Transformers Theatre Manual
Transformers Theatre Manual
1st PRINTING
OWNER'S MANUAL
Sega Amusements Europe Limited.
42 Barwell Business Park, Leatherhead Road, Chessington, Surrey, KT9 2NY. United Kingdom.
Telephone: +44 (0) 208 391 8090 Facsimile: +44 (0) 208 391 8099
email: [email protected] Web: http://www.segaarcade.com
420-0021UK
Sega Corporation
Canal Side Bldg 1-39-9 Higashishinagawa Shinagawa-ku, Tokyo, 140-8583, Japan.
Telephone: +81-3-687-7133 Facsimile: +81-3-687-7134
© SEGA IMPORTANT
• Before using this product, read this manual carefully to understand the
contents herein stated.
• After reading this manual, be sure to keep it near the product or in a
convenient place for easy reference when necessary.
BEFORE USING THE PRODUCT, BE SURE TO READ THE FOLLOWING:
To maintain safety:
To ensure the safe operation of this product, be sure to read the following before usage.
The following instructions are intended for the users, operators and the personnel in charge of the operation of the
product. After carefully reading and sufficiently understanding the warning displays and cautions, handle the product
appropriately. Be sure to keep this manual close to the product or in a convenient place for future reference.
Herein, explanations which require special attention are enclosed with dual lines. Depending on
the potentially hazardous degrees, the terms of DANGER, WARNING, CAUTION, etc. are used. Be sure to
understand the contents of the displays before reading the text.
Indicates that mishandling the product by disregarding this warning will cause a
potentially hazardous situation which can result in death or serious injury.
Indicates that mishandling the product by disregarding this caution will cause a
slight hazardous situation which can
result in personal injury and/or material damage.
For the safe usage of the product, the following pictographs are used:
Indicates "HANDLE WITH CARE." In order to protect the human body and equipment, this display is at-
tached to places where the Owner's Manual, Serviceman Manual and/or Service Manual should be referred
to.
• Perform work in accordance with the instructions herein stated. Instructions for work are explained
by paying attention to the aspect of accident prevention. Failing to perform work as per the instructions
can cause accidents. In the case where only those who have technical expertise should perform the work
to avoid hazardous situation, the instructions herein state that the site maintenance personnel should
perform such work.
• Be sure to turn off the power before working on the machine. To prevent an electric shock, be sure
to turn off the power before carrying out any work that requires direct contact with the interior of the
product. If the work is to be performed in the power-on status, the Instruction Manual herein always states
to that effect.
• Be sure to ground the Earth Terminal. (This is not required in the case where a power cord with earth is
used.)
• This product is equipped with the Earth Terminal. When installing the product, connect the Earth
Terminal to the "accurately grounded indoor earth terminal" by using an earth wire. Unless the product is
grounded appropriately, the user can be subject to an electric shock. After performing repair, etc. for the
control equipment, ensure that the Earth Wire is firmly connected to the control equipment.
• Ensure that the Power Supply used is equipped with an Earth Leakage Breaker. This product does
not incorporate the Earth Leakage Breaker. Using a power supply which is not equipped with the Earth
Leakage Breaker can cause a fire when earth leakage occurs.
• Be sure to use fuses which meet the specified rating. (Only for the machines which use fuses.)
Using fuses exceeding the specified rating can cause a fire and an electric shock. (Only for the machines
which use fuses.)Using fuses exceeding the specified rating can cause a fire and an electric shock.
• Specification changes (removal of equipment, conversion and addition) not designated by SEGA are
not allowed. The parts of the product include warning labels for safety, covers for personal protection, etc. It
is very hazardous to operate the product by removing parts and/or modifying the circuits. Should doors, lids
and protective parts be damaged or lost, refrain from operating the product, and contact where the product was
purchased from or the office herein stated. SEGA shall not be held responsible for any accidents, compensation
for damage to a third party, resulting from the specifications not designated by SEGA.
• Ensure that the product meets the requirements of appropriate electrical specifications. Before installing the
product, check for electrical specifications. SEGA products have a nameplate on which electrical specifications
are described. Ensure that the product is compatible with the power supply voltage and frequency requirements
of the location. Using any electrical specifications different from the designated specifications can cause a fire
and an electric shock.
• Install and operate the product in places where appropriate lighting is available, allowing warning labels to be
clearly read. To ensure safety for the customers, labels and printed instructions describing potentially hazardous
situations are applied to places where accidents can be caused. Ensure that where the product is operated has
sufficient lighting allowing the warnings to be read. If any label is peeled off, apply it again immediately. Please
place an order with where the product was purchased from or the office herein stated.
• When handling the monitor, be very careful. (Applies only to products with monitors.) Some of the monitor
parts are subject to high tension voltage. Even after turning off the power, some portions are still subject to
high tension voltage sometimes. Monitor repair and replacement should be performed only by those technical
personnel who have knowledge of electricity and technical expertise.
• Be sure to adjust the monitor properly. (Applies only to products with monitors.) Do not operate the product
leaving on-screen flickering or blurring as it is. Using the product with the monitor not properly adjusted may
cause dizziness or a headache to an operator, a player, or the customers.
• When transporting or reselling this product, be sure to attach this manual to the product.
• In the case where commercially available monitors and printers are used in this product, only the contents
relating to this product are explained herein. Some commercially available equipment has functions and
reactions not stated in this manual. Read this manual together with the specific instruction manual of such
equipment.
• Descriptions herein contained may be subject to improvement changes without notice.
• The contents described herein are fully prepared with due care. However, should any question arise or errors be
found, please contact SEGA.
Normally, at the time of shipment, SEGA products are in a status allowing for usage immediately after transporting
to the location. Nevertheless, an irregular situation may occur during transportation. Before turning on the power,
check the following points to ensure that the product has been transported in a satisfactory status.
• Are there any dented portions or defects (cuts, etc.) on the external surfaces of the cabinet?
• Are casters and adjusters damaged?
• Do the power supply voltage and frequency requirements meet with those of the location?
• Are all wiring connectors correctly and securely connected? Unless connected in the correct way, connector
connections can not be made accurately. Do not insert connectors forcibly.
• Do power cables have cuts and dents?
• Are all accessories available?
• Can all doors and lids be opened with the accessory keys? Can doors and lids be firmly closed?
TABLE OF CONTENTS
INTRODUCTIONvi
1 HANDLING PRECAUTIONS 1
2 PRECAUTIONS REGARDING INSTALLATION LOCATION 5
2-1 LIMITATIONS OF USAGE 6
2-2 OPERATION AREA 7
3 PRECAUTIONS REGARDING PRODUCT OPERATION 8
3-1 BEFORE OPERATION 8
3-2 DURING OPERATION (PAYING ATTENTION TO CUSTOMERS) 10
4 PARTS DESCRIPTION 12
5 ACCESSORIES 13
6 ASSEMBLY AND INSTALLATION 15
6-1 UNPACKING THE CABINET 18
6-2 ATTACHING THE BILLBOARD (BUMBLEBEE HEAD) 19
6-3 ATTACHING THE BILLBOARD (LAPELS) 21
6-4 JOINING THE CABINETS 22
6-5 ATTACHING THE FLOOR AND SIDE BKTS 23
6-6 ATTACHING THE ROOF 26
6-7 APPLYING “HOW TO PLAY” INSTRUCTIONS 27
6-8 FIXATION TO INSTALLATION SITE 28
6-9 CONNECTING THE DVD DRIVE 30
6-10 CONNECTION OF POWER AND GROUND CABLES 32
6-11 ENGAGING POWER SUPPLY (SOTWARE INSTALLATION) 35
6-12 CONFIRMATION OF INSTALLATION 38
7 PRECAUTIONS WHEN MOVING 40
7-1 MOVING THE MACHINE 40
7-2 SEPARATING THE MONITOR/GUN CABINET 42
8 GAME DESCRIPTION 46
9 EXPLANATION OF TEST AND DATA DISPLAY 56
9-1 SWITCH UNIT AND COIN METER. 57
9-2 SYSTEM TEST MODE 58
9-3 GAME TEST MODE 59
420-0021UK
iv
10 VIDEO DISPLAY 68
10-1 GENERAL DESCRIPTION 68
10-2 CLEANING THE SCREEN 69
11 CONTROL UNIT 70
11-1 HOW TO REMOVE CONTROL UNIT 71
11-2 ADJUSTING OR REPLACING THE X AXIS VOLUME 74
11-3 ADJUSTING OR CHANGING THE Y AXIS VOLUME 79
11-4 REPLACING THE TRIGGER SWITCH 83
11-5 REPLACING THE FEEDBACK COIL 86
12 COIN HANDLING 88
12-1 CLEANING THE COIN SELECTOR 88
12-2 FAULT FINDING 91
12-3 ADJUSTING THE PRICE OF PLAY (EXCEL) 92
12-4 ADJUSTING THE PRICE OF PLAY (VTS) 93
13 REPLACING LAMPS AND LIGHTING 97
13-1 COIN DOOR LAMP 97
13-2 START BUTTON LAMP 98
14 PERIODIC INSPECTION 100
15 TROUBLESHOOTING 102
16 GAME BOARD 104
16-1 HOW TO REMOVE GAME BOARD 105
16-2 COMPOSITION OF THE GAME BOARD 107
17 DESIGN RELATED PARTS 108
18 PARTS LIST 109
19 WIRE COLOUR CODE TABLE 131
20 SCHEMATIC DIAGRAMS (1 OF 3) 132
v
INTRODUCTION
This manual is intended to provide detailed descriptions together with all necessary information covering the general
operation of electronic assemblies, electromechanical, servicing control, spare parts, etc. for the product,
"TRANSFORMERS HUMAN ALLIANCE"
This manual is intended for the owners, personnel managers in charge of operation of this product.
Operate the product after carefully reading and sufficiently understanding the instructions.
In the unlikely event that the product does not function correctly, DO NOT allow anyone other than a technician
INTRODUCTION
to touch the internal system. Turn off the power to the machine, making sure to unplug the electrical cord from the
outlet, and contact the office listed below or the point-of-purchase for this product.
Use of this product is unlikely to cause physical injuries or damage to property. However, points that require special
attention are indicated by bold text, the words "STOP, IMPORTANT or CAUTION” and the symbols below.
SPECIFICATIONS
Installed Dimensions
Machine Dimensions: 1.62m (63.8in.) [Width] x 2,41m (94.9in.) [Depth]
Machine Height: 2.38m (93.7in.) (With Billboard))
Machine Weight: 496kg (1093.49lb) Approx
vi
Definition of 'Site Maintenance Personnel or Other Qualified Individuals
INTRODUCTION
life.
Parts replacement, maintenance inspections and troubleshooting should be carried out by site maintenance personnel
or other qualified professionals. This manual includes directions for potentially dangerous procedures which should
only be carried out by professionals with the appropriate specialised knowledge.
The site maintenance personnel or other qualified professionals mentioned in this manual are defined as follows:
Version numbers appearing in TEST MODE are displayed as asterisks. When describing sotware version
upgrades, only major versions and minor version numbers are displayed. Release version numbers are for SEGA's
administrative use only. If you require these numbers, please contact the office listed in this manual or the point-of-
purchase for this product.
(Ver)
VER.*.**.--
vii
Waste of Electrical and Electronic Equipment (WEEE) Statement.
The WEEE (Waste of Electrical and Electronic Equipment) directive places an obligation on all EU based manufac-
turers and importers of Electrical and Electronic Equipment to take back products at the end of their useful life. Sega
Amusements Europe Ltd accepts its responsibility to finance the cost of treatment and recovery of redundant WEEE
in the United Kingdom in accordance with the specified WEEE recycling requirements.
The symbol shown below will be on all products manufactured from 13th August 2005, which indicates this product
must NOT be disposed of with other normal waste. Instead, it is the user’s responsibility to dispose of their waste
equipment by arranging to return it to a designated UK collection point for the correct recycling of waste electrical
INTRODUCTION
For more information about where you can send your waste equipment for recycling contact your local authority of-
fice.
For non-UK users contact your local authority office for information on the recycling of Waste Electrical and Elec-
tronic Equipment.
The EC Directive on Batteries and Accumulators (2006/66/EC) aims to minimise the impact of batteries on the en-
vironment and encourage the recovery of the materials they contain. To achieve increased collection and recycling
of waste batteries, the Directive places ‘producer responsibility’ obligations on manufacturers and importers of
portable, industrial and automotive batteries.
The symbol shown below will be on all equipment fitted with batteries from 26th September 2008 and indicates
they must NOT be disposed of with other normal waste. Instead, it is the user’s responsibility to dispose of used
batteries by arranging to return them to a designated collection point for the correct recycling.
For more information about where you can send your waste batteries for recycling contact your local authority of-
fice.
viii
1 HANDLING PRECAUTIONS
When installing or inspecting the machine, be very careful of the following points and pay attention to ensure that
the player can enjoy the game safely.
Non-compliance with the following points or inappropriate handling running counter to the cautionary matters
herein stated can cause personal injury or damage to the machine.
HANDLING PRECAUTIONS
● Before performing work, be sure to turn the power off. Performing the work
without turning the power off can cause an electric shock or short circuit. In the
case work should be performed in the status of power on, this manual always
states to that effect.
● To avoid an electric shock or short circuit, do not plug in or unplug quickly.
● To avoid an electric shock, do not plug in or unplug with a wet hand.
● Do not expose power cords or earth wires on the surface, (floor, passage, etc.).
If exposed, the power cords and earth wires are susceptible to damage. Dam-
aged cords and wires can cause an electric shock or short circuit.
● To avoid causing a fire or an electric shock, do not put things on or damage
the power cords.
● When or after installing the product, do not unnecessarily pull the power cord. If
damaged, the power cord can cause a fire or an electric shock.
● In case the power cord is damaged, ask for a replacement through where the
product was purchased from or the office herein stated. Using the cord as is
damaged can cause fire, an electric shock or leakage.
● Be sure to perform grounding appropriately. Inappropriate grounding can
cause an electric shock.
● Be sure to use fuses meeting the specified rating. Using fuses exceeding the
specified rating can cause a fire or an electric shock.
● Be sure that connections such as IC BD are made properly. Insufficient insertion
can cause an electric shock.
● Specification changes, removal of equipment, conversion and/or addition, not
designated by SEGA are not permitted.
- Failure to observe this may cause a fire or an electric shock. Non-compli-
ance with this instruction can have a bad influence upon physical conditions
of the players or the onlookers, or result in injury during play.
- SEGA shall not be held responsible for damage, compensation for damage
to a third party, caused by specification changes not designated by SEGA.
● Do not perform any work or change parts not listed in this manual. Doing so
may lead to an accident.
If you need to perform any work not listed in this manual, request work from the
office indicated in this manual or the point of purchase, or inquires for details.
● Be sure to perform periodic maintenance inspections herein stated.
1
● For the IC board circuit inspections, only the logic tester is allowed. The use of a
multiple-purpose tester is not permitted, so be careful in this regard.
● The LED Video Screen is employed for this machine. The screen is susceptible to
damage, therefore, be very careful when cleaning the screen. For details, refer
1
to the section “Projector.”
HANDLING PRECAUTIONS
● Static electricity from your body may damage some electronics devices on the
IC board. Before handling the IC board, touch a grounded metallic surface so
that the static electricity can be discharged.
● Some parts are not designed and manufactured specifically for this game ma-
chine. The manufacturers may discontinue, or change the specifications of such
general-purpose parts. If this is the case, SEGA cannot repair or replace a failed
game machine whether or not a warranty period has expired.
2
CONCERNING THE STICKER DISPLAY CONCERNING WARNING DISPLAYS
This SEGA product has stickers attached describing This SEGA product has warning displays on stickers,
the product manufacture No. (Serial No.) and Electrical labels and/or printed instructions adhered/attached to or
Specifications. It also has a Sticker describing where to incorporated in the places where a potentially hazardous
contact for repair and for purchasing parts. situation could arise. The warning displays are intended
When inquiring about or asking for repairs, mention for accident prevention for customers and for avoiding
the Serial No. and Name of Machine indicated on hazardous situations relating to maintenance and
the Sticker. The Serial Number indicates the product servicing work. Some portions of the cabinet contain
register. Identical machines could have different high voltage and may cause accidents if touched. When
parts depending on the date of production. Also, performing maintenance, be very careful of the warning 1
improvements and modifications might have been made displays. It is especially important that any complex
HANDLING PRECAUTIONS
after the publication of this manual. In order to ensure repair and replacement work not mentioned herein
you order the correct parts, mention the Serial No. when should be performed by those technical personnel who
contacting the applicable places. have knowledge of electricity and technical expertise.
In order to prevent accidents, caution any customer
ignoring the warnings to cease and desist immediately.
440-CS0186-01
LABEL CAUTION EPILEPSY
440-CS0030UK
LABEL CAUTION
440-DS0010UK
LABEL DANGER HI VOLTAGE
LABEL CAUTION
440-CS0030UK
421-7988-91UK LB1046
LABEL RATING SERIAL LABEL PAT TEST
440-DS0010UK
LABEL DANGER HI VOLTAGE
3
2 CABI
SPLIT
LINE
PRECAUTIONS REGARDING INSTALLATION LOCATION
CABI
SPLIT
LINE
440-PL100UK 440-PL200UK
LABEL PACKING LABEL UNPACKING
440-WS100UK
LABEL FORK HERE
4
2 PRECAUTIONS REGARDING INSTALLATION LOCATION
This product is an indoor game machine. Do not install it outside. Even indoors,
avoid installing in places mentioned below so as not to cause a fire, electric
shock, injury and/or malfunction. 2
5
2-1 LIMITATIONS OF USAGE
● Be sure to check the Electrical Specifications. Ensure that this product is com-
patible with the location’s power supply, voltage, and frequency requirements.
2 A plate describing Electrical Specifications is attached to the product. Non-
compliance with the Electrical Specifications can cause a fire and electric
PRECAUTIONS REGARDING INSTALLATION LOCATION
shock.
● This product requires a breaker and earth mechanism as part of the location
facilities. Using the product without these can cause a fire and electric shock.
● Ensure that the indoor wiring for the power supply is rated at 15 A or higher (AC
single phase 100 V ~ 120 V area), and 7 A or higher (AC 220 V ~ 240 V area).
Non-compliance with the Electrical Specifications can cause a fire and electric
shock.
● Be sure to use an independent power supply equipped with an earth leakage
breaker. Using a power supply without an earth leakage breaker can cause an
outbreak of fire if a power surge occurs.
● Putting many loads on one electrical outlet can cause generation of heat and
a fire resulting from overload.
● When using an extension cord, ensure that the cord is rated at 15 A or higher (AC
100 V ~ 120 V area) and 7 A or higher (AC 220 V ~ 240 V area). Using a cord
rated lower than the specified rating can cause a fire and electric shock.
Electricity Consumption:
MAX. 275w @ 230VAC-240VAC
MAX 215w @ 110VAC-120VAC
6
2-2 OPERATION AREA
● For the operation of this machine, secure a minimum area of 2.98 m (W) x 3.96
m (D). If the machine rolls during play it could lead to serious injury, especially
if anyone is hit on the head. You must secure the space specified in this docu- 2
ment.
To install this product, the entrance must be at least 1.52 m in width and 1.96 m in
height.
In order to avoid accidents, check the following before starting the operation:
● To ensure maximum safety for the players and the customers, ensure that where
the product is operated has sufficient lighting to allow any warnings to be read.
Operation under insufficient lighting can cause bodily contact with each other,
hitting accident, and/or trouble between customers.
● Be sure to perform appropriate adjustment of the monitor (projector). For oper-
ation of this machine, do not leave monitor’s flickering or deviation as is. Failure
to observe this can have a bad influence upon the players’ or the customers’
physical conditions.
● It is suggested to ensure a space allowing the players who feel sick while play-
ing the game to take a rest.
● Check if all of the adjusters are in contact with the surface. If they are not, the
Cabinet can move and cause an accident.
Ensure that all of the adjusters are in contact with the floor.
8
● Do not put any heavy item on this product. Placing any heavy item on the
product can cause a falling down accident or parts damage.
● Do not climb on the product. Climbing on the product can cause falling down
accidents. To check the top portion of the product, use a step ladder.
● When using a stepladder or stool while working, do not hold onto the billboard 3
carrier (the round pipe section). Holding or hanging off this may bend it out of
● When you clean the cabinet each day, always make sure that there is nothing
placed on the seats and that they are not damp or wet. The construction of this
product may allow for willful misconduct by players.
To ensure customers enjoy playing the game, clean the Control Unit regularly. If
there is any dirt buildup, the trigger may not return properly after being pulled.
9
3-2 DURING OPERATION (PAYING ATTENTION TO CUSTOMERS)
To avoid injury and trouble, be sure to pay attention to the behavior of visitors and players.
3 ● For safety reasons, do not allow any of the following people to play the game.
- Those who require supporting devices, etc., to walk.
PRECAUTIONS REGARDING PRODUCT OPERATION
10
● Immediately stop such violent acts as hitting and kicking the product. Such
violent acts can cause parts damage or falling down, resulting in injury due to
fragments and falling down.
● Two or more players must never be allowed to play using a single Control Unit.
Playing in such a way could lead to physical injuries.
3
● When entering or exiting the machine, players may trip over the base. Be sure
The interior of the cabinet is hard to see from the outside which may lead to will-
ful misconduct by players or accidents going unnoticed. When the game is not in
use, check the interior at regular intervals and make sure that nothing has been
forgotten or placed on the seats.
11
4 PARTS DESCRIPTION
BILLBOARD
4
PART DESCRIPTIONS
AC UNIT
SEAT CABINET
GUN CABINET
MONITOR CABINET
LCD DISPLAY
- In this product, the Cabinet which houses the LCD display screen shall be refered to as the Monitor Cabinet
- Facing the LCD display screen, the left side is the 1P seat and the right side is the 2P seat.
12
5 ACCESSORIES
Confirm that the accessories listed in the table below are present when setting up the product.
Accessories marked “Spare” in the note column are consumable items but included as spares.
TABLE 5a
ACCESSORIES
This manual
KEY
(2)
For the cashbox door
(Located inside the coin chute
door at time of shipment)
MASTER KEY
220-5575UK (2)
For opening/closing the doors
(Packaged with this manual, in the
box supplied with the product)
13
The parts listed in Table 5b are needed to operated the product. These are the final parts used once installation
assembly has been completed.
TABLE 5b
CUSHION SPONGE
601-11137 (1) (Protective
material)
DVD-ROM (1)
DISC CASE
253-5507-01 (1)
To order the DVD-ROM by itself, use the following part number:
610-0816-5026 (DVD SOFT TC1 JESRFIGSPTR).
DVD DRIVE and DVD wire are sold separately but they are required for installing the product’s software. If they
were not provided when the product was delivered, consult with the point of purchase, or arrange to obtain the
following kit numbers. The DVD DRIVE, DVD wire and INSTALLATION wire that are accessories to “Dream
Raiders” can also be used with this product.
14
6 ASSEMBLY AND INSTALLATION
15
● Handle molded parts with care. Excessive weight or pressure may cause them
to break and the broken pieces may cause injury.
● To perform the operation safely and accurately you must use a safe, steady
footstool or stepladder. Working without this may lead to a fall and possible
injury.
6
● When connecting the connectors on the DVD wire, you must carefully check
ASSEMBLY AND INSTALLATION
the tags on the wire to find the correct connector. Even when you have the cor-
rect connector, you must pay careful attention to the direction and angle of
insertion. Attempting to forcefully connect the incorrect connector or connect-
ing a connector at the wrong angle or facing may damage the connector and
could lead to overheating and burn related injuries.
● When attaching or removing doors or lids, be careful that your hand or finger
does not get caught in anything.
● Be very careful when handling the LED display screen. The screen can be dam-
aged easily and cannot be repaired once damaged. Such damage can only
be repaired by completely replacing the screen.
● Be careful not to damage parts surfaces. In some cases, if such surfaces are
damaged, the part must be replaced; it cannot be reinforced or repaired.
16
The assembly of this product is performed in the following 12 steps.
- A socket wrench or hexagonal screwdriver (for M4, M6 and M8) hexagon bolts and nuts)
3mm
24mm
17
6-1 UNPACKING THE CABINET
In this product the cabinet that contains both the MONITOR cabinet and GUN cabinet and will be simply refered to
as the “MONITOR cabinet”
Monitor Cabinet
Please note:
During transit the floor for this machine is placed
along the opposite side from the roof.
Roof
● Be very careful when removing the Monitor and Seat cabinets from the pallet.
Use only hydrolic lifting equipment such as a fork lift. The machine weighs in
excess of 450kgs. DO NOT attempt to remove the machine from the pallet by
hand. Doing so may result in serious personel injury and/or damage to the
cabinet and its components.
● There are 4 “LIFTING POINTS” highlighted on the lower front and rear parts of the
machine by a symbol. Always use these points when lifting.
18
6-2 ATTACHING THE BILLBOARD (BUMBLEBEE HEAD)
● Handle molded parts with care. Excessive weight or pressure may cause them
to break and the broken pieces may cause injury.
6
● Use at least two people when carring out this operation. Trying to carry out this
Whilst in transit, the Billboard is attached to the underside of the Seat Cabinet Roof. The Billboard weights in excess
of 8kg. At least two people must work together to perform this operation. Some parts of the Billboard are fragile,
please take care when handling.
(2) M8 SEC TRX SCREW
BILLBOARD
FIG. 6-2a
FIG. 6-2b
19
3 locate the Harness protruding from the top
centre of the Rear Moulding and feed it into the
hole located in the bracket situated just below
Bumblebee’s chin. (Billboard).
6
ASSEMBLY AND INSTALLATION
Harness to Billboard
FIG. 6-2c
FIG. 6-2d
FIG. 6-2e
20
6-3 ATTACHING THE BILLBOARD (LAPELS)
FIG. 6-3a
FIG. 6-3b
FIG. 6-3c
21
6-4 JOINING THE CABINETS
6
ASSEMBLY AND INSTALLATION
FIG. 6-4b
FIG. 6-4c
22
6-5 ATTACHING THE FLOOR AND SIDE BKTS
FIG. 6-5a
FIG. 6-5b
FIG. 6-5c
23
5 Place the floor in between the Gun and Seat
Cabinet
FIG. 6-5d
FIG. 6-5e
24
9 Attach the Joint Sash Side L to the Left habe
side of the cabinet as shown in the illustration.
Secure in to place using (2) M6x40 BLT PAS
and (1) M8x40 BLT PAS. Repeat this step
when fixing the Joint Sash Side R.
25
6-6 ATTACHING THE ROOF
6
ASSEMBLY AND INSTALLATION
Panel Roof
TRF-0004UK
FIG. 6-6a
2 Fix the front section of the roof into position using (3) M8x40
SKT BH BLK (3) M8 WSHR SPR BLK and (3) M8 WSHR
FLT BLK 22OD
3 Fix the rear section of the roof into position using (2) M8x40
SKT BH BLK (2) M8 WSHR SPR BLK and (2) M8 WSHR
FLT BLK 22OD
FIG. 6-6c
26
6-7 APPLYING “HOW TO PLAY” INSTRUCTIONS
PLAY INSTRUCTION
The PLAY INSTRUCTIONS are supplied in several
different languages. These are: English (fitted) French,
Turkish, Italian, Spanish and Russian.
27
6-8 FIXATION TO INSTALLATION SITE
Make sure that all the adjusters contact the floor. Otherwise the cabinet could
move, causing an accident.
6
ASSEMBLY AND INSTALLATION
The product comes with casters attached at 17 locations and adjusters at 12 locations (Fig. 6-10a).
When the installation site has been determined, have the adjusters come in direct contact with the floor. Establish a
gap of about 5 mm between the floor and the casters and adjust the unit so that it will remain level.
ADJUSTER (12)
CASTER (14)
1 Move the product to the installation site. If the product is to be installed near a wall, secure enough passage-
way space for players to access the seat. You must also secure a 20 cm space between the back wall and the
back of the cabinet for ventilation.
2 Bring the adjusters into direct contact with the floor. Use a wrench to align the height of the adjusters until
the cabinet is perfectly level.
3 After setting, turn adjuster nuts upwards to tighten them and secure adjuster heights.
ADJUSTER
Tighten nut
upwards.
About 5 mm
ADJUSTER CASTER
28
Views are reduced to 1/100. Use them for reference You must secure a minimum 20cm ventilation space
in installation site layout. between the back of the Gun Cabinet and the wall.
20 cm
29
6-9 CONNECTING THE DVD DRIVE
PLEASE NOTE THAT THIS PRODUCT IS DESPATCHED WITH SOFTWARE PRE-INSTALLED
● When connecting the DVD wire connector, check the orientation carefully and
connect securely. The connector must be connected in the proper direction. If
6 it is connected in the wrong direction or indiscriminately at an incline so that a
load is applied, the connector or its terminal pins could break, causing a short
ASSEMBLY AND INSTALLATION
circuit or fire.
● Be careful not to damage the DVD wire by getting it caught between objects,
etc. Doing so may cause a short circuit or fire.
● Connect the DVD DRIVE to the RING EDGE 2 before connecting the power. Ad-
here strictly to the proper sequence in performing work. Failing to do so may
cause electrical shock or short circuit.
You will need the supplied DVD software kit, board number sticker, and the separately sold DVD DRIVE and DVD
wire. To prepare for software installation, you will need to connect the RING EDGE 2 and DVD DRIVE inside the
cabinet using the DVD wire.
The RING EDGE 2 is the Computer metal case found inside the rear door on the left hand side on the vertical face..
Lock
Ring Edge 2
FIG. 6-10b
30
3 Connect the DVD drive USB cable into an
unsed USB port on the RING EDGE 2 Game
Bd.
6
USB MINI A
DVD PWR
FIG. 6-10d
FIG. 6-10e
31
6-10 CONNECTION OF POWER AND GROUND CABLES
(Only applies where an intergral earth is not present in the mains/power lead.)
● Use the power supply equipped with an earth leakage breaker. Use of power
6 supply without such a breaker could result in fire if there is a current leakage.
● Have available a securely grounded indoor ground terminal. Without proper
ASSEMBLY AND INSTALLATION
If grounding has been established with the ground wire inside the power cord,
do not perform grounding with the AC unit ground terminal. Conversely, if the AC
unit ground terminal has been used for grounding, do not establish ground with
the ground wire in the power cord. Otherwise there could be faulty or erroneous
operations.
32
The AC unit is on the lower back of the DLP. This AC unit contains the following.
- Main switch
- Inlet for power cable connection
- Ground terminal
- Circuit protector
POWER OUTLET
GROUND WIRE
CONVERSION ADAPTER
GROUND TERMINAL
<For Taiwan only>
MAIN SWITCH
POWER CORD
To Outlet
2 Fully insert the power cord connector on the side opposite the power plug into the AC unit inlet.
33
3 Fully insert the power cord plug into the outlet.
6
ASSEMBLY AND INSTALLATION
FIG. 6-12c
FIG. 6-12d
34
6-11 ENGAGING POWER SUPPLY (SOTWARE INSTALLATION)
● Be careful not to damage the DVD wire by getting it caught between objects,
etc. Doing so may cause a short circuit or fire.
● The following explanation assumes that the product has been assembled prop- 6
erly as explained above. If there is an error or if the product operates in a man-
● The software is not installed on the game board (LINDBERGH) when the power
supply is engaged, so the “Error 22” message is not a malfunction. However,
if there is another error display, or if there is no video output at all, there might
have been an error in product assembly, wiring connections might be faulty, or
the RING EDGE 2 might not be functioning properly.
● After the power supply is engaged, wait for “Error 22” message to be displayed.
If the product is indiscriminately operated in any way beforehand, there could
be unexpected problems or malfunctions, as well as damage to parts.
● Once “Error 22” is displayed, set the DVD-ROM in the DVD DRIVE and re-engage
the power supply. Installation takes place.
● After the power supply is engaged, the DVD DRIVE tray will not come out for
about 30 seconds even if you press the switch. This is due to DVD DRIVE initial-
ization.
● The DVD DRIVE tray can come out or return only while the power supply is en-
gaged. The tray cannot be opened or closed while the power is off.
● Even after the software has been installed, store the DVD software kit, DVD DRIVE
and DVD wire in a secure location.
● If for any reason installation cannot be completed, an error is displayed. Refer
to the service manual and take corrective action.
Prepare the supplied DVD software kit and the separately sold DVD DRIVE and DVD wire. (See Chapter 5.)
1 Before supplying the power, you must make sure the DVD wire is not pinched or trapped.
2 Turn the main switch of the AC unit to ON and engage the power supply.
3 The RING EDGE 2 start-up screen appears. Wait for at least one minute. The error state is established.
Check to be sure it is “Error 22.” If it is “Error 22,” proceed to the next operation. If it is not “Error 22,”
refer to the RING EDGE 2 Service Manual and take corrective action.
35
4 Take out 1 urea (plastic head) screw and re-
move the DVD DRIVE case lid.
6
ASSEMBLY AND INSTALLATION
CASE LID
FIG. 6-13a
FIG. 6-13b
6 Press the DVD DRIVE switch. The tray goes back into the drive.
7 Re-engage the power. Turn the main switch to OFF once, wait for at least one minute, then turn the switch
back to ON.
8 Software is installed automatically from the DVD to the RING EDGE 2. In some cases, it may take about 5
minutes to install software to the RING EDGE 2.
10 Press the DVD DRIVE switch so that the tray comes out. Remove the DVD.
11 Press the DVD DRIVE switch so that the tray goes back into the unit. If the power is cut off, the tray will
not move.
36
14 Attach the DVD DRIVE case lid and fasten it with 1 urea screw.
16 Remove the DVD wire from the RING EDGE 2. Leave the key chip inserted.
17 Attach the outlet plate to front door PCB. Fasten with 2 truss screws. 6
19 Store the DVD DRIVE, DVD wire and DVD software kit in a location free of dust and cigarette smoke.
Set the main switch of the AC unit to ON and engage the power.
When you turn on the power, the attract lighting in the rear window and below the main moulding of the Main
Cabinet will come on.
After the RING EDGE 2 start up screen is displayed on the LCD screen, the Advertise (Attract) Mode will start.
During Attract Mode, demo footage and how to play the game will be displayed on the screen.
Sound will be emitted from the left and right front and rear speakers inside the Main Cabinet and the speaker in the
center of the seat cabinet.
If the unit is set for no sound during Attract Mode, there is no sound output.
If there are enough credits to enable play, the start button flashes. It goes out if there are no credits during Attract
Mode.
Even when the power source has been cut off, credit count and ranking data are kept stored in the product. However,
fractional coin counts (inserted coins that do not amount to one credit) and bonus adder counts are not kept.
37
6-12 CONFIRMATION OF INSTALLATION
Use test mode to confirm that assembly is proper, and that the RING EDGE 2, connecting boards, and input/output
devices are normal.
Perform the following tests in test mode.
For tests (1) to (4), refer to the TEST AND DISPLAY DATA within this Manual. For tests (5) to (7), see [9-3 Game
Test Mode].
6
ASSEMBLY AND INSTALLATION
5 Input Test
When “INPUT TEST” has been selected on the game test mode menu, the screen for testing input device
appears. Test operate the input device by pressing each switch. If the display on the side of each input de-
vice changes to “ON” and numerical values change smoothly in accordance with each operation, the input
device and its wiring connections are normal. (See 9-3a.)
38
6 Output Test
When “OUTPUT TEST” has been selected on the game test mode menu, the screen for testing lamps and
other output devices appears.
If each output device operates properly, the output device and its wiring connections are normal. (See 9-3b.)
7 Calibration
Confirm that the operability of control unit do not present any hindrances to play. Calibration is adjusted
when the product is shipped from the factory but it might need to be adjusted again because of vibrations
during transport, etc.
If such things as operability are not satisfactory, select “GUN CALIBRATION” on the game test mode
menu and check and adjust settings. (See 9-3c.)
Conduct the aforesaid tests when performing routine tests each month.
39
7 PRECAUTIONS WHEN MOVING
7
● Always disconnect the power cable before moving the product. If it is moved
PRECAUTIONS WHEN MOVING THE MACHINE
with the power cable connected, the cable could be damaged, causing fire or
electric shock.
● To move the unit over the floor, pull in the adjustors and have the casters
contact the floor. While moving the unit, be careful that the casters do not roll
over the power cord or the ground wire. If cord or wire is damaged, there could
be electrical shocks and/or short circuits.
● When crossing a sloped or stepped area, disconnect the Display, Main Cabinet
and Seat Cabinet. If you tilt them while connected together, the connection
points may be damaged and personnel could be injured.
● When lifting the cabinet up steps, you must hold it by the designated handles
or by the bottom surface. Lifting it by any other area may lead to damage or
disfiguration to that part or surrounding parts due to the weight of the cabinet
and could also lead to injury of personnel.
● When tilting the cabinet to move it across a sloped or stepped area, always use
at least two people. Attempting such an operation alone can lead to accident
or injury.
● When moving the components separately, take care concerning the direction
you push the Display and Seat Cabinet in. These elements may fall over,
causing damage or an accident.
● When moving the components do not push any of the plastic elements or
shaped parts. Do not use them to pull the components along either. This may
damage the parts or the surrounding parts and this could lead to accidents or
injury.
● After dividing the components to move them, do not use the Control Units in the
Main Cabinet to push or pull the cabinet. This may damage or disfigure these
parts and lead to malfunctions or injury.
● When moving the separated components, be sure to push/pull each cabinet
lengthways. Trying to move the cabinet any other way may cause the cabinet
to topple over.
40
● When moving the cabinet, do not hold, push or pull the Control Units. This may
disfigure or damage them.
● If you need to move components through a narrow or low door and the only
way to get the separated components through is to turn them on their side, or
7
if a separation method other than those described in this manual is required,
FIG. 7-1b Separate components when moving over a sloped or stepped area.
41
7-2 SEPARATING THE MONITOR/GUN CABINET
● Do not carelessly separate the components of the Monitor Cabinet. This may
lead to accidents during maintenance and electric shocks or short circuits dur-
7 ing operation.
PRECAUTIONS WHEN MOVING THE MACHINE
● After separation of the Monitor Cabinet, the individual Gun Cabinet and Rear
Cabinet are not sufficiently strong. Take care which places you push or pull.
Do not turn the components onto their sides. This may lead to disfigurement or
damage and could cause accidents during maintenance. It could even lead
to unrepairable damage.
● To work safely and precisely prepare a steady, safety stool or ladder to stand
on. Climbing onto the cabinet or hanging down from it can lead to accidents.
● Perform the separation operation with at least two people. Performing the op-
eration alone could lead to an accident.
If the only way to get the separated components into a desired location is to turn
them onto their side, or if a separation method other than those described in this
manual is required, contact the office listed in this document or the place of pur-
chase. Turning the components onto their side may disfigure or misalign the cabi-
net and could lead to unrepairable damage.
When the Monitor Cabinet and Gun Cabinet are separated, take
due care during all moving operations. Hold the bottom surface
as much as possible and move the component slowly.
42
The measurements of each component can be found on page 12 of this manual
FIG. 7-2d
FIG. 7-2e
43
3 Remove the (2) M8x30 Hex Blt Pas from the Right
hand side LOWER JOINT PLATE BKTS .
7
PRECAUTIONS WHEN MOVING THE MACHINE
FIG. 7-2f
FIG. 7-2g
FIG. 7-2h
44
6 Once all the harnesses have been disconneced,
carefully prise the cabinets apart.
FIG. 7-2j
8 To reassemble, follow the steps 1 to 7 in reverse order. Also refer to the Installation Guide within Section 6
of this manual.
45
8 GAME DESCRIPTION
After the coins are inserted, available credits will display at the bottom of the screen. After required coins are
inserted, the text will change from “Please insert coins” into “Please press start button”. The start button on the cabin
will be flicking.
Coin system can accumulate up to 24 credits. Credits beyond 24 will not be counted and returned to player, but will
be recorded by system internal counter.
Based on the difference of test mode settings, “INSERT COIN(S)”/”INSERT MORE COIN(S)” may change to
8 “SWIPE CARD TO PLAY”.
GAME DESCRIPTION
The player’s acting role based on which side the “START” button is pressed. Press “START” button once to start
the game. If you choose the left one, you will be player1, the right one will be player2.
Game screen
Player1 and Player2’s life gauge, score, streak attack and fatal attack will be displayed on the left side of the screen
for (player1) and right side of screen for (player2). The available credits and subtitles will be displayed on the
bottom of the screen.
FIG. 8a
Basic control
The player will meet various enemies throughout the game. If some enemies appear to be outlined, this is the signal
to attack
FIG. 8b
46
Use the controller to aim at the enemies. You
must shot at the enemies before they shoot
you.
GAME DESCRIPTION
FIG. 8c
FIG. 8d
Alliance fire
When the crosshair of both player 1 and play-
er 2 controllers are in close proximity to each
other, allied Autobots weapons will appear in
the lower center section of the screen and the
cooresponding crosshair between both players
crosshair.
FIG. 8e
47
If the players keep their crosshairs close to
each other for a certain time, the Autobots
will attack enemies with player’s fire.
8
GAME DESCRIPTION
FIG. 8f
FIG. 8g
FIG. 8h
48
When one of the Special enemies are
destroyed, the acompanied Autobots will gain
the energon cubes.
GAME DESCRIPTION
FIG. 8i
FIG. 8j
Co Op Battle
As the player progresses through the game,
they will encounter the Decepticons. Players
will fight together with Autobots against a
few special Decepticons. These Deceptcions
will have square attack marks on their body.
FIG. 8k
49
If the player(s) can clear all the attack marks
from the Desepticons before they disappear,
the player(s) will be rewarded extra bonuses.
8
GAME DESCRIPTION
FIG. 8l
FIG. 8m
FIG. 8n
50
Based on players’ performances in co-op
game, the final result screen will be displayed.
GAME DESCRIPTION
FIG. 8o
FIG. 8p
FIG. 8q
51
If the players succeed in this action, they can
avoid the “Decepticons attack” and gain extra
score bonus.
8
GAME DESCRIPTION
FIG. 8r
FIG. 8s
Boss Battle
FIG. 8t
52
Shoot at the attack markers before they
disappear, the BOSS life gauge will decrease.
When the BOSS life gauge decreases to 0, it
is defeated.
GAME DESCRIPTION
FIG. 8u
FIG. 8v
FIG. 8w
53
HOW TO PLAY
Game Continue
When the player’s life gauge is 0, “Continue Game” screen will appear. Insert enough coins and press “START”
button to continue. If enough credits are available, press “START” button directly to join the game.
Game Over
If the player’s life gauge is 0 and doesn’t continue, when the countdown is 0, game is over.
Name Entry
When the game is all cleared, if the total score is in top10, the player can input the name to display in the game rank-
ing.
Use the control unit to aim at targets and fire. Moving the control unit will move the target sight on the screen. The
red target is the 1P side and blue target is the 2P side.
Pull the trigger to fire on the screen and also the control unit reacts by internal motor. You have unlimited ammuni-
tion.
TRIGGER
TARGET
FIG. 8x Targets
54
Game Rules
Once the game starts, the life for the player(s) will be displayed. The 1P side is red and the 2P side is blue.
- Use the control unit to aim and fire at the oncoming enemies.
- Being hit by enemy attacks will reduce your life. PLAYER LIFE
- It is game over when your life reaches zero.
1P SIDE 8
GAME DESCRIPTION
2P SIDE
FIG. 8z
During the game, a player will have to perform various actions. When an action needs to be performed, the action
icon will appear on the screen. The action icon indicates the start of an action.
Then follow the onscreen instructions.
or
FIG. 8aa
55
9 EXPLANATION OF TEST AND DATA DISPLAY
Do not touch any parts that are not specified in these directions. Touching un-
specified locations may lead to electric shock or cause short circuits.
9
EXPLANATION OF TEST AND DATA DISPLAY
● Be careful that your finger or hand does not get caught when opening/closing
the coin chute door.
● Operating the TEST Button and SERVICE Button during Test Mode may be slightly
uncomfortable, due to the position of the buttons in relation to the cabinet
seats. Take care not to hurt your shoulder or back, or scratch or catch yourself
on any parts of the cabinet.
● When you enter the Test Mode, fractional coin and bonus adder data is erased.
● Adjust the sound to the optimum volume, taking into consideration the environ-
mental requirements of the installation location.
● Removing the Coin Meter circuitry renders the game inoperable.
● Have a flashlight on hand and operate in Test Mode very carefully. The cabinet
interior is dark and narrow and you could easily make mistakes in operation.
56
Perform tests and data checks periodically by manipulating the TEST Button and SERVICE Button in the cabinet.
Follow the instructions in this chapter to conduct checks when the game machine is first installed, when money is
being collected, or when the game machine does not operate properly.
Shown below are the tests and screens to be used for different problems.
This product uses a RING RDGE 2 game board and a DVD DRIVE. In the system, a different game can be played
by putting a different DVD ROM in the DVD DRIVE.
For this reason, the product’s Test Mode consists of two modes: a System Test Mode for systems in which coin set-
tings, for instance, are made for products that use the same system, and a Game Test Mode for setting of difficulty 9
level, etc., and for input/output test of operational units used exclusively with this product.
The SWITCH UNIT and COUNTERS are housed within the COINTOWER. To access these controls you will need
to open the COIN door, the switches and counters can be found directly on the rear face of the Tower.
Credit Bd
Coin In Counter
Test button
Service button
Volume Control
FIG. 9-1a Switch Unit
DEVICE FUNCTION
TEST BUTTON Press to enter TEST MODE - Also used to enter choices selected within
TEST MODE
SERVICE BUTTON Press for SERVICE CREDIT - Also used to scroll through TEST MENUs
COIN IN COUNTER Counts inserted coins (£0.10 or $0.10 = 1 count)
VOLUME CONTROL Adjusts audio level
57
9-2 SYSTEM TEST MODE
● The details of changes to Test Mode settings are saved when you exit from Test
9 Mode by selecting EXIT from the system test mode menu. Be careful because if
the power is turned off before that point, changes to the settings will be lost.
EXPLANATION OF TEST AND DATA DISPLAY
● Use with the specified settings. If settings other than those specified are used,
inappropriate operations or malfunction may occur.
In the system test mode, the main activities include checking RING EDGE 2 information and actions and the setting
of coin/credit. Also, a screen appears for checking screen adjustments. For details, see the RING EDGE 2 service
manual, which is provided separately.
Use the following settings with this product. If the settings are not as specified, error messages might appear and
operations might not be normal.
● COIN ASSIGNMENTS
COIN CHUTE TYPE: COMMON
SERVICE TYPE (SERVICE Button Type): COMMON
● NETWORK SETTING
NETWORK TYPE: MAIN
MAIN NETWORK: Setting Not Required.
1 When the TEST Button is pressed, the system test mode menu screen (SYSTEM TEST MODE) appears.
2 Use the SERVICE Button to move the cursor to the desired test item.
4 When testing and checking are completed, select EXIT and press the TEST Button.
The SYSTEM TEST MODE screen reappears.
5 When all tests are completed, select EXIT and press the TEST Button. The game screen reappears.
To change settings in the game test mode, simply making changes on the setting
screen will not be effective. Complete the Test Mode in normal fashion. 9
BOOKKEEPING
INPUT TEST
OUTPUT TEST
GAME ASSIGNMENTS
CONTROLLER CALIBRATION SETTING
BACKUP DATA CLEAR
-> EXIT
1 Press the SERVICE Button to highlight the desired menu item with the cursor.
2 Press the TEST Button to perform the selected item. To learn how to proceed after executing the selected
item,read the item’s explanation.
3 When test or setting is completed, take steps to have the game test mode menu screen reappear.
The steps involved vary with the item.
4 Select EXIT and press the TEST Button. The system test mode menu screen reappears.
5 On the system test mode menu screen, select EXIT and press the TEST Button. The game screen reappears.
• Menu Item
BOOKKEEPING Displays all recorded game data
INPUT TEST Tests each input device used in this game
OUTPUT TEST Tests each output device used in this game
GAME ASSIGNMENTS Adjust game specific settings
CONTROLLER CALIBRATION Adjust controller aim settings
BACKUP DATA CLEAR Erases all types of game records
59
9-3a BOOKKEEPING
9 BOOKKEEPING 1/3
EXPLANATION OF TEST AND DATA DISPLAY
COIN1 0
COIN2 0
TOTAL COINS 0
COIN CREDITS 0
SERVICE CREDITS 0
TOTAL CREDITS 0
<Menu Explanation>
COIN 1/COIN 2 Number of coins inserted in each coin slot.
TOTAL COINS: Total number of coins.
COIN CREDITS: Number of credits awarded from inserting coins.
SERVICE CREDITS: Number of credits awarded with the SERVICE Button.
TOTAL CREDITS: Total of COIN CREDITS and SERVICE CREDITS.
60
BOOKKEEPING 2/3
NUMBER OR GAMES 0
NUMBER OF SINGLEPLAY 0
FIRST PLAY 0
CONTINUE PLAY 0
TOTAL TIME 00 D 00 H 00 M 00 S
PLAY TIME 00 D 00 H 00 M 00 S
AVERAGE GAME TIME 00 H 00 M 00 S
AVERAGE PLAY TIME 00 H 00 M 00 S 9
LONGEST PLAY TIME 00 H 00 M 00 S
<Menu Explanation>
NUMBER OF GAMES: Total number of plays on the 1P side and on the 2P side.
NUMBER OF SINGLEPLAY: Total number of single plays on the 1P side and on the 2P side.
(without another player joining play).
FIRST PLAY Total number of first time plays by Player 1 or Player 2.
CONTINUE PLAY: Total number of continues on the 1P side and on the 2P side.
TOTAL TIME: Amount of time the game has been in operation.
PLAY TIME: Total play time.
AVERAGE GAME TIME: Average control time for a single game.
AVERAGE PLAY TIME: Average play time for a single game.
LONGEST PLAY TIME: Longest play time for a sinlge game.
SHORTEST PLAY TIME: Shortest play time for a single game.
BOOKKEEPING 3/3
GAME HISTOGRAM
0M 00S - 0M 29S 0
0M 30S - 0M 59S 0
1M 00S - 1M 29S 0
1M 30S - 1M 59S 0
2M 00S - 2M 29S 0
2M 30S - 2M 59S 0
3M 00S - 3M 29S 0
3M 30S - 3M 59S 0
4M 00S - 4M 29S 0
4M 29S - 4M 59S 0
5M 00S - 5M 29S 0
5M 30S - 5M 59S 0
6M 00S - 6M 29S 0
6M 30S - 6M 59S 0
OVER 10M 00S 0
<Menu Explanation>
Play time will be recorded into different lines by 30 second intervals
All play time over 10 minutes are written into the line OVER 10M 00S
61
9-3b INPUT TEST
INPUT TEST
PLAYER1 CONTROLLER X c3
PLAYER1 CONTROLLER Y 57
PLAYER1 CONTROLLER TRIGGER L OFF
PLAYER1 CONTROLLER TRIGGER R OFF
9 PLAYER1 START BUTTON OFF
EXPLANATION OF TEST AND DATA DISPLAY
PLAYER2 CONTROLLER X c3
PLAYER2 CONTROLLER Y 57
PLAYER2 CONTROLLER TRIGGER L OFF
PLAYER2 CONTROLLER TRIGGER R OFF
PLAYER2 START BUTTON OFF
SERVICE
TEST
The condition of each input device can be checked. Periodically check the condition of each input device on this
screen. Conditions are normal if each device operates and yields output as indicated below.
<Operation>
1 Press the SERVICE Button and move the cursor to the item (output device) you want to test.
2 Whenever the TEST Button is pressed, the display on the right side of the item goes from OFF to ON and
the selected output device operates. Confirm that the device operates normally.
4 When the TEST Button is pressed, the game test mode menu screen reappears.
<Menu Explanation>
PLAYER1 CONTROLLER X Move the player 1 controller up, down, left and right and the
PLAYER1 CONTROLLER Y data (x and y of the controller) varies based on movement.
PLAYER1 CONTROLLER Pull the player 1 controller’s left trigger, the item will display
TRIGGER L “ON”, release the trigger, the item will display “OFF”.
PLAYER1 CONTROLLER Pull the player 1 controller’s right trigger, the item will display
TRIGGER R “ON”, release the trigger, the item will display “OFF”.
PLAYER1 START BUTTON Press the player 1 START button - the item will show “ON”
PLAYER2 CONTROLLER X Move the player 2 controller up, down, left and right and the
PLAYER2 CONTROLLER Y data (x and y of the controller) varies based on movement.
PLAYER2 CONTROLLER Pull the player 2 controller’s left trigger, the item will display
TRIGGER L “ON”, release the trigger, the item will display “OFF”.
PLAYER2 CONTROLLER Pull the player 2 controller’s right trigger, the item will display
TRIGGER R “ON”, release the trigger, the item will display “OFF”.
PLAYER2 START BUTTON Press the player 2 START button - the item will show “ON”
SERVICE Press the SERVICE button - the item will show “ON”
TEST Press the TEST button - the item will show “ON”
62
9-3c OUTPUT TEST
OUTPUT TEST
The condition of each output device can be checked. Periodically check the condition of each output device on this
screen. Conditions are normal if each device operates and yields output as indicated below.
<Operation>
1 Press the SERVICE Button and move the cursor to the item (output device) you want to test.
2 Whenever the TEST Button is pressed, the display on the right side of the item goes from OFF to ON and
the selected output device operates. Confirm that the device operates normally.
4 When the TEST Button is pressed, the game test mode menu screen reappears.
<Menu Explanation>
PLAYER1 START LAMP Toggle OFF/ON to illuminate player 1 start lamp.
PLAYER 2 START LAMP Toggle OFF/ON to illuminate player 2 start lamp.
PLAYER1 CONTROLLER LAMP Toggle OFF/ON to illuminate player 1 controller lamp.
PLAYER2 CONTROLLER LAMP Toggle OFF/ON to illuminate player 2 controller lamp.
PLAYER1 BRAKE LAMP Toggle OFF/ON to illuminate player 1 brake lamp.
PLAYER2 BRAKE LAMP Toggle OFF/ON to illuminate player 2 brake lamp.
BILLBOARD LAMP Toggle OFF/ON to illuminate billboard lamp (eyes)
EMBLEM LAMP Each press of the TEST button will step the Autobots
Emblem lamp through “RED”, “GREEN”, “BLUE” colour
sequence.
LEFT SIDE LAMP Each press of the TEST button will step the left display
screen lamp through “BLUE”, “RED”, “MAGENTA”,
“GREEN”, “CYAN”, “YELLOW”, “WHITE”, “OFF” sequence
RIGHT SIDE LAMP Each press of the TEST button will step the right display
screen lamp through “BLUE”, “RED”, “MAGENTA”,
“GREEN”, “CYAN”, “YELLOW”, “WHITE”, “OFF” sequence
PLAYER1 CONTROLLER REACTION Toggle OFF/ON to engage player 1 controller
feedback.
PLAYER2 CONTROLLER REACTION Toggle OFF/ON to engage player 2 controller
feedback.
63
9-3d GAME ASSIGNMENTS
Setting changes do not become effective until EXIT is selected on the setting screen.
After a setting has been changed, be sure to always exit the setting screen.
9
EXPLANATION OF TEST AND DATA DISPLAY
GAME ASSIGNMENTS
<Operation>
1 Press the SERVICE Button, move the cursor to the item whose setting is to be changed and select the item.
2 When the TEST Button is pressed, the preset value of the selected item changes.
4 When the TEST Button is pressed, the game setting screen exits and the game test mode menu screen reappears.
<Menu Explanation>
DIFFICULTY: Set the Game Difficulty.
Select from 5 options: from VERY EASY to VERY
HARD.
ADVERTISE SOUND: Turn sound during the Attract (standby) mode.
Select from 5 options: “NORMAL”, “3/4”, “1/2”,
“1/4” or OFF.
REVIVAL: Set to “ON” for both player1 and player 2 game to finish
simutainously.
PLAYER 1 CONTROLLER REACTION: Set to “ON” for player 1 controller feedback (vibration)
PLAYER 2 CONTROLLER REACTION: Set ro “ON” for player 2 controller feedback (vibration)
CONTINUE COUNTDOWN: Set amount of “countdown to continue” time.
Select from 3 options: “10”, “20”, “30”. DEFAULT = 20
KIDS MODE: Set to “ON” to prevent player gun being shown on screen.
DEFAULT = OFF
64
SELECT STAGE: Set to “ON” to enable stage selection. DEFAULT = “ON”.
SWIPE CARD TO PLAY: TOGGLE ON/OFF: When “ON” the information “SWIPE
CARD TO PLAY” will be shown at the botton of the screen
during attract. Whe “OFF” it will read “INSERT COINS TO
PLAY”.Turn sound during the Attract (standby) mode.
Calibration is relevant to operability. Manipulate and adjust the control unit with
appropriate force. Do not make adjustments with excessive force.
GUN CALIBRATION
CALIBRATION START
DEFAULT SETTING
-> EXIT
Change the volume input values of the control unit. After changing the volume, use this screen to adjust and check it.
You must adjust the sight for 1P side and 2P side separately.
<Operation>
1 Press the SERVICE Button and move the cursor to the item you want to select.
2 Move the cursor to CALIBRATION START and press the TEST Button to adjust the calibration.
3 Move the cursor to EXIT and press the TEST Button, the calibration screen exits and the game test mode
menu screen reappears.
65
Perform individual calibration of the control units for the 1P side and 2P side.
The current maximum and minimum individual volume values will be reset when entering the Gun Calibration
Screen.
CALIBRATION START
PLAYER 1 CONTROLLER X 3e
PLAYER 1 CONTROLLER Y 55
PLAYER 2 CONTROLLER X 59
9 PLAYER 2 CONTROLLER Y 4f
PLAYER 1 CONTROLLER MIN X 4D MAX X d7
EXPLANATION OF TEST AND DATA DISPLAY
<Operation>
1 Slowly move the control unit you wish to adjust to each of the four corners of the screen, pulling the trigger
at each corner’. The values will set automatically.
2 Press the TEST Button and the calibration settings will be altered to reflect all changes made before return-
ing to the GAME TEST Mode screen.
66
9-3f BACKUP DATA CLEAR
YES(CLEAR)
-> NO(CANCEL)
1 Press the SERVICE Button and move the cursor to the item you want to select.
2 To clear data, move the cursor to YES (CLEAR) and then press the TEST Button. When the data has been
cleared, the message “COMPLETED” will be displayed and return to the game test mode menu screen auto-
matically.
3 Move the cursor to NO (CANCEL) and press the TEST Button to return to the game test mode menu screen
without clearing the data.
67
10 VIDEO DISPLAY
The LCD display screen is adjusted prior to leaving the factory. Avoid any un-
necessary adjustment.
10
VIDEO DISPLAY
● If the adjustment method in this manual does not resolve the problem contact
the customer service number in this manual or your supplier.
● Do not stick tape, stickers or anything else onto the screen. Any kind of adhe-
sive may damage the surface of the screen.
This specification applies to the 54.6 inch Color TFT-LCD Module P550HVN02.0. This LCD module
has a TFT
active matrix type liquid crystal panel 1,920x1,080 pixels, and diagonal size of 54.6 inch. This module
supports
1,920x1080 mode. Each pixel is divided into Red, Green and Blue sub-pixels or dots which are arranged
in vertical
stripes. Gray scale or the brightness of the sub-pixel color is determined with a 10-bit gray scale signal
for each
dot.
The P550HVN02.0 has been designed to apply the 10-bit 2 channel LVDS interface method. It is intend-
ed to
support displays where high brightness, wide viewing angle, high color saturation, and high color depth.
* General Information
Items Specification Unit Note
Active Screen Size 54.6 Inch
Display Area 1209.6(H) x 680.4(V) mm
Outline Dimension 1235.6(H) x 706.4(V) x 25.5(D) mm 1
Driver Element a-Si TFT active matrix
Display Colors 10 bit (8bit+FRC), 1073.7M Colors
Number of Pixels 1,920x1080 Pixel
Pixel Pitch 0.21 (H) x 0.63(W) mm
Pixel Arrangement RGB vertical stripe
Display Operation Mode Normally Black
Display Orientation Landscape/Portrait Enable
Surface Treatment AG Haze = 11%
68
10-2 CLEANING THE SCREEN
● Since the LCD display screen is susceptible to damage, pay careful attention to
its handling. When cleaning, refrain from using water or volatile chemicals.
10
● Do not climb onto the control panel. This could lead to injuries, such as bump-
VIDEO DISPLAY
ing your head.
● When reaching across the control panel to clean the screen there is a risk of
hurting your shoulder or arm. Use a mop with a non-feathery, soft, dry cloth
mop head and wipe the surface of the screen.
When the screen surface becomes dirty with dust, etc., clean it by using a soft cloth such as gauze. When water, and
volatile chemicals such as benzene, thinner, etc., spill on the screen surface, it may be subject to damage, therefore,
do not use them.
Also, since the surfaces are susceptible to damage, refrain from rubbing them with a hard material or using a duster.
If the screen is especially dirty, call in a professional cleaner.
FIG. 10-1
69
11 CONTROL UNIT
● When working with the product, be sure to turn the power off. Working with the
power on may cause an electric shock or short circuit.
11 ● Be careful not to damage the wires. Damaged wires may cause an electric
shock, short circuit or present a risk of fire.
CONTROL UNIT
● Do not touch any parts that are not specified in these directions. Touching un-
specified locations may lead to electric shock or cause short circuits.
● This work should be performed by site maintenance personnel or other skilled
professionals. Work performed by non-technical personnel can cause a severe
accident such as an electric shock.
● Exercise due caution in performing soldering procedures. If soldering iron is
handled carelessly, there could be fires or burns.
● Proceed very carefully when heating thermal contraction tube. Careless op-
erations can result in fires or burns.
● When fastening plastic parts, be careful not to tighten screws and nuts exces-
sively. Otherwise parts may be damaged, resulting in injuries from fragments, etc.
● Be careful not to get hand or finger caught when removing or attaching the parts.
● Disconnection and connection of connectors will be performed within the nar-
row cabinet space. Take due care not to scratch or otherwise injure yourself.
● Take care when carrying the removed Control Units. Such heavy lifting carries a
risk of injury to back or shoulders.
● After the volume has been replaced, be sure to set the volume value on the test
mode calibration screen and the input test screen and check variations in the
volume value.
● After adjusting or replacing a microswitch, always check ON/OFF of the switch
on the input test screen of the test mode.
● Handle parts inside the Control Unit very carefully. Be especially careful to avoid
damage, deformation or loss of these parts. If any one of these parts is lost or
defective, it can result in damages and/or faulty operations.
If the operability of the Control Unit is unsatisfactory, or if settings on the test mode calibration screen are ineffec-
tive, the problem could be a defective mechanism, displacement of the position where volume or microswitch has
been fastened, or malfunctioning of volume or microswitch.
Carry out the following procedure to replace Control Unit or microswitch. Also be sure to grease the mechanical
components of the Control Unit once every 3 months.
70
11-1 HOW TO REMOVE CONTROL UNIT
When changing the volume or microswitches in the Control Unit you must first remove the Control Unit. Performing
these operations with the Control Unit still attached is difficult and may damage parts or wires.
CONTROL UNIT
1 Turn off the power.
FIG. 11-1b
INTERNAL HEX SCREW (10 ea.), black
M4x12
FIG. 11-1c
INTERNAL HEX SCREW (4 ea.), black
M4x12
71
4 Remove the (3) M4 Internal Hex screws from
the Controller base plate.
11
CONTROL UNIT
FIG. 11-1d
FIG. 11-1e
FIG. 11-1f
HEX BLT PAS (4 ea.)
M8x20
72
7 Lift the Control Unit directly upward and
remove it.
11
CONTROL UNIT
FIG. 11-1g
73
11-2 ADJUSTING OR REPLACING THE X AXIS VOLUME
The volume axis directions when the Control Units are pointed directly at the
11 screen are different.
CONTROL UNIT
The X (left and right) axis volume is on the bottom of the Control Unit.
If the X axis volume does not seem to be working properly and the TEST Mode calibration screen has no effect, the
cause is likely to be a problem with or damage to the gears of the X axis volume.
When replacing the volume, you will need a replacement volume and three heat shrink tubes. You will also need the
following tools and some solder.
Adjustment
1 Turn off the power and remove the Control Unit (see 11-1).
FIG. 11-2a
Imperial Hex Nut.
74
4 With the Control Unit’s pointing to the centre
of the screen, make sure that the D-Cut in the
Volume pot is positioned as it is in FIG 11-2b
11
CONTROL UNIT
FIG. 11-2b X Axis (Left and Right) Volume
6 Move the Control Unit left and right and check that the gears move smoothly.
7 Reattach the Control Unit, then turn on the power and adjust the volume value on the calibration screen.
75
Replace
1 Turn off the power and remove the Control Unit (see 11-1).
3
CONTROL UNIT
FIG. 11-2c
Imperial Hex Nut.
4 Loosen the single hexagonal grub scew on the volume pot gear and remove the gear.
5 Remove the nut which secures the volume pot to the volume pot bracket and seperate.
VOLUME POT
7 Use a soldering iron to melt the solder and seperated the wires from the old volume pot. Be very careful
when using a soldering iron.
11
CONTROL UNIT
FIG. 11-2e
8 If the exposed conductive wire at the end is less than 5mm, use a tool such as a wire stripper or cutter to cut
the wire insulation back to a workable length. Place new sleeving over the wire before resoldering them to
the pot.
9 Once soldered, cover the bare contacts with the sleeving. If heatshrink is used, apply heat from an
appropriate hot air blower to shrink the sleeving tightly over the contacts.
10 Reassemble the pot to the pot bracket by working in reverse order of these instructions.
Refer to the POT VOLUME ADJUSTMENT section of this manual.
77
Greasing
• Be sure to use the designated grease. Using undesignated grease can cause
11 parts damage.
CONTROL UNIT
• Do not apply grease to locations other than as specified. Doing so may create
a risk of operational problems and deterioration of parts.
• The designated periods for greasing serve only as a guide. Whenever there are
squeaks or other anomalies, apply grease at designated locations.
Use spray grease once every three months to grease up the gear mesh portion of the constituent parts.
Use "Grease Mate" (part number 090-0066) for the spray grease.
GREASING POINT
FIG. 11-2f
78
11-3 ADJUSTING OR CHANGING THE Y AXIS VOLUME
The Y (up and down) axis volume is on the bottom of the Control Unit.
If the Y axis volume does not seem to be working properly and the TEST Mode calibration screen has no effect, the
cause is likely to be a problem with or damage to the gears of the Y axis volume.
When replacing the volume, you will need a replacement volume and three heat shrink tubes. You will also need the
following tools and some solder. 11
CONTROL UNIT
- Wrench or screwdriver for tamperproof screws (for M4)
- A 7 millimeter spanner, hexagonal screwdriver, or socket wrench
- An 11-12 millimeter spanner
- Cutters
- Wire stripper
- Soldering iron
- Industrial heat gun
Adjustment
1 Turn off the power and remove the Control Unit (see 11-1).
FIG. 11-3a
79
4 With the gear disengaged and the Control
Unit’s pointing in the upper most position,
make sure that the D-Cut in the Volume pot is
positioned as it is in FIG 11-3b
11
CONTROL UNIT
5 Engage the gears and tighten the two previously loosened screws.
6 Move the Control Unit lup and down and check that the gears move smoothly.
7 Reattach the Control Unit, then turn on the power and adjust the volume value on the calibration screen.
Replace
FIG. 11-3c
80
4 Loosen the single hexagonal grub scew on the volume pot gear and remove the gear.
5 Remove the nut which secures the volume pot to the volume pot bracket and seperate.
VOLUME POT
11
CONTROL UNIT
VOLUME POT WSHR
6 The wire connected to the volume pot will be reused. Use a tool such as a pair of snips or cutters to remove
the old heatshrink tubes which cover the contacts.
7 Use a soldering iron to melt the solder and seperated the wires from the old volume pot. Be very careful
when using a soldering iron.
FIG. 11-3e
81
8 If the exposed conductive wire at the end is less than 5mm, use a tool such as a wire stripper or cutter to cut
the wire insulation back to a workable length. Place new sleeving over the wire before resoldering them to
the pot.
9 Once soldered, cover the bare contacts with the sleeving. If heatshrink is used, apply heat from an
appropriate hot air blower to shrink the sleeving tightly over the contacts.
11
10 Reassemble the pot to the pot bracket by working in reverse order of these instructions.
CONTROL UNIT
Greasing
• Be sure to use the designated grease. Using undesignated grease can cause
parts damage.
• Do not apply grease to locations other than as specified. Doing so may create
a risk of operational problems and deterioration of parts.
• The designated periods for greasing serve only as a guide. Whenever there are
squeaks or other anomalies, apply grease at designated locations.
Use spray grease once every three months to grease up the gear mesh portion of the constituent parts.
G. 11-2d Use "Grease Mate" (part number 090-0066) for the spray grease.
GREASING POINT
FIG. 11-3f
82
11-4 REPLACING THE TRIGGER SWITCH
If the trigger does not seem to be working properly, it is likely a fault with the microswitch inside the Control Unit’s
grip or there is foreign matter or dirt on the trigger. Remove the Control Unit when exchanging the microswitch or
when disassembling and cleaning individual parts.
When replacing the microswitch, you will need a replacement microswitch and two heat shrink tubes.You will also
need the following tools and some solder.
CONTROL UNIT
- An 8 millimeter spanner or hexagonal screwdriver or socket wrench.
- Nippers
- Cutters
- Soldering iron
- Industrial dryer
The microswitch slots into the left hand part of the grip, the left grip. During this operation you will remove and
replace the right hand part of the grip, the right grip.
The screws and nuts fixing the grip in place are treated as part of this product. If you lose them they can be reordered
using their respective product numbers.
1 Turn off the power and remove the Control Unit (See 11-1).
FIG. 11-4a
FIG. 11-4b
83
4 Remove the right grip. Be careful when remov-
ing the grip as the pieces inside may come free.
When disassembling and cleaning individual
parts, be careful of the direction you attach the
trigger bumper. Attaching it in the wrong direc-
tion may lead to a malfunction in the operation
of the trigger.
11
CONTROL UNIT
FIG. 11-4c
TRIGGER BUMPER
FIG. 11-4d
MIRCOSWITCH
FIG. 11-4e
6 The wire attached to the microswitch will be used with the replacement microswitch. Remove the old heat
shrink tubing attached to the wire using the nippers or cutters.
7 Use the soldering iron to remove the wire soldered to the microswitch terminal.
9 Solder the wire to the terminal on the replacement microswitch. Use the wiring diagram to make sure you
don’t solder in the wrong place.
84
10 Use the industrial dryer to apply heat and attach the heat shrink tubing to the soldered area.
11 Insert the microswitch into the left grip and attach it.
12 Reattach the right grip, taking care not to pinch the wire. Replace the two tamperproof screws, screw and
nut to fix it in place. Be careful not to tighten the screws too tightly.
CONTROL UNIT
14 Turn on the power and use the input test screen in GAME TEST Mode to check the operation of the trigger.
85
11-5 REPLACING THE FEEDBACK COIL
The X (left and right) axis volume is on the bottom of the Control Unit.
If the X axis volume does not seem to be working properly and the TEST Mode calibration screen has no effect, the
cause is likely to be a problem with or damage to the gears of the X axis volume.
When replacing the feedback coil, you will need a replacement coil and two heat shrink tubes. You will also need
11 the following tools and some solder.
CONTROL UNIT
1 Turn off the power and remove the Control Unit (See 11-1).
FIG. 11-5a
COIL ASSY
FIG. 11-5b
86
3 Once the coil has been desoldered,unscrew and
remove the (4) Hex Nut which secure the Coil
Assy to the Controller.
11
CONTROL UNIT
HEX NUT (4)
FIG. 11-5c
FIG. 11-5d
87
12 COIN HANDLING
This product is supplied with either am electronic coin validator (particular to Europe) or a mechanical coin acceptor
(particular to USA and Asia). Identify which coin acceptor is being used and consult the relevant information within
this section of the manual.
12
Handling the Coin Jam
COIN HANDLING
If the coin is not rejected when the REJECT button is pressed, open the coin chute door and open the selector gate.
After removing the jammed coin, put a normal coin in and check to see that the selector correctly functions.
● Remove and clean smears by using a soft cloth dipped in water or diluted
chemical detergent and then squeezed dry.
● Never apply machine oil, etc. to the Coin Selector.
● After cleaning the Coin Selector, insert a regular coin in the normal
working status and ensure that the selector correctly functions.
1 Turn the power for the machine OFF. Open the Coin Chute Door
3
Open the gate and dust off by using a soft brush (Small soft Paint Brush, etc.)
GATE
FIG. 12-1a
88
CLEANING THE COIN SELECTOR (MECHANICAL).
1 Remove and clean smears by using a soft cloth dipped in water or diluted chemical detergent and then
squeezed dry.
12
2
Remove the CRADLE.. When removing the
COIN HANDLING
retaining ring (E ring) be very careful so as not to
bend the rotary shaft.
3
Remove stain from the rotary shaft and shaft
CRADLE
receiving portions by wiping off with a soft cloth.
etc. FIG. 12-1b
4 After wiping off as per previous step, further apply a dry cloth to completely dry the Coin Selector.
Once every month, when performing the Coin SW Test, simultaneously check the following:
Is the coin rejected when inserted while keeping the REJECT Button pressed down?
FIG. 12-1c
89
CLEANING THE COIN SELECTOR (SR3/
GATE
FIG. 12-1d
2
Open the reject gate to gain access to the rundown
path.
RUNWAY
FIG. 12-1e
FIG. 12-1f
90
12-2 FAULT FINDING
Fault Finding
The following information is presented for customers’ guidance in rectifying a fault but does not cover all possible
causes.
All acceptors with electronic faults should be returned to an approved service centre for repair.
12
COIN HANDLING
SYMPTOM INVESTIGATE POSSIBLE CAUSE
Poor Contact
Connector
Loose Wire
Not switched on
Power Supply Incorrect voltage
Inadequate current
Rise time too slow
Acceptor does not work Inhibit all inputs Acceptor Inhibited
(all coins reject) Accept gate Gate not free or dislocated
Accept channel Obstruction
Reject gate Not fully closed
EEPROM chksm error
SR Sensor fault
LED on rear cover RED Credit opto fault
Credit sensor blocked
Reject lever pressed
LED on rear cover YELLOW Reinstall power
Power Supply Voltage less than 10v
(Voltage drops when coil
engages)
Poor Acceptance Accept gate Gate jam or dislocated
Connector Loose
Coin rundown Dirty
Bank Select Both banks enabled
Accept channel
Coin stick or jam in Acceptor dirty or may have
Accept gate
acceptor. some damage
Reject gate
A true coin type rejects Label Coin not programmed
No accept signal Connector Loose or broken wire
Accept channel Path dirty or obstructed
91
12-3 ADJUSTING THE PRICE OF PLAY (EXCEL)
● SEGA amusement products are fitted with either an EXCEL CREDIT PCB
12 or a VTS (Volume, Test, Service) PCB. Both these components operate coin
handling in the same way. Only one of these components are fitted.
COIN HANDLING
This product comes equipped with a Money Controls SR3 Coin Acceptor. To adjust the price of play ALL credit
setting are adjusted via the EXCEL CREDIT BOARD.
IMPORTANT!
The CREDIT SETTINGS within the SYSTEM TEST MODE must be set to 1 coin 1 credit to allow the CREDIT
BOARD to function correctly.
The VTS BD has a built in Credit Board. This is controlled by 2 DIL Switches. These allow the operator to select the
price of play, type of coin acceptor and region.
DIP SWITCHES
EXCEL Credit Board
COUNTER 1
STATUS LED
COUNTER 2
TEST BUTTON
SERVICE BUTTON
VOLUME CONTROL
FIG. 12-3a
DIL SW3 (Regional Settings)
Adjust these switches to specify the type of Coin Acceptor used and currency.
92
12-4 ADJUSTING THE PRICE OF PLAY (VTS)
This product comes equipped with a Money Controls SR3 Coin Acceptor. To adjust the price of play ALL credit
setting are adjusted via the VTS BOARD.
IMPORTANT!
The CREDIT SETTINGS within the SYSTEM TEST MODE must be set to 1 coin 1 credit to allow the CREDIT
BOARD to function correctly.
12
The VTS BD has a built in Credit Board. This is controlled by 2 DIL Switches. These allow the operator to select the
COIN HANDLING
price of play, type of coin acceptor and region.
VTS Board
COIN CHANNEL A
TEST BUTTON
SERVICE BUTTON
VOLUME CONTROL A
VOLUME CONTROL B
93
REGIONAL AND ACCEPTOR SETTINGS (SW3)
Note: These switch settings are under constant review and may change due to world currency updates.
Set SW 1 according to the option settings found in the relevant Price of Play Settings Table on the following pages.
Set SW 3 on the VTS /Excel board as shown in the table above corresponding to the country required.
12
COIN HANDLING
94
STERLING PRICE OF PLAY SETTINGS (SW1)
12
COIN HANDLING
95
EURO PRICE OF PLAY SETTINGS (SW1)
12
COIN HANDLING
96
13 REPLACING LAMPS AND LIGHTING
• When working with the product, be sure to turn the power off. Working with the
power on may cause an electric shock or short circuit.
• You may get burned by a hot fluorescent lamp or other lamps. Pay full attention 13
to the lamps when performing the work.
The Coin Door Lamp utilises a 12v 1.2w Wedge Bulb. It is important that you
replace this bulb or any other bulb of that of the same voltage and rating.
Failing to observe this caution may result in PCB failure or possible fire hazard.
Step 1. Open the Coin Door and locate the Lamp Housing
directly behind the Coin Insert Bezel.
Lamp Housing
Step 3. Once the Lamp Housing has been removed, carefully FIG. 13-1a
hold the bulb between your fingers and pull the Lamp
Housing away.
FIG. 13-1b
97
13-2 START BUTTON LAMP
remove.
FIG. 13-2a
INTERNAL HEX SCREW (10 ea.), black
M4x12
FIG. 13-2c
98
5 The bulb is a simple “push fit” type. Simply hold
onto the bulb and pull directly out of the socket. DO
NOT twist the bulb as this will cause the bulb to
shatter which inturn may result in an injury
13
LAMP AND SWITCH
FIG. 13-2d
99
14 PERIODIC INSPECTION
● Once a year, check to see if power cords are damaged, the plug is securely
inserted, dust is accumulated between the socket outlet and the power plug,
14 etc. Using the product with accumulated dust in the interior may cause fire or
electric shock.
PERIODIC INSPECTION
● Never use a water jet, etc. to clean the inside and outside of the cabinet. If wet-
ness occurs for any reason, do not use the product until it has completely dried.
● Once a year, request the office shown on this manual or the dealer from whom
the product was originally purchased to perform the internal cleaning. Using
the product with accumulated dust in the interior may cause fire or other acci-
dents. Note that you are liable for the cost of cleaning the interior parts.
● There is the danger of accidents involving electrical short circuits or fire caused
by factors such as the deterioration of insulation in electrical and electronic
equipment over time. Check that there are no abnormalities such as odors from
burning.
The interior of the cabinet is hard to see from the outside which may lead to will-
ful misconduct by players or accidents going unnoticed. When the game is not in
use, check the interior at regular intervals and make sure that nothing has been
forgotten or placed on the seats.
In order to maintain the performance of this product and operate it safely, inspect the following items routinely and
perform maintenance.
The player directly touches and manipulates the Control Unit with his/her hands. Clean it as necessary and provide
hand towels, etc., so that players will be comfortable while playing.
The service manual referred in the table is the RING EDGE 2 service manual, which is provided separately.
100
TABLE 14 PERIODIC INSPECTION TABLE
PERIODIC INSPECTION
When message is
Exchange of lamp unit
displayed
CONTROL UNIT Cleaning As appropriate
Inspection of volume 1 month
Greasing 3 months
COIN SELECTOR Inspection of coin switch 1 month
Coin insertion test 1 month
Coin Selector cleaning 3 months
GAME BOARD Individual tests 1 month
Check of settings 1 month
When the cabinet surfaces become dirty, remove stains with a soft cloth soaked in water or diluted (with water)
chemical detergent and then wrung dry. To avoid damaging the finish, do not use such solvents as thinner, benzene,
etc. (other than ethyl alcohol) or abrasives (bleaching agent and chemical dust-cloth).
Some general-purpose household, kitchen, and furniture cleaning products may contain strong solvents that degrade
plastic parts, coatings, and print. Before using any cleaning product, read the product’s cautionary notes carefully
and test the product first on a small area that is not highly visible.
101
15 TROUBLESHOOTING
power immediately and contact the office shown in this manual or the dealer
from whom the product was originally purchased.
● If problems other than those covered in this manual arise, or if no improvements
can be noted after measures given in this manual have been taken, do not
take measures indiscriminately. Cut off the power immediately and contact the
office shown in this manual or the dealer from whom the product was originally
purchased. Indiscriminate countermeasures could lead to unforeseeable ac-
cidents. They could also result in permanent damages.
● When working with the product, be sure to turn the power off. Working with the
power on may cause an electric shock or short circuit.
● Be careful not to damage the wires. Damaged wires may cause an electric
shock, short circuit or present a risk of fire.
● After the cause of circuit protector activation has been removed, have the cir-
cuit protector re-engaged. If the unit is used continuously as is, there could be
heat generation or fire, depending on the cause of the activation.
● When removing and replacing parts, take due care not to trap or pinch your
fingers.
● The Control Units contain gears, cams and other moving machine parts. Take
due care not to trap or pinch your fingers.
An error message indicates an error with the game board. Check the separate RING EDGE 2 Service Manual for
more details.
If a problem has occurred, first inspect the connection of the wiring connector.
102
TABLE 15 TROUBLESHOOTING TABLE
When the main SW is The power is not ON. Firmly insert the plug into the outlet.
turned ON, the machine
is not activated. Incorrect power source/voltage. Make sure that the power supply/voltage are cor-
rect.
The Circuit Protector of the AC After eliminating the cause of overload, have the
Unit functioned due to momen- Circuit Protector of the AC Unit restored. (See 15
tary overcurrent. Section 6 [11], refer to the following.)
TROUBLESHOOTING
The screen is not adjusted cor- Adjust the screen correctly. (See chapter 10.)
rectly.
No sound output. Volume is not adjusted properly. Adjust the volume. (See chapter 9.)
The Control Unit (Gun) Due to external or environmen- Perform calibration in TEST Mode. (See 9.)
does not target correctly. tal factors the targeting is off.
The Control Unit is not Microswitches damaged. Check ON, OFF on the input test and if it is not
operating properly. working exchange the microswitch. (See 11)
The volume gears are not prop- Adjust the engagement. (See 11.)
erly engaging.
Something is trapped or caught Remove the trapped item or clean the trigger.
in the revolving or other parts.
Control Unit does not The Control Unit motor is set Alter the TEST Mode settings. (See 9.)
respond. not to move.
Due to overload or other factors, Remove the cause of the motor error.
an error has occurred with the
motor, which has been sensed
by the motor sensor and the mo-
tor has been stopped.
The Control Unit makes Due to a problem with the vibra- Adjust the position of the vibration parts.
a lot of noise when it tion parts or wear over time, the (See 11.)
vibrates. internal parts have moved.
The START button(s) do The light is dead. Exchange the light. (See chapter 13.)
not light
103
16 GAME BOARD
● When working with the product, be sure to turn the power off. Working with the
power on may cause an electric shock or short circuit.
16 ● Be careful not to damage the wires. Damaged wires may cause electric shock
or short circuit or present a fire risk.
GAME BOARD
● Do not expose the game board, etc. without a good reason. Failure to observe
this can cause electric shock hazard or malfunctioning.
● Do not use this product with connectors other than those that were connected
and used with the game board at the time of shipping. Do not carelessly con-
nect wires to connectors that were not used at the time of shipping, as this may
cause overheating, smoke or fire damage.
● When returning the game board after making repairs or replacements, make
sure that there are no errors in the connection of connectors. Erroneous con-
nections can lead to electrical shock, short circuits or fires.
● When connecting a connector, check the direction carefully. Connectors must
be connected in only one direction. If indiscriminate loads are applied in mak-
ing connections, the connector or its terminal fixtures could be damaged, re-
sulting in electrical shock, short circuits or fires.
● In this product, setting changes are made during the test mode. The game
board need not be operated. Use the game board, etc. as is with the same set-
ting made at the time of shipment so as not to cause electric shock and mal-
functioning.
● Static electricity from your body may damage some electronics devices on the
IC board. Before handling the IC board, touch a grounded metallic surface so
that the static electricity can be discharged.
● When a game board is to be replaced, put the old game board with anomaly
into a special box for replacing the game board and send it. If a special box
is not available or if it has been damaged, arrange to have the Game Board
packed in suitable packaging.
● For replacement or repair, pack the game board and send it without disas-
sembling it. Order for servicing might not be accepted if any part of the game
board has been removed. If any part is removed, a service fee will be charged
even if the warranty period has not yet expired.
● Do not remove the key chip from the game board before sending the board for
servicing.
104
16-1 HOW TO REMOVE GAME BOARD
The game board (RING EDGE 2) is inside the rear door mounted on the far wall in the left had corner.
16
GAME BOARD
and unlock and remove the door.
LOCK
A444
FIG. 16-1a
GAME BD
RING EDGE 2
FIG. 16-1b
FIG. 16-1c
105
5 Unscrew the (4) M4 Phillips screws which
secure the Game Board to the rear wall of the
cabinet. - Start from the bottom two fixings,
leaving the upper fixings until last.
FIG. 16-1d
FIG. 16-1e
106
16-2 COMPOSITION OF THE GAME BOARD
● With the key chip inserted into it, this board serves as a special-purpose game
board for the product. 16
GAME BOARD
● Use with the dip switches (DIP SW) on the board at the prescribed settings. If
settings do not match the product, an error message will be displayed. In some
cases, the game cannot be started.
DIP SW
FIG. 16-2a
DIP SW SETTING
Use this product with the DIP SW settings shown in the figure below.
FIG. 16-2b
107
17 DESIGN RELATED PARTS
17
DESIGN RELATED PARTS
108
TOP ASSY TRANSFORMERS THEATRE BOM STRUCTURE
TRF-0000UK
TOP ASSY TRANSFORMERS TH
18 PARTS LIST
* ** ***
TRF-1000UK TRF-1200UK
ASSY MONITOR CABI ASSY 55 LED DISPLAY
TRF-1080UK
ASSY AC UNIT
TRF-1340UK
ASSY 12V DC FAN
x2 DV-1020UK
ASSY SPEAKER
DV-3850UK TRF-2050UK
ASSY SW UNIT ASSY CONTROLLER R
TRF-3000UK TRF-3700UK
ASSY REAR CABINET ASSY REAR MOULDING
TRF-INST-TH TRF-0500UK
ASSY INST TRF TH ASSY BILLBOARD TH
18
PARTS LIST
109
1 TOP ASSY TRANSFORMERS TH (TRF-0000UK) (D-1/2)
1 2
203 202 201 4 206
18
205
PARTS LIST
204
5
410
101 102
105
110
1 TOP ASSY TRANSFORMERS TH (TRF-0000UK) (D-2/2)
PARTS LIST
*20 421-7988-91UK STICKER SERIAL NUMBER UK 2
*21 421-7020UK STICKER CAUTION FORK 4
*22 LB1102 STICKER DANGEROUS VOLTAGE 3
*23 LB1046 LABEL TESTED FOR ELEC. SAFETY 1
*24 LB1130 LABEL WEEE WHEELIE BIN 1
111
2 ASSY BILLBOARD (TRF-0500UK) (D-1/2)
209
18 208 211
214 213 207 206
PARTS LIST
17
214 213 212 13 101
112
2 ASSY BILLBOARD (TRF-0500UK) (D-2/2)
PARTS LIST
***6 TRF-0502-HUK BB LEVER R 1
***9 TRF-0505UK BRKT CLOSING HEAD BTM 1
***10 TRF-0506UK BRKT CROSS BRACE 1
***11 TRF-0507UK BRKT BRACE JOIN 1
***12 TRF-0508UK BRKT CLOSING HEAD BACK 1
***13 TRF-0509UK PLATE COVER 1
***14 TRF-0510UK DECAL BADGE HELMET 1
***15 TRF-0511UK STICKER HELMET ENCAP L 1
***16 TRF-0512UK STICKER HELMET ENCAP R 1
***17 TRF-0513UK LENS BB EYE 2
113
3 ASSY MONITOR CABINET (TRF-1000UK) (D-1/3)
18
11
PARTS LIST
208 8 7 207
9 208
210 209 204 10
22
21
3
12 204
211
203 202 4 205
2 201 202 203
114
3 ASSY MONITOR CABINET (TRF-1000UK) (D-2/3)
PARTS LIST
**6 DV-1020UK ASSY SPEAKER 2
**7 TRF-1003UK BRKT CORNER JOINT TOP 2
**8 TRF-1011UK PLATE MON SIDE L 1
***1 TRF-1011-AUK PLATE MON SIDE L BLANK 1
**9 TRF-1012UK PLATE MON SIDE R 1
***1 TRF-1012-AUK PLATE MON SIDE R BLANK 1
**10 TRF-1013UK BRKT MON SIDE LIGHT 2
**11 TRF-1014UK SPACER MON SIDE LIGHT 2
**12 TRF-1015UK BRKT KICK SLOPING SHELF 2
**13 TRF-1209UK GLASS LED 55 SCREEN PROTECT 1
**14 CFB-4003-01UK EARTH PLATE 1
115
3 ASSY MONITOR CABINET (TRF-1000UK) (D-3/3)
116
4 ASSY AC UNIT (TRF-1080UK) (D-1/1)
18
101 103
PARTS LIST
3
1
104
102 201
109
2 202
117
5 ASSY 55 LED DISPLAY (TRF-1200UK) (D-1/1)
18
PARTS LIST
101
LED PSU
4 204
118
6 ASSY 12 DC FAN (TRF-1340UK) (D-1/1)
103 18
PARTS LIST
1
101
201
202
203
102
119
(D-1/2)
207 22
21 206
205
24 5 201
1 6
23 7 8 205 206 207
205 12 3 205
210 209 208 16 206 205 10 208 209 210
207 206 15 211
212
14 211 212 207 17 205 206 207
7 ASSY GUN CABINET (TRF-5100UK)
120
PARTS LIST
18
7 ASSY GUN CABINET (TRF-5100UK) (D-2/2)
PARTS LIST
**6 TRF-1511UK PLATE AUTOBOT 1
**7 TRF-1512UK BRKT MTG PLATE AUTOBOT 1
**8 TRF-1513UK BRKT MTG CONPANE COVER 6
**9 TRF-1514UK PLATE JOINT LOWER MON GUN CABI 2
**10 TRF-1515UK BRKT KICK CHEEK 2
**11 601-12955-001 CONPANE COVER UL-HB 1
**12 DUT-0302UK COIN PATH PLATE 1
**13 PP1087 BOX CASH FOR MINI DOOR 1
**14 LGI-0304UK LOCKING HASP 1
**15 LGI-0305UK BRKT PADLOCK 1
**16 TRF-1516UK COVER FOOTWELL LIGHT 2
**17 TRF-1517UK BRKT PNL MNT 1
121
9 ASSY CTRL BOX (TRF-1900UK) (D-1/1)
208
7 207 208
207
101
10
18
2 201 202 203
PARTS LIST
209
204 208
203
207 18
6
PARTS LIST
8
4 203 204
202 201 2
202 201 5 1
123
11 ASSY CONTROLLER R (TRF-2050UK) (D-1/1)
209
204 208
203
18 207
6
PARTS LIST
8
4 203 204
202 201 2
202 201 5 1
124
207 213
206 216 217
12 102
209 204 203 6
7 203 204 209
18
PARTS LIST
125
12 ASSY REAR CABINET (TRF-3000UK) (D-2/3)
126
12 ASSY REAR CABINET (TRF-3000UK) (D-3/3)
PARTS LIST
**214 030-000640 M6X40 BLT PAS 2
**215 000-F00420 M4X20 MSCR CSK PAS 4
**216 000-P00408 M4X8 MSCR PAN PAS 10
**217 068-441616 M4 WSHR 160D FLT PAS 14
**218 000-P00416 M4X16 MSCR PAN PAS 4
**219 060-S00400 M4 WSHR SPR PAS 4
**220 012-P03512-F N6X1/2" S/TAP FLG PAS 2
127
13 ASSY REAR MOULDING (TRF-3700UK) (D-1/1)
31 26 30
3
18
PARTS LIST
1 28 29 27
24
2
22
301
21
23
128
14 ASSY INST KIT (TRF-INST-TH) (D-1/3)
2 1
3 18
PARTS LIST
11 12
8 13 14
5 6
21 10
7
9
4
129
ITEM NO PART NO DESCRIPTION QTY
**401 1
**402 420-0021UK MANUAL TRANSFORMERS TH 1
**403 OS1019 SELF SEAL BAG 9X12.3/4 1
**404 253-5644-063BG KEY CHIP RGE2 TC1 1
**405 610-0816-5026 DVD SOFT KIT TC1 JESRFIGSPTR 1
**406 SAECE-xxx DECLARATION OF CONFORMITY 1
Please note: Some fixings listed in the ASSY INST KIT are fitted to the product before shipping.
130
19 WIRE COLOUR CODE TABLE
The DC power wire color for this product is different from previous SEGA titles.
Working from the previous wire colors will create a high risk of fire.
19
A PINK
B SKY BLUE
C BROWN
D PURPLE
E LIGHT GREEN
Wires other than those of any of the above 5 single colors will be displayed by 2 alphanumeric characters.
1 RED
2 BLUE
3 YELLOW
4 GREEN
5 WHITE
7 ORANGE
8 BLACK
9 GRAY
If the right-hand side numeral of the code is 0, then the wire will be of a single color shown by the left-hand side
numeral (see the above).
Note 1: If the right-hand side numeral is not 0, that particular wire has a spiral color code. The left-hand side
character shows the base color and the right-hand side one, the spiral color.
<Example> 51………WHITE/RED
WHITE
RED
Note 2: The character following the wire color code indicates the size of the wire.
U: AWG16
K: AWG18
L: AWG20
None: AWG22
131
20 SCHEMATIC DIAGRAMS (1 OF 3)
(2 of 3)
(3 of 3)