B.Tech-VIII-SEM-HCI-Question-Bank
B.Tech-VIII-SEM-HCI-Question-Bank
PART-B
SI Unit
Questions Marks BL CO
NO No
1 What is the importance of good design? 3 BL1 CO1 1
2 What are the benefits of good design? Explain. 3 BL1 CO1 1
Define and Discuss the importance of User
3 3 BL2 CO1 1
Interface design.
4 What are the various types of printers? 3 BL1 CO1 1
5 Present a note on web popularity. 3 BL1 CO1 1
6 List the Principles for the XEROX STAR? 3 BL1 CO1 1
Discuss in detail the importance of user interface
7 6 BL2 CO1 1
for success of a software.
8 Discuss the chronological history of the internet 6 BL2 CO1 1
Discuss the following principles of user interface
design
9 i. Transparency 6 BL2 CO1 1
ii. Simplicity
iii. Responsiveness
10 Explain about screen navigation and flow. 3 BL2 CO2 2
11 What are screen elements? Explain. 3 BL1 CO2 2
Explain in detail about determining basic business
12 3 BL2 CO2 2
functions.
Explain in detail about process of design with
13 3 BL1 CO2 2
suitable examples.
Discuss various technological considerations
14 involved in designing an interface. With a neat 3 BL3 CO2 2
example?
Explain about the selection of proper device-based
15 3 BL2 CO3 3
controls.
Explain the functioning of the following interactive
devices
(a) Track ball
16 6 BL3 CO2 2
(b) Graphics tablet
(c) Touch-pad
(d) Joystick
List various statistical graphic forms and explain
17 surface charts, bar graphs and histograms with 6 BL3 CO2 2
suitable examples
With a neat sketch, explain various visually
18 6 BL2 CO2 2
pleasing compositions of screen design.
Write the various factors that must be considered in
19 3 BL2 CO3 3
choosing colors for information.
20 Write short notes on HCI in the software process. 3 BL1 CO3 3
21 Explain the icon animation and audition. 3 BL2 CO3 3
MID-II Questions
22 Explain Indirect pointing devices. 3 BL2 CO3 3
Explain the following: a) Comparison of pointing
23 devices b) Speech and auditory interfaces. c) 3 BL2 CO3 3
Mobile device displays.
Briefly discuss about creation of meaningful
24 3 BL2 CO3 3
graphics, icons and images.
Explain Interaction devices -Keyboard Layouts
25 3 BL2 CO4 4
QWERTY Layout and DYORAK layout.
26 Discuss the features of interface-building tools. 3 BL3 CO4 4
Give the advantages and dis advantages of
27 3 BL1 CO4 4
keyboard and mouse.
28 Explain the challenges of display based systems. 3 BL2 CO4 4
29 Explain briefly about cognitive architectures. 3 BL2 CO4 4
Explain Briefly Iterative Design and Prototyping
30 3 BL2 CO4 4
and Mention Evolutionary Techniques.
31 Explain Goals of Evaluation and Techniques. 6 BL2 CO4 4
Explain Briefly Universal Design and their
32 6 BL2 CO4 4
Principle.
Write About Shneider’s Eight Golden Rules of
33 6 BL4 CO4 4
interface design?
34 Explain Cognitive Model and Architecture. 3 BL2 CO5 5
35 Explain Physical and Device Models. 3 BL2 CO5 5
36 Give the Techniques for Prototyping. 3 BL2 CO5 5
37 Explain Screen Design and Layout. 3 BL2 CO5 5
38 What is Fitt’s law? Where it is used? 3 BL3 CO5 5
What is scripting and explain the characteristics of 3 BL2 CO5 5
39
scripting languages.
Explain Ubiquitous Computing And Augmented
40 6 BL2 CO5 5
Realities.
Discuss the Applications of Augmented Reality
41 Information and Data Visualization. Explain 6 BL2 CO5 5
Design Focus, Getting the Size Right.
42 Explain the Virtual Augmented Reality. 6 BL2 CO5 5