 TRF-3710-AUK LED LENS INSERT BLANK 2
***27 TRF-3711UK LED SPACER 2
***28 TRF-3713UK STICKER GRILLE MID L 1
***29 TRF-3714UK STICKER GRILLE MID R 1
***30 TRF-3712UK LED LENS INSERT BACK 2
***31 TRF-3715UK DECAL SHIELD 1

***301 TRF-6001UK ASSY HEADLAMPS 1


***302 TRF-60026UK WH REAR EYES
***303 TRF-6002UK ASSY REAR EYES 2

128
14 ASSY INST KIT (TRF-INST-TH) (D-1/3)

2 1
3 18

PARTS LIST
11 12
8 13 14
5 6

21 10
7
9
4

ITEM NO PART NO DESCRIPTION QTY

**1 TRF-0500UK ASSY BILLBOARD THX 1


**2 TRF-0004UK PANEL ROOF 1
**3 TRF-0005UK INSERT ROOF 1
**4 TRF-0051UK JOINT BRIDGE 2
**5 TRF-0052UK JOINT FLOOR 1
**6 TRF-0054UK JOINT SASH FRONT 1
**7 TRF-0056UK JOINT SASH REAR 1
**8 TRF-0058UK JOINT SASH SIDE L 1
**9 TRF-0059UK JOINT SASH SIDE R 1
**10 TRF-0006UK BRKT BASE LAPEL 2
**11 TRF-0007UK SUPPORT LAPEL L 1
**12 TRF-0008UK SUPPORT LAPEL R 1
**13 TRF-0009UK LAPEL L 1
**14 TRF-0010UK LAPEL R 1

**20 440-CS0186UK STICKER C EPILEPSY MULTI 1


**21 TRF-1914UK PLAY INSTR SH MULTI 1

**101 LM1227 UK MAINS LEAD 10A WITH PLUG 1


**102 LM1246 EUROLEAD 10A EUROPEAN SOCKET 1

129
ITEM NO PART NO DESCRIPTION QTY

**201 029-B00830-0B M8X30 SKT BH BLK 7


**202 060-S00800-0B M8 WSHR SPR BLK 8
18 **203 068-852216-0B M8 WSHR 22OD FLT BLK 8
**204 029-B00840-0B M8X40 SKT BH BLK 5
PARTS LIST

**205 029-B00412-0B M4X12 SKT BH BLK 4


**206 060-S00400-0B M4 WSHR SPR BLK 8
**207 068-441616-0B M4 WSHR 16OD FLT BLK 8
**208 030-000840 M8X40 BLT PAS 10
**209 060-S00800 M8 WSHR SPR PAS 8
**210 068-852216 M8 WSHR 22OD FLT PAS 8
**211 000-P00420 M4X20 MSCR PAN PAS 2
**212 060-S00400 M4 WSHR SPR PAS 2
**213 060-F00400 M4 WSHR FORM A FLT PAS 2
**214 008-0S0420 M4X20 TMP PRF STN 8
**215 068-441616-0C M4 WSHR 16OD FLT CRM 8
**216 029-B00425-0B M4X25 SKT BH BLK 4
**217 030-000640 M6X40 BLT PAS 4
**218 060-S00600 M6 WSHR SPR PAS 4
**219 068-652016 M6 WHSR 20OD FLT PAS 4
**220 029-B00620-0B M6X20 SKT BH BLK 6
**221 060-S00600-0B M6 WSHR SPR BLK 6
**222 068-652016-0B M6 WHSR 20OD FLT BLK 6

**401 1
**402 420-0021UK MANUAL TRANSFORMERS TH 1
**403 OS1019 SELF SEAL BAG 9X12.3/4 1
**404 253-5644-063BG KEY CHIP RGE2 TC1 1
**405 610-0816-5026 DVD SOFT KIT TC1 JESRFIGSPTR 1
**406 SAECE-xxx DECLARATION OF CONFORMITY 1

Please note: Some fixings listed in the ASSY INST KIT are fitted to the product before shipping.

130
19 WIRE COLOUR CODE TABLE

The DC power wire color for this product is different from previous SEGA titles.
Working from the previous wire colors will create a high risk of fire.
19

WIRE COLOR CODE TABLE


The color codes for the wires used in the diagrams in the following chapter are as follows.

A PINK
B SKY BLUE
C BROWN
D PURPLE
E LIGHT GREEN

Wires other than those of any of the above 5 single colors will be displayed by 2 alphanumeric characters.

1 RED
2 BLUE
3 YELLOW
4 GREEN
5 WHITE
7 ORANGE
8 BLACK
9 GRAY

If the right-hand side numeral of the code is 0, then the wire will be of a single color shown by the left-hand side
numeral (see the above).

Note 1: If the right-hand side numeral is not 0, that particular wire has a spiral color code. The left-hand side
character shows the base color and the right-hand side one, the spiral color.

<Example> 51………WHITE/RED

WHITE
RED

Note 2: The character following the wire color code indicates the size of the wire.

U: AWG16
K: AWG18
L: AWG20
None: AWG22

131
20 SCHEMATIC DIAGRAMS (1 OF 3)
 




  















   
 


           





   

   


 


  



          
   

  



 














  
             
   
 












  
 

 


    
 
     
  
 
 
 





   





 

  
   
 


 

 
 



 



























 
  
                      
    












 
    










 
   
   


   
    
 

     
   
 
 
 

   

    


 
    
 
    
 
 




 































                                             




































 
 
   
 
   

 




 

  


 

  


  



  




 
 

  




    

  

  

 
  


 
  


  

















 







 



























 
                                                             


 







































   




 

   

  

         
  
  

   

 

 
 
 



 
 

 







 



 
 
 












































































                          

      
     

  
(2 of 3)





 
 

 
 



 



 
  
 

  
 
 
  

  
    


 
  
       
   
 

     
 

    






 
 


  
  

  
  
   


 
   
   
  



 










   





 


 


  



   



  







 


  


 
  

  
    


 

   


 


 
 

 
 
 
 
 
 





 
  
  
 
  


  

  

 

  


   
    
   
     
 

 

   

    
   
 

   

   

 




  
  
     
  

 

 

 
    
     
     
   
 






 


  
   
  
    
    


   
    
     
  







 

   



 
  
  
 

 

 
(3 of 3)


  

  
  
 
     

   


 
   

   

   
 
   

   
  
     
 
 
  

  
 
 

 

     
    
 
    

  
 
 

    

   





 
    
  


   


  







 
 



  

 


  



  
  




 
 
  

 
 
    
    
       

    
  





  


  

  
 
 
 


     
 


   
    
 
    
 

  
  


   
 
 
     



 

    
 
     
     
         
 
 
    
  
     

 
 

   
 
 




 



   
  
    
  

  
 




    
   
   
   
  



   




          






 









 
 
 
    


  








  
  
     


  
   






 
     
  
    

  
  
  




  
  




  
  
  












   









 





















































 
   
   
   
   
   
   
   
   
   






 
   




 

 



 



   

 
 
 


 

 
 

 
































































   

 

 



















































 








   

 

 

 

 
 

 

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