Product Design Syllablus
Product Design Syllablus
Design
Building the future of education with technology
Instructor
Helen Chinweike
Instructor
Course overview
School of Design
What to Expect?
[email protected]
This course aims to equip students with the knowledge and skills
necessary to design user-centric and visually appealing digital products
and interfaces. Students will learn user research, prototyping, and UI/
Module #5
UX design principles, using tools like Figma.
Course Name: PTD
Live Sessio
Saturday 3-6P
Sunday 5-7PM
Objectives
Students will gain proficiency in product design processes, including
user research to understand user needs and preferences, prototyping
Methods to visualize and iterate on design concepts, and UI/UX design principles
Lectures, demonstrations, and readings to create intuitive and engaging user interfaces.
Assignments in live class and assignments to be done as homework
outside of class
Group and individual presentations & critiques
Attendance and class participation will be major contributing factors
in determining final grades. Late projects receive a letter grade
reduction.
Our Uniqueness
Our curriculum combines theoretical knowledge with hands-on design projects, allowing students
to apply design principles and techniques to real-world design challenges. Additionally, our
instructors bring industry experience and expertise to the classroom, providing students with
valuable insights and feedback to help them develop their design skills and build a strong portfolio
of design work.
Learners join a vibrant community of like-minded learners and professionals, fostering connections
that support their learning journey and open doors to career opportunities.
Grading
Monthly Scorecard:
Course schedule
Week 1
Month 1: Introduction to Design Principles
Foundations of Desig
Daily Tasks Week 7
Explore fundamental design principles and concepts Interaction Desig
Study the importance of user-centered design Daily Tasks
Weekly Assignments Learn about interaction design principles and patterns
Complete design exercises focusing on layout, typography, and Explore microinteractions and their impact on user experience
color theory Weekly Assignments
Live Sessions Design interactive elements and animations to enhance user
Session 1: Introduction to Design Principles (Saturday 3-6pm engagement
Session 2: Hands-on Design Workshop (Sunday 5-7pm) Prototype complex interactions and transitions in design projects
Live Sessions
Session 13: Interaction Design Fundamentals (Saturday 3-6pm
Session 14: Designing Engaging Interactions (Sunday 5-7pm)
Week 2
User Research and Persona Developmen
Daily Tasks
Learn about user research methodologies and techniques Week 8
Develop user personas based on research findings Design Thinking and Problem Solvin
Weekly Assignments Daily Tasks
Conduct user interviews or surveys and document findings Understand the principles of design thinking and its application in
Create user personas based on research insights problem-solving
Live Sessions Learn how to identify user needs and define design challenges
Session 3: User Research Methods (Saturday 3-5pm Weekly Assignments
Session 4: Persona Development Workshop (Sunday 5-7pm) Conduct design sprints or workshops to address real-world design
problems
Collaborate with peers to ideate and iterate on design solutions
Live Sessions
Week 3 Session 15: Introduction to Design Thinking (Saturday 3-6pm
Session 16: Design Sprint Workshop (Sunday 5-7pm)
User Journey Map and Flowchar
Daily Tasks
Learn flowchart fundamentals and User Journey Map
Explore User journey Map & flowchart and how to create idea with it
Weekly Assignments Week 9
Create a flowchart that visually represents the process flow Design Leadership and Collaboratio
Create a user journey map to optimize the user experienc Daily Tasks
Live Sessions Understand the role of design leadership in driving innovation and
Session 5: Introduction to User Journey Map & Flowchart (Saturday change within organizations
3-6pm Learn strategies for effective collaboration and communication with
Session 6: Hands-on User Journey Map & Flowchart Practice cross-functional teams
(Sunday 5-7pm) Weekly Assignments
Collaborate with peers on group design projects or interdisciplinary
initiatives
Practice presenting design concepts and solutions to stakeholders
Week 4 and clients
Live Sessions
Wireframing Technique Session 17: Design Leadership Principles (Saturday 3-6pm
Daily Tasks Session 18: Collaborative Design Practices (Sunday 5-7pm)
Learn wireframing fundamentals and best practices
Explore different types of wireframes and when to use them
Weekly Assignments
Design low-fidelity wireframes for various screens or interfaces
Gather feedback from peers and iterate on wireframe designs
Week 10
Live Sessions Month 3 Advanced Topics and Capstone Project
Week 5 effectively
Weekly Assignments
Prototyping Worksho Create case studies for selected design projects, highlighting the
Daily Tasks design process and outcomes
Practice creating interactive prototypes using design tools Develop a personal branding and online presence to showcase your
Learn about prototyping principles and techniques design portfolio
Weekly Assignments Live Sessions
Develop high-fidelity prototypes for selected user flows or features Session 19: Portfolio Development Strategies (Saturday 3-6pm
Conduct user testing sessions with prototypes and gather feedback Session 20: Building Your Online Presence (Sunday 5-7pm)
Live Sessions
Session 9: Prototyping Best Practices (Saturday 3-6pm
Session 10: User Testing and Feedback (Sunday 5-7pm)
Week 11
Design Ethics and Social Responsibilit
Week 6 Daily Tasks
Explore ethical considerations and social impact in design practice
Month 2: Advanced Design Concepts
Learn about inclusive design principles and accessibility standards
Visual Design Principle Weekly Assignments
Daily Tasks Reflect on the ethical implications of design decisions and solutions
Explore advanced principles of visual design such as hierarchy and Advocate for inclusivity and diversity in design through project work