AI Concepts and Algorithms
AI Concepts and Algorithms
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answer each question in detail
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The Turing Test, proposed by Alan Turing in 1950, is a test to determine whether a machine can exhibit
human-like intelligence. The test involves three participants:
1. A human interrogator.
2. A human respondent.
3. A machine.
The interrogator communicates with the machine and the human via a computer interface and cannot
see or hear them. If the interrogator is unable to consistently distinguish the machine from the human
based on their responses, the machine is said to have passed the Turing Test.
Significance: The Turing Test is an important benchmark in evaluating artificial intelligence's ability to
mimic human reasoning and behavior.
A production system in AI refers to a system that uses a set of rules (productions) to manipulate and
transform data into desired outputs.
Components:
1. Rules (Production Rules): Consist of conditions and actions, often represented as "IF-THEN"
statements.
Example: IF it is raining, THEN take an umbrella.
2. Working Memory: Contains facts or data used by the rules to infer new information.
3. Control System: Decides which rule to apply when multiple rules are triggered.
Artificial Intelligence (AI) is the simulation of human intelligence processes by machines, especially
computer systems. It involves learning (acquiring data and rules), reasoning (applying rules), and self-
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correction.
Applications of AI:
Q.2 (b) Why hill climbing is better than generate and test? Write the algorithm for
simple hill climbing.
Hill climbing is better than the generate and test approach because it incrementally improves the
solution by exploring neighboring states and focusing on optimization, whereas generate and test relies
on randomly generating solutions.
Q.2 (c) Explain the state space search with the use of the 8 Puzzle Problem.
Components:
OR
Explain AI Problem Characteristics:
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Well-defined problems: Clear objectives, like chess.
Ill-defined problems: Ambiguous goals, like creative design.
State Representation: Each state captures the configuration of the problem.
Let me know if you'd like detailed explanations for the remaining questions!
Example:
A Algorithm*: Combines the actual cost to reach a node (g(n)) and the estimated cost to the goal
(h(n)), where f(n) = g(n) + h(n).
If solving a maze, the heuristic might be the straight-line distance (Euclidean distance) to the goal.
Advantages:
Problem Reduction involves breaking a problem into subproblems using an AND-OR Graph, where:
AND nodes: All child subproblems must be solved to solve the parent problem.
OR nodes: Solving any one child subproblem solves the parent.
Steps:
Main goal: Reach the destination (OR node: via train or bus).
Subtasks: Booking tickets (AND node: Check schedule + Make payment).
Q.3 (c) What do you mean by constraint satisfaction problems? Explain constraint
propagation algorithm with a suitable example.
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A Constraint Satisfaction Problem (CSP) involves finding a solution to a problem subject to constraints.
Each solution must satisfy:
1. Variables.
2. Domains (possible values for variables).
3. Constraints (restrictions on variable values).
Example: In Sudoku, if a row already contains 1, remove 1 as a possible value for other cells in the row.
Q.3 (Alternate)
Non-monotonic reasoning involves drawing conclusions that can be retracted when new information
becomes available. Unlike monotonic reasoning, where adding information does not invalidate
conclusions, non-monotonic reasoning adapts to changes.
Example:
(c) Write and explain the algorithm for resolution in propositional logic with a suitable example.
Resolution Algorithm:
Premises:
P ∨Q
¬P ∨ R
¬R
Resolution:
1. Combine ¬P ∨ R and ¬R to get ¬P .
2. Combine P ∨ Q and ¬P to get Q.
Forward Reasoning:
Starts with known facts and applies inference rules to derive new facts until the goal is reached.
Example: Diagnosing a disease based on symptoms.
Backward Reasoning:
Starts with the goal and works backward to verify if the known facts support the goal.
Example: Proving a theorem by assuming the result is true and finding supporting facts.
Q.4 (b) Demonstrate the use of Repeat Predicate in Prolog with an example.
The Repeat Predicate in Prolog is used to repeat goals until they succeed or meet a stopping condition.
Example:
prolog
repeat.
write('Enter a number: '), read(X), X == 5.
Here, Prolog will keep asking for input until the user enters 5.
Q.4 (c) Explain the various methods of knowledge representation with suitable
examples.
1. Logical Representation:
Uses propositional and predicate logic.
Example: Human(Socrates) ⇒ M ortal(Socrates).
2. Semantic Networks:
Uses a graph structure of nodes and edges.
Example: "Dog is a mammal, mammal is an animal."
3. Frames:
Data structure for representing stereotypical situations.
Example: A "classroom" frame includes chairs, desks, and students.
4. Production Rules:
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IF-THEN rules for decision-making.
Example: IF it rains THEN carry an umbrella.
P (B∣A) ⋅ P (A)
P (A∣B) =
P (B)
Example: In medical diagnosis, it calculates the probability of having a disease given a positive test
result.
Applications:
Spam filtering.
Predictive modeling.
Let me know if you want explanations for Q.5 (b), (c), and the remaining options!
continue
A planning system in artificial intelligence automates the decision-making process to achieve a specific
goal by identifying a sequence of actions. The key components are:
Q.5 (c) Explain the MiniMax search procedure for Game Playing. Also explain alpha
and beta cut-offs to improve the performance of MiniMax procedure.
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MiniMax Algorithm
The MiniMax algorithm is used in decision-making for two-player games like chess and tic-tac-toe. It
assumes:
Steps:
Maximizer aims to win (+10), Minimizer tries to block (-10), and a draw is 0.
Alpha-Beta Pruning
Alpha-beta pruning optimizes the MiniMax algorithm by reducing the number of nodes evaluated:
How it works:
1. While traversing nodes, if a branch cannot affect the outcome of the current decision, it is pruned
(skipped).
2. This reduces the search space, improving efficiency.
1. Supervised Learning:
Learning with labeled data.
Algorithm learns the mapping between input and output.
Example: Predicting house prices based on features like size and location.
2. Unsupervised Learning:
Learning with unlabeled data.
Algorithm identifies patterns or clusters in the data.
Example: Customer segmentation in marketing.
Genetic algorithms (GAs) are inspired by natural evolution. Key operators are:
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1. Selection:
Chooses the fittest individuals for reproduction.
Example: Roulette wheel selection.
2. Crossover:
Combines two parent solutions to create offspring.
Example: In a binary string, swap substrings.
3. Mutation:
Randomly alters genes in an individual to maintain diversity.
Example: Flipping a binary bit.
4. Fitness Function:
Evaluates the quality of a solution.
Example: Maximize profit or minimize cost.
prolog
Example:
prolog
Example:
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